/* GStreamer * Copyright (C) <1999> Erik Walthinsen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gstplaybasebin.h" GST_DEBUG_CATEGORY_STATIC (gst_play_bin_debug); #define GST_CAT_DEFAULT gst_play_bin_debug #define GST_TYPE_PLAY_BIN (gst_play_bin_get_type()) #define GST_PLAY_BIN(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_PLAY_BIN,GstPlayBin)) #define GST_PLAY_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_PLAY_BIN,GstPlayBinClass)) #define GST_IS_PLAY_BIN(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_PLAY_BIN)) #define GST_IS_PLAY_BIN_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_PLAY_BIN)) #define VOLUME_MAX_DOUBLE 4.0 typedef struct _GstPlayBin GstPlayBin; typedef struct _GstPlayBinClass GstPlayBinClass; struct _GstPlayBin { GstPlayBaseBin parent; /* the configurable elements */ GstElement *fakesink; GstElement *audio_sink; GstElement *video_sink; GstElement *visualisation; GstElement *volume_element; GstElement *textoverlay_element; gfloat volume; /* these are the currently active sinks */ GList *sinks; /* the last captured frame for snapshots */ GstBuffer *frame; /* our cache for the sinks */ GHashTable *cache; /* font description */ gchar *font_desc; }; struct _GstPlayBinClass { GstPlayBaseBinClass parent_class; }; /* props */ enum { ARG_0, ARG_AUDIO_SINK, ARG_VIDEO_SINK, ARG_VIS_PLUGIN, ARG_VOLUME, ARG_FRAME, ARG_FONT_DESC }; /* signals */ enum { LAST_SIGNAL }; static void gst_play_bin_class_init (GstPlayBinClass * klass); static void gst_play_bin_init (GstPlayBin * play_bin); static void gst_play_bin_dispose (GObject * object); static void setup_sinks (GstPlayBaseBin * play_base_bin, GstPlayBaseGroup * group); static void remove_sinks (GstPlayBin * play_bin); static void gst_play_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * spec); static void gst_play_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * spec); static GstElementStateReturn gst_play_bin_change_state (GstElement * element); static GstElementClass *parent_class; //static guint gst_play_bin_signals[LAST_SIGNAL] = { 0 }; static GstElementDetails gst_play_bin_details = { "Player Bin", "Generic/Bin/Player", "Autoplug and play media from an uri", "Wim Taymans " }; static GType gst_play_bin_get_type (void) { static GType gst_play_bin_type = 0; if (!gst_play_bin_type) { static const GTypeInfo gst_play_bin_info = { sizeof (GstPlayBinClass), NULL, NULL, (GClassInitFunc) gst_play_bin_class_init, NULL, NULL, sizeof (GstPlayBin), 0, (GInstanceInitFunc) gst_play_bin_init, NULL }; gst_play_bin_type = g_type_register_static (GST_TYPE_PLAY_BASE_BIN, "GstPlayBin", &gst_play_bin_info, 0); } return gst_play_bin_type; } static void gst_play_bin_class_init (GstPlayBinClass * klass) { GObjectClass *gobject_klass; GstElementClass *gstelement_klass; GstBinClass *gstbin_klass; GstPlayBaseBinClass *playbasebin_klass; gobject_klass = (GObjectClass *) klass; gstelement_klass = (GstElementClass *) klass; gstbin_klass = (GstBinClass *) klass; playbasebin_klass = (GstPlayBaseBinClass *) klass; parent_class = g_type_class_ref (gst_play_base_bin_get_type ()); gobject_klass->set_property = gst_play_bin_set_property; gobject_klass->get_property = gst_play_bin_get_property; g_object_class_install_property (gobject_klass, ARG_VIDEO_SINK, g_param_spec_object ("video-sink", "Video Sink", "the video output element to use (NULL = default sink)", GST_TYPE_ELEMENT, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_AUDIO_SINK, g_param_spec_object ("audio-sink", "Audio Sink", "the audio output element to use (NULL = default sink)", GST_TYPE_ELEMENT, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_VIS_PLUGIN, g_param_spec_object ("vis-plugin", "Vis plugin", "the visualization element to use (NULL = none)", GST_TYPE_ELEMENT, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_VOLUME, g_param_spec_double ("volume", "volume", "volume", 0.0, VOLUME_MAX_DOUBLE, 