#include "All.h" #include "APECompress.h" #include IO_HEADER_FILE #include "APECompressCreate.h" #include "WAVInputSource.h" CAPECompress::CAPECompress() { m_nBufferHead = 0; m_nBufferTail = 0; m_nBufferSize = 0; m_bBufferLocked = FALSE; m_bOwnsOutputIO = FALSE; m_pioOutput = NULL; m_spAPECompressCreate.Assign(new CAPECompressCreate()); m_pBuffer = NULL; } CAPECompress::~CAPECompress() { SAFE_ARRAY_DELETE(m_pBuffer) if (m_bOwnsOutputIO) { SAFE_DELETE(m_pioOutput) } } int CAPECompress::Start(const char * pOutputFilename, const WAVEFORMATEX * pwfeInput, int nMaxAudioBytes, int nCompressionLevel, const unsigned char * pHeaderData, int nHeaderBytes) { m_pioOutput = new IO_CLASS_NAME; m_bOwnsOutputIO = TRUE; if (m_pioOutput->Create(pOutputFilename) != 0) { return ERROR_INVALID_OUTPUT_FILE; } m_spAPECompressCreate->Start(m_pioOutput, pwfeInput, nMaxAudioBytes, nCompressionLevel, pHeaderData, nHeaderBytes); SAFE_ARRAY_DELETE(m_pBuffer) m_nBufferSize = m_spAPECompressCreate->GetFullFrameBytes(); m_pBuffer = new unsigned char [m_nBufferSize]; memcpy(&m_wfeInput, pwfeInput, sizeof(WAVEFORMATEX)); return 0; } int CAPECompress::StartEx(CIO * pioOutput, const WAVEFORMATEX * pwfeInput, int nMaxAudioBytes, int nCompressionLevel, const unsigned char * pHeaderData, int nHeaderBytes) { m_pioOutput = pioOutput; m_bOwnsOutputIO = FALSE; m_spAPECompressCreate->Start(m_pioOutput, pwfeInput, nMaxAudioBytes, nCompressionLevel, pHeaderData, nHeaderBytes); SAFE_ARRAY_DELETE(m_pBuffer) m_nBufferSize = m_spAPECompressCreate->GetFullFrameBytes(); m_pBuffer = new unsigned char [m_nBufferSize]; memcpy(&m_wfeInput, pwfeInput, sizeof(WAVEFORMATEX)); return 0; } int CAPECompress::GetBufferBytesAvailable() { return m_nBufferSize - m_nBufferTail; } int CAPECompress::UnlockBuffer(int nBytesAdded, BOOL bProcess) { if (m_bBufferLocked == FALSE) return -1; m_nBufferTail += nBytesAdded; m_bBufferLocked = FALSE; if (bProcess) { int nRetVal = ProcessBuffer(); if (nRetVal != 0) { return nRetVal; } } return 0; } unsigned char * CAPECompress::LockBuffer(int * pBytesAvailable) { if (m_pBuffer == NULL) { return NULL; } if (m_bBufferLocked) return NULL; m_bBufferLocked = TRUE; if (pBytesAvailable) *pBytesAvailable = GetBufferBytesAvailable(); return &m_pBuffer[m_nBufferTail]; } int CAPECompress::AddData(unsigned char * pData, int nBytes) { if (m_pBuffer == NULL) return ERROR_INSUFFICIENT_MEMORY; int nBytesDone = 0; while (nBytesDone < nBytes) { // lock the buffer int nBytesAvailable = 0; unsigned char * pBuffer = LockBuffer(&nBytesAvailable); if (pBuffer == NULL || nBytesAvailable <= 0) return -1; // calculate how many bytes to copy and add that much to the buffer int nBytesToProcess = min(nBytesAvailable, nBytes - nBytesDone); memcpy(pBuffer, &pData[nBytesDone], nBytesToProcess); // unlock the buffer (fail if not successful) int nRetVal = UnlockBuffer(nBytesToProcess); if (nRetVal != ERROR_SUCCESS) return nRetVal; // update our progress nBytesDone += nBytesToProcess; } return ERROR_SUCCESS; } int CAPECompress::Finish(unsigned char * pTerminatingData, int nTerminatingBytes, int nWAVTerminatingBytes) { RETURN_ON_ERROR(ProcessBuffer(TRUE)) return m_spAPECompressCreate->Finish(pTerminatingData, nTerminatingBytes, nWAVTerminatingBytes); } int CAPECompress::Kill() { return 0; } int CAPECompress::ProcessBuffer(BOOL bFinalize) { if (m_pBuffer == NULL) { return -1; } try { // process as much as possible int nThreshold = (bFinalize) ? 0 : m_spAPECompressCreate->GetFullFrameBytes(); while ((m_nBufferTail - m_nBufferHead) >= nThreshold) { int nFrameBytes = min(m_spAPECompressCreate->GetFullFrameBytes(), m_nBufferTail - m_nBufferHead); if (nFrameBytes == 0) break; int nRetVal = m_spAPECompressCreate->EncodeFrame(&m_pBuffer[m_nBufferHead], nFrameBytes); if (nRetVal != 0) { return nRetVal; } m_nBufferHead += nFrameBytes; } // shift the buffer if (m_nBufferHead != 0) { int nBytesLeft = m_nBufferTail - m_nBufferHead; if (nBytesLeft != 0) memmove(m_pBuffer, &m_pBuffer[m_nBufferHead], nBytesLeft); m_nBufferTail -= m_nBufferHead; m_nBufferHead = 0; } } catch(...) { return -1; } return 0; } int CAPECompress::AddDataFromInputSource(CInputSource * pInputSource, int nMaxBytes, int * pBytesAdded) { // error check the parameters if (pInputSource == NULL) return ERROR_BAD_PARAMETER; // initialize if (pBytesAdded) *pBytesAdded = 0; // lock the buffer int nBytesAvailable = 0; unsigned char * pBuffer = LockBuffer(&nBytesAvailable); if ((pBuffer == NULL) || (nBytesAvailable == 0)) return ERROR_INSUFFICIENT_MEMORY; // calculate the 'ideal' number of bytes unsigned int nBytesRead = 0; int nIdealBytes = m_spAPECompressCreate->GetFullFrameBytes() - (m_nBufferTail - m_nBufferHead); if (nIdealBytes > 0) { // get the data int nBytesToAdd = nBytesAvailable; if (nMaxBytes > 0) { if (nBytesToAdd > nMaxBytes) nBytesToAdd = nMaxBytes; } if (nBytesToAdd > nIdealBytes) nBytesToAdd = nIdealBytes; // always make requests along block boundaries while ((nBytesToAdd % m_wfeInput.nBlockAlign) != 0) nBytesToAdd--; int nBlocksToAdd = nBytesToAdd / m_wfeInput.nBlockAlign; // get data int nBlocksAdded = 0; int nRetVal = pInputSource->GetData(pBuffer, nBlocksToAdd, &nBlocksAdded); if (nRetVal != 0) return ERROR_IO_READ; else nBytesRead = (nBlocksAdded * m_wfeInput.nBlockAlign); // store the bytes read if (pBytesAdded) *pBytesAdded = nBytesRead; } // unlock the data and process int nRetVal = UnlockBuffer(nBytesRead, TRUE); if (nRetVal != 0) { return nRetVal; } return 0; }