/* * GStreamer * Copyright (C) 2008 Filippo Argiolas * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #define GST_TYPE_GL_PIXBUFOVERLAY (gst_gl_pixbufoverlay_get_type()) #define GST_GL_PIXBUFOVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_PIXBUFOVERLAY,GstGLPixbufOverlay)) #define GST_IS_GL_PIXBUFOVERLAY(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), GST_TYPE_GL_PIXBUFOVERLAY)) #define GST_GL_PIXBUFOVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) , GST_TYPE_GL_PIXBUFOVERLAY,GstGLPixbufOverlayClass)) #define GST_IS_GL_PIXBUFOVERLAY_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) , GST_TYPE_GL_PIXBUFOVERLAY)) #define GST_GL_PIXBUFOVERLAY_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) , GST_TYPE_GL_PIXBUFOVERLAY,GstGLPixbufOverlayClass)) struct _GstGLPixbufOverlay { GstGLFilter filter; gchar *location; gboolean pbuf_has_changed; GdkPixbuf *pixbuf; gfloat width, height; GLuint pbuftexture; // gboolean stretch; }; struct _GstGLPixbufOverlayClass { GstGLFilterClass filter_class; }; typedef struct _GstGLPixbufOverlay GstGLPixbufOverlay; typedef struct _GstGLPixbufOverlayClass GstGLPixbufOverlayClass; #define GST_CAT_DEFAULT gst_gl_pixbufoverlay_debug GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); #define DEBUG_INIT(bla) \ GST_DEBUG_CATEGORY_INIT (gst_gl_pixbufoverlay_debug, "glpixbufoverlay", 0, "glpixbufoverlay element"); GST_BOILERPLATE_FULL (GstGLPixbufOverlay, gst_gl_pixbufoverlay, GstGLFilter, GST_TYPE_GL_FILTER, DEBUG_INIT); static void gst_gl_pixbufoverlay_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_gl_pixbufoverlay_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_gl_pixbufoverlay_init_resources (GstGLFilter* filter); static void gst_gl_pixbufoverlay_reset_resources (GstGLFilter* filter); static gboolean gst_gl_pixbufoverlay_filter (GstGLFilter * filter, GstGLBuffer * inbuf, GstGLBuffer * outbuf); static const GstElementDetails element_details = GST_ELEMENT_DETAILS ( "Gstreamer OpenGL PixbufOverlay", "Filter/Effect", "Overlay GL video texture with a gdkpixbuf", "Filippo Argiolas "); enum { PROP_0, PROP_LOCATION, // PROP_STRETCH, /* future properties? */ /* PROP_WIDTH, */ /* PROP_HEIGHT, */ /* PROP_XPOS, */ /* PROP_YPOS */ }; /* init resources that need a gl context */ static void gst_gl_pixbufoverlay_init_gl_resources (GstGLFilter *filter) { // GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (filter); } /* free resources that need a gl context */ static void gst_gl_pixbufoverlay_reset_gl_resources (GstGLFilter *filter) { GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (filter); glDeleteTextures (1, &pixbufoverlay->pbuftexture); } static void gst_gl_pixbufoverlay_base_init (gpointer klass) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); gst_element_class_set_details (element_class, &element_details); } static void gst_gl_pixbufoverlay_class_init (GstGLPixbufOverlayClass * klass) { GObjectClass *gobject_class; gobject_class = (GObjectClass *) klass; gobject_class->set_property = gst_gl_pixbufoverlay_set_property; gobject_class->get_property = gst_gl_pixbufoverlay_get_property; GST_GL_FILTER_CLASS (klass)->filter = gst_gl_pixbufoverlay_filter; GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_pixbufoverlay_init_gl_resources; GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_pixbufoverlay_reset_gl_resources; GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_pixbufoverlay_init_resources; GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_pixbufoverlay_reset_resources; g_object_class_install_property (gobject_class, PROP_LOCATION, g_param_spec_string ("location", "Location of the image", "Location of the image", NULL, G_PARAM_READWRITE)); /* g_object_class_install_property (gobject_class, PROP_STRETCH, g_param_spec_boolean ("stretch", "Stretch the image to texture size", "Stretch the image to fit video texture size", TRUE, G_PARAM_READWRITE)); */ } void gst_gl_pixbufoverlay_draw_texture (GstGLPixbufOverlay * pixbufoverlay, GLuint tex) { GstGLFilter *filter = GST_GL_FILTER (pixbufoverlay); gfloat width = (gfloat) filter->width; gfloat height = (gfloat) filter->height; glActiveTexture (GL_TEXTURE0); glEnable (GL_TEXTURE_RECTANGLE_ARB); glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex); glBegin (GL_QUADS); glTexCoord2f (0.0, 0.0); glVertex2f (-1.0, -1.0); glTexCoord2f (width, 0.0); glVertex2f (1.0, -1.0); glTexCoord2f (width, height); glVertex2f (1.0, 1.0); glTexCoord2f (0.0, height); glVertex2f (-1.0, 1.0); glEnd (); if (pixbufoverlay->pbuftexture == 0) return; // if (pixbufoverlay->stretch) { width = pixbufoverlay->width; height = pixbufoverlay->height; // } glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable(GL_BLEND); glEnable (GL_TEXTURE_RECTANGLE_ARB); glBindTexture (GL_TEXTURE_RECTANGLE_ARB, pixbufoverlay->pbuftexture); glBegin (GL_QUADS); glTexCoord2f (0.0, 0.0); glVertex2f (-1.0, -1.0); glTexCoord2f (width, 0.0); glVertex2f (1.0, -1.0); glTexCoord2f (width, height); glVertex2f (1.0, 1.0); glTexCoord2f (0.0, height); glVertex2f (-1.0, 1.0); glEnd (); glFlush (); } static void gst_gl_pixbufoverlay_init (GstGLPixbufOverlay * pixbufoverlay, GstGLPixbufOverlayClass * klass) { pixbufoverlay->location = NULL; pixbufoverlay->pixbuf = NULL; pixbufoverlay->pbuftexture = 0; pixbufoverlay->pbuftexture = 0; pixbufoverlay->width = 0; pixbufoverlay->height = 0; // pixbufoverlay->stretch = TRUE; pixbufoverlay->pbuf_has_changed = FALSE; } static void gst_gl_pixbufoverlay_reset_resources (GstGLFilter* filter) { // GstGLPixbufOverlay* pixbufoverlay = GST_GL_PIXBUFOVERLAY(filter); } static void gst_gl_pixbufoverlay_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (object); switch (prop_id) { case PROP_LOCATION: if (pixbufoverlay->location != NULL) g_free (pixbufoverlay->location); pixbufoverlay->pbuf_has_changed = TRUE; pixbufoverlay->location = g_value_dup_string (value); break; /* case PROP_STRETCH: pixbufoverlay->stretch = g_value_get_boolean (value); break; */ default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_pixbufoverlay_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (object); switch (prop_id) { case PROP_LOCATION: g_value_set_string (value, pixbufoverlay->location); break; /* case PROP_STRETCH: g_value_set_boolean (value, pixbufoverlay->stretch); break; */ default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_pixbufoverlay_init_resources (GstGLFilter* filter) { // GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (filter); } static void gst_gl_pixbufoverlay_callback (gint width, gint height, guint texture, gpointer stuff) { GstGLPixbufOverlay* pixbufoverlay = GST_GL_PIXBUFOVERLAY (stuff); glMatrixMode (GL_PROJECTION); glLoadIdentity (); gst_gl_pixbufoverlay_draw_texture (pixbufoverlay, texture); } static void init_pixbuf_texture (GstGLDisplay *display, gpointer data) { GstGLPixbufOverlay *pixbufoverlay = GST_GL_PIXBUFOVERLAY (data); glDeleteTextures (1, &pixbufoverlay->pbuftexture); glGenTextures (1, &pixbufoverlay->pbuftexture); glBindTexture (GL_TEXTURE_RECTANGLE_ARB, pixbufoverlay->pbuftexture); glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, (gint)pixbufoverlay->width, (gint)pixbufoverlay->height, 0, gdk_pixbuf_get_has_alpha (pixbufoverlay->pixbuf) ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, gdk_pixbuf_get_pixels (pixbufoverlay->pixbuf)); } static gboolean gst_gl_pixbufoverlay_filter (GstGLFilter* filter, GstGLBuffer* inbuf, GstGLBuffer* outbuf) { GstGLPixbufOverlay* pixbufoverlay = GST_GL_PIXBUFOVERLAY(filter); GError *error = NULL; if (pixbufoverlay->pbuf_has_changed && (pixbufoverlay->location != NULL)) { pixbufoverlay->pixbuf = gdk_pixbuf_new_from_file (pixbufoverlay->location, &error); if (pixbufoverlay->pixbuf != NULL) { pixbufoverlay->width = (gfloat) gdk_pixbuf_get_width (pixbufoverlay->pixbuf); pixbufoverlay->height = (gfloat) gdk_pixbuf_get_height (pixbufoverlay->pixbuf); gst_gl_display_thread_add (filter->display, init_pixbuf_texture, pixbufoverlay); gdk_pixbuf_unref (pixbufoverlay->pixbuf); } else { if (error != NULL && error->message != NULL) g_warning ("unable to load %s: %s", pixbufoverlay->location, error->message); } pixbufoverlay->pbuf_has_changed = FALSE; } gst_gl_filter_render_to_target (filter, inbuf->texture, outbuf->texture, gst_gl_pixbufoverlay_callback, pixbufoverlay); return TRUE; }