/* * GStreamer * Copyright (C) 2012 Matthew Waters <> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gl.h" #include "gstglbufferpool.h" #include "gstglutils.h" #if GST_GL_HAVE_PLATFORM_EGL #include #endif /** * SECTION:gstglbufferpool * @short_description: buffer pool for #GstGLMemory objects * @see_also: #GstBufferPool, #GstGLMemory * * a #GstGLBufferPool is an object that allocates buffers with #GstGLMemory * * A #GstGLBufferPool is created with gst_gl_buffer_pool_new() * * #GstGLBufferPool implements the VideoMeta buffer pool option * #GST_BUFFER_POOL_OPTION_VIDEO_META */ /* bufferpool */ struct _GstGLBufferPoolPrivate { GstAllocator *allocator; GstAllocationParams params; GstCaps *caps; gint im_format; GstVideoInfo info; GstVideoAlignment valign; GstGLTextureTarget tex_target; gboolean add_videometa; gboolean add_glsyncmeta; gboolean want_eglimage; GstBuffer *last_buffer; }; static void gst_gl_buffer_pool_finalize (GObject * object); GST_DEBUG_CATEGORY_STATIC (GST_CAT_GL_BUFFER_POOL); #define GST_CAT_DEFAULT GST_CAT_GL_BUFFER_POOL #define GST_GL_BUFFER_POOL_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_GL_BUFFER_POOL, GstGLBufferPoolPrivate)) #define gst_gl_buffer_pool_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstGLBufferPool, gst_gl_buffer_pool, GST_TYPE_BUFFER_POOL, GST_DEBUG_CATEGORY_INIT (GST_CAT_GL_BUFFER_POOL, "glbufferpool", 0, "GL Buffer Pool")); static const gchar ** gst_gl_buffer_pool_get_options (GstBufferPool * pool) { static const gchar *options[] = { GST_BUFFER_POOL_OPTION_VIDEO_META, GST_BUFFER_POOL_OPTION_GL_SYNC_META, GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT, GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D, GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE, NULL }; return options; } static gboolean gst_gl_buffer_pool_set_config (GstBufferPool * pool, GstStructure * config) { GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); GstGLBufferPoolPrivate *priv = glpool->priv; GstVideoInfo info; GstCaps *caps = NULL; guint min_buffers, max_buffers; guint max_align, n; GstAllocator *allocator = NULL; GstAllocationParams alloc_params; gboolean ret = TRUE; gint p; if (!gst_buffer_pool_config_get_params (config, &caps, NULL, &min_buffers, &max_buffers)) goto wrong_config; if (caps == NULL) goto no_caps; /* now parse the caps from the config */ if (!gst_video_info_from_caps (&info, caps)) goto wrong_caps; GST_LOG_OBJECT (pool, "%dx%d, caps %" GST_PTR_FORMAT, info.width, info.height, caps); if (!gst_buffer_pool_config_get_allocator (config, &allocator, &alloc_params)) goto wrong_config; if (priv->allocator) gst_object_unref (priv->allocator); if (!allocator) { gst_gl_memory_init (); priv->allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR); } else { priv->allocator = gst_object_ref (allocator); } priv->params = alloc_params; priv->im_format = GST_VIDEO_INFO_FORMAT (&info); if (priv->im_format == -1) goto unknown_format; gst_caps_replace (&priv->caps, caps); priv->info = info; priv->add_videometa = gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); priv->add_glsyncmeta = gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_GL_SYNC_META); #if GST_GL_HAVE_PLATFORM_EGL g_assert (priv->allocator != NULL); priv->want_eglimage = (g_strcmp0 (priv->allocator->mem_type, GST_EGL_IMAGE_MEMORY_TYPE) == 0); #else priv->want_eglimage = FALSE; #endif max_align = alloc_params.align; if (gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT)) { priv->add_videometa = TRUE; gst_buffer_pool_config_get_video_alignment (config, &priv->valign); for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n) max_align |= priv->valign.stride_align[n]; for (n = 0; n < GST_VIDEO_MAX_PLANES; ++n) priv->valign.stride_align[n] = max_align; gst_video_info_align (&priv->info, &priv->valign); gst_buffer_pool_config_set_video_alignment (config, &priv->valign); } else { gst_video_alignment_reset (&priv->valign); } if (alloc_params.align < max_align) { GST_WARNING_OBJECT (pool, "allocation params alignment %u is smaller " "than the max specified video stride alignment %u, fixing", (guint) alloc_params.align, max_align); alloc_params.align = max_align; gst_buffer_pool_config_set_allocator (config, allocator, &alloc_params); priv->params = alloc_params; } priv->tex_target = 0; { GstStructure *s = gst_caps_get_structure (caps, 0); const gchar *target_str = gst_structure_get_string (s, "texture-target"); gboolean multiple_texture_targets = FALSE; if (target_str) priv->tex_target = gst_gl_texture_target_from_string (target_str); if (gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_2D)) { if (priv->tex_target && priv->tex_target != GST_GL_TEXTURE_TARGET_2D) multiple_texture_targets = TRUE; priv->tex_target = GST_GL_TEXTURE_TARGET_2D; } if (gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_RECTANGLE)) { if (priv->tex_target && priv->tex_target != GST_GL_TEXTURE_TARGET_RECTANGLE) multiple_texture_targets = TRUE; priv->tex_target = GST_GL_TEXTURE_TARGET_RECTANGLE; } if (gst_buffer_pool_config_has_option (config, GST_BUFFER_POOL_OPTION_GL_TEXTURE_TARGET_EXTERNAL_OES)) { if (priv->tex_target && priv->tex_target != GST_GL_TEXTURE_TARGET_EXTERNAL_OES) multiple_texture_targets = TRUE; priv->tex_target = GST_GL_TEXTURE_TARGET_EXTERNAL_OES; } if (!priv->tex_target) priv->tex_target = GST_GL_TEXTURE_TARGET_2D; if (multiple_texture_targets) { GST_WARNING_OBJECT (pool, "Multiple texture targets configured either " "through caps or buffer pool options"); ret = FALSE; } } /* Recalulate the size and offset as we don't add padding between planes. */ priv->info.size = 0; for (p = 0; p < GST_VIDEO_INFO_N_PLANES (&priv->info); p++) { priv->info.offset[p] = priv->info.size; priv->info.size += gst_gl_get_plane_data_size (&priv->info, &priv->valign, p); } gst_buffer_pool_config_set_params (config, caps, priv->info.size, min_buffers, max_buffers); return GST_BUFFER_POOL_CLASS (parent_class)->set_config (pool, config) && ret; /* ERRORS */ wrong_config: { GST_WARNING_OBJECT (pool, "invalid config"); return FALSE; } no_caps: { GST_WARNING_OBJECT (pool, "no caps in config"); return FALSE; } wrong_caps: { GST_WARNING_OBJECT (pool, "failed getting geometry from caps %" GST_PTR_FORMAT, caps); return FALSE; } unknown_format: { GST_WARNING_OBJECT (glpool, "failed to get format from caps %" GST_PTR_FORMAT, caps); GST_ELEMENT_ERROR (glpool, RESOURCE, WRITE, ("Failed to create output image buffer of %dx%d pixels", priv->info.width, priv->info.height), ("Invalid input caps %" GST_PTR_FORMAT, caps)); return FALSE; } } static gboolean gst_gl_buffer_pool_start (GstBufferPool * pool) { return GST_BUFFER_POOL_CLASS (parent_class)->start (pool); } /* This function handles GstBuffer creation */ static GstFlowReturn gst_gl_buffer_pool_alloc (GstBufferPool * pool, GstBuffer ** buffer, GstBufferPoolAcquireParams * params) { GstGLBufferPool *glpool = GST_GL_BUFFER_POOL_CAST (pool); GstGLBufferPoolPrivate *priv = glpool->priv; GstVideoInfo *info; GstVideoAlignment *valign; GstBuffer *buf; info = &priv->info; valign = &priv->valign; if (!