#include #include gboolean playing; /* eos will be called when the src element has an end of stream */ void eos (GstElement * element, gpointer data) { g_print ("have eos, quitting\n"); playing = FALSE; } int main (int argc, char *argv[]) { GstElement *filesrc, *osssink, *queue, *parse, *decode; GstElement *bin; GstElement *thread; gst_init (&argc, &argv); if (argc != 2) { g_print ("usage: %s \n", argv[0]); exit (-1); } /* create a new thread to hold the elements */ thread = gst_thread_new ("thread"); g_assert (thread != NULL); /* create a new bin to hold the elements */ bin = gst_bin_new ("bin"); g_assert (bin != NULL); /* create a disk reader */ filesrc = gst_element_factory_make ("filesrc", "disk_source"); g_assert (filesrc != NULL); g_object_set (G_OBJECT (filesrc), "location", argv[1], NULL); g_signal_connect (G_OBJECT (filesrc), "eos", G_CALLBACK (eos), thread); queue = gst_element_factory_make ("queue", "queue"); /* and an audio sink */ osssink = gst_element_factory_make ("osssink", "play_audio"); g_assert (osssink != NULL); parse = gst_element_factory_make ("mp3parse", "parse"); decode = gst_element_factory_make ("mpg123", "decode"); /* add objects to the main bin */ gst_bin_add (GST_BIN (bin), filesrc); gst_bin_add (GST_BIN (bin), queue); gst_bin_add (GST_BIN (thread), parse); gst_bin_add (GST_BIN (thread), decode); gst_bin_add (GST_BIN (thread), osssink); gst_element_link_many (filesrc, queue, parse, decode, osssink, NULL); /* make it ready */ gst_element_set_state (GST_ELEMENT (bin), GST_STATE_READY); /* start playing */ gst_element_set_state (GST_ELEMENT (bin), GST_STATE_PLAYING); playing = TRUE; while (playing) { gst_bin_iterate (GST_BIN (bin)); } gst_element_set_state (GST_ELEMENT (bin), GST_STATE_NULL); exit (0); }