// // Notice Regarding Standards. AMD does not provide a license or sublicense to // any Intellectual Property Rights relating to any standards, including but not // limited to any audio and/or video codec technologies such as MPEG-2, MPEG-4; // AVC/H.264; HEVC/H.265; AAC decode/FFMPEG; AAC encode/FFMPEG; VC-1; and MP3 // (collectively, the "Media Technologies"). For clarity, you will pay any // royalties due for such third party technologies, which may include the Media // Technologies that are owed as a result of AMD providing the Software to you. // // MIT license // // Copyright (c) 2018 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // //------------------------------------------------------------------------------------------------- // VideoDecoderUVD interface declaration //------------------------------------------------------------------------------------------------- #ifndef AMF_VideoDecoderUVD_h #define AMF_VideoDecoderUVD_h #pragma once #include "Component.h" #include "ColorSpace.h" #define AMFVideoDecoderUVD_MPEG2 L"AMFVideoDecoderUVD_MPEG2" #define AMFVideoDecoderUVD_MPEG4 L"AMFVideoDecoderUVD_MPEG4" #define AMFVideoDecoderUVD_WMV3 L"AMFVideoDecoderUVD_WMV3" #define AMFVideoDecoderUVD_VC1 L"AMFVideoDecoderUVD_VC1" #define AMFVideoDecoderUVD_H264_AVC L"AMFVideoDecoderUVD_H264_AVC" #define AMFVideoDecoderUVD_H264_MVC L"AMFVideoDecoderUVD_H264_MVC" #define AMFVideoDecoderUVD_H264_SVC L"AMFVideoDecoderUVD_H264_SVC" #define AMFVideoDecoderUVD_MJPEG L"AMFVideoDecoderUVD_MJPEG" #define AMFVideoDecoderHW_H265_HEVC L"AMFVideoDecoderHW_H265_HEVC" #define AMFVideoDecoderHW_H265_MAIN10 L"AMFVideoDecoderHW_H265_MAIN10" #define AMFVideoDecoderHW_VP9 L"AMFVideoDecoderHW_VP9" #define AMFVideoDecoderHW_VP9_10BIT L"AMFVideoDecoderHW_VP9_10BIT" #define AMFVideoDecoderHW_AV1 L"AMFVideoDecoderHW_AV1" enum AMF_VIDEO_DECODER_MODE_ENUM { AMF_VIDEO_DECODER_MODE_REGULAR = 0, // DPB delay is based on number of reference frames + 1 (from SPS) AMF_VIDEO_DECODER_MODE_COMPLIANT, // DPB delay is based on profile - up to 16 AMF_VIDEO_DECODER_MODE_LOW_LATENCY, // DPB delay is 0. Expect stream with no reordering in P-Frames or B-Frames. B-frames can be present as long as they do not introduce any frame re-ordering }; enum AMF_TIMESTAMP_MODE_ENUM { AMF_TS_PRESENTATION = 0, // default. decoder will preserve timestamps from input to output AMF_TS_SORT, // decoder will resort PTS list AMF_TS_DECODE // timestamps reflect decode order - decoder will reuse them }; #define AMF_VIDEO_DECODER_SURFACE_COPY L"SurfaceCopy" // amf_bool; default = false; return output surfaces as a copy #define AMF_VIDEO_DECODER_EXTRADATA L"ExtraData" // AMFInterface* -> AMFBuffer* - AVCC - size length + SPS/PPS; or as Annex B. Optional if stream is Annex B #define AMF_VIDEO_DECODER_FRAME_RATE L"FrameRate" // amf_double; default = 0.0, optional property to restore duration in the output if needed #define AMF_TIMESTAMP_MODE L"TimestampMode" // amf_int64(AMF_TIMESTAMP_MODE_ENUM) - default AMF_TS_PRESENTATION - how input timestamps are treated // dynamic/adaptive resolution change #define AMF_VIDEO_DECODER_ADAPTIVE_RESOLUTION_CHANGE L"AdaptiveResolutionChange" // amf_bool; default = false; reuse allocated surfaces if new resolution is smaller #define AMF_VIDEO_DECODER_ALLOC_SIZE