/* * GStreamer * Copyright (C) 2008 Filippo Argiolas * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:element-gloverlay * * Overlay GL video texture with a PNG image * * * Examples * |[ * gst-launch videotestsrc ! "video/x-raw-rgb" ! glupload ! gloverlay location=imagefile ! glimagesink * ]| * FBO (Frame Buffer Object) is required. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include "gstgloverlay.h" #include #if PNG_LIBPNG_VER >= 10400 #define int_p_NULL NULL #define png_infopp_NULL NULL #endif #define GST_CAT_DEFAULT gst_gl_overlay_debug GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); #define DEBUG_INIT(bla) \ GST_DEBUG_CATEGORY_INIT (gst_gl_overlay_debug, "gloverlay", 0, "gloverlay element"); GST_BOILERPLATE_FULL (GstGLOverlay, gst_gl_overlay, GstGLFilter, GST_TYPE_GL_FILTER, DEBUG_INIT); static gboolean gst_gl_overlay_set_caps (GstGLFilter * filter, GstCaps * incaps, GstCaps * outcaps); static void gst_gl_overlay_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_gl_overlay_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_gl_overlay_init_resources (GstGLFilter * filter); static void gst_gl_overlay_reset_resources (GstGLFilter * filter); static gboolean gst_gl_overlay_filter (GstGLFilter * filter, GstGLBuffer * inbuf, GstGLBuffer * outbuf); static gint gst_gl_overlay_load_png (GstGLFilter * filter); static gint gst_gl_overlay_load_jpeg (GstGLFilter * filter); enum { PROP_0, PROP_LOCATION, PROP_XPOS_PNG, PROP_YPOS_PNG, PROP_SIZE_PNG, PROP_XPOS_VIDEO, PROP_YPOS_VIDEO, PROP_SIZE_VIDEO, PROP_VIDEOTOP, PROP_ROTATE_PNG, PROP_ROTATE_VIDEO, PROP_ANGLE_PNG, PROP_ANGLE_VIDEO, PROP_RATIO_VIDEO }; /* init resources that need a gl context */ static void gst_gl_overlay_init_gl_resources (GstGLFilter * filter) { // GstGLOverlay *overlay = GST_GL_OVERLAY (filter); } /* free resources that need a gl context */ static void gst_gl_overlay_reset_gl_resources (GstGLFilter * filter) { GstGLOverlay *overlay = GST_GL_OVERLAY (filter); glDeleteTextures (1, &overlay->pbuftexture); } static void gst_gl_overlay_base_init (gpointer klass) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); gst_element_class_set_details_simple (element_class, "Gstreamer OpenGL Overlay", "Filter/Effect", "Overlay GL video texture with a PNG image", "Filippo Argiolas "); } static void gst_gl_overlay_class_init (GstGLOverlayClass * klass) { GObjectClass *gobject_class; gobject_class = (GObjectClass *) klass; gobject_class->set_property = gst_gl_overlay_set_property; gobject_class->get_property = gst_gl_overlay_get_property; GST_GL_FILTER_CLASS (klass)->set_caps = gst_gl_overlay_set_caps; GST_GL_FILTER_CLASS (klass)->filter = gst_gl_overlay_filter; GST_GL_FILTER_CLASS (klass)->display_init_cb = gst_gl_overlay_init_gl_resources; GST_GL_FILTER_CLASS (klass)->display_reset_cb = gst_gl_overlay_reset_gl_resources; GST_GL_FILTER_CLASS (klass)->onStart = gst_gl_overlay_init_resources; GST_GL_FILTER_CLASS (klass)->onStop = gst_gl_overlay_reset_resources; g_object_class_install_property (gobject_class, PROP_LOCATION, g_param_spec_string ("location", "Location of the image", "Location of the image", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_XPOS_PNG, g_param_spec_int ("xpos-png", "X position of overlay image in percents", "X position of overlay image in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_YPOS_PNG, g_param_spec_int ("ypos-png", "Y position of overlay image in percents", "Y position of overlay image in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_SIZE_PNG, g_param_spec_int ("proportion-png", "Relative size of overlay image, in percents", "Relative size of iverlay image, in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_XPOS_VIDEO, g_param_spec_int ("xpos-video", "X position of overlay video in percents", "X position of overlay video in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_YPOS_VIDEO, g_param_spec_int ("ypos-video", "Y position of overlay video in percents", "Y position of overlay video in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_SIZE_VIDEO, g_param_spec_int ("proportion-video", "Relative size of overlay video, in percents", "Relative size of iverlay video, in percents", 0, 100, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_VIDEOTOP, g_param_spec_boolean ("video-top", "Video-top", "Video is over png image", FALSE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_ROTATE_PNG, g_param_spec_int ("rotate-png", "choose rotation axis for the moment only Y axis is implemented", "choose rotation axis for the moment only Y axis is implemented", 0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_ROTATE_VIDEO, g_param_spec_int ("rotate-video", "choose rotation axis for the moment only Y axis is implemented", "choose rotation axis for the moment only Y axis is implemented", 0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_ANGLE_PNG, g_param_spec_int ("angle-png", "choose angle in axis to choosen between -90 and 90", "choose angle in axis to choosen between -90 and 90", -90, 90, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_ANGLE_VIDEO, g_param_spec_int ("angle-video", "choose angle in axis to choosen between -90 and 90", "choose angle in axis to choosen between -90 and 90", -90, 90, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_RATIO_VIDEO, g_param_spec_int ("ratio-video", "choose ratio video between 0 and 3\n \t\t\t0 : Default ratio\n\t\t\t1 : 4 / 3\n\t\t\t2 : 16 / 9\n\t\t\t3 : 16 / 10", "choose ratio video between 0 and 3\n \t\t\t0 : Default ratio\n\t\t\t1 : 4 / 3\n\t\t\t2 : 16 / 9\n\t\t\t3 : 16 / 10", 0, 3, 0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /* g_object_class_install_property (gobject_class, PROP_STRETCH, g_param_spec_boolean ("stretch", "Stretch the image to texture size", "Stretch the image to fit video texture size", TRUE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); */ } static void gst_gl_overlay_calc_ratio_video (GstGLOverlay * o, gfloat * video_ratio_w, gfloat * video_ratio_h) { if (o->ratio_video == 0) { o->ratio_texture = (gfloat) o->ratio_window; *video_ratio_w = (gfloat) o->width_window; *video_ratio_h = (gfloat) o->height_window; } else if (o->ratio_video == 1) { o->ratio_texture = (gfloat) 1.33; *video_ratio_w = 4.0; *video_ratio_h = 3.0; } else if (o->ratio_video == 2) { o->ratio_texture = (gfloat) 1.77; *video_ratio_w = 16.0; *video_ratio_h = 9.0; } else { o->ratio_texture = (gfloat) 1.6; *video_ratio_w = 16.0; *video_ratio_h = 10.0; } } static void gst_gl_overlay_init_texture (GstGLOverlay * o, GLuint tex, int flag) { if (flag == 0 && o->type_file == 2) { glEnable (GL_TEXTURE_2D); glBindTexture (GL_TEXTURE_2D, tex); } else { glEnable (GL_TEXTURE_RECTANGLE_ARB); glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex); } } static void gst_gl_overlay_draw (GstGLOverlay * o, int flag) { float y = 0.0f; float width = 0.0f; float height = 0.0f; if (flag == 1) { width = o->width_window; height = o->height_window; } else if (flag == 0 && o->type_file == 1) { width = (gfloat) o->width; height = (gfloat) o->height; } else if (flag == 0 && o->type_file == 2) { width = 1.0f; height = 1.0f; } y = (o->type_file == 2 && flag == 0 ? o->ratio_y : -o->ratio_y) + o->posy; glTexCoord3f (0.0f, 0.0f, 0.0f); glVertex3f (-o->ratio_x + o->posx, y, 0.0f); glTexCoord3f (width, 0.0f, 0.0f); glVertex3f (o->ratio_x + o->posx, y, 0.0f); glTexCoord3f (width, height, 0.0f); y = (o->type_file == 2 && flag == 0 ? -o->ratio_y : o->ratio_y) + o->posy; glVertex3f (o->ratio_x + o->posx, y, 0.0f); glTexCoord3f (0.0f, height, 0.0f); glVertex3f (-o->ratio_x + o->posx, y, 0.0f); } static void gst_gl_overlay_calc_proportion (GstGLOverlay * o, int flag, float size_texture, float width, float height) { if ((1.59f < o->ratio_window && o->ratio_window < 1.61f && 1.77f < o->ratio_texture && o->ratio_texture < 1.78f) || (1.3f < o->ratio_window && o->ratio_window < 1.34f && ((1.7f < o->ratio_texture && o->ratio_texture < 1.78f) || (1.59f < o->ratio_texture && o->ratio_texture < 1.61f)))) { o->ratio_x = o->ratio_window * (gfloat) size_texture / 100.0f; o->ratio_y = (o->ratio_window / width) * height * (gfloat) size_texture / 100.0f; } else { o->ratio_x = o->ratio_texture * (gfloat) size_texture / 100.0f; o->ratio_y = 1.0f * size_texture / 100.0f; } o->posx = ((o->ratio_window - o->ratio_x) * ((flag == 1 ? o->pos_x_video : o->pos_x_png) - 50.0f) / 50.0f); o->posy = (1.0f - o->ratio_y) * (((flag == 1 ? o->pos_y_video : o->pos_y_png) - 50.0f) / 50.0f); } static void gst_gl_overlay_load_texture (GstGLOverlay * o, GLuint tex, int flag) { gfloat video_ratio_w; gfloat video_ratio_h; o->ratio_window = (gfloat) o->width_window / (gfloat) o->height_window; glMatrixMode (GL_MODELVIEW); glActiveTexture (GL_TEXTURE0); gst_gl_overlay_init_texture (o, tex, flag); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glEnable (GL_BLEND); glTranslatef (0.0f, 0.0f, -1.43f); glScalef (1.0, 1.0, 1.0); if (flag == 1) { if (o->rotate_video) glRotatef (o->angle_video, 0, 1, 0); gst_gl_overlay_calc_ratio_video (o, &video_ratio_w, &video_ratio_h); gst_gl_overlay_calc_proportion (o, flag, o->size_video, video_ratio_w, video_ratio_h); } else { o->ratio_texture = (gfloat) o->width / (gfloat) o->height; if (o->rotate_png == 2) glRotatef (o->angle_png, 0, 1, 0); gst_gl_overlay_calc_proportion (o, flag, o->size_png, (gfloat) o->width, (gfloat) o->height); } glBegin (GL_POLYGON); gst_gl_overlay_draw (o, flag); glEnd (); if (flag == 1) glDisable (GL_TEXTURE_RECTANGLE_ARB); } static void gst_gl_overlay_init (GstGLOverlay * overlay, GstGLOverlayClass * klass) { overlay->location = NULL; overlay->pixbuf = NULL; overlay->pbuftexture = 0; overlay->pbuftexture = 0; overlay->width = 0; overlay->height = 0; overlay->pos_x_png = 0; overlay->pos_y_png = 0; overlay->size_png = 100; overlay->pos_x_video = 0; overlay->pos_y_video = 0; overlay->size_video = 100; overlay->video_top = FALSE; overlay->rotate_png = 0; overlay->rotate_video = 0; overlay->angle_png = 0; overlay->angle_video = 0; overlay->ratio_video = 0; // overlay->stretch = TRUE; overlay->pbuf_has_changed = FALSE; } static void gst_gl_overlay_reset_resources (GstGLFilter * filter) { // GstGLOverlay* overlay = GST_GL_OVERLAY(filter); } static void gst_gl_overlay_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLOverlay *overlay = GST_GL_OVERLAY (object); switch (prop_id) { case PROP_LOCATION: if (overlay->location != NULL) g_free (overlay->location); overlay->pbuf_has_changed = TRUE; overlay->location = g_value_dup_string (value); break; case PROP_XPOS_PNG: overlay->pos_x_png = g_value_get_int (value); break; case PROP_YPOS_PNG: overlay->pos_y_png = g_value_get_int (value); break; case PROP_SIZE_PNG: overlay->size_png = g_value_get_int (value); break; case PROP_XPOS_VIDEO: overlay->pos_x_video = g_value_get_int (value); break; case PROP_YPOS_VIDEO: overlay->pos_y_video = g_value_get_int (value); break; case PROP_SIZE_VIDEO: overlay->size_video = g_value_get_int (value); break; case PROP_VIDEOTOP: overlay->video_top = g_value_get_boolean (value); break; case PROP_ROTATE_PNG: overlay->rotate_png = g_value_get_int (value); break; case PROP_ROTATE_VIDEO: overlay->rotate_video = g_value_get_int (value); break; case PROP_ANGLE_PNG: overlay->angle_png = g_value_get_int (value); break; case PROP_ANGLE_VIDEO: overlay->angle_video = g_value_get_int (value); break; case PROP_RATIO_VIDEO: overlay->ratio_video = (gfloat) g_value_get_int (value); break; /* case PROP_STRETCH: overlay->stretch = g_value_get_boolean (value); break; */ default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_overlay_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLOverlay *overlay = GST_GL_OVERLAY (object); switch (prop_id) { case PROP_LOCATION: g_value_set_string (value, overlay->location); break; case PROP_XPOS_PNG: g_value_set_int (value, overlay->pos_x_png); break; case PROP_YPOS_PNG: g_value_set_int (value, overlay->pos_y_png); break; case PROP_SIZE_PNG: g_value_set_int (value, overlay->size_png); break; case PROP_XPOS_VIDEO: g_value_set_int (value, overlay->pos_x_video); break; case PROP_YPOS_VIDEO: g_value_set_int (value, overlay->pos_y_video); break; case PROP_SIZE_VIDEO: g_value_set_int (value, overlay->size_video); break; case PROP_VIDEOTOP: g_value_set_boolean (value, overlay->video_top); break; case PROP_ROTATE_PNG: g_value_set_int (value, overlay->rotate_png); break; case PROP_ROTATE_VIDEO: g_value_set_int (value, overlay->rotate_video); break; case PROP_ANGLE_PNG: g_value_set_int (value, overlay->angle_png); break; case PROP_ANGLE_VIDEO: g_value_set_int (value, overlay->angle_video); break; case PROP_RATIO_VIDEO: g_value_set_int (value, (gint) overlay->ratio_video); break; /* case PROP_STRETCH: g_value_set_boolean (value, overlay->stretch); break; */ default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static gboolean gst_gl_overlay_set_caps (GstGLFilter * filter, GstCaps * incaps, GstCaps * outcaps) { GstGLOverlay *overlay = GST_GL_OVERLAY (filter); GstStructure *s = gst_caps_get_structure (incaps, 0); gint width = 0; gint height = 0; gst_structure_get_int (s, "width", &width); gst_structure_get_int (s, "height", &height); overlay->width_window = (gfloat) width; overlay->height_window = (gfloat) height; return TRUE; } static void gst_gl_overlay_init_resources (GstGLFilter * filter) { // GstGLOverlay *overlay = GST_GL_OVERLAY (filter); } static void gst_gl_overlay_callback (gint width, gint height, guint texture, gpointer stuff) { GstGLOverlay *overlay = GST_GL_OVERLAY (stuff); glMatrixMode (GL_PROJECTION); glLoadIdentity (); gluPerspective (70.0f, (GLfloat) overlay->width_window / (GLfloat) overlay->height_window, 1.0f, 1000.0f); glEnable (GL_DEPTH_TEST); gluLookAt (0.0, 0.0, 0.01, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0); if (overlay->video_top) { gst_gl_overlay_load_texture (overlay, overlay->pbuftexture, 0); if (overlay->pbuftexture == 0) return; // if (overlay->stretch) { // width = (gfloat) overlay->width; // height = (gfloat) overlay->height; // } glLoadIdentity (); gst_gl_overlay_load_texture (overlay, texture, 1); } else { gst_gl_overlay_load_texture (overlay, texture, 1); if (overlay->pbuftexture == 0) return; // if (overlay->stretch) { // width = (gfloat) overlay->width; // height = (gfloat) overlay->height; // } glLoadIdentity (); gst_gl_overlay_load_texture (overlay, overlay->pbuftexture, 0); } } static void init_pixbuf_texture (GstGLDisplay * display, gpointer data) { GstGLOverlay *overlay = GST_GL_OVERLAY (data); if (overlay->pixbuf) { glDeleteTextures (1, &overlay->pbuftexture); glGenTextures (1, &overlay->pbuftexture); if (overlay->type_file == 1) { glBindTexture (GL_TEXTURE_RECTANGLE_ARB, overlay->pbuftexture); glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, (gint) overlay->width, (gint) overlay->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, overlay->pixbuf); } else if (overlay->type_file == 2) { glBindTexture (GL_TEXTURE_2D, overlay->pbuftexture); glTexImage2D (GL_TEXTURE_2D, 0, overlay->internalFormat, overlay->width, overlay->height, 0, overlay->format, GL_UNSIGNED_BYTE, overlay->pixbuf); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); } } else display->isAlive = FALSE; } static gboolean gst_gl_overlay_filter (GstGLFilter * filter, GstGLBuffer * inbuf, GstGLBuffer * outbuf) { GstGLOverlay *overlay = GST_GL_OVERLAY (filter); if (overlay->pbuf_has_changed && (overlay->location != NULL)) { if ((overlay->type_file = gst_gl_overlay_load_png (filter)) == 0) if ((overlay->type_file = gst_gl_overlay_load_jpeg (filter)) == 0) overlay->pixbuf = NULL; /* if loader failed then display is turned off */ gst_gl_display_thread_add (filter->display, init_pixbuf_texture, overlay); if (overlay->pixbuf) { free (overlay->pixbuf); overlay->pixbuf = NULL; } overlay->pbuf_has_changed = FALSE; } gst_gl_filter_render_to_target (filter, inbuf->texture, outbuf->texture, gst_gl_overlay_callback, overlay); return TRUE; } static void user_warning_fn (png_structp png_ptr, png_const_charp warning_msg) { g_warning ("%s\n", warning_msg); } #define LOAD_ERROR(msg) { GST_WARNING ("unable to load %s: %s", overlay->location, msg); return FALSE; } static gint gst_gl_overlay_load_jpeg (GstGLFilter * filter) { GstGLOverlay *overlay = GST_GL_OVERLAY (filter); FILE *fp = NULL; struct jpeg_decompress_struct cinfo; struct jpeg_error_mgr jerr; JSAMPROW j; int i; fp = fopen (overlay->location, "rb"); if (!fp) { g_error ("error: couldn't open file!\n"); return 0; } jpeg_create_decompress (&cinfo); cinfo.err = jpeg_std_error (&jerr); jpeg_stdio_src (&cinfo, fp); jpeg_read_header (&cinfo, TRUE); jpeg_start_decompress (&cinfo); overlay->width = cinfo.image_width; overlay->height = cinfo.image_height; overlay->internalFormat = cinfo.num_components; if (cinfo.num_components == 1) overlay->format = GL_LUMINANCE; else overlay->format = GL_RGB; overlay->pixbuf = (GLubyte *) malloc (sizeof (GLubyte) * overlay->width * overlay->height * overlay->internalFormat); for (i = 0; i < overlay->width; ++i) { j = (overlay->pixbuf + (((int) overlay->height - (i + 1)) * (int) overlay->width * overlay->internalFormat)); jpeg_read_scanlines (&cinfo, &j, 1); } jpeg_finish_decompress (&cinfo); jpeg_destroy_decompress (&cinfo); fclose (fp); return 2; } static gint gst_gl_overlay_load_png (GstGLFilter * filter) { GstGLOverlay *overlay = GST_GL_OVERLAY (filter); png_structp png_ptr; png_infop info_ptr; guint sig_read = 0; png_uint_32 width = 0; png_uint_32 height = 0; gint bit_depth = 0; gint color_type = 0; gint interlace_type = 0; png_FILE_p fp = NULL; guint y = 0; guchar **rows = NULL; gint filler; png_byte magic[8]; size_t read; if (!filter->display) return 1; if ((fp = fopen (overlay->location, "rb")) == NULL) LOAD_ERROR ("file not found"); read = fread (magic, 1, sizeof (magic), fp); if (read == 0 || !png_check_sig (magic, sizeof (magic))) { fclose (fp); return 0; } fclose (fp); if ((fp = fopen (overlay->location, "rb")) == NULL) LOAD_ERROR ("file not found"); png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (png_ptr == NULL) { fclose (fp); LOAD_ERROR ("failed to initialize the png_struct"); } png_set_error_fn (png_ptr, NULL, NULL, user_warning_fn); info_ptr = png_create_info_struct (png_ptr); if (info_ptr == NULL) { fclose (fp); png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL); LOAD_ERROR ("failed to initialize the memory for image information"); } png_init_io (png_ptr, fp); png_set_sig_bytes (png_ptr, sig_read); png_read_info (png_ptr, info_ptr); png_get_IHDR (png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, int_p_NULL, int_p_NULL); if (color_type == PNG_COLOR_TYPE_RGB) { filler = 0xff; png_set_filler (png_ptr, filler, PNG_FILLER_AFTER); color_type = PNG_COLOR_TYPE_RGB_ALPHA; } if (color_type != PNG_COLOR_TYPE_RGB_ALPHA) { fclose (fp); png_destroy_read_struct (&png_ptr, png_infopp_NULL, png_infopp_NULL); LOAD_ERROR ("color type is not rgb"); } overlay->width = width; overlay->height = height; overlay->pixbuf = (guchar *) malloc (sizeof (guchar) * width * height * 4); rows = (guchar **) malloc (sizeof (guchar *) * height); for (y = 0; y < height; ++y) rows[y] = (guchar *) (overlay->pixbuf + y * width * 4); png_read_image (png_ptr, rows); free (rows); png_read_end (png_ptr, info_ptr); png_destroy_read_struct (&png_ptr, &info_ptr, png_infopp_NULL); fclose (fp); return 1; }