/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstvkphysicaldevice.h" #include "gstvkdebug.h" #include /** * SECTION:vkphysicaldevice * @title: GstVulkanPhysicalDevice * @short_description: Vulkan physical device * @see_also: #GstVulkanInstance, #GstVulkanDevice * * A #GstVulkanPhysicalDevice encapsulates a VkPhysicalDevice */ #define GST_CAT_DEFAULT gst_vulkan_physical_device_debug GST_DEBUG_CATEGORY (GST_CAT_DEFAULT); enum { PROP_0, PROP_INSTANCE, PROP_DEVICE_ID, PROP_NAME, }; static void gst_vulkan_physical_device_finalize (GObject * object); struct _GstVulkanPhysicalDevicePrivate { guint dummy; }; static void _init_debug (void) { static volatile gsize init; if (g_once_init_enter (&init)) { GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "vulkandevice", 0, "Vulkan Device"); g_once_init_leave (&init, 1); } } #define gst_vulkan_physical_device_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstVulkanPhysicalDevice, gst_vulkan_physical_device, GST_TYPE_OBJECT, G_ADD_PRIVATE (GstVulkanPhysicalDevice); _init_debug ()); static gboolean gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice * device, GError ** error); /** * gst_vulkan_physical_device_new: * @instance: the parent #GstVulkanInstance * * Returns: (transfer full): a new #GstVulkanPhysicalDevice * * Since: 1.18 */ GstVulkanPhysicalDevice * gst_vulkan_physical_device_new (GstVulkanInstance * instance, guint device_index) { GstVulkanPhysicalDevice *device; g_return_val_if_fail (GST_IS_VULKAN_INSTANCE (instance), NULL); device = g_object_new (GST_TYPE_VULKAN_PHYSICAL_DEVICE, "instance", instance, "device-index", device_index, NULL); gst_object_ref_sink (device); return device; } static void gst_vulkan_physical_device_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object); switch (prop_id) { case PROP_INSTANCE: device->instance = g_value_dup_object (value); break; case PROP_DEVICE_ID:{ guint device_id = g_value_get_uint (value); if (device_id >= device->instance->n_physical_devices) { g_critical ("%s: Cannot set device-index larger than the " "number of physical devices", GST_OBJECT_NAME (device)); } else { device->device_index = device_id; } break; } default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_vulkan_physical_device_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object); switch (prop_id) { case PROP_INSTANCE: g_value_set_object (value, device->instance); break; case PROP_DEVICE_ID: g_value_set_uint (value, device->device_index); break; case PROP_NAME: g_value_set_string (value, device->properties.deviceName); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_vulkan_physical_device_init (GstVulkanPhysicalDevice * device) { } static void gst_vulkan_physical_device_constructed (GObject * object) { GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object); GError *error = NULL; device->device = device->instance->physical_devices[device->device_index]; if (!gst_vulkan_physical_device_fill_info (device, &error)) { GST_ERROR_OBJECT (object, "%s", error->message); g_clear_error (&error); } } static void gst_vulkan_physical_device_class_init (GstVulkanPhysicalDeviceClass * device_class) { GObjectClass *gobject_class = (GObjectClass *) device_class; gobject_class->set_property = gst_vulkan_physical_device_set_property; gobject_class->get_property = gst_vulkan_physical_device_get_property; gobject_class->finalize = gst_vulkan_physical_device_finalize; gobject_class->constructed = gst_vulkan_physical_device_constructed; g_object_class_install_property (gobject_class, PROP_INSTANCE, g_param_spec_object ("instance", "Instance", "Associated Vulkan Instance", GST_TYPE_VULKAN_INSTANCE, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_DEVICE_ID, g_param_spec_uint ("device-index", "Device Index", "Device Index", 0, G_MAXUINT32, 0, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_NAME, g_param_spec_string ("name", "Name", "Device Name", NULL, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); } static void gst_vulkan_physical_device_finalize (GObject * object) { GstVulkanPhysicalDevice *device = GST_VULKAN_PHYSICAL_DEVICE (object); g_free (device->device_layers); device->device_layers = NULL; g_free (device->device_extensions); device->device_extensions = NULL; g_free (device->queue_family_props); device->queue_family_props = NULL; if (device->instance) gst_object_unref (device->instance); device->instance = VK_NULL_HANDLE; G_OBJECT_CLASS (parent_class)->finalize (object); } #define DEBUG_BOOL(prefix, name, value) \ GST_DEBUG_OBJECT (device, prefix " " G_STRINGIFY(name) ": %s", \ value ? "YES" : "NO") static gboolean dump_features (GstVulkanPhysicalDevice * device, GError ** error) { #define DEBUG_BOOL_FEATURE(name) DEBUG_BOOL("support for", name, device->features.name) DEBUG_BOOL_FEATURE (robustBufferAccess); DEBUG_BOOL_FEATURE (fullDrawIndexUint32); DEBUG_BOOL_FEATURE (imageCubeArray); DEBUG_BOOL_FEATURE (independentBlend); DEBUG_BOOL_FEATURE (geometryShader); DEBUG_BOOL_FEATURE (tessellationShader); DEBUG_BOOL_FEATURE (sampleRateShading); DEBUG_BOOL_FEATURE (sampleRateShading); DEBUG_BOOL_FEATURE (dualSrcBlend); DEBUG_BOOL_FEATURE (logicOp); DEBUG_BOOL_FEATURE (multiDrawIndirect); DEBUG_BOOL_FEATURE (drawIndirectFirstInstance); DEBUG_BOOL_FEATURE (depthClamp); DEBUG_BOOL_FEATURE (depthBiasClamp); DEBUG_BOOL_FEATURE (fillModeNonSolid); DEBUG_BOOL_FEATURE (depthBounds); DEBUG_BOOL_FEATURE (wideLines); DEBUG_BOOL_FEATURE (largePoints); DEBUG_BOOL_FEATURE (alphaToOne); DEBUG_BOOL_FEATURE (multiViewport); DEBUG_BOOL_FEATURE (samplerAnisotropy); DEBUG_BOOL_FEATURE (textureCompressionETC2); DEBUG_BOOL_FEATURE (textureCompressionASTC_LDR); DEBUG_BOOL_FEATURE (textureCompressionBC); DEBUG_BOOL_FEATURE (occlusionQueryPrecise); DEBUG_BOOL_FEATURE (pipelineStatisticsQuery); DEBUG_BOOL_FEATURE (vertexPipelineStoresAndAtomics); DEBUG_BOOL_FEATURE (fragmentStoresAndAtomics); DEBUG_BOOL_FEATURE (shaderTessellationAndGeometryPointSize); DEBUG_BOOL_FEATURE (shaderImageGatherExtended); DEBUG_BOOL_FEATURE (shaderStorageImageExtendedFormats); DEBUG_BOOL_FEATURE (shaderStorageImageMultisample); DEBUG_BOOL_FEATURE (shaderStorageImageReadWithoutFormat); DEBUG_BOOL_FEATURE (shaderStorageImageWriteWithoutFormat); DEBUG_BOOL_FEATURE (shaderUniformBufferArrayDynamicIndexing); DEBUG_BOOL_FEATURE (shaderSampledImageArrayDynamicIndexing); DEBUG_BOOL_FEATURE (shaderStorageBufferArrayDynamicIndexing); DEBUG_BOOL_FEATURE (shaderStorageImageArrayDynamicIndexing); DEBUG_BOOL_FEATURE (shaderClipDistance); DEBUG_BOOL_FEATURE (shaderCullDistance); DEBUG_BOOL_FEATURE (shaderFloat64); DEBUG_BOOL_FEATURE (shaderInt64); DEBUG_BOOL_FEATURE (shaderInt16); DEBUG_BOOL_FEATURE (shaderResourceResidency); DEBUG_BOOL_FEATURE (shaderResourceMinLod); DEBUG_BOOL_FEATURE (sparseBinding); DEBUG_BOOL_FEATURE (sparseResidencyBuffer); DEBUG_BOOL_FEATURE (sparseResidencyImage2D); DEBUG_BOOL_FEATURE (sparseResidencyImage3D); DEBUG_BOOL_FEATURE (sparseResidency2Samples); DEBUG_BOOL_FEATURE (sparseResidency4Samples); DEBUG_BOOL_FEATURE (sparseResidency8Samples); DEBUG_BOOL_FEATURE (sparseResidency16Samples); DEBUG_BOOL_FEATURE (sparseResidencyAliased); DEBUG_BOOL_FEATURE (variableMultisampleRate); DEBUG_BOOL_FEATURE (inheritedQueries); #undef DEBUG_BOOL_FEATURE return TRUE; } static gboolean dump_memory_properties (GstVulkanPhysicalDevice * device, GError ** error) { int i; GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory heaps", device->memory_properties.memoryHeapCount); for (i = 0; i < device->memory_properties.memoryHeapCount; i++) { gchar *prop_flags_str = gst_vulkan_memory_heap_flags_to_string (device-> memory_properties.memoryHeaps[i].flags); GST_LOG_OBJECT (device, "memory heap at index %i has size %" G_GUINT64_FORMAT " and flags (0x%x) \'%s\'", i, (guint64) device->memory_properties.memoryHeaps[i].size, device->memory_properties.memoryHeaps[i].flags, prop_flags_str); g_free (prop_flags_str); } GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " memory types", device->memory_properties.memoryTypeCount); for (i = 0; i < device->memory_properties.memoryTypeCount; i++) { gchar *prop_flags_str = gst_vulkan_memory_property_flags_to_string (device->memory_properties. memoryTypes[i].propertyFlags); GST_LOG_OBJECT (device, "memory type at index %i is allocatable from " "heap %i with flags (0x%x) \'%s\'", i, device->memory_properties.memoryTypes[i].heapIndex, device->memory_properties.memoryTypes[i].propertyFlags, prop_flags_str); g_free (prop_flags_str); } return TRUE; } static gboolean dump_queue_properties (GstVulkanPhysicalDevice * device, GError ** error) { int i; GST_DEBUG_OBJECT (device, "found %" G_GUINT32_FORMAT " queue families", device->n_queue_families); for (i = 0; i < device->n_queue_families; i++) { gchar *queue_flags_str = gst_vulkan_queue_flags_to_string (device-> queue_family_props[i].queueFlags); GST_LOG_OBJECT (device, "queue family at index %i supports %i queues " "with flags (0x%x) \'%s\', %" G_GUINT32_FORMAT " timestamp bits and " "a minimum image transfer granuality of %" GST_VULKAN_EXTENT3D_FORMAT, i, device->queue_family_props[i].queueCount, device->queue_family_props[i].queueFlags, queue_flags_str, device->queue_family_props[i].timestampValidBits, GST_VULKAN_EXTENT3D_ARGS (device-> queue_family_props[i].minImageTransferGranularity)); g_free (queue_flags_str); } return TRUE; } static gboolean dump_limits (GstVulkanPhysicalDevice * device, GError ** error) { #define DEBUG_LIMIT(limit, format, type) \ GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": %" format, \ (type) device->properties.limits.limit) #define DEBUG_LIMIT_2(limit, format, type) \ GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \ ": %" format ", %" format, \ (type) device->properties.limits.limit[0], \ (type) device->properties.limits.limit[1]) #define DEBUG_LIMIT_3(limit, format, type) \ GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) \ ": %" format ", %" format ", %" format, \ (type) device->properties.limits.limit[0], \ (type) device->properties.limits.limit[1], \ (type) device->properties.limits.limit[2]) #define DEBUG_BOOL_LIMIT(limit) DEBUG_BOOL("limit", limit, device->properties.limits.limit) #define DEBUG_UINT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT32_FORMAT, guint32) #define DEBUG_UINT32_2_LIMIT(limit) DEBUG_LIMIT_2(limit, G_GUINT32_FORMAT, guint32) #define DEBUG_UINT32_3_LIMIT(limit) DEBUG_LIMIT_3(limit, G_GUINT32_FORMAT, guint32) #define