/* GStreamer * Copyright (C) 2011 David Hoyt * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __DIRECTX_D3D_H__ #define __DIRECTX_D3D_H__ #include #include "dx.h" G_BEGIN_DECLS #define WM_DIRECTX_D3D_INIT_DEVICE WM_DIRECTX + 1 #define WM_DIRECTX_D3D_INIT_DEVICELOST WM_DIRECTX + 2 #define WM_DIRECTX_D3D_DEVICELOST WM_DIRECTX + 3 #define WM_DIRECTX_D3D_END_DEVICELOST WM_DIRECTX + 4 #define WM_DIRECTX_D3D_RESIZE WM_DIRECTX + 5 #define DIRECTX_D3D_API(version, dispatch_table, init_function, create_function, resize_function, device_lost_function, notify_device_reset_function, release_function) \ static gpointer G_GNUC_UNUSED DIRECTX_API_COMPONENT_D3D_ ## version ## _DISPATCH_TABLE = &dispatch_table; \ static DirectXAPIComponentD3D G_GNUC_UNUSED DIRECTX_API_COMPONENT_D3D_ ## version ## _INIT = { \ create_function /*create_function*/ \ , resize_function /*resize_function*/ \ , device_lost_function /*device_lost_function*/ \ , notify_device_reset_function /*notify_device_reset_function*/ \ , release_function /*release_function*/ \ , NULL /*private_data*/ \ }; \ static void G_GNUC_UNUSED init_directx_api_component_d3d_ ## version ## _(const DirectXAPI* api) { \ gpointer private_data = &DIRECTX_API_COMPONENT_D3D_ ## version ## _INIT; \ gpointer vtable = DIRECTX_API_COMPONENT_D3D_ ## version ## _DISPATCH_TABLE; \ DIRECTX_SET_COMPONENT_INIT(DIRECTX_D3D(api), init_function); \ DIRECTX_SET_COMPONENT_DATA(DIRECTX_D3D(api), private_data); \ DIRECTX_SET_COMPONENT_DISPATCH_TABLE(DIRECTX_D3D(api), vtable); \ } #define INITIALIZE_DIRECTX_D3D_API(version, api) \ init_directx_api_component_d3d_ ## version ## _(api); #define DIRECTX_D3D_FUNCTIONS(d3d) ((DirectXAPIComponentD3D*)d3d->d3d_component) #define DIRECTX_D3D_API_FUNCTIONS(api) ((DirectXAPIComponentD3D*)DIRECTX_D3D_COMPONENT_DATA(api)) #define DIRECTX_D3D_CALL_FUNCTION(d3d, func_name, ...) (DIRECTX_D3D_FUNCTIONS(d3d)->func_name(__VA_ARGS__)) #define DIRECTX_D3D_CALL_API_FUNCTION(api, func_name, ...) (DIRECTX_D3D_API_FUNCTIONS(api)->func_name(__VA_ARGS__)) typedef struct _DirectXD3D DirectXD3D; typedef struct _DirectXAPIComponentD3D DirectXAPIComponentD3D; /* Function pointers */ typedef DirectXD3D* (*DirectXD3DCreateFunction) (const DirectXAPI* api); typedef gboolean (*DirectXD3DResizeFunction) (const DirectXD3D* d3d); typedef gboolean (*DirectXD3DDeviceLostFunction) (const DirectXD3D* d3d); typedef gboolean (*DirectXD3DNotifyDeviceResetFunction) (const DirectXD3D* d3d); typedef gboolean (*DirectXD3DReleaseFunction) (const DirectXD3D* d3d); struct _DirectXAPIComponentD3D { DirectXD3DCreateFunction create; DirectXD3DResizeFunction resize; DirectXD3DDeviceLostFunction device_lost; DirectXD3DNotifyDeviceResetFunction notify_device_reset; DirectXD3DReleaseFunction release; gpointer private_data; }; struct _DirectXD3D { DirectXAPI* api; DirectXAPIComponent* api_component; DirectXAPIComponentD3D* d3d_component; gpointer private_data; }; const DirectXD3D* directx_d3d_create(const DirectXAPI* api); gboolean directx_d3d_resize(const DirectXD3D* d3d); gboolean directx_d3d_device_lost(const DirectXD3D* d3d); gboolean directx_d3d_notify_device_reset(const DirectXD3D* d3d); gboolean directx_d3d_release(const DirectXD3D* d3d); G_END_DECLS #endif /* __DIRECTX_D3D_H__ */