/* * GStreamer * Copyright (C) 2008 Julien Isorce * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #define GLIB_DISABLE_DEPRECATION_WARNINGS #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "wayland_event_source.h" #include "gstglwindow_wayland_egl.h" const gchar *WlEGLErrorString (); #define GST_CAT_DEFAULT gst_gl_window_debug #define gst_gl_window_wayland_egl_parent_class parent_class G_DEFINE_TYPE (GstGLWindowWaylandEGL, gst_gl_window_wayland_egl, GST_GL_TYPE_WINDOW); static guintptr gst_gl_window_wayland_egl_get_gl_context (GstGLWindow * window); static gboolean gst_gl_window_wayland_egl_activate (GstGLWindow * window, gboolean activate); static void gst_gl_window_wayland_egl_set_window_handle (GstGLWindow * window, guintptr handle); static void gst_gl_window_wayland_egl_draw (GstGLWindow * window, guint width, guint height); static void gst_gl_window_wayland_egl_run (GstGLWindow * window); static void gst_gl_window_wayland_egl_quit (GstGLWindow * window, GstGLWindowCB callback, gpointer data); static void gst_gl_window_wayland_egl_send_message (GstGLWindow * window, GstGLWindowCB callback, gpointer data); static void gst_gl_window_wayland_egl_destroy_context (GstGLWindowWaylandEGL * window_egl); static gboolean gst_gl_window_wayland_egl_create_context (GstGLWindow * window, GstGLAPI gl_api, guintptr external_gl_context, GError ** error); static GstGLAPI gst_gl_window_wayland_egl_get_gl_api (GstGLWindow * window); static gpointer gst_gl_window_wayland_egl_get_proc_address (GstGLWindow * window, const gchar * name); static void gst_gl_window_wayland_egl_finalize (GObject * object); static void pointer_handle_enter (void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t sx_w, wl_fixed_t sy_w) { GstGLWindowWaylandEGL *window_egl = data; window_egl->display.serial = serial; } static void pointer_handle_leave (void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) { GstGLWindowWaylandEGL *window_egl = data; window_egl->display.serial = serial; } static void pointer_handle_motion (void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t sx_w, wl_fixed_t sy_w) { } static void pointer_handle_button (void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state_w) { GstGLWindowWaylandEGL *window_egl = data; window_egl->display.serial = serial; } static void pointer_handle_axis (void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { } static const struct wl_pointer_listener pointer_listener = { pointer_handle_enter, pointer_handle_leave, pointer_handle_motion, pointer_handle_button, pointer_handle_axis, }; static void seat_handle_capabilities (void *data, struct wl_seat *seat, enum wl_seat_capability caps) { GstGLWindowWaylandEGL *window_egl = data; struct display *display = &window_egl->display; if ((caps & WL_SEAT_CAPABILITY_POINTER) && !display->pointer) { display->pointer = wl_seat_get_pointer (seat); wl_pointer_set_user_data (display->pointer, window_egl); wl_pointer_add_listener (display->pointer, &pointer_listener, window_egl); } else if (!(caps & WL_SEAT_CAPABILITY_POINTER) && display->pointer) { wl_pointer_destroy (display->pointer); display->pointer = NULL; } #if 0 if ((caps & WL_SEAT_CAPABILITY_KEYBOARD) && !input->keyboard) { input->keyboard = wl_seat_get_keyboard (seat); wl_keyboard_set_user_data (input->keyboard, input); wl_keyboard_add_listener (input->keyboard, &keyboard_listener, input); } else if (!(caps & WL_SEAT_CAPABILITY_KEYBOARD) && input->keyboard) { wl_keyboard_destroy (input->keyboard); input->keyboard = NULL; } #endif } static const struct wl_seat_listener seat_listener = { seat_handle_capabilities, }; static void handle_ping (void *data, struct wl_shell_surface *shell_surface, uint32_t serial) { wl_shell_surface_pong (shell_surface, serial); } static void window_resize (GstGLWindowWaylandEGL * window_egl, guint width, guint height); static void handle_configure (void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) { GstGLWindowWaylandEGL *window_egl = data; GstGLWindow *window = GST_GL_WINDOW (window_egl); GST_DEBUG ("configure event %ix%i", width, height); window_resize (window_egl, width, height); if (window->resize) window->resize (window->resize_data, width, height); } static void handle_popup_done (void *data, struct wl_shell_surface *shell_surface) { } static const struct wl_shell_surface_listener shell_surface_listener = { handle_ping, handle_configure, handle_popup_done }; static gboolean create_surface (GstGLWindowWaylandEGL * window_egl) { EGLBoolean ret; window_egl->window.surface = wl_compositor_create_surface (window_egl->display.compositor); window_egl->window.shell_surface = wl_shell_get_shell_surface (window_egl->display.shell, window_egl->window.surface); wl_shell_surface_add_listener (window_egl->window.shell_surface, &shell_surface_listener, window_egl); if (window_egl->window.window_width <= 0) window_egl->window.window_width = 320; if (window_egl->window.window_height <= 0) window_egl->window.window_height = 240; window_egl->window.native = wl_egl_window_create (window_egl->window.surface, window_egl->window.window_width, window_egl->window.window_height); window_egl->egl_surface = eglCreateWindowSurface (window_egl->egl_display, window_egl->egl_config, window_egl->window.native, NULL); wl_shell_surface_set_title (window_egl->window.shell_surface, "OpenGL Renderer"); ret = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface, window_egl->egl_surface, window_egl->egl_context); wl_shell_surface_set_toplevel (window_egl->window.shell_surface); wl_shell_surface_set_fullscreen (window_egl->window.shell_surface, WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE, 0, NULL); return ret == EGL_TRUE; } static void destroy_surface (GstGLWindowWaylandEGL * window_egl) { if (window_egl->window.native) wl_egl_window_destroy (window_egl->window.native); if (window_egl->window.shell_surface) wl_shell_surface_destroy (window_egl->window.shell_surface); if (window_egl->window.surface) wl_surface_destroy (window_egl->window.surface); if (window_egl->window.callback) wl_callback_destroy (window_egl->window.callback); } static void registry_handle_global (void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { struct display *d = data; if (g_strcmp0 (interface, "wl_compositor") == 0) { d->compositor = wl_registry_bind (registry, name, &wl_compositor_interface, 1); } else if (g_strcmp0 (interface, "wl_shell") == 0) { d->shell = wl_registry_bind (registry, name, &wl_shell_interface, 1); } else if (g_strcmp0 (interface, "wl_seat") == 0) { d->seat = wl_registry_bind (registry, name, &wl_seat_interface, 1); wl_seat_add_listener (d->seat, &seat_listener, d); } else if (g_strcmp0 (interface, "wl_shm") == 0) { d->shm = wl_registry_bind (registry, name, &wl_shm_interface, 1); d->cursor_theme = wl_cursor_theme_load (NULL, 32, d->shm); d->default_cursor = wl_cursor_theme_get_cursor (d->cursor_theme, "left_ptr"); } } static const struct wl_registry_listener registry_listener = { registry_handle_global }; static void gst_gl_window_wayland_egl_class_init (GstGLWindowWaylandEGLClass * klass) { GObjectClass *object_class = (GObjectClass *) klass; GstGLWindowClass *window_class = (GstGLWindowClass *) klass; window_class->create_context = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_create_context); window_class->get_gl_context = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_gl_context); window_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_activate); window_class->set_window_handle = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_set_window_handle); window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw); window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_draw); window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_run); window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_quit); window_class->send_message = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_send_message); window_class->get_gl_api = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_gl_api); window_class->get_proc_address = GST_DEBUG_FUNCPTR (gst_gl_window_wayland_egl_get_proc_address); object_class->finalize = gst_gl_window_wayland_egl_finalize; } static void gst_gl_window_wayland_egl_init (GstGLWindowWaylandEGL * window) { } /* Must be called in the gl thread */ GstGLWindowWaylandEGL * gst_gl_window_wayland_egl_new (void) { GstGLWindowWaylandEGL *window; GST_DEBUG ("creating Wayland EGL window"); window = g_object_new (GST_GL_TYPE_WINDOW_WAYLAND_EGL, NULL); gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE); return window; } static void gst_gl_window_wayland_egl_finalize (GObject * object) { GstGLWindowWaylandEGL *window_egl; window_egl = GST_GL_WINDOW_WAYLAND_EGL (object); gst_gl_window_wayland_egl_destroy_context (window_egl); if (window_egl->display.cursor_surface) wl_surface_destroy (window_egl->display.cursor_surface); if (window_egl->display.cursor_theme) wl_cursor_theme_destroy (window_egl->display.cursor_theme); if (window_egl->display.shell) wl_shell_destroy (window_egl->display.shell); if (window_egl->display.compositor) wl_compositor_destroy (window_egl->display.compositor); if (window_egl->display.display) { wl_display_flush (window_egl->display.display); wl_display_disconnect (window_egl->display.display); } G_OBJECT_CLASS (parent_class)->finalize (object); } static gboolean _setup_wayland (GstGLWindowWaylandEGL * window_egl, GError ** error) { window_egl->display.display = wl_display_connect (NULL); if (!window_egl->display.display) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Failed to connect to Wayland display server"); goto error; } window_egl->display.registry = wl_display_get_registry (window_egl->display.display); wl_registry_add_listener (window_egl->display.registry, ®istry_listener, &window_egl->display); wl_display_dispatch (window_egl->display.display); create_surface (window_egl); window_egl->display.cursor_surface = wl_compositor_create_surface (window_egl->display.compositor); window_egl->wl_source = wayland_event_source_new (window_egl->display.display); window_egl->main_context = g_main_context_new (); window_egl->loop = g_main_loop_new (window_egl->main_context, FALSE); g_source_attach (window_egl->wl_source, window_egl->main_context); return TRUE; error: return FALSE; } gboolean gst_gl_window_wayland_egl_create_context (GstGLWindow * window, GstGLAPI gl_api, guintptr external_gl_context, GError ** error) { GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); EGLint config_attrib[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_ALPHA_SIZE, 1, EGL_DEPTH_SIZE, 1, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; EGLint context_attrib[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; EGLint majorVersion; EGLint minorVersion; EGLint numConfigs; if (!_setup_wayland (window_egl, error)) return FALSE; window_egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) window_egl->display.display); if (eglInitialize (window_egl->egl_display, &majorVersion, &minorVersion)) GST_DEBUG ("egl initialized: %d.%d", majorVersion, minorVersion); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Failed to initialize egl: %s", WlEGLErrorString ()); goto failure; } if (!eglBindAPI (EGL_OPENGL_ES_API)) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED, "Failed to bind OpenGL|ES API: %s", WlEGLErrorString ()); goto failure; } if (eglChooseConfig (window_egl->egl_display, config_attrib, &window_egl->egl_config, 1, &numConfigs)) GST_DEBUG ("config set: %ld, %ld", (gulong) window_egl->egl_config, (gulong) numConfigs); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_CONFIG, "Failed to set window configuration: %s", WlEGLErrorString ()); goto failure; } GST_DEBUG ("about to create gl context"); window_egl->egl_context = eglCreateContext (window_egl->egl_display, window_egl->egl_config, (EGLContext) external_gl_context, context_attrib); if (window_egl->egl_context != EGL_NO_CONTEXT) GST_DEBUG ("gl context created: %ld", (gulong) window_egl->egl_context); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_CREATE_CONTEXT, "Failed to create a OpenGL context: %s", WlEGLErrorString ()); goto failure; } create_surface (window_egl); /* window_egl->egl_surface = eglCreateWindowSurface (window_egl->egl_display, window_egl->config, (EGLNativeWindowType) window_wayland_egl->internal_win_id, NULL); if (window_egl->egl_surface != EGL_NO_SURFACE) GST_DEBUG ("surface created: %ld", (gulong) window_egl->egl_surface); else { GST_DEBUG ("failed to create surface %ld, %ld, %ld, %s", (gulong) window_egl->egl_display, (gulong) window_egl->egl_surface, (gulong) window_egl->egl_display, WlEGLErrorString ()); goto failure; } */ return TRUE; failure: return FALSE; } static void gst_gl_window_wayland_egl_destroy_context (GstGLWindowWaylandEGL * window_egl) { gst_gl_window_wayland_egl_activate (GST_GL_WINDOW (window_egl), FALSE); destroy_surface (window_egl); if (window_egl->egl_context) eglDestroyContext (window_egl->egl_display, window_egl->egl_context); if (window_egl->egl_display) { eglTerminate (window_egl->egl_display); eglReleaseThread (); } } static gboolean gst_gl_window_wayland_egl_activate (GstGLWindow * window, gboolean activate) { gboolean