/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_GL_BASE_MEMORY_H_ #define _GST_GL_BASE_MEMORY_H_ #include #include #include #include G_BEGIN_DECLS #define GST_TYPE_GL_BASE_MEMORY_ALLOCATOR (gst_gl_base_memory_allocator_get_type()) GType gst_gl_base_memory_allocator_get_type(void); #define GST_IS_GL_BASE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_ALLOCATOR)) #define GST_IS_GL_BASE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR)) #define GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocatorClass)) #define GST_GL_BASE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocator)) #define GST_GL_BASE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocatorClass)) #define GST_GL_BASE_MEMORY_ALLOCATOR_CAST(obj) ((GstGLBaseMemoryAllocator *)(obj)) #define GST_GL_BASE_MEMORY_CAST(mem) ((GstGLBaseMemory *)mem) GQuark gst_gl_base_memory_error_quark (void); #define GST_GL_BASE_MEMORY_ERROR (gst_gl_base_memory_error_quark ()) typedef enum { GST_GL_BASE_MEMORY_ERROR_FAILED, GST_GL_BASE_MEMORY_ERROR_OLD_LIBS, GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE, } GstGLBaseMemoryError; typedef enum { GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 0), GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1) } GstGLBaseMemoryTransfer; /** * GST_MAP_GL: * * Flag indicating that we should map the GL object instead of to system memory. * * Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though * you are writing to OpenGL. Conversely, combining #GST_MAP_GL with * #GST_MAP_READ has the same semantics as though you are reading from OpenGL. */ #define GST_MAP_GL (GST_MAP_FLAG_LAST << 1) /** * GstGLBaseMemory: * @mem: the parent object * @context: the #GstGLContext to use for GL operations * * Represents information about a GL memory object */ struct _GstGLBaseMemory { GstMemory mem; GstGLContext *context; /* */ GMutex lock; GstMapFlags map_flags; /* cumulative map flags */ gint map_count; gint gl_map_count; gpointer data; /* */ gpointer alloc_data; GDestroyNotify notify; gpointer user_data; }; typedef gboolean (*GstGLBaseMemoryAllocatorCreateFunction) (GstGLBaseMemory * mem, GError ** error); typedef gpointer (*GstGLBaseMemoryAllocatorMapFunction) (GstGLBaseMemory * mem, GstMapInfo * info, gsize maxsize); typedef void (*GstGLBaseMemoryAllocatorUnmapFunction) (GstGLBaseMemory * mem, GstMapInfo * info); typedef GstGLBaseMemory * (*GstGLBaseMemoryAllocatorCopyFunction) (GstGLBaseMemory * mem, gssize offset, gssize size); typedef void (*GstGLBaseMemoryAllocatorDestroyFunction) (GstGLBaseMemory * mem); /** * GstGLBaseMemoryAllocator * * Opaque #GstGLAllocator struct */ struct _GstGLBaseMemoryAllocator { GstAllocator parent; GstMemoryCopyFunction fallback_mem_copy; }; /** * GstGLBaseMemoryAllocatorClass: * * The #GstGLBaseMemoryAllocatorClass only contains private data */ struct _GstGLBaseMemoryAllocatorClass { GstAllocatorClass parent_class; GstGLBaseMemoryAllocatorCreateFunction create; GstGLBaseMemoryAllocatorMapFunction map; #if 0 GstGLBaseMemoryAllocatorFlushFunction flush; /* make CPU writes visible to the GPU */ GstGLBaseMemoryAllocatorInvalidateFunction invalidate; /* make GPU writes visible to the CPU */ #endif GstGLBaseMemoryAllocatorUnmapFunction unmap; GstGLBaseMemoryAllocatorCopyFunction copy; GstGLBaseMemoryAllocatorDestroyFunction destroy; }; #include /** * GST_GL_BASE_MEMORY_ALLOCATOR_NAME: * * The name of the GL buffer allocator */ #define GST_GL_BASE_MEMORY_ALLOCATOR_NAME "GLBaseMemory" void gst_gl_base_memory_init_once (void); gboolean gst_is_gl_base_memory (GstMemory * mem); void gst_gl_base_memory_init (GstGLBaseMemory * mem, GstAllocator * allocator, GstMemory * parent, GstGLContext * context, GstAllocationParams * params, gsize maxsize, GDestroyNotify notify, gpointer user_data); gboolean gst_gl_base_memory_alloc_data (GstGLBaseMemory * gl_mem); gboolean gst_gl_base_memory_memcpy (GstGLBaseMemory * src, GstGLBaseMemory * dest, gssize offset, gssize size); G_END_DECLS #endif /* _GST_GL_BUFFER_H_ */