/* GStreamer * Copyright (C) 2009 Edward Hervey * Copyright (C) 2015 Tim-Philipp Müller * * gstqueuearray.c: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:gstqueuearray * @title: GstQueueArray * @short_description: Array based queue object * * #GstQueueArray is an object that provides standard queue functionality * based on an array instead of linked lists. This reduces the overhead * caused by memory management by a large factor. */ #include #include #include "gstqueuearray.h" struct _GstQueueArray { /* < private > */ guint8 *array; guint size; guint head; guint tail; guint length; guint elt_size; gboolean struct_array; }; /** * gst_queue_array_new_for_struct: (skip) * @struct_size: Size of each element (e.g. structure) in the array * @initial_size: Initial size of the new queue * * Allocates a new #GstQueueArray object for elements (e.g. structures) * of size @struct_size, with an initial queue size of @initial_size. * * Returns: a new #GstQueueArray object * * Since: 1.6 */ GstQueueArray * gst_queue_array_new_for_struct (gsize struct_size, guint initial_size) { GstQueueArray *array; g_return_val_if_fail (struct_size > 0, NULL); array = g_slice_new (GstQueueArray); array->elt_size = struct_size; array->size = initial_size; array->array = g_malloc0 (struct_size * initial_size); array->head = 0; array->tail = 0; array->length = 0; array->struct_array = TRUE; return array; } /** * gst_queue_array_new: (skip) * @initial_size: Initial size of the new queue * * Allocates a new #GstQueueArray object with an initial * queue size of @initial_size. * * Returns: a new #GstQueueArray object * * Since: 1.2 */ GstQueueArray * gst_queue_array_new (guint initial_size) { GstQueueArray *array; array = gst_queue_array_new_for_struct (sizeof (gpointer), initial_size); array->struct_array = FALSE; return array; } /** * gst_queue_array_free: (skip) * @array: a #GstQueueArray object * * Frees queue @array and all memory associated to it. * * Since: 1.2 */ void gst_queue_array_free (GstQueueArray * array) { g_free (array->array); g_slice_free (GstQueueArray, array); } /** * gst_queue_array_pop_head_struct: (skip) * @array: a #GstQueueArray object * * Returns the head of the queue @array and removes it from the queue. * * Returns: pointer to element or struct, or NULL if @array was empty. The * data pointed to by the returned pointer stays valid only as long as * the queue array is not modified further! * * Since: 1.6 */ gpointer gst_queue_array_pop_head_struct (GstQueueArray * array) { gpointer p_struct; /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; p_struct = array->array + (array->elt_size * array->head); array->head++; array->head %= array->size; array->length--; return p_struct; } /** * gst_queue_array_pop_head: (skip) * @array: a #GstQueueArray object * * Returns and head of the queue @array and removes * it from the queue. * * Returns: The head of the queue * * Since: 1.2 */ gpointer gst_queue_array_pop_head (GstQueueArray * array) { gpointer ret; /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; ret = *(gpointer *) (array->array + (sizeof (gpointer) * array->head)); array->head++; array->head %= array->size; array->length--; return ret; } /** * gst_queue_array_peek_head_struct: (skip) * @array: a #GstQueueArray object * * Returns the head of the queue @array without removing it from the queue. * * Returns: pointer to element or struct, or NULL if @array was empty. The * data pointed to by the returned pointer stays valid only as long as * the queue array is not modified further! * * Since: 1.6 */ gpointer gst_queue_array_peek_head_struct (GstQueueArray * array) { /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; return array->array + (array->elt_size * array->head); } /** * gst_queue_array_peek_head: (skip) * @array: a #GstQueueArray object * * Returns the head of the queue @array and does not * remove it from the queue. * * Returns: The head of the queue * * Since: 1.2 */ gpointer gst_queue_array_peek_head (GstQueueArray * array) { /* empty array */ if (G_UNLIKELY (array->length == 0)) return NULL; return *(gpointer *) (array->array + (sizeof (gpointer) * array->head)); } static void gst_queue_array_do_expand (GstQueueArray * array) { guint elt_size = array->elt_size; /* newsize is 50% bigger */ guint oldsize = array->size; guint newsize = MAX ((3 * oldsize) / 2, oldsize + 1); /* copy over data */ if (array->tail != 0) { guint8 *array2 = g_malloc0 (elt_size * newsize); guint t1 = array->head; guint t2 = oldsize - array->head; /* [0-----TAIL][HEAD------SIZE] * * We want to end up with * [HEAD------------------TAIL][----FREEDATA------NEWSIZE] * * 1) move [HEAD-----SIZE] part to beginning of new array * 2) move [0-------TAIL] part new array, after previous part */ memcpy (array2, array->array + (elt_size * array->head), t2 * elt_size); memcpy (array2 + t2 * elt_size, array->array, t1 * elt_size); g_free (array->array); array->array = array2; array->head = 0; } else { /* Fast path, we just need to grow the array */ array->array = g_realloc (array->array, elt_size * newsize); memset (array->array + elt_size * oldsize, 0, elt_size * (newsize - oldsize)); } array->tail = oldsize; array->size = newsize; } /** * gst_queue_array_push_element_tail: (skip) * @array: a #GstQueueArray object * @p_struct: address of element or structure to push to the tail of the queue * * Pushes the element at address @p_struct to the tail of the queue @array * (Copies the contents of a structure of the struct_size specified when * creating the queue into the array). * * Since: 1.6 */ void gst_queue_array_push_tail_struct (GstQueueArray * array, gpointer p_struct) { guint elt_size; g_return_if_fail (p_struct != NULL); elt_size = array->elt_size; /* Check if we need