1.0, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_FRAME, gst_param_spec_mini_object ("frame", "Frame", "The last frame (NULL = no video available)", GST_TYPE_BUFFER, G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_FONT_DESC, g_param_spec_string ("subtitle-font-desc", "Subtitle font description", "Pango font description of font " "to be used for subtitle rendering", NULL, G_PARAM_WRITABLE)); gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_bin_dispose); gst_element_class_set_details (gstelement_klass, &gst_play_bin_details); gstelement_klass->change_state = GST_DEBUG_FUNCPTR (gst_play_bin_change_state); playbasebin_klass->setup_output_pads = setup_sinks; } static void gst_play_bin_init (GstPlayBin * play_bin) { play_bin->video_sink = NULL; play_bin->audio_sink = NULL; play_bin->visualisation = NULL; play_bin->volume_element = NULL; play_bin->textoverlay_element = NULL; play_bin->volume = 1.0; play_bin->sinks = NULL; play_bin->frame = NULL; play_bin->font_desc = NULL; play_bin->cache = g_hash_table_new_full (g_str_hash, g_str_equal, NULL, (GDestroyNotify) gst_object_unref); } static void gst_play_bin_dispose (GObject * object) { GstPlayBin *play_bin; play_bin = GST_PLAY_BIN (object); if (play_bin->cache != NULL) { remove_sinks (play_bin); g_hash_table_destroy (play_bin->cache); play_bin->cache = NULL; } if (play_bin->audio_sink != NULL) { gst_object_unref (GST_OBJECT (play_bin->audio_sink)); play_bin->audio_sink = NULL; } if (play_bin->video_sink != NULL) { gst_object_unref (GST_OBJECT (play_bin->video_sink)); play_bin->video_sink = NULL; } if (play_bin->visualisation != NULL) { gst_object_unref (GST_OBJECT (play_bin->visualisation)); play_bin->visualisation = NULL; } g_free (play_bin->font_desc); play_bin->font_desc = NULL; if (G_OBJECT_CLASS (parent_class)->dispose) { G_OBJECT_CLASS (parent_class)->dispose (object); } } static void gst_play_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstPlayBin *play_bin; g_return_if_fail (GST_IS_PLAY_BIN (object)); play_bin = GST_PLAY_BIN (object); switch (prop_id) { case ARG_VIDEO_SINK: if (play_bin->video_sink != NULL) { gst_object_unref (GST_OBJECT (play_bin->video_sink)); } play_bin->video_sink = g_value_get_object (value); if (play_bin->video_sink != NULL) { gst_object_ref (GST_OBJECT (play_bin->video_sink)); gst_object_sink (GST_OBJECT (play_bin->video_sink)); } /* when changing the videosink, we just remove the * video pipeline from the cache so that it will be * regenerated with the new sink element */ g_hash_table_remove (play_bin->cache, "vbin"); break; case ARG_AUDIO_SINK: if (play_bin->audio_sink != NULL) { gst_object_unref (GST_OBJECT (play_bin->audio_sink)); } play_bin->audio_sink = g_value_get_object (value); if (play_bin->audio_sink != NULL) { gst_object_ref (GST_OBJECT (play_bin->audio_sink)); gst_object_sink (GST_OBJECT (play_bin->audio_sink)); } g_hash_table_remove (play_bin->cache, "abin"); break; case ARG_VIS_PLUGIN: if (play_bin->visualisation != NULL) { gst_object_unref (GST_OBJECT (play_bin->visualisation)); } play_bin->visualisation = g_value_get_object (value); if (play_bin->visualisation != NULL) { gst_object_ref (GST_OBJECT (play_bin->visualisation)); gst_object_sink (GST_OBJECT (play_bin->visualisation)); } break; case ARG_VOLUME: play_bin->volume = g_value_get_double (value); if (play_bin->volume_element) { g_object_set (G_OBJECT (play_bin->volume_element), "volume", play_bin->volume, NULL); } break; case ARG_FONT_DESC: g_free (play_bin->font_desc); play_bin->font_desc = g_strdup (g_value_get_string (value)); if (play_bin->textoverlay_element) { g_object_set (G_OBJECT (play_bin->textoverlay_element), "font-desc", g_value_get_string (value), NULL); } break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_play_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstPlayBin *play_bin; g_return_if_fail (GST_IS_PLAY_BIN (object)); play_bin = GST_PLAY_BIN (object); switch (prop_id) { case ARG_VIDEO_SINK: g_value_set_object (value, play_bin->video_sink); break; case ARG_AUDIO_SINK: g_value_set_object (value, play_bin->audio_sink); break; case ARG_VIS_PLUGIN: g_value_set_object (value, play_bin->visualisation); break; case ARG_VOLUME: g_value_set_double (value, play_bin->volume); break; case ARG_FRAME: g_value_set_boxed (value, play_bin->frame); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /* signal fired when the identity has received a new buffer. This is used for * making screenshots. */ static void handoff (GstElement * identity, GstBuffer * frame, gpointer data) { GstPlayBin *play_bin = GST_PLAY_BIN (data); if (play_bin->frame) { gst_buffer_unref (play_bin->frame); } play_bin->frame = gst_buffer_ref (frame); } /* make the element (bin) that contains the elements needed to perform * video display. We connect a handoff signal to identity so that we * can grab snapshots. Identity's sinkpad is ghosted to vbin. * * +-------------------------------------------------------------+ * | vbin | * | +--------+ +----------+ +----------+ +---------+ | * | |identity| |colorspace| |videoscale| |videosink| | * | +-sink src-sink src-sink src-sink | | * | | +---+----+ +----------+ +----------+ +---------+ | * sink-+ | | * +----------|--------------------------------------------------+ * handoff */ static GstElement * gen_video_element (GstPlayBin * play_bin) { GstElement *element; GstElement *conv; //GstElement *scale; GstElement *sink; GstElement *identity; GstPad *pad; /* first see if we have it in the cache */ element = g_hash_table_lookup (play_bin->cache, "vbin"); if (element != NULL) { return element; } element = gst_bin_new ("vbin"); identity = gst_element_factory_make ("identity", "id"); g_signal_connect (identity, "handoff", G_CALLBACK (handoff), play_bin); conv = gst_element_factory_make ("ffmpegcolorspace", "vconv"); //scale = gst_element_factory_make ("videoscale", "vscale"); if (play_bin->video_sink) { sink = play_bin->video_sink; } else { sink = gst_element_factory_make ("xvimagesink", "videosink"); } gst_object_ref (GST_OBJECT (sink)); g_hash_table_insert (play_bin->cache, "video_sink", sink); gst_bin_add (GST_BIN (element), identity); gst_bin_add (GST_BIN (element), conv); //gst_bin_add (GST_BIN (element), scale); gst_bin_add (GST_BIN (element), sink); gst_element_link_pads (identity, "src", conv, "sink"); gst_element_link_pads (conv, "src", /*scale, "sink"); gst_element_link_pads (scale, "src", */ sink, "sink"); pad = gst_element_get_pad (identity, "sink"); gst_element_add_ghost_pad (element, pad, "sink"); g_object_unref (G_OBJECT (pad)); gst_element_set_state (element, GST_STATE_READY); /* since we're gonna add it to a bin but don't want to lose it, * we keep a reference. */ gst_object_ref (GST_OBJECT (element)); g_hash_table_insert (play_bin->cache, "vbin", element); return element; } /* make an element for playback of video with subtitles embedded. * * +--------------------------------------------------+ * | tbin +-------------+ | * | +-----+ | textoverlay | +------+ | * | | csp | +--video_sink | | vbin | | * video_sink-sink src+ +-text_sink src-sink | | * | +-----+ | +-------------+ +------+ | * text_sink-------------+ | * +--------------------------------------------------+ */ static GstElement * gen_text_element (GstPlayBin * play_bin) { GstElement *element, *csp, *overlay, *vbin; GstPad *pad; overlay = gst_element_factory_make ("textoverlay", "overlay"); g_object_set (G_OBJECT (overlay), "halign", "center", "valign", "bottom", NULL); play_bin->textoverlay_element = overlay; if (play_bin->font_desc) { g_object_set (G_OBJECT (play_bin->textoverlay_element), "font-desc", play_bin->font_desc, NULL); } vbin = gen_video_element (play_bin); if (!overlay) { g_warning ("No overlay (pango) element, subtitles disabled"); return vbin; } csp = gst_element_factory_make ("ffmpegcolorspace", "subtitlecsp"); element = gst_bin_new ("textbin"); gst_element_link_many (csp, overlay, vbin, NULL); gst_bin_add_many (GST_BIN (element), csp, overlay, vbin, NULL); pad = gst_element_get_pad (overlay, "text_sink"); gst_element_add_ghost_pad (element, pad, "text_sink"); g_object_unref (G_OBJECT (pad)); pad = gst_element_get_pad (csp, "sink"); gst_element_add_ghost_pad (element, pad, "sink"); g_object_unref (G_OBJECT (pad)); return element; } /* make the element (bin) that contains the elements needed to perform * audio playback. * * +-------------------------------------------------------------+ * | abin | * | +---------+ +----------+ +---------+ +---------+ | * | |audioconv| |audioscale| | volume | |audiosink| | * | +-sink src-sink src-sink src-sink | | * | | +---------+ +----------+ +---------+ +---------+ | * sink-+ | * +-------------------------------------------------------------+ * */ static GstElement * gen_audio_element (GstPlayBin * play_bin) { GstElement *element; GstElement *conv; GstElement *sink; GstElement *volume; GstElement *scale; GstPad *pad; element = g_hash_table_lookup (play_bin->cache, "abin"); if (element != NULL) { return element; } element = gst_bin_new ("abin"); conv = gst_element_factory_make ("audioconvert", "aconv"); scale = gst_element_factory_make ("audioscale", "ascale"); volume = gst_element_factory_make ("volume", "volume"); g_object_set (G_OBJECT (volume), "volume", play_bin->volume, NULL); play_bin->volume_element = volume; if (play_bin->audio_sink) { sink = play_bin->audio_sink; } else { sink = gst_element_factory_make ("alsasink", "audiosink"); play_bin->audio_sink = GST_ELEMENT (gst_object_ref (GST_OBJECT (sink))); } gst_object_ref (GST_OBJECT (sink)); g_hash_table_insert (play_bin->cache, "audio_sink", sink); gst_bin_add (GST_BIN (element), conv); //gst_bin_add (GST_BIN (element), scale); //gst_bin_add (GST_BIN (element), volume); gst_bin_add (GST_BIN (element), sink); gst_element_link_pads (conv, "src", /*scale, "sink"); gst_element_link_pads (scale, "src", volume, "sink"); gst_element_link_pads (volume, "src", */ sink, "sink"); pad = gst_element_get_pad (conv, "sink"); gst_element_add_ghost_pad (element, pad, "sink"); g_object_unref (G_OBJECT (pad)); gst_element_set_state (element, GST_STATE_READY); /* since we're gonna add it to a bin but don't want to lose it, * we keep a reference. */ gst_object_ref (GST_OBJECT (element)); g_hash_table_insert (play_bin->cache, "abin", element); return element; } /* make the element (bin) that contains the elements needed to perform * visualisation ouput. The idea is to split the audio using tee, then * sending the output to the regular audio bin and the other output to * the vis plugin that transforms it into a video that is rendered with the * normal video bin. The video bin is run in a thread to make sure it does * not block the audio playback pipeline. * * +--------------------------------------------------------------------------+ * | visbin | * | +------+ +----------------+ | * | | tee | | abin ... | | * | +-sink src-sink | | * | | | | +----------------+ +-------------------+ | * | | | | | vthread | | * | | | | +---------+ +------+ +------+ | +--------------+ | | * | | | | |audioconv| | vis | |vqueue| | | vbin ... | | | * | | | src-sink src-sink src-sink src-sink | | | * | | | | +---------+ +------+ +------+ | +--------------+ | | * | | | | +-------------------+ | * | | +------+ | * sink-+ | +--------------------------------------------------------------------------+ */ static GstElement * gen_vis_element (GstPlayBin * play_bin) { GstElement *element; GstElement *tee; GstElement *asink; GstElement *vsink; GstElement *conv; GstElement *vis; GstElement *vqueue; GstElement *vthread; GstPad *pad; element = gst_bin_new ("visbin"); tee = gst_element_factory_make ("tee", "tee"); vqueue = gst_element_factory_make ("queue", "vqueue"); vthread = gst_element_factory_make ("thread", "vthread"); asink = gen_audio_element (play_bin); vsink = gen_video_element (play_bin); gst_bin_add (GST_BIN (element), asink); gst_bin_add (GST_BIN (element), vqueue); gst_bin_add (GST_BIN (vthread), vsink); gst_bin_add (GST_BIN (element), vthread); gst_bin_add (GST_BIN (element), tee); conv = gst_element_factory_make ("audioconvert", "aconv"); if (play_bin->visualisation) { gst_object_ref (GST_OBJECT (play_bin->visualisation)); vis = play_bin->visualisation; } else { vis = gst_element_factory_make ("goom", "vis"); } gst_bin_add (GST_BIN (element), conv); gst_bin_add (GST_BIN (element), vis); gst_element_link_pads (conv, "src", vis, "sink"); gst_element_link_pads (vis, "src", vqueue, "sink"); gst_element_link_pads (vqueue, "src", vsink, "sink"); pad = gst_element_get_pad (asink, "sink"); gst_pad_link (gst_element_get_request_pad (tee, "src%d"), pad); g_object_unref (G_OBJECT (pad)); pad = gst_element_get_pad (conv, "sink"); gst_pad_link (gst_element_get_request_pad (tee, "src%d"), pad); g_object_unref (G_OBJECT (pad)); pad = gst_element_get_pad (tee, "sink"); gst_element_add_ghost_pad (element, pad, "sink"); g_object_unref (G_OBJECT (pad)); return element; } /* get rid of all installed sinks */ static void remove_sinks (GstPlayBin * play_bin) { GList *sinks; GstObject *parent; GstElement *element; GST_DEBUG ("removesinks"); element = g_hash_table_lookup (play_bin->cache, "abin"); if (element != NULL) { parent = gst_element_get_parent (element); if (parent != NULL) { /* we remove the element from the parent so that * there is no unwanted state change when the parent * is disposed */ gst_bin_remove (GST_BIN (parent), element); g_object_unref (G_OBJECT (parent)); } } element = g_hash_table_lookup (play_bin->cache, "vbin"); if (element != NULL) { parent = gst_element_get_parent (element); if (parent != NULL) { gst_bin_remove (GST_BIN (parent), element); g_object_unref (G_OBJECT (parent)); } } for (sinks = play_bin->sinks; sinks; sinks = g_list_next (sinks)) { GstElement *element = GST_ELEMENT (sinks->data); GstPad *pad = gst_element_get_pad (element, "sink"); GST_LOG ("removing sink %p", element); if (GST_PAD_PEER (pad)) gst_pad_unlink (GST_PAD_PEER (pad), pad); g_object_unref (G_OBJECT (pad)); gst_bin_remove (GST_BIN (play_bin), element); } g_list_free (play_bin->sinks); play_bin->sinks = NULL; if (play_bin->frame) { gst_buffer_unref (play_bin->frame); play_bin->frame = NULL; } play_bin->textoverlay_element = NULL; } /* loop over the streams and set up the pipeline to play this * media file. First we count the number of audio and video streams. * If there is no video stream but there exists an audio stream, * we install a visualisation pipeline. * * Also make sure to only connect the first audio and video pad. FIXME * this should eventually be handled with a tuner interface so that * one can switch the streams. */ static gboolean add_sink (GstPlayBin * play_bin, GstElement * sink, GstPad * srcpad) { GstPad *sinkpad; GstPadLinkReturn res; GstElement *parent; /* we found a sink for this stream, now try to install it */ sinkpad = gst_element_get_pad (sink, "sink"); res = gst_pad_link (srcpad, sinkpad); g_object_unref (G_OBJECT (sinkpad)); parent = gst_pad_get_parent (srcpad); GST_DEBUG ("Adding sink with state %d (parent: %d, peer: %d)\n", GST_STATE (sink), GST_STATE (play_bin), GST_STATE (parent)); g_object_unref (G_OBJECT (parent)); /* try to link the pad of the sink to the stream */ if (res < 0) { gchar *capsstr; /* could not link this stream */ capsstr = gst_caps_to_string (gst_pad_get_caps (srcpad)); g_warning ("could not link %s", capsstr); g_free (capsstr); } else { /* we got the sink succesfully linked, now keep the sink * in out internal list */ play_bin->sinks = g_list_prepend (play_bin->sinks, sink); gst_element_set_state (sink, (GST_STATE (play_bin) == GST_STATE_PLAYING) ? GST_STATE_PLAYING : GST_STATE_PAUSED); gst_bin_add (GST_BIN (play_bin), sink); } return res; } static void setup_sinks (GstPlayBaseBin * play_base_bin, GstPlayBaseGroup * group) { GstPlayBin *play_bin = GST_PLAY_BIN (play_base_bin); GList *streaminfo = NULL, *s; gboolean need_vis = FALSE; gboolean need_text = FALSE; GstPad *textsrcpad = NULL, *textsinkpad = NULL, *pad; GstElement *sink; /* get rid of existing sinks */ if (play_bin->sinks) { remove_sinks (play_bin); } GST_DEBUG ("setupsinks"); /* find out what to do */ if (group->type[GST_STREAM_TYPE_VIDEO - 1].npads > 0 && group->type[GST_STREAM_TYPE_TEXT - 1].npads > 0) { need_text = TRUE; } else if (group->type[GST_STREAM_TYPE_VIDEO - 1].npads == 0 && group->type[GST_STREAM_TYPE_AUDIO - 1].npads > 0 && play_bin->visualisation != NULL) { need_vis = TRUE; } /* now actually connect everything */ g_object_get (G_OBJECT (play_base_bin), "stream-info", &streaminfo, NULL); for (s = streaminfo; s; s = g_list_next (s)) { GObject *obj = G_OBJECT (s->data); gint type; GstObject *object; g_object_get (obj, "type", &type, NULL); g_object_get (obj, "object", &object, NULL); } /* link audio */ if (group->type[GST_STREAM_TYPE_AUDIO - 1].npads > 0) { if (need_vis) { sink = gen_vis_element (play_bin); } else { sink = gen_audio_element (play_bin); } pad = gst_element_get_pad (group->type[GST_STREAM_TYPE_AUDIO - 1].preroll, "src"); add_sink (play_bin, sink, pad); g_object_unref (G_OBJECT (pad)); } /* link video */ if (group->type[GST_STREAM_TYPE_VIDEO - 1].npads > 0) { if (need_text) { sink = gen_text_element (play_bin); textsinkpad = gst_element_get_pad (sink, "text_sink"); textsrcpad = gst_element_get_pad (group->type[GST_STREAM_TYPE_TEXT - 1].preroll, "src"); gst_pad_link (textsrcpad, textsinkpad); g_object_unref (G_OBJECT (textsinkpad)); g_object_unref (G_OBJECT (textsrcpad)); } else { sink = gen_video_element (play_bin); } pad = gst_element_get_pad (group->type[GST_STREAM_TYPE_VIDEO - 1].preroll, "src"); add_sink (play_bin, sink, pad); g_object_unref (G_OBJECT (pad)); } if (play_bin->fakesink) { gst_bin_remove (GST_BIN (play_bin), play_bin->fakesink); play_bin->fakesink = NULL; } } static GstElementStateReturn gst_play_bin_change_state (GstElement * element) { GstElementStateReturn ret; GstPlayBin *play_bin; int transition; play_bin = GST_PLAY_BIN (element); transition = GST_STATE_TRANSITION (element); switch (transition) { case GST_STATE_READY_TO_PAUSED: if (!play_bin->fakesink) { play_bin->fakesink = gst_element_factory_make ("fakesink", "test"); gst_bin_add (GST_BIN (play_bin), play_bin->fakesink); } break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element); if (ret == GST_STATE_FAILURE) return ret; switch (transition) { case GST_STATE_PLAYING_TO_PAUSED: /* Set audio sink state to NULL to release the sound device, * but only if we own it (else we might be in chain-transition). */ //if (play_bin->audio_sink != NULL && // GST_STATE (play_bin->audio_sink) == GST_STATE_PAUSED) { // gst_element_set_state (play_bin->audio_sink, GST_STATE_NULL); //} break; case GST_STATE_PAUSED_TO_READY: /* Check for NULL because the state transition may be done by * gst_bin_dispose which is called by gst_play_bin_dispose, and in that * case, we don't want to run remove_sinks. * FIXME: should the NULL test be done in remove_sinks? Should we just * set the state to NULL in gst_play_bin_dispose? */ if (play_bin->cache != NULL) { remove_sinks (play_bin); } if (play_bin->fakesink) { gst_bin_remove (GST_BIN (play_bin), play_bin->fakesink); play_bin->fakesink = NULL; } break; default: break; } return ret; } static gboolean plugin_init (GstPlugin * plugin) { GST_DEBUG_CATEGORY_INIT (gst_play_bin_debug, "playbin", 0, "play bin"); return gst_element_register (plugin, "playbin", GST_RANK_NONE, GST_TYPE_PLAY_BIN); } GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, GST_VERSION_MINOR, "playbin", "player bin", plugin_init, VERSION, GST_LICENSE, GST_PACKAGE, GST_ORIGIN)