/* GStreamer * Copyright (C) 2019 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_D3D11_VIDEO_SINK_H__ #define __GST_D3D11_VIDEO_SINK_H__ #include #include #include #include #include #include "gstd3d11_fwd.h" #include "gstd3d11window.h" G_BEGIN_DECLS #define GST_TYPE_D3D11_VIDEO_SINK (gst_d3d11_video_sink_get_type()) #define GST_D3D11_VIDEO_SINK(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_D3D11_VIDEO_SINK,GstD3D11VideoSink)) #define GST_D3D11_VIDEO_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_D3D11_VIDEO_SINK,GstD3D11VideoSinkClass)) #define GST_D3D11_VIDEO_SINK_GET_CLASS(obj) (GST_D3D11_VIDEO_SINK_CLASS(G_OBJECT_GET_CLASS(obj))) #define GST_IS_D3D11_VIDEO_SINK(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_D3D11_VIDEO_SINK)) #define GST_IS_D3D11_VIDEO_SINK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_D3D11_VIDEO_SINK)) typedef struct _GstD3D11VideoSink GstD3D11VideoSink; typedef struct _GstD3D11VideoSinkClass GstD3D11VideoSinkClass; struct _GstD3D11VideoSink { GstVideoSink sink; GstD3D11Device *device; GstD3D11Window *window; gint video_width; gint video_height; GstVideoInfo info; guintptr window_id; /* properties */ gint adapter; gboolean force_aspect_ratio; gboolean enable_navigation_events; /* saved render rectangle until we have a window */ GstVideoRectangle render_rect; gboolean pending_render_rect; GstBufferPool *fallback_pool; gboolean can_convert; /* whether shader resource view is required for direct rendering or not */ gboolean need_srv; }; struct _GstD3D11VideoSinkClass { GstVideoSinkClass parent_class; }; GType gst_d3d11_video_sink_get_type (void); G_END_DECLS #endif /* __GST_D3D11_VIDEO_SINK_H__ */