DEBUG_INT32_LIMIT(limit) DEBUG_LIMIT(limit, G_GINT32_FORMAT, gint32) #define DEBUG_UINT64_LIMIT(limit) DEBUG_LIMIT(limit, G_GUINT64_FORMAT, guint64) #define DEBUG_SIZE_LIMIT(limit) DEBUG_LIMIT(limit, G_GSIZE_FORMAT, gsize) #define DEBUG_FLOAT_LIMIT(limit) DEBUG_LIMIT(limit, "f", float) #define DEBUG_FLOAT_2_LIMIT(limit) DEBUG_LIMIT_2(limit, "f", float) #define DEBUG_FLAGS_LIMIT(limit, under_name_type) \ G_STMT_START { \ gchar *str = G_PASTE(G_PASTE(gst_vulkan_,under_name_type),_flags_to_string) (device->properties.limits.limit); \ GST_DEBUG_OBJECT (device, "limit " G_STRINGIFY(limit) ": (0x%x) %s", \ device->properties.limits.limit, str); \ g_free (str); \ } G_STMT_END DEBUG_UINT32_LIMIT (maxImageDimension1D); DEBUG_UINT32_LIMIT (maxImageDimension2D); DEBUG_UINT32_LIMIT (maxImageDimension3D); DEBUG_UINT32_LIMIT (maxImageDimensionCube); DEBUG_UINT32_LIMIT (maxImageArrayLayers); DEBUG_UINT32_LIMIT (maxTexelBufferElements); DEBUG_UINT32_LIMIT (maxUniformBufferRange); DEBUG_UINT32_LIMIT (maxStorageBufferRange); DEBUG_UINT32_LIMIT (maxPushConstantsSize); DEBUG_UINT32_LIMIT (maxMemoryAllocationCount); DEBUG_UINT32_LIMIT (maxSamplerAllocationCount); DEBUG_UINT64_LIMIT (bufferImageGranularity); DEBUG_UINT64_LIMIT (sparseAddressSpaceSize); DEBUG_UINT32_LIMIT (maxBoundDescriptorSets); DEBUG_UINT32_LIMIT (maxPerStageDescriptorSamplers); DEBUG_UINT32_LIMIT (maxPerStageDescriptorUniformBuffers); DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageBuffers); DEBUG_UINT32_LIMIT (maxPerStageDescriptorSampledImages); DEBUG_UINT32_LIMIT (maxPerStageDescriptorStorageImages); DEBUG_UINT32_LIMIT (maxPerStageDescriptorInputAttachments); DEBUG_UINT32_LIMIT (maxPerStageResources); DEBUG_UINT32_LIMIT (maxDescriptorSetSamplers); DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffers); DEBUG_UINT32_LIMIT (maxDescriptorSetUniformBuffersDynamic); DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffers); DEBUG_UINT32_LIMIT (maxDescriptorSetStorageBuffersDynamic); DEBUG_UINT32_LIMIT (maxDescriptorSetSampledImages); DEBUG_UINT32_LIMIT (maxDescriptorSetStorageImages); DEBUG_UINT32_LIMIT (maxDescriptorSetInputAttachments); DEBUG_UINT32_LIMIT (maxVertexInputAttributes); DEBUG_UINT32_LIMIT (maxVertexInputBindings); DEBUG_UINT32_LIMIT (maxVertexInputBindings); DEBUG_UINT32_LIMIT (maxVertexInputAttributeOffset); DEBUG_UINT32_LIMIT (maxVertexInputBindingStride); DEBUG_UINT32_LIMIT (maxVertexOutputComponents); DEBUG_UINT32_LIMIT (maxTessellationGenerationLevel); DEBUG_UINT32_LIMIT (maxTessellationPatchSize); DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexInputComponents); DEBUG_UINT32_LIMIT (maxTessellationControlPerVertexOutputComponents); DEBUG_UINT32_LIMIT (maxTessellationControlPerPatchOutputComponents); DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents); DEBUG_UINT32_LIMIT (maxTessellationControlTotalOutputComponents); DEBUG_UINT32_LIMIT (maxTessellationEvaluationInputComponents); DEBUG_UINT32_LIMIT (maxTessellationEvaluationOutputComponents); DEBUG_UINT32_LIMIT (maxGeometryShaderInvocations); DEBUG_UINT32_LIMIT (maxGeometryInputComponents); DEBUG_UINT32_LIMIT (maxGeometryOutputComponents); DEBUG_UINT32_LIMIT (maxGeometryOutputVertices); DEBUG_UINT32_LIMIT (maxGeometryTotalOutputComponents); DEBUG_UINT32_LIMIT (maxFragmentInputComponents); DEBUG_UINT32_LIMIT (maxFragmentOutputAttachments); DEBUG_UINT32_LIMIT (maxFragmentDualSrcAttachments); DEBUG_UINT32_LIMIT (maxFragmentCombinedOutputResources); DEBUG_UINT32_LIMIT (maxComputeSharedMemorySize); DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupCount); DEBUG_UINT32_LIMIT (maxComputeWorkGroupInvocations); DEBUG_UINT32_3_LIMIT (maxComputeWorkGroupSize); DEBUG_UINT32_LIMIT (subPixelPrecisionBits); DEBUG_UINT32_LIMIT (subTexelPrecisionBits); DEBUG_UINT32_LIMIT (mipmapPrecisionBits); DEBUG_UINT32_LIMIT (maxDrawIndexedIndexValue); DEBUG_UINT32_LIMIT (maxDrawIndirectCount); DEBUG_FLOAT_LIMIT (maxSamplerLodBias); DEBUG_FLOAT_LIMIT (maxSamplerAnisotropy); DEBUG_UINT32_LIMIT (maxViewports); DEBUG_UINT32_2_LIMIT (maxViewportDimensions); DEBUG_FLOAT_2_LIMIT (viewportBoundsRange); DEBUG_UINT32_LIMIT (viewportSubPixelBits); DEBUG_SIZE_LIMIT (minMemoryMapAlignment); DEBUG_UINT64_LIMIT (minTexelBufferOffsetAlignment); DEBUG_UINT64_LIMIT (minUniformBufferOffsetAlignment); DEBUG_UINT64_LIMIT (minStorageBufferOffsetAlignment); DEBUG_INT32_LIMIT (minTexelOffset); DEBUG_UINT32_LIMIT (maxTexelOffset); DEBUG_INT32_LIMIT (minTexelGatherOffset); DEBUG_UINT32_LIMIT (maxTexelGatherOffset); DEBUG_FLOAT_LIMIT (minInterpolationOffset); DEBUG_FLOAT_LIMIT (maxInterpolationOffset); DEBUG_UINT32_LIMIT (subPixelInterpolationOffsetBits); DEBUG_UINT32_LIMIT (maxFramebufferWidth); DEBUG_UINT32_LIMIT (maxFramebufferHeight); DEBUG_UINT32_LIMIT (maxFramebufferLayers); DEBUG_FLAGS_LIMIT (framebufferColorSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (framebufferDepthSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (framebufferStencilSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (framebufferNoAttachmentsSampleCounts, sample_count); DEBUG_UINT32_LIMIT (maxColorAttachments); DEBUG_FLAGS_LIMIT (sampledImageColorSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (sampledImageIntegerSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (sampledImageDepthSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (sampledImageStencilSampleCounts, sample_count); DEBUG_FLAGS_LIMIT (storageImageSampleCounts, sample_count); DEBUG_BOOL_LIMIT (timestampComputeAndGraphics); DEBUG_FLOAT_LIMIT (timestampPeriod); DEBUG_UINT32_LIMIT (maxClipDistances); DEBUG_UINT32_LIMIT (maxCullDistances); DEBUG_UINT32_LIMIT (maxCombinedClipAndCullDistances); DEBUG_UINT32_LIMIT (discreteQueuePriorities); DEBUG_FLOAT_2_LIMIT (pointSizeRange); DEBUG_FLOAT_2_LIMIT (lineWidthRange); DEBUG_FLOAT_LIMIT (pointSizeGranularity); DEBUG_FLOAT_LIMIT (lineWidthGranularity); DEBUG_BOOL_LIMIT (strictLines); DEBUG_BOOL_LIMIT (standardSampleLocations); DEBUG_UINT64_LIMIT (optimalBufferCopyOffsetAlignment); DEBUG_UINT64_LIMIT (optimalBufferCopyRowPitchAlignment); DEBUG_UINT64_LIMIT (nonCoherentAtomSize); #undef DEBUG_LIMIT #undef DEBUG_LIMIT_2 #undef DEBUG_LIMIT_3 #undef DEBUG_BOOL_LIMIT #undef DEBUG_UINT32_LIMIT #undef DEBUG_UINT32_2_LIMIT #undef DEBUG_UINT32_3_LIMIT #undef DEBUG_INT32_LIMIT #undef DEBUG_UINT64_LIMIT #undef DEBUG_SIZE_LIMIT #undef DEBUG_FLOAT_LIMIT #undef DEBUG_FLOAT_2_LIMIT #undef DEBUG_FLAGS_LIMIT return TRUE; } static gboolean dump_sparse_properties (GstVulkanPhysicalDevice * device, GError ** error) { #define DEBUG_BOOL_SPARSE_PROPERTY(name) DEBUG_BOOL("sparse property", name, device->properties.sparseProperties.name) DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DBlockShape); DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard2DMultisampleBlockShape); DEBUG_BOOL_SPARSE_PROPERTY (residencyStandard3DBlockShape); DEBUG_BOOL_SPARSE_PROPERTY (residencyAlignedMipSize); DEBUG_BOOL_SPARSE_PROPERTY (residencyNonResidentStrict); #undef DEBUG_BOOL_SPARSE_PROPERTY return TRUE; } static gboolean physical_device_info (GstVulkanPhysicalDevice * device, GError ** error) { GST_INFO_OBJECT (device, "physical device %i name \'%s\' type \'%s\' " "api version %u.