result; GstGLWindowWaylandEGL *window_egl; window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); GST_DEBUG ("activate:%s", activate ? "TRUE" : "FALSE"); if (activate) result = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface, window_egl->egl_surface, window_egl->egl_context); else result = eglMakeCurrent (window_egl->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); return result; } static guintptr gst_gl_window_wayland_egl_get_gl_context (GstGLWindow * window) { return (guintptr) GST_GL_WINDOW_WAYLAND_EGL (window)->egl_context; } static GstGLAPI gst_gl_window_wayland_egl_get_gl_api (GstGLWindow * window) { return GST_GL_API_GLES2; } static void gst_gl_window_wayland_egl_swap_buffers (GstGLWindow * window) { GstGLWindowWaylandEGL *window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); eglSwapBuffers (window_egl->egl_display, window_egl->egl_surface); } static void gst_gl_window_wayland_egl_run (GstGLWindow * window) { GstGLWindowWaylandEGL *window_egl; window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); GST_LOG ("starting main loop"); g_main_loop_run (window_egl->loop); GST_LOG ("exiting main loop"); } static void gst_gl_window_wayland_egl_quit (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { GstGLWindowWaylandEGL *window_egl; window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); gst_gl_window_wayland_egl_send_message (window, callback, data); GST_LOG ("sending quit"); g_main_loop_quit (window_egl->loop); GST_LOG ("quit sent"); } typedef struct _GstGLMessage { GMutex lock; GCond cond; gboolean fired; GstGLWindowCB callback; gpointer data; } GstGLMessage; static gboolean _run_message (GstGLMessage * message) { g_mutex_lock (&message->lock); if (message->callback) message->callback (message->data); message->fired = TRUE; g_cond_signal (&message->cond); g_mutex_unlock (&message->lock); return FALSE; } static void gst_gl_window_wayland_egl_send_message (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { GstGLWindowWaylandEGL *window_egl; GstGLMessage message; window_egl = GST_GL_WINDOW_WAYLAND_EGL (window); message.callback = callback; message.data = data; message.fired = FALSE; g_mutex_init (&message.lock); g_cond_init (&message.cond); g_mutex_lock (&message.lock); g_main_context_invoke (window_egl->main_context, (GSourceFunc) _run_message, &message); while (!message.fired) g_cond_wait (&message.cond, &message.lock); g_mutex_unlock (&message.lock); } static void gst_gl_window_wayland_egl_set_window_handle (GstGLWindow * window, guintptr handle) { } static void window_resize (GstGLWindowWaylandEGL * window_egl, guint width, guint height) { GST_DEBUG ("resizing window from %ux%u to %ux%u", window_egl->window.window_width, window_egl->window.window_height, width, height); if (window_egl->window.native) { wl_egl_window_resize (window_egl->window.native, width, height, 0, 0); } window_egl->window.window_width = width; window_egl->window.window_height = height; #if 0 wl_shell_surface_resize (window_egl->window.shell_surface, window_egl->display.seat, window_egl->display.serial, 0); #endif } struct draw { GstGLWindowWaylandEGL *window; guint width, height; }; static void draw_cb (gpointer data) { struct draw *draw_data = data; GstGLWindowWaylandEGL *window_egl = draw_data->window; GstGLWindow *window = GST_GL_WINDOW (window_egl); if (window_egl->window.window_width != draw_data->width || window_egl->window.window_height != draw_data->height) { GST_DEBUG ("dimensions don't match, attempting resize"); #if 0 window_resize (window_egl, draw_data->width, draw_data->height); #endif } if (window->draw) window->draw (window->draw_data); gst_gl_window_wayland_egl_swap_buffers (window); } static void gst_gl_window_wayland_egl_draw (GstGLWindow * window, guint width, guint height) { struct draw draw_data; draw_data.window = GST_GL_WINDOW_WAYLAND_EGL (window); draw_data.width = width; draw_data.height = height; gst_gl_window_send_message (window, (GstGLWindowCB) draw_cb, &draw_data); } static gpointer gst_gl_window_wayland_egl_get_proc_address (GstGLWindow * window, const gchar * name) { gpointer result; if (!(result = eglGetProcAddress (name))) { result = gst_gl_window_default_get_proc_address (window, name); } return result; } const gchar * WlEGLErrorString () { EGLint nErr = eglGetError (); switch (nErr) { case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; default: return "unknown"; } }