@pad:
@buf:
Query the element for the current mime type
@Returns:
@obj:
@meta:
@fromcaps:
@tocaps:
@Returns:
@obj:
@pad:
@parent:
@pad:
@buf:
@pad:
@buf:
@Returns:
@pad:
@buf:
@klass:
@elementfactory:
@id:
The number of channels.
Use this macro to show debugging info. This is only usefull when developing new
plugin elements.
If you #define DEBUG_ENABLED before including gst/gst.h, this macro will produce
g_print messages.
@format: the format specification as in g_print
@args...: arguments
GstEsdSink
@type:
@parent:
@Returns:
@src:
@obj:
@obj:
An eos signal is triggered whenever the GstSrc has reached the end of
the stream.
@gstsrc: the object which received the signal.
@arg1: the object which received the signal
@Returns:
@obj:
@name_template:
@direction:
@presence:
@caps:
@Returns:
@obj:
@obj:
@name:
@Returns:
@klass:
@klass:
@pad:
@parent:
@Returns:
@obj:
@obj:
Specify how many bytes to read at a time.
@name:
@Returns:
@Returns:
@connection:
subclass use this to start their flag enumeration
@audiosink:
@channels:
Generic connection between elements.
@obj:
@element:
@format:
@args...:
@meta:
@format:
@visual:
@width:
@height:
@overlay_info:
@dga_info:
@obj:
@esdsink:
@channels:
@autoplug:
@srcpad:
@sinkpad:
@Varargs:
@Returns:
@srccaps:
@sinkcaps:
@obj:
@pad:
@offset:
@size:
@Returns:
@name:
@fd:
@Returns:
@obj:
@obj:
@pad:
@pull:
@Returns:
@obj:
@pad:
@caps:
Create a fourcc property out of an integer value.
@a: the integer value
@format:
@args...:
@obj:
@Returns:
Specify the current offset in the file.
@klass:
@nextpad:
@Varargs:
@Returns:
@Returns:
@base:
@swidth:
@sheight:
@bytes_per_line:
@obj:
@klass:
@name:
@Returns:
@src:
@id:
@sink:
@obj:
GstGetbits
audioraw
@klass:
@name:
@Returns:
@element:
@parent:
@Returns:
@obj:
@sinkid:
@srcid:
@Returns:
@obj:
@id:
@Returns:
@esdsink:
@frequency:
@obj:
@obj:
@obj:
The audio format as defined in soundcard.h
@obj:
GstAsyncDiskSrc
>>>>>>> 1.23.2.3
@elementfactory:
@id:
@obj:
The fequency.
@Returns:
@name:
@Returns:
@obj:
The buffer is sent to the sound card.
@gstaudiosink: the object which received the signal.
@arg1: the audiosink.
@obj:
@obj:
@pad:
@buf:
@pad:
@Returns:
@factory:
@caps:
@Returns:
@pad:
@buf:
@factory:
@counter:
@Returns:
@count:
@obj:
@obj:
@cat:
@element:
@format:
@args...:
@klass:
@id:
@src:
@obj:
@obj:
@klass:
@esdsink:
@connection:
@name:
@Returns:
@obj:
GstFilter
@obj:
@obj:
@Returns:
@pad:
@Returns:
@thread:
@x1:
@x2:
@y1:
@y2:
Flags for the GstSrc element
@GST_SRC_ASYNC: Indicates that this src is asynchronous
@GST_SRC_FLAG_LAST: subclasses can use this to number their flags
GstColorSpace
Defines an entry for a padfactory.
GST_ASYNCDISKSRC_OPEN
the asyncdisksrc is open for reading
@GST_ASYNCDISKSRC_OPEN:
@GST_ASYNCDISKSRC_FLAG_LAST:
@element:
@state:
@Returns:
@pad:
@Returns:
@obj:
@Returns:
@klass:
Indicates a sinkpad for the padfactory.
@klass:
@parent:
@Returns:
@pad:
@Returns:
@name:
@Returns:
@element:
@templ:
@Returns:
@temp:
@obj:
The end point of a filter graph
@meta:
@format:
@channels:
@frequency:
@bps:
The number of channels (mono, stereo, ...)
This macro checks to see if the given state is set.
@obj: Element to check for state.
@flag: State to check for, must be a single bit in guint32.
@buffer:
@size:
@root:
@Returns:
@name:
@Returns:
@obj:
GstAudioSink
@obj:
This macro sets the given flags.
@src:
@flag: Flag to set, can by any number of bits in guint32.
@obj: GstSrc to set flag in.
@a:
@Returns:
@name:
@Returns:
GstSink
A flag indicating that MMX instructions are supported.