(buf = gst_buffer_new ())) { goto no_buffer; } #if GST_GL_HAVE_PLATFORM_EGL if (priv->want_eglimage) { /* alloc and append memories, also add video_meta and * texture_upload_meta */ if (!gst_egl_image_memory_setup_buffer (glpool->context, info, buf)) goto egl_image_mem_create_failed; *buffer = buf; return GST_FLOW_OK; } #endif if (!gst_gl_memory_setup_buffer (glpool->context, priv->tex_target, &priv->params, info, valign, buf)) goto mem_create_failed; if (priv->add_glsyncmeta) gst_buffer_add_gl_sync_meta (glpool->context, buf); *buffer = buf; return GST_FLOW_OK; /* ERROR */ no_buffer: { GST_WARNING_OBJECT (pool, "can't create image"); return GST_FLOW_ERROR; } mem_create_failed: { GST_WARNING_OBJECT (pool, "Could not create GL Memory"); return GST_FLOW_ERROR; } #if GST_GL_HAVE_PLATFORM_EGL egl_image_mem_create_failed: { GST_WARNING_OBJECT (pool, "Could not create EGLImage Memory"); return GST_FLOW_ERROR; } #endif } static GstFlowReturn gst_gl_buffer_pool_acquire_buffer (GstBufferPool * bpool, GstBuffer ** buffer, GstBufferPoolAcquireParams * params) { GstFlowReturn ret = GST_FLOW_OK; GstGLBufferPool *glpool = NULL; ret = GST_BUFFER_POOL_CLASS (gst_gl_buffer_pool_parent_class)->acquire_buffer (bpool, buffer, params); if (ret != GST_FLOW_OK || !*buffer) return ret; glpool = GST_GL_BUFFER_POOL (bpool); /* XXX: Don't return the memory we just rendered, glEGLImageTargetTexture2DOES() * keeps the EGLImage unmappable until the next one is uploaded */ if (glpool->priv->want_eglimage && *buffer && *buffer == glpool->priv->last_buffer) { GstBuffer *oldbuf = *buffer; ret = GST_BUFFER_POOL_CLASS (gst_gl_buffer_pool_parent_class)->acquire_buffer (bpool, buffer, params); gst_object_replace ((GstObject **) & oldbuf->pool, (GstObject *) glpool); gst_buffer_unref (oldbuf); } return ret; } /** * gst_gl_buffer_pool_new: * @context: the #GstGLContext to use * * Returns: a #GstBufferPool that allocates buffers with #GstGLMemory */ GstBufferPool * gst_gl_buffer_pool_new (GstGLContext * context) { GstGLBufferPool *pool; pool = g_object_new (GST_TYPE_GL_BUFFER_POOL, NULL); pool->context = gst_object_ref (context); GST_LOG_OBJECT (pool, "new GL buffer pool for context %" GST_PTR_FORMAT, context); return GST_BUFFER_POOL_CAST (pool); } /** * gst_gl_buffer_pool_replace_last_buffer: * @pool: a #GstGLBufferPool * @buffer: a #GstBuffer * * Set @pool<-- -->s last buffer to @buffer for #GstGLPlatform<-- -->s that * require it. */ void gst_gl_buffer_pool_replace_last_buffer (GstGLBufferPool * pool, GstBuffer * buffer) { g_return_if_fail (pool != NULL); g_return_if_fail (buffer != NULL); gst_buffer_replace (&pool->priv->last_buffer, buffer); } static void gst_gl_buffer_pool_class_init (GstGLBufferPoolClass * klass) { GObjectClass *gobject_class = (GObjectClass *) klass; GstBufferPoolClass *gstbufferpool_class = (GstBufferPoolClass *) klass; g_type_class_add_private (klass, sizeof (GstGLBufferPoolPrivate)); gobject_class->finalize = gst_gl_buffer_pool_finalize; gstbufferpool_class->get_options = gst_gl_buffer_pool_get_options; gstbufferpool_class->set_config = gst_gl_buffer_pool_set_config; gstbufferpool_class->alloc_buffer = gst_gl_buffer_pool_alloc; gstbufferpool_class->acquire_buffer = gst_gl_buffer_pool_acquire_buffer; gstbufferpool_class->start = gst_gl_buffer_pool_start; } static void gst_gl_buffer_pool_init (GstGLBufferPool * pool) { GstGLBufferPoolPrivate *priv = NULL; pool->priv = GST_GL_BUFFER_POOL_GET_PRIVATE (pool); priv = pool->priv; priv->allocator = NULL; priv->caps = NULL; priv->im_format = GST_VIDEO_FORMAT_UNKNOWN; priv->add_videometa = TRUE; priv->add_glsyncmeta = FALSE; priv->want_eglimage = FALSE; priv->last_buffer = FALSE; gst_video_info_init (&priv->info); gst_allocation_params_init (&priv->params); } static void gst_gl_buffer_pool_finalize (GObject * object) { GstGLBufferPool *pool = GST_GL_BUFFER_POOL_CAST (object); GstGLBufferPoolPrivate *priv = pool->priv; GST_LOG_OBJECT (pool, "finalize GL buffer pool %p", pool); gst_buffer_replace (&pool->priv->last_buffer, NULL); if (priv->caps) gst_caps_unref (priv->caps); G_OBJECT_CLASS (gst_gl_buffer_pool_parent_class)->finalize (object); /* only release the context once all our memory have been deleted */ if (pool->context) { gst_object_unref (pool->context); pool->context = NULL; } if (priv->allocator) { gst_object_unref (priv->allocator); priv->allocator = NULL; } }