L"AllocSize" // AMFSize; default (1920,1088); size of allocated surface if AdaptiveResolutionChange is true #define AMF_VIDEO_DECODER_CURRENT_SIZE L"CurrentSize" // AMFSize; default = (0,0); current size of the video // reference frame management #define AMF_VIDEO_DECODER_REORDER_MODE L"ReorderMode" // amf_int64(AMF_VIDEO_DECODER_MODE_ENUM); default = AMF_VIDEO_DECODER_MODE_REGULAR; defines number of surfaces in DPB list. #define AMF_VIDEO_DECODER_SURFACE_POOL_SIZE L"SurfacePoolSize" // amf_int64; number of surfaces in the decode pool = DPB list size + number of surfaces for presentation #define AMF_VIDEO_DECODER_DPB_SIZE L"DPBSize" // amf_int64; minimum number of surfaces for reordering #define AMF_VIDEO_DECODER_DEFAULT_SURFACES_FOR_TRANSIT 5 // if AMF_VIDEO_DECODER_SURFACE_POOL_SIZE is 0 , AMF_VIDEO_DECODER_SURFACE_POOL_SIZE=AMF_VIDEO_DECODER_DEFAULT_SURFACES_FOR_TRANSIT+AMF_VIDEO_DECODER_DPB_SIZE // Decoder capabilities - exposed in AMFCaps interface #define AMF_VIDEO_DECODER_CAP_NUM_OF_STREAMS L"NumOfStreams" // amf_int64; maximum number of decode streams supported // metadata information: can be set on output surface // Properties could be set on surface based on HDR SEI or VUI header #define AMF_VIDEO_DECODER_COLOR_TRANSFER_CHARACTERISTIC L"ColorTransferChar" // amf_int64(AMF_COLOR_TRANSFER_CHARACTERISTIC_ENUM); default = AMF_COLOR_TRANSFER_CHARACTERISTIC_UNDEFINED, ISO/IEC 23001-8_2013 7.2 #define AMF_VIDEO_DECODER_COLOR_PRIMARIES L"ColorPrimaries" // amf_int64(AMF_COLOR_PRIMARIES_ENUM); default = AMF_COLOR_PRIMARIES_UNDEFINED, ISO/IEC 23001-8_2013 7.1 #define AMF_VIDEO_DECODER_HDR_METADATA L"HdrMetadata" // AMFBuffer containing AMFHDRMetadata; default NULL /////// AMF_VIDEO_DECODER_FULL_RANGE_COLOR deprecated, use AMF_VIDEO_DECODER_COLOR_RANGE #define AMF_VIDEO_DECODER_FULL_RANGE_COLOR L"FullRangeColor" // bool; default = false; false = studio range, true = full range /////// #define AMF_VIDEO_DECODER_COLOR_RANGE L"ColorRange" // amf_int64(AMF_COLOR_RANGE_ENUM) default = AMF_COLOR_RANGE_UNDEFINED // can be set on output surface if YUV outout or on component to overwrite VUI #define AMF_VIDEO_DECODER_COLOR_PROFILE L"ColorProfile" // amf_int64(AMF_VIDEO_CONVERTER_COLOR_PROFILE_ENUM); default = AMF_VIDEO_CONVERTER_COLOR_PROFILE_UNKNOWN - mean AUTO // properties to be set on decoder if internal converter is used #define AMF_VIDEO_DECODER_OUTPUT_TRANSFER_CHARACTERISTIC L"OutColorTransferChar" // amf_int64(AMF_COLOR_TRANSFER_CHARACTERISTIC_ENUM); default = AMF_COLOR_TRANSFER_CHARACTERISTIC_UNDEFINED, ISO/IEC 23001-8_2013 7.2 See VideoDecoderUVD.h for enum #define AMF_VIDEO_DECODER_OUTPUT_COLOR_PRIMARIES L"OutputColorPrimaries" // amf_int64(AMF_COLOR_PRIMARIES_ENUM); default = AMF_COLOR_PRIMARIES_UNDEFINED, ISO/IEC 23001-8_2013 7.1 See ColorSpace.h for enum #define AMF_VIDEO_DECODER_OUTPUT_HDR_METADATA L"OutHDRMetadata" // AMFBuffer containing AMFHDRMetadata; default NULL #if defined(__ANDROID__) #define AMF_VIDEO_DECODER_NATIVEWINDOW L"AndroidNativeWindow" // amf_int64; default = 0; pointer to native window #endif //__ANDROID__ #if defined(__APPLE__) #define AMF_VIDEO_DECODER_NATIVEWINDOW L"AppleNativeWindow" // amf_int64; default = 0; pointer to native window #endif //__APPLE__ #endif //#ifndef AMF_VideoDecoderUVD_h