/* GStreamer * Copyright (C) 2012 Roland Krikava * Copyright (C) 2010-2011 David Hoyt * Copyright (C) 2010 Andoni Morales * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef _D3DHELPERS_H_ #define _D3DHELPERS_H_ #include #include #include #if defined(__MINGW32__) # ifndef _OBJC_NO_COM_ # if defined(__cplusplus) && !defined(CINTERFACE) # if defined(__GNUC__) && __GNUC__ < 3 && !defined(NOCOMATTRIBUTE) # define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface __attribute__((com_interface)) i : public b # else # define DECLARE_INTERFACE_IID_(i,b,d) _COM_interface i : public b # endif # elif !defined(DECLARE_INTERFACE_IID_) # define DECLARE_INTERFACE_IID_(i,b,d) DECLARE_INTERFACE(i) # endif # endif # if !defined(__MSABI_LONG) # define __MSABI_LONG(x) x ## l # endif #endif #include typedef struct _GstD3DVideoSink GstD3DVideoSink; typedef struct _GstD3DVideoSinkClass GstD3DVideoSinkClass; typedef struct _GstD3DDisplayDevice { UINT adapter; D3DFORMAT format; D3DTEXTUREFILTERTYPE filter_type; LPDIRECT3DDEVICE9 d3d_device; D3DPRESENT_PARAMETERS present_params; } GstD3DDisplayDevice; typedef struct _GstD3DDataClass { guint refs; LPDIRECT3D9 d3d; GstD3DDisplayDevice device; /* Track individual sink instances */ GList * sink_list; gboolean device_lost; /* Window class for internal windows */ WNDCLASS wnd_class; /* Windows Message Handling */ GThread * thread; HWND hidden_window; gboolean running; gboolean error_exit; } GstD3DDataClass; typedef struct _GstD3DData { /* Window Proc Stuff */ HWND external_window_handle; HWND window_handle; gboolean window_is_internal; WNDPROC orig_wnd_proc; /* Render Constructs */ LPDIRECT3DSWAPCHAIN9 swapchain; LPDIRECT3DSURFACE9 surface; D3DTEXTUREFILTERTYPE filtertype; D3DFORMAT format; GstVideoRectangle * render_rect; gboolean renderable; gboolean device_lost; /* list of GstD3DVideoSinkOverlay structs */ GList * overlay; gboolean overlay_needs_resize; } GstD3DData; gboolean d3d_class_init(GstD3DVideoSink * klass); void d3d_class_destroy(GstD3DVideoSink * klass); gboolean d3d_prepare_window(GstD3DVideoSink * sink); gboolean d3d_stop(GstD3DVideoSink * sink); void d3d_set_window_handle(GstD3DVideoSink * sink, guintptr window_id, gboolean internal); void d3d_set_render_rectangle(GstD3DVideoSink * sink); void d3d_expose_window(GstD3DVideoSink * sink); GstFlowReturn d3d_render_buffer(GstD3DVideoSink * sink, GstBuffer * buf); GstCaps * d3d_supported_caps(GstD3DVideoSink * sink); gboolean d3d_set_render_format(GstD3DVideoSink * sink); gboolean d3d_get_hwnd_window_size (HWND hwnd, gint * width, gint * height); #define GST_TYPE_D3DSURFACE_BUFFER_POOL (gst_d3dsurface_buffer_pool_get_type()) #define GST_IS_D3DSURFACE_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_D3DSURFACE_BUFFER_POOL)) #define GST_D3DSURFACE_BUFFER_POOL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_D3DSURFACE_BUFFER_POOL, GstD3DSurfaceBufferPool)) #define GST_D3DSURFACE_BUFFER_POOL_CAST(obj) ((GstD3DSurfaceBufferPool*)(obj)) typedef struct _GstD3DSurfaceBufferPool { GstVideoBufferPool parent; GstD3DVideoSink *sink; GstVideoInfo info; gboolean add_metavideo; GstAllocator *allocator; } GstD3DSurfaceBufferPool; typedef struct _GstD3DSurfaceBufferPoolClass { GstVideoBufferPoolClass parent_class; } GstD3DSurfaceBufferPoolClass; GType gst_d3dsurface_meta_api_get_type (void); #define GST_D3DSURFACE_META_API_TYPE (gst_d3dsurface_meta_api_get_type()) const GstMetaInfo * gst_d3dsurface_meta_get_info (void); #define GST_D3DSURFACE_META_INFO (gst_d3dsurface_meta_get_info()) #define gst_buffer_get_d3dsurface_meta(b) ((GstD3DSurfaceMeta*)gst_buffer_get_meta((b),GST_D3DSURFACE_META_API_TYPE)) GType gst_d3dsurface_buffer_pool_get_type (void); GstBufferPool * gst_d3dsurface_buffer_pool_new (GstD3DVideoSink * sink); #endif /* _D3DHELPERS_H_ */