TARGETS = playbin-player.exe decodebin-transcoder.exe helloworld.exe typefind.exe DEBUGS = $(addsuffix .mdb, $(TARGETS)) all: $(TARGETS) link assemblies=$(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll references=$(addprefix /r:, $(assemblies)) playbin-player.exe: $(srcdir)/PlayBinPlayer.cs $(assemblies) $(CSC) $(GLIBSHARP_LIBS) $(references) $(srcdir)/PlayBinPlayer.cs \ /out:playbin-player.exe decodebin-transcoder.exe: $(srcdir)/DecodeBinTranscoder.cs $(assemblies) $(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/DecodeBinTranscoder.cs helloworld.exe: $(srcdir)/HelloWorld.cs $(assemblies) $(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/HelloWorld.cs typefind.exe: $(srcdir)/TypeFind.cs $(assemblies) $(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/TypeFind.cs queueexample.exe: $(srcdir)/QueueExample.cs $(assemblies) $(CSC) -out:$@ $(GLIBSHARP_LIBS) $(references) $(srcdir)/QueueExample.cs link: ln -sf $(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll gstreamer-sharp.dll ln -sf $(top_builddir)/gstreamer-sharp/gstreamer-sharp.dll.config gstreamer-sharp.dll.config noinst_SCRIPTS = $(TARGETS) CLEANFILES = $(TARGETS) $(DEBUGS) gstreamer-sharp.dll* MAINTAINERCLEANFILES = Makefile.in EXTRA_DIST = \ PlayBinPlayer.cs \ DecodeBinTranscoder.cs \ HelloWorld.cs