// SPDX-License-Identifier: BSD-2-Clause // // Copyright (C) 2020, Matthew Waters // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // a) Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // b) Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF // THE POSSIBILITY OF SUCH DAMAGE. import QtQuick 2.4 import org.freedesktop.gstreamer.GLVideoItem 1.0 Item { /* render upside down for GStreamer */ transform: Scale { origin.x : 0; origin.y : height / 2.; yScale : -1 } GstGLVideoItem { id: video objectName: "inputVideoItem" anchors.centerIn: parent width: parent.width height: parent.height } Text { id: rotatingText anchors.centerIn: parent text: "Qt Quick\nrendered to\na texture" font.pointSize: 20 color: "black" style: Text.Outline styleColor: "white" RotationAnimator { target: rotatingText; from: 0; to: 360; duration: 10000 running: true loops: Animation.Infinite } } Text { property int elapsedTime: 0 id: time anchors.bottom: rotatingText.top anchors.horizontalCenter: rotatingText.horizontalCenter font.pointSize: 12 style: Text.Outline styleColor: "red" color: "black" Timer { interval: 1000 running: true repeat: true onTriggered: { parent.elapsedTime += interval / 1000 parent.text = "overlay: " + parent.elapsedTime.toString() + " seconds" } } } }