/* GStreamer * Copyright (C) <2019> Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_D3D11_OVERLAY_COMPOSITOR_H__ #define __GST_D3D11_OVERLAY_COMPOSITOR_H__ #include #include #include G_BEGIN_DECLS #define GST_TYPE_D3D11_OVERLAY_COMPOSITOR (gst_d3d11_overlay_compositor_get_type()) #define GST_D3D11_OVERLAY_COMPOSITOR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_OVERLAY_COMPOSITOR,GstD3D11OverlayCompositor)) #define GST_D3D11_OVERLAY_COMPOSITOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_OVERLAY_COMPOSITOR,GstD3D11OverlayCompositorClass)) #define GST_D3D11_OVERLAY_COMPOSITOR_GET_CLASS(obj) (GST_D3D11_OVERLAY_COMPOSITOR_CLASS(G_OBJECT_GET_CLASS(obj))) #define GST_IS_D3D11_OVERLAY_COMPOSITOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_OVERLAY_COMPOSITOR)) #define GST_IS_D3D11_OVERLAY_COMPOSITOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_OVERLAY_COMPOSITOR)) #define GST_D3D11_OVERLAY_COMPOSITOR_CAST(obj) ((GstD3D11OverlayCompositor*)(obj)) typedef struct _GstD3D11OverlayCompositor GstD3D11OverlayCompositor; typedef struct _GstD3D11OverlayCompositorClass GstD3D11OverlayCompositorClass; typedef struct _GstD3D11OverlayCompositorPrivate GstD3D11OverlayCompositorPrivate; struct _GstD3D11OverlayCompositor { GstObject parent; GstD3D11Device *device; /*< private >*/ GstD3D11OverlayCompositorPrivate *priv; gpointer _gst_reserved[GST_PADDING]; }; struct _GstD3D11OverlayCompositorClass { GstObjectClass parent_class; /*< private >*/ gpointer _gst_reserved[GST_PADDING]; }; GType gst_d3d11_overlay_compositor_get_type (void); GstD3D11OverlayCompositor * gst_d3d11_overlay_compositor_new (GstD3D11Device * device, const GstVideoInfo * info); gboolean gst_d3d11_overlay_compositor_upload (GstD3D11OverlayCompositor * compositor, GstBuffer * buf); gboolean gst_d3d11_overlay_compositor_update_viewport (GstD3D11OverlayCompositor * compositor, D3D11_VIEWPORT * viewport); gboolean gst_d3d11_overlay_compositor_draw (GstD3D11OverlayCompositor * compositor, ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]); gboolean gst_d3d11_overlay_compositor_draw_unlocked (GstD3D11OverlayCompositor * compositor, ID3D11RenderTargetView *rtv[GST_VIDEO_MAX_PLANES]); G_END_DECLS #endif /* __GST_D3D11_OVERLAY_COMPOSITOR_H__ */