/* GStreamer * Copyright (C) 1999,2000 Erik Walthinsen * 2000 Wim Taymans * * gstthread.c: Threaded container object * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include /* #define GST_DEBUG_ENABLED */ #include "gst_private.h" #include "gstthread.h" #include "gstscheduler.h" #include "gstqueue.h" GstElementDetails gst_thread_details = { "Threaded container", "Bin", "Container that creates/manages a thread", VERSION, "Erik Walthinsen ", "(C) 1999, 2000", }; /* Thread signals and args */ enum { /* FILL ME */ LAST_SIGNAL }; enum { SPINUP=0, STATECHANGE, STARTUP }; enum { ARG_0, }; static void gst_thread_class_init (GstThreadClass *klass); static void gst_thread_init (GstThread *thread); static void gst_thread_dispose (GObject *object); static void gst_thread_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec); static void gst_thread_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec); static GstElementStateReturn gst_thread_change_state (GstElement *element); #ifndef GST_DISABLE_LOADSAVE static xmlNodePtr gst_thread_save_thyself (GstObject *object, xmlNodePtr parent); static void gst_thread_restore_thyself (GstObject *object, xmlNodePtr self); #endif static void* gst_thread_main_loop (void *arg); static GstBinClass *parent_class = NULL; /* static guint gst_thread_signals[LAST_SIGNAL] = { 0 }; */ GType gst_thread_get_type(void) { static GType thread_type = 0; if (!thread_type) { static const GTypeInfo thread_info = { sizeof(GstThreadClass), NULL, NULL, (GClassInitFunc)gst_thread_class_init, NULL, NULL, sizeof(GstThread), 4, (GInstanceInitFunc)gst_thread_init, NULL }; thread_type = g_type_register_static(GST_TYPE_BIN, "GstThread", &thread_info, 0); } return thread_type; } static void gst_thread_class_init (GstThreadClass *klass) { GObjectClass *gobject_class; GstObjectClass *gstobject_class; GstElementClass *gstelement_class; GstBinClass *gstbin_class; gobject_class = (GObjectClass*)klass; gstobject_class = (GstObjectClass*)klass; gstelement_class = (GstElementClass*)klass; gstbin_class = (GstBinClass*)klass; parent_class = g_type_class_ref (GST_TYPE_BIN); gobject_class->dispose = gst_thread_dispose; #ifndef GST_DISABLE_LOADSAVE gstobject_class->save_thyself = GST_DEBUG_FUNCPTR (gst_thread_save_thyself); gstobject_class->restore_thyself = GST_DEBUG_FUNCPTR(gst_thread_restore_thyself); #endif gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_thread_change_state); /* gstbin_class->schedule = gst_thread_schedule_dummy; */ gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_thread_set_property); gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_thread_get_property); } static void gst_thread_init (GstThread *thread) { const gchar *schedname; GstScheduler *scheduler; GST_DEBUG (GST_CAT_THREAD, "initializing thread\n"); /* we're a manager by default */ GST_FLAG_SET (thread, GST_BIN_FLAG_MANAGER); schedname = gst_schedulerfactory_get_default_name (); scheduler = gst_schedulerfactory_make (schedname, GST_ELEMENT (thread)); GST_ELEMENT_SCHED (thread) = scheduler; gst_object_ref (GST_OBJECT (scheduler)); gst_object_sink (GST_OBJECT (scheduler)); thread->lock = g_mutex_new (); thread->cond = g_cond_new (); thread->ppid = getpid (); thread->thread_id = -1; } static void gst_thread_dispose (GObject *object) { GstThread *thread = GST_THREAD (object); GST_DEBUG (GST_CAT_REFCOUNTING, "dispose\n"); g_mutex_free (thread->lock); g_cond_free (thread->cond); G_OBJECT_CLASS (parent_class)->dispose (object); if (GST_ELEMENT_SCHED (thread)) { gst_object_unref (GST_OBJECT (GST_ELEMENT_SCHED (thread))); } } static void gst_thread_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { /* it's not null if we got it, but it might not be ours */ g_return_if_fail (GST_IS_THREAD (object)); switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_thread_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { /* it's not null if we got it, but it might not be ours */ g_return_if_fail (GST_IS_THREAD (object)); switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /** * gst_thread_new: * @name: the name of the thread * * Create a new thread with the given name. * * Returns: The new thread */ GstElement* gst_thread_new (const gchar *name) { return gst_elementfactory_make ("thread", name); } #define THR_INFO(format,args...) \ GST_INFO_ELEMENT(GST_CAT_THREAD, thread, "sync(" GST_DEBUG_THREAD_FORMAT "): " format , \ GST_DEBUG_THREAD_ARGS(thread->pid) , ## args ) #define THR_DEBUG(format,args...) \ GST_DEBUG_ELEMENT(GST_CAT_THREAD, thread, "sync(" GST_DEBUG_THREAD_FORMAT "): " format , \ GST_DEBUG_THREAD_ARGS(thread->pid) , ## args ) #define THR_INFO_MAIN(format,args...) \ GST_INFO_ELEMENT(GST_CAT_THREAD, thread, "sync-main(" GST_DEBUG_THREAD_FORMAT "): " format , \ GST_DEBUG_THREAD_ARGS(thread->ppid) , ## args ) #define THR_DEBUG_MAIN(format,args...) \ GST_DEBUG_ELEMENT(GST_CAT_THREAD, thread, "sync-main(" GST_DEBUG_THREAD_FORMAT "): " format , \ GST_DEBUG_THREAD_ARGS(thread->ppid) , ## args ) static GstElementStateReturn gst_thread_update_state (GstThread *thread) { /* check for state change */ if (GST_STATE_PENDING(thread) != GST_STATE_VOID_PENDING) { /* punt and change state on all the children */ if (GST_ELEMENT_CLASS (parent_class)->change_state) return GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT(thread)); } return GST_STATE_SUCCESS; } static GstElementStateReturn gst_thread_change_state (GstElement * element) { GstThread *thread; gboolean stateset = GST_STATE_SUCCESS; gint transition; pthread_t self = pthread_self (); g_return_val_if_fail (GST_IS_THREAD (element), FALSE); thread = GST_THREAD (element); transition = GST_STATE_TRANSITION (element); THR_INFO ("changing state from %s to %s", gst_element_statename (GST_STATE (element)), gst_element_statename (GST_STATE_PENDING (element))); if (pthread_equal (self, thread->thread_id)) { GST_DEBUG (GST_CAT_THREAD, "no sync(" GST_DEBUG_THREAD_FORMAT "): setting own thread's state to spinning\n", GST_DEBUG_THREAD_ARGS (thread->pid)); return gst_thread_update_state (thread); } switch (transition) { case GST_STATE_NULL_TO_READY: /* set the state to idle */ GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING); THR_DEBUG ("creating thread \"%s\"\n", GST_ELEMENT_NAME (element)); g_mutex_lock (thread->lock); /* create the thread */ pthread_create (&thread->thread_id, NULL, gst_thread_main_loop, thread); /* wait for it to 'spin up' */ THR_DEBUG ("waiting for child thread spinup\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("thread claims to be up\n"); g_mutex_unlock (thread->lock); break; case GST_STATE_READY_TO_PAUSED: THR_INFO ("readying thread"); g_mutex_lock (thread->lock); THR_DEBUG ("signaling\n"); g_cond_signal (thread->cond); THR_DEBUG ("waiting for ack\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("got ack\n"); g_mutex_unlock (thread->lock); break; case GST_STATE_PAUSED_TO_PLAYING: THR_DEBUG ("telling thread to start spinning\n"); g_mutex_lock (thread->lock); THR_DEBUG ("signaling\n"); g_cond_signal (thread->cond); THR_DEBUG ("waiting for ack\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("got ack\n"); g_mutex_unlock (thread->lock); break; case GST_STATE_PLAYING_TO_PAUSED: { GList *elements = gst_bin_get_list (GST_BIN (thread)); THR_INFO ("pausing thread"); /* the following code ensures that the bottom half of thread will run * to perform each elements' change_state() (by calling gstbin.c:: * change_state()). * + the pending state was already set by gstelement.c::set_state() * + find every queue we manage, and signal its empty and full conditions */ g_mutex_lock (thread->lock); GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING); while (elements) { GstElement *element = GST_ELEMENT (elements->data); g_assert (element); THR_DEBUG (" element \"%s\"\n", GST_ELEMENT_NAME (element)); elements = g_list_next (elements); if (GST_IS_QUEUE (element)) { GstQueue *queue = GST_QUEUE (element); /* FIXME make this more efficient by only waking queues that are asleep * FIXME and only