@Returns:
@factory:
@caps:
@Returns:
This macro usets the given flags.
@src:
@flag: Flag to set, must be a single bit in guint32.
@obj: GstSrc to unset flag in.
The frequency.
Indicates a srcpad for the padfactory.
@obj:
@obj:
@pad:
@name:
@Returns:
@esdsink:
@format:
@obj:
@Returns:
@obj:
@obj:
@name:
@Returns:
Starts the declaration of a the capabilities for this padtemplate.
@a...: a capability factory
GstSrc
@pad:
@Returns:
@pad:
@buf:
@name:
@mime:
@props:
@Returns:
@obj:
@arg:
GstConnection
@obj:
GstElement
@id:
@Returns:
@buf:
@obj:
The sink is the end of the filter graph. A typical sink would be an audio
or a video card.
@obj:
@Returns:
Query whether this object has multiple input pads.
@obj: Element to query for multiple input pads.
@format:
@args...:
@factory:
@Returns:
@src:
Information about video buffers.
@name:
@Returns:
@klass:
@obj:
@klass:
@name:
@Returns:
@obj:
@klass:
@Returns:
@obj:
Filters take data in and spit data out. They are the main Element in a filter graph.
Filters have zero or more inputs and zero or more outputs. Filters are connected
together to form filter graphs. A GstFilter is the base class and is not very usefull
on its own.
@tee:
@Returns:
@obj:
@obj:
@obj:
@klass:
videoraw
@obj:
@wx:
@wy:
@overlay_element:
@clip_count:
@overlay_clip:
@width:
@height:
@did_overlay:
@fully_obscured:
@name:
@Returns:
@obj:
@obj:
@klass:
@obj:
This macro returns the entire set of flags for the object.
@obj: GstSrc to return flags for.
Get the size of the current file.
The start point of a filter graph
@src:
@obj:
@src:
@factory:
@counter:
@Returns:
@a:
@b:
@klass:
@Returns:
@Returns:
@klass:
@klass: <<<<<<< gstreamer-unused.sgml
Indicates that this pad will be available on request. Use
this in the factory definition.
@audiosink:
@obj:
This macro unsets the given state on the element.
@obj: Element to unset state of.
@flag: State to unset, can be any number of bits in guint32.
@klass:
@pad:
@id:
Indicate that this pad will always be available.
Use this in the factory definition.
@pad:
@parent:
@audiosink:
@frequency:
@elementfactory:
The number of bytes per read.
@argc:
@argv:
@Returns:
@obj:
@element:
@object:
@format:
@args...:
@Returns:
@obj:
@obj:
@obj:
@Returns:
@klass:
A connection is a bas class for a generic connection between
elements. A connection is typically a bas class for queues.
@buf:
Query a GstSrc for the ASYNC flag
@obj: The GstSrc to query
@obj:
This macro sets the given state on the element.
@obj: Element to set state of.
@flag: State to set, can be any number of bits in guint32.
@Returns:
@obj:
Information about video buffers.
@Returns:
@src:
@offset:
@size:
@format:
@args...:
Is trigered whenever the state of an element changes
@gstelement: the object which received the signal.
@arg1: the new state of the object
@klass:
@name:
@Returns:
@Returns:
Information about audio buffers.
Take data in and spit data out
The padfactory.
This macro checks to see if the GST_SRC_ASYNC flag is set.
@obj: GstSrc to check for flag in.
A flag indicating that SSE instructions are supported.
@obj:
@Returns:
@obj:
Information about audio buffers.
@GST_PROPS_END_ID_NUM:
@GST_PROPS_LIST_ID_NUM:
@GST_PROPS_INT_ID_NUM:
@GST_PROPS_INT_RANGE_ID_NUM:
@GST_PROPS_FOURCC_ID_NUM:
@GST_PROPS_BOOL_ID_NUM:
@GST_CAPS_ALWAYS:
@GST_CAPS_MAYBE:
<<<<<<< gstreamer-unused.sgml
>>>>>>> 1.23.2.3
@obj:
@factory:
@Returns:
Specify the location of the file to read.
@klass:
@Returns:
@format:
@args...:
@audiosink:
@format:
GstAudioSrc
Indicate that this pad will become available depending
on the media type. Use this in the factory definition.
@cat:
@format:
@args...:
Reads data from a file. You can seek to a specific location by setting
the offset.
@name:
@Returns:
@obj:
Get the current number of bytes read.
plugin
@obj:
@klass:
@klass:
@obj:
Indicates this pad is active
A GstSrc is the start of a filter graph. It typically is a file or an
audio source. It provides data for the next element in the graph.