to make room */ if (G_UNLIKELY (array->length == array->size)) gst_queue_array_do_expand (array); memcpy (array->array + elt_size * array->tail, p_struct, elt_size); array->tail++; array->tail %= array->size; array->length++; } /** * gst_queue_array_push_tail: (skip) * @array: a #GstQueueArray object * @data: object to push * * Pushes @data to the tail of the queue @array. * * Since: 1.2 */ void gst_queue_array_push_tail (GstQueueArray * array, gpointer data) { /* Check if we need to make room */ if (G_UNLIKELY (array->length == array->size)) gst_queue_array_do_expand (array); *(gpointer *) (array->array + sizeof (gpointer) * array->tail) = data; array->tail++; array->tail %= array->size; array->length++; } /** * gst_queue_array_is_empty: (skip) * @array: a #GstQueueArray object * * Checks if the queue @array is empty. * * Returns: %TRUE if the queue @array is empty * * Since: 1.2 */ gboolean gst_queue_array_is_empty (GstQueueArray * array) { return (array->length == 0); } /** * gst_queue_array_drop_struct: (skip) * @array: a #GstQueueArray object * @idx: index to drop * @p_struct: address into which to store the data of the dropped structure, or NULL * * Drops the queue element at position @idx from queue @array and copies the * data of the element or structure that was removed into @p_struct if * @p_struct is set (not NULL). * * Returns: TRUE on success, or FALSE on error * * Since: 1.6 */ gboolean gst_queue_array_drop_struct (GstQueueArray * array, guint idx, gpointer p_struct) { int first_item_index, last_item_index; guint elt_size; g_return_val_if_fail (array->length > 0, FALSE); g_return_val_if_fail (idx < array->size, FALSE); elt_size = array->elt_size; first_item_index = array->head; /* tail points to the first free spot */ last_item_index = (array->tail - 1 + array->size) % array->size; if (p_struct != NULL) memcpy (p_struct, array->array + elt_size * idx, elt_size); /* simple case idx == first item */ if (idx == first_item_index) { /* move the head plus one */ array->head++; array->head %= array->size; array->length--; return TRUE; } /* simple case idx == last item */ if (idx == last_item_index) { /* move tail minus one, potentially wrapping */ array->tail = (array->tail - 1 + array->size) % array->size; array->length--; return TRUE; } /* non-wrapped case */ if (first_item_index < last_item_index) { g_assert (first_item_index < idx && idx < last_item_index); /* move everything beyond idx one step towards zero in array */ memmove (array->array + elt_size * idx, array->array + elt_size * (idx + 1), (last_item_index - idx) * elt_size); /* tail might wrap, ie if tail == 0 (and last_item_index == size) */ array->tail = (array->tail - 1 + array->size) % array->size; array->length--; return TRUE; } /* only wrapped cases left */ g_assert (first_item_index > last_item_index); if (idx < last_item_index) { /* idx is before last_item_index, move data towards zero */ memmove (array->array + elt_size * idx, array->array + elt_size * (idx + 1), (last_item_index - idx) * elt_size); /* tail should not wrap in this case! */ g_assert (array->tail > 0); array->tail--; array->length--; return TRUE; } if (idx > first_item_index) { /* idx is after first_item_index, move data to higher indices */ memmove (array->array + elt_size * (first_item_index + 1), array->array + elt_size * first_item_index, (idx - first_item_index) * elt_size); array->head++; /* head should not wrap in this case! */ g_assert (array->head < array->size); array->length--; return TRUE; } g_return_val_if_reached (FALSE); } /** * gst_queue_array_drop_element: (skip) * @array: a #GstQueueArray object * @idx: index to drop * * Drops the queue element at position @idx from queue @array. * * Returns: the dropped element * * Since: 1.2 */ gpointer gst_queue_array_drop_element (GstQueueArray * array, guint idx) { gpointer ptr; if (!gst_queue_array_drop_struct (array, idx, &ptr)) return NULL; return ptr; } /** * gst_queue_array_find: (skip) * @array: a #GstQueueArray object * @func: (allow-none): comparison function, or %NULL to find @data by value * @data: data for comparison function * * Finds an element in the queue @array, either by comparing every element * with @func or by looking up @data if no compare function @func is provided, * and returning the index of the found element. * * Note that the index is not 0-based, but an internal index number with a * random offset. The index can be used in connection with * gst_queue_array_drop_element(). FIXME: return index 0-based and make * gst_queue_array_drop_element() take a 0-based index. * * Returns: Index of the found element or -1 if nothing was found. * * Since: 1.2 */ guint gst_queue_array_find (GstQueueArray * array, GCompareFunc func, gpointer data) { gpointer p_element; guint elt_size; guint i; /* For struct arrays we need to implement this differently so that * the user gets a pointer to the element data not the dereferenced * pointer itself */ g_return_val_if_fail (array->struct_array == FALSE, -1); elt_size = array->elt_size; if (func != NULL) { /* Scan from head to tail */ for (i = 0; i < array->length; i++) { p_element = array->array + ((i + array->head) % array->size) * elt_size; if (func (*(gpointer *) p_element, data) == 0) return (i + array->head) % array->size; } } else { for (i = 0; i < array->length; i++) { p_element = array->array + ((i + array->head) % array->size) * elt_size; if (*(gpointer *) p_element == data) return (i + array->head) % array->size; } } return -1; } /** * gst_queue_array_get_length: (skip) * @array: a #GstQueueArray object * * Returns the length of the queue @array * * Returns: the length of the queue @array. * * Since: 1.2 */ guint gst_queue_array_get_length (GstQueueArray * array) { return array->length; }