/* GStreamer Wayland video sink * * Copyright (C) 2014 Collabora Ltd. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. */ /* GstWlBuffer wraps wl_buffer and provides a mechanism for preventing * buffers from being re-used while the compositor is using them. This * is achieved by adding a reference to the GstBuffer as soon as its * associated wl_buffer is sent to the compositor and by removing this * reference as soon as the compositor sends a wl_buffer::release message. * * This mechanism is a bit complicated, though, because it adds cyclic * references that can be dangerous. The reference cycles looks like: * * ---------------- * | GstWlDisplay | ----------------------------> * ---------------- | * | * V * ----------------- ------------- --------------- * | GstBufferPool | --> | GstBuffer | ==> | GstWlBuffer | * | | <-- | | <-- | | * ----------------- ------------- --------------- * * A GstBufferPool normally holds references to its GstBuffers and each buffer * holds a reference to a GstWlBuffer (saved in the GstMiniObject qdata). * When a GstBuffer is in use, it holds a reference back to the pool and the * pool doesn't hold a reference to the GstBuffer. When the GstBuffer is unrefed * externally, it returns back to the pool and the pool holds again a reference * to the buffer. * * Now when the compositor is using a buffer, the GstWlBuffer also holds a ref * to the GstBuffer, which prevents it from returning to the pool. When the * last GstWlBuffer receives a release event and unrefs the last GstBuffer, * the GstBufferPool will be able to stop and if no-one is holding a strong * ref to it, it will be destroyed. This will destroy the pool's GstBuffers and * also the GstWlBuffers. This will all happen in the same context of the last * gst_buffer_unref, which will be called from the buffer_release() callback. * * The problem here lies in the fact that buffer_release() will be called * from the event loop thread of GstWlDisplay, so it's as if the display * holds a reference to the GstWlBuffer, but without having an actual reference. * When we kill the display, there is no way for the GstWlBuffer, the associated * GstBuffer and the GstBufferPool to get destroyed, so we are going to leak a * fair ammount of memory. * * Normally, this will never happen, even if we don't take special care for it, * because the compositor releases buffers almost immediately and when * waylandsink stops, they are already released. * * However, we want to be absolutely certain, so a solution is introduced * by registering all the GstWlBuffers with the display and explicitly * releasing all the buffer references and destroying the GstWlBuffers as soon * as the display is destroyed. */ #include "wlbuffer.h" GST_DEBUG_CATEGORY_EXTERN (gstwayland_debug); #define GST_CAT_DEFAULT gstwayland_debug G_DEFINE_TYPE (GstWlBuffer, gst_wl_buffer, G_TYPE_OBJECT); static G_DEFINE_QUARK (GstWlBufferQDataQuark, gst_wl_buffer_qdata); static void gst_wl_buffer_finalize (GObject * gobject) { GstWlBuffer *self = GST_WL_BUFFER (gobject); if (self->display) gst_wl_display_unregister_buffer (self->display, self); wl_buffer_destroy (self->wlbuffer); G_OBJECT_CLASS (gst_wl_buffer_parent_class)->finalize (gobject); } static void gst_wl_buffer_class_init (GstWlBufferClass * klass) { GObjectClass *object_class = (GObjectClass *) klass; object_class->finalize = gst_wl_buffer_finalize; } static void gst_wl_buffer_init (GstWlBuffer * self) { } static void buffer_release (void *data, struct wl_buffer *wl_buffer) { GstWlBuffer *self = data; GST_LOG_OBJECT (self, "wl_buffer::release (GstBuffer: %p)", self->gstbuffer); self->used_by_compositor = FALSE; /* unref should be last, because it may end up destroying the GstWlBuffer */ gst_buffer_unref (self->gstbuffer); } static const struct wl_buffer_listener buffer_listener = { buffer_release }; GstWlBuffer * gst_buffer_add_wl_buffer (GstBuffer * gstbuffer, struct wl_buffer *wlbuffer, GstWlDisplay * display) { GstWlBuffer *self; self = g_object_new (GST_TYPE_WL_BUFFER, NULL); self->gstbuffer = gstbuffer; self->wlbuffer = wlbuffer; self->display = display; gst_wl_display_register_buffer (self->display, self); wl_buffer_add_listener (self->wlbuffer, &buffer_listener, self); gst_mini_object_set_qdata ((GstMiniObject *) gstbuffer, gst_wl_buffer_qdata_quark (), self, g_object_unref); return self; } GstWlBuffer * gst_buffer_get_wl_buffer (GstBuffer * gstbuffer) { return gst_mini_object_get_qdata ((GstMiniObject *) gstbuffer, gst_wl_buffer_qdata_quark ()); } void gst_wl_buffer_force_release_and_unref (GstWlBuffer * self) { /* detach from the GstBuffer */ (void) gst_mini_object_steal_qdata ((GstMiniObject *) self->gstbuffer, gst_wl_buffer_qdata_quark ()); /* force a buffer release * at this point, the GstWlDisplay has killed its event loop, * so we don't need to worry about buffer_release() being called * at the same time from the event loop thread */ if (self->used_by_compositor) { GST_DEBUG_OBJECT (self, "forcing wl_buffer::release (GstBuffer: %p)", self->gstbuffer); gst_buffer_unref (self->gstbuffer); self->used_by_compositor = FALSE; } /* avoid unregistering from the display in finalize() because this * function is being called from a hash table foreach function, * which would be modified in gst_wl_display_unregister_buffer() */ self->display = NULL; g_object_unref (self); } void gst_wl_buffer_attach (GstWlBuffer * self, struct wl_surface *surface) { g_return_if_fail (self->used_by_compositor == FALSE); wl_surface_attach (surface, self->wlbuffer, 0, 0); /* Add a reference to the buffer. This represents the fact that * the compositor is using the buffer and it should not return * back to the pool and be re-used until the compositor releases it. */ gst_buffer_ref (self->gstbuffer); self->used_by_compositor = TRUE; }