waking the appropriate condition (depending on if it's * FIXME on up- or down-stream side) * FIXME also make this more efficient by keeping list of managed queues */ THR_DEBUG ("waking queue \"%s\"\n", GST_ELEMENT_NAME (element)); g_mutex_lock (queue->qlock); GST_STATE_PENDING (element) = GST_STATE_PAUSED; g_cond_signal (queue->not_full); g_cond_signal (queue->not_empty); g_mutex_unlock (queue->qlock); } else { GList *pads = GST_ELEMENT_PADS (element); while (pads) { GstRealPad *peer = GST_REAL_PAD (GST_PAD_PEER (pads->data)); GstElement *peerelement; pads = g_list_next (pads); if (!peer) continue; peerelement = GST_PAD_PARENT (peer); if (!peerelement) continue; /* deal with case where there's no peer */ if (!GST_FLAG_IS_SET (peerelement, GST_ELEMENT_DECOUPLED)) { GST_DEBUG (GST_CAT_THREAD, "peer element isn't DECOUPLED\n"); continue; } /* FIXME this needs to go away eventually */ if (!GST_IS_QUEUE (peerelement)) { GST_DEBUG (GST_CAT_THREAD, "peer element isn't a Queue\n"); continue; } if (GST_ELEMENT_SCHED (peerelement) != GST_ELEMENT_SCHED (thread)) { GstQueue *queue = GST_QUEUE (peerelement); THR_DEBUG (" element \"%s\" has pad cross sched boundary\n", GST_ELEMENT_NAME (element)); /* FIXME!! */ g_mutex_lock (queue->qlock); g_cond_signal (queue->not_full); g_cond_signal (queue->not_empty); g_mutex_unlock (queue->qlock); } } } } THR_DEBUG ("telling thread to pause, signaling\n"); g_cond_signal (thread->cond); THR_DEBUG ("waiting for ack\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("got ack\n"); g_mutex_unlock (thread->lock); break; } case GST_STATE_READY_TO_NULL: THR_DEBUG ("telling thread to pause (null) - and joining\n"); /* MattH FIXME revisit */ g_mutex_lock (thread->lock); THR_DEBUG ("signaling\n"); g_cond_signal (thread->cond); THR_DEBUG ("waiting for ack\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("got ack\n"); pthread_join (thread->thread_id, NULL); thread->thread_id = -1; g_mutex_unlock (thread->lock); GST_FLAG_UNSET (thread, GST_THREAD_STATE_REAPING); GST_FLAG_UNSET (thread, GST_THREAD_STATE_STARTED); GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING); break; case GST_STATE_PAUSED_TO_READY: THR_DEBUG ("telling thread to stop spinning\n"); g_mutex_lock (thread->lock); THR_DEBUG ("signaling\n"); g_cond_signal (thread->cond); THR_DEBUG ("waiting for ack\n"); g_cond_wait (thread->cond, thread->lock); THR_DEBUG ("got ack\n"); g_mutex_unlock (thread->lock); break; default: GST_DEBUG_ELEMENT (GST_CAT_THREAD, element, "UNHANDLED STATE CHANGE! %x\n", transition); break; } return stateset; } /** * gst_thread_main_loop: * @arg: the thread to start * * The main loop of the thread. The thread will iterate * while the state is GST_THREAD_STATE_SPINNING */ static void * gst_thread_main_loop (void *arg) { GstThread *thread = GST_THREAD (arg); gint stateset; g_mutex_lock (thread->lock); gst_scheduler_setup (GST_ELEMENT_SCHED (thread)); GST_FLAG_UNSET (thread, GST_THREAD_STATE_REAPING); thread->pid = getpid(); THR_INFO_MAIN("thread is running"); /* first we need to change the state of all the children */ if (GST_ELEMENT_CLASS (parent_class)->change_state) { stateset = GST_ELEMENT_CLASS (parent_class)->change_state (GST_ELEMENT(thread)); if (stateset != GST_STATE_SUCCESS) { THR_DEBUG_MAIN ("state change of children failed\n"); } } THR_DEBUG_MAIN ("indicating spinup\n"); g_cond_signal (thread->cond); /* don't unlock the mutex because we hold it into the top of the while loop */ THR_DEBUG_MAIN ("thread has indicated spinup to parent process\n"); /***** THREAD IS NOW IN READY STATE *****/ while (!GST_FLAG_IS_SET (thread, GST_THREAD_STATE_REAPING)) { /* NOTE we hold the thread lock at this point */ /* what we do depends on what state we're in */ switch (GST_STATE (thread)) { /* NOTE: cannot be in NULL, we're not running in that state at all */ case GST_STATE_READY: /* wait to be set to either the NULL or PAUSED states */ THR_DEBUG_MAIN ("thread in %s state, waiting for either %s or %s\n", gst_element_statename (GST_STATE_READY), gst_element_statename (GST_STATE_NULL), gst_element_statename (GST_STATE_PAUSED)); g_cond_wait (thread->cond,thread->lock); /* this must have happened by a state change in the thread context */ if (GST_STATE_PENDING (thread) != GST_STATE_NULL && GST_STATE_PENDING (thread) != GST_STATE_PAUSED) { g_cond_signal (thread->cond); continue; } /* been signaled, we need to state transition now and signal back */ gst_thread_update_state (thread); THR_DEBUG_MAIN ("done with state transition, signaling back to parent process\n"); g_cond_signal (thread->cond); /* now we decide what to do next */ if (GST_STATE (thread) == GST_STATE_NULL) { /* REAPING must be set, we can simply break this iteration */ GST_FLAG_SET (thread, GST_THREAD_STATE_REAPING); } continue; case GST_STATE_PAUSED: /* wait to be set to either the READY or PLAYING states */ THR_DEBUG_MAIN("thread in %s state, waiting for either %s or %s\n", gst_element_statename (GST_STATE_PAUSED), gst_element_statename (GST_STATE_READY), gst_element_statename (GST_STATE_PLAYING)); g_cond_wait (thread->cond,thread->lock); /* this must have happened by a state change in the thread context */ if (GST_STATE_PENDING (thread) != GST_STATE_READY && GST_STATE_PENDING (thread) != GST_STATE_PLAYING) { g_cond_signal (thread->cond); continue; } /* been signaled, we need to state transition now and signal back */ gst_thread_update_state (thread); /* now we decide what to do next */ if (GST_STATE (thread) != GST_STATE_PLAYING) { /* either READY or the state change failed for some reason */ g_cond_signal (thread->cond); continue; } else { GST_FLAG_SET (thread, GST_THREAD_STATE_SPINNING); /* PLAYING is coming up, so we can now start spinning */ while (GST_FLAG_IS_SET (thread, GST_THREAD_STATE_SPINNING)) { gboolean status; g_cond_signal (thread->cond); g_mutex_unlock (thread->lock); status = gst_bin_iterate (GST_BIN (thread)); g_mutex_lock (thread->lock); /* g_cond_signal(thread->cond); */ if (!status || GST_STATE_PENDING (thread) != GST_STATE_VOID_PENDING) GST_FLAG_UNSET (thread, GST_THREAD_STATE_SPINNING); } /* looks like we were stopped because of a statechange */ if (GST_STATE_PENDING (thread)) { gst_thread_update_state (thread); } /* once we're here, SPINNING has stopped, we should signal that we're done */ THR_DEBUG_MAIN ("SPINNING stopped, signaling back to parent process\n"); g_cond_signal (thread->cond); /* now we can wait for PAUSED */ continue; } case GST_STATE_PLAYING: /* wait to be set to PAUSED */ THR_DEBUG_MAIN ("thread in %s state, waiting for %s\n", gst_element_statename(GST_STATE_PLAYING), gst_element_statename(GST_STATE_PAUSED)); g_cond_wait (thread->cond,thread->lock); /* been signaled, we need to state transition now and signal back */ gst_thread_update_state (thread); g_cond_signal (thread->cond); /* now we decide what to do next */ /* there's only PAUSED, we we just wait for it */ continue; case GST_STATE_NULL: THR_DEBUG_MAIN ("thread in %s state, preparing to die\n", gst_element_statename(GST_STATE_NULL)); GST_FLAG_SET (thread, GST_THREAD_STATE_REAPING); break; default: g_assert_not_reached (); break; } } /* we need to destroy the scheduler here bacause it has mapped it's * stack into the threads stack space */ gst_scheduler_reset (GST_ELEMENT_SCHED (thread)); /* since we don't unlock at the end of the while loop, do it here */ g_mutex_unlock (thread->lock); GST_INFO (GST_CAT_THREAD, "gstthread: thread \"%s\" is stopped", GST_ELEMENT_NAME (thread)); return NULL; } #ifndef GST_DISABLE_LOADSAVE static xmlNodePtr gst_thread_save_thyself (GstObject *object, xmlNodePtr self) { if (GST_OBJECT_CLASS (parent_class)->save_thyself) GST_OBJECT_CLASS (parent_class)->save_thyself (object, self); return NULL; } static void gst_thread_restore_thyself (GstObject *object, xmlNodePtr self) { GST_DEBUG (GST_CAT_THREAD,"gstthread: restore\n"); if (GST_OBJECT_CLASS (parent_class)->restore_thyself) GST_OBJECT_CLASS (parent_class)->restore_thyself (object, self); } #endif /* GST_DISABLE_LOADSAVE */