/* GStreamer * Copyright (C) 2019 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_D3D11_DECODER_H__ #define __GST_D3D11_DECODER_H__ #include #include #include G_BEGIN_DECLS #define GST_TYPE_D3D11_DECODER (gst_d3d11_decoder_get_type()) G_DECLARE_FINAL_TYPE (GstD3D11Decoder, gst_d3d11_decoder, GST, D3D11_DECODER, GstObject); typedef struct _GstD3D11DecoderPrivate GstD3D11DecoderPrivate; typedef enum { GST_D3D11_CODEC_NONE, GST_D3D11_CODEC_H264, GST_D3D11_CODEC_VP9, GST_D3D11_CODEC_H265, GST_D3D11_CODEC_VP8, GST_D3D11_CODEC_MPEG2, /* the last of supported codec */ GST_D3D11_CODEC_LAST } GstD3D11Codec; typedef struct { GstCaps *sink_caps; GstCaps *src_caps; guint adapter; guint device_id; guint vendor_id; gchar *description; } GstD3D11DecoderClassData; struct _GstD3D11Decoder { GstObject parent; /* TRUE if decoder was successfully opened ever */ gboolean opened; /*< private >*/ GstD3D11DecoderPrivate *priv; gpointer padding[GST_PADDING_LARGE]; }; GstD3D11Decoder * gst_d3d11_decoder_new (GstD3D11Device * device); gboolean gst_d3d11_decoder_open (GstD3D11Decoder * decoder, GstD3D11Codec codec, GstVideoInfo * info, guint codec_width, guint codec_height, guint dpb_size, const GUID ** decoder_profiles, guint profile_size); void gst_d3d11_decoder_reset (GstD3D11Decoder * decoder); gboolean gst_d3d11_decoder_begin_frame (GstD3D11Decoder * decoder, ID3D11VideoDecoderOutputView * output_view, guint content_key_size, gconstpointer content_key); gboolean gst_d3d11_decoder_end_frame (GstD3D11Decoder * decoder); gboolean gst_d3d11_decoder_get_decoder_buffer (GstD3D11Decoder * decoder, D3D11_VIDEO_DECODER_BUFFER_TYPE type, guint * buffer_size, gpointer * buffer); gboolean gst_d3d11_decoder_release_decoder_buffer (GstD3D11Decoder * decoder, D3D11_VIDEO_DECODER_BUFFER_TYPE type); gboolean gst_d3d11_decoder_submit_decoder_buffers (GstD3D11Decoder * decoder, guint buffer_count, const D3D11_VIDEO_DECODER_BUFFER_DESC * buffers); GstBuffer * gst_d3d11_decoder_get_output_view_buffer (GstD3D11Decoder * decoder, GstVideoDecoder * videodec); ID3D11VideoDecoderOutputView * gst_d3d11_decoder_get_output_view_from_buffer (GstD3D11Decoder * decoder, GstBuffer * buffer); guint8 gst_d3d11_decoder_get_output_view_index (ID3D11VideoDecoderOutputView * view_handle); gboolean gst_d3d11_decoder_process_output (GstD3D11Decoder * decoder, GstVideoInfo * info, gint display_width, gint display_height, GstBuffer * decoder_buffer, GstBuffer * output); gboolean gst_d3d11_decoder_negotiate (GstVideoDecoder * decoder, GstVideoCodecState * input_state, GstVideoFormat format, guint width, guint height, GstVideoInterlaceMode interlace_mode, GstVideoCodecState ** output_state, gboolean * downstream_supports_d3d11); gboolean gst_d3d11_decoder_decide_allocation (GstVideoDecoder * decoder, GstQuery * query, GstD3D11Device * device, GstD3D11Codec codec, gboolean use_d3d11_pool, GstD3D11Decoder * d3d11_decoder); gboolean gst_d3d11_decoder_can_direct_render (GstD3D11Decoder * decoder, GstBuffer * view_buffer, GstMiniObject * picture); /* Utils for class registration */ gboolean gst_d3d11_decoder_util_is_legacy_device (GstD3D11Device * device); gboolean gst_d3d11_decoder_get_supported_decoder_profile (GstD3D11Decoder * decoder, const GUID ** decoder_profiles, guint profile_size, GUID * selected_profile); gboolean gst_d3d11_decoder_supports_format (GstD3D11Decoder * decoder, const GUID * decoder_profile, DXGI_FORMAT format); gboolean gst_d3d11_decoder_supports_resolution (GstD3D11Decoder * decoder, const GUID * decoder_profile, DXGI_FORMAT format, guint width, guint height); GstD3D11DecoderClassData * gst_d3d11_decoder_class_data_new (GstD3D11Device * device, GstCaps * sink_caps, GstCaps * src_caps); void gst_d3d11_decoder_class_data_free (GstD3D11DecoderClassData * data); G_END_DECLS #endif /* __GST_D3D11_DECODER_H__ */