%u.%u, driver version %u.%u.%u vendor ID 0x%x, " "device ID 0x%x", device->device_index, device->properties.deviceName, gst_vulkan_physical_device_type_to_string (device->properties.deviceType), VK_VERSION_MAJOR (device->properties.apiVersion), VK_VERSION_MINOR (device->properties.apiVersion), VK_VERSION_PATCH (device->properties.apiVersion), VK_VERSION_MAJOR (device->properties.driverVersion), VK_VERSION_MINOR (device->properties.driverVersion), VK_VERSION_PATCH (device->properties.driverVersion), device->properties.vendorID, device->properties.deviceID); if (!dump_queue_properties (device, error)) return FALSE; if (!dump_memory_properties (device, error)) return FALSE; if (!dump_features (device, error)) return FALSE; if (!dump_limits (device, error)) return FALSE; if (!dump_sparse_properties (device, error)) return FALSE; return TRUE; } static gboolean gst_vulkan_physical_device_fill_info (GstVulkanPhysicalDevice * device, GError ** error) { VkResult err; device->device = gst_vulkan_physical_device_get_handle (device); if (!device->device) { g_set_error (error, GST_VULKAN_ERROR, VK_ERROR_INITIALIZATION_FAILED, "Failed to retrieve physical device"); goto error; } err = vkEnumerateDeviceLayerProperties (device->device, &device->n_device_layers, NULL); if (gst_vulkan_error_to_g_error (err, error, "vkEnumerateDeviceLayerProperties") < 0) goto error; device->device_layers = g_new0 (VkLayerProperties, device->n_device_layers); err = vkEnumerateDeviceLayerProperties (device->device, &device->n_device_layers, device->device_layers); if (gst_vulkan_error_to_g_error (err, error, "vkEnumerateDeviceLayerProperties") < 0) { goto error; } err = vkEnumerateDeviceExtensionProperties (device->device, NULL, &device->n_device_extensions, NULL); if (gst_vulkan_error_to_g_error (err, error, "vkEnumerateDeviceExtensionProperties") < 0) { goto error; } GST_DEBUG_OBJECT (device, "Found %u extensions", device->n_device_extensions); device->device_extensions = g_new0 (VkExtensionProperties, device->n_device_extensions); err = vkEnumerateDeviceExtensionProperties (device->device, NULL, &device->n_device_extensions, device->device_extensions); if (gst_vulkan_error_to_g_error (err, error, "vkEnumerateDeviceExtensionProperties") < 0) { goto error; } vkGetPhysicalDeviceProperties (device->device, &device->properties); vkGetPhysicalDeviceMemoryProperties (device->device, &device->memory_properties); vkGetPhysicalDeviceFeatures (device->device, &device->features); vkGetPhysicalDeviceQueueFamilyProperties (device->device, &device->n_queue_families, NULL); if (device->n_queue_families > 0) { device->queue_family_props = g_new0 (VkQueueFamilyProperties, device->n_queue_families); vkGetPhysicalDeviceQueueFamilyProperties (device->device, &device->n_queue_families, device->queue_family_props); } if (!physical_device_info (device, error)) goto error; return TRUE; error: return FALSE; } /** * gst_vulkan_physical_device_get_physical_device: (skip) * @device: a #GstVulkanPhysicalDevice * * Returns: The associated `VkPhysicalDevice` handle * * Since: 1.18 */ VkPhysicalDevice gst_vulkan_physical_device_get_handle (GstVulkanPhysicalDevice * device) { g_return_val_if_fail (GST_IS_VULKAN_PHYSICAL_DEVICE (device), NULL); return device->device; }