/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GST_GL_BASE_MEMORY_H_ #define _GST_GL_BASE_MEMORY_H_ #include #include #include #include G_BEGIN_DECLS #define GST_TYPE_GL_BASE_MEMORY_ALLOCATOR (gst_gl_base_memory_allocator_get_type()) GType gst_gl_base_memory_allocator_get_type(void); #define GST_IS_GL_BASE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR)) #define GST_IS_GL_BASE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR)) #define GST_GL_BASE_MEMORY_ALLOCATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocatorClass)) #define GST_GL_BASE_MEMORY_ALLOCATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocator)) #define GST_GL_BASE_MEMORY_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BASE_MEMORY_ALLOCATOR, GstGLBaseMemoryAllocatorClass)) #define GST_GL_BASE_MEMORY_ALLOCATOR_CAST(obj) ((GstGLBaseMemoryAllocator *)(obj)) #define GST_GL_BASE_MEMORY_CAST(mem) ((GstGLBaseMemory *)mem) GQuark gst_gl_base_memory_error_quark (void); #define GST_GL_BASE_MEMORY_ERROR (gst_gl_base_memory_error_quark ()) /** * GstGLBaseMemoryError: * @GST_GL_BASE_MEMORY_ERROR_FAILED: generic faliure * @GST_GL_BASE_MEMORY_ERROR_OLD_LIBS: the implementation is too old and doesn't * implement enough features * @GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE: a resource could not be found */ typedef enum { GST_GL_BASE_MEMORY_ERROR_FAILED, GST_GL_BASE_MEMORY_ERROR_OLD_LIBS, GST_GL_BASE_MEMORY_ERROR_RESOURCE_UNAVAILABLE, } GstGLBaseMemoryError; /** * GstGLBaseMemoryTransfer: * @GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD: the texture needs downloading * to the data pointer * @GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD: the data pointer needs uploading * to the texture */ typedef enum { GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 0), GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1) } GstGLBaseMemoryTransfer; /** * GST_MAP_GL: * * Flag indicating that we should map the GL object instead of to system memory. * * Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though * you are writing to OpenGL. Conversely, combining #GST_MAP_GL with * #GST_MAP_READ has the same semantics as though you are reading from OpenGL. */ #define GST_MAP_GL (GST_MAP_FLAG_LAST << 1) /** * GstGLBaseMemory: * @mem: the parent object * @context: the #GstGLContext to use for GL operations * * Represents information about a GL memory object */ struct _GstGLBaseMemory { GstMemory mem; GstGLContext *context; /* */ GMutex lock; GstMapFlags map_flags; /* cumulative map flags */ gint map_count; gint gl_map_count; gpointer data; GstGLQuery *query; /* */ gsize alloc_size; /* because maxsize is used for mapping */ gpointer alloc_data; GDestroyNotify notify; gpointer user_data; }; typedef struct _GstGLAllocationParams GstGLAllocationParams; /** * GstGLAllocationParamsCopyFunc: * @src: the source #GstGLAllocationParams to copy from * @dest: the source #GstGLAllocationParams to copy * * Copies the parameters from @src into @dest. The subclass must compose copy * functions from the superclass. */ typedef void (*GstGLAllocationParamsCopyFunc) (GstGLAllocationParams * src, GstGLAllocationParams * dest); /** * GstGLAllocationParamsFreeFunc: * @params: a #GstGLAllocationParams * * Free any dynamically allocated data. The subclass must call the superclass' * free. */ typedef void (*GstGLAllocationParamsFreeFunc) (gpointer params); #define GST_TYPE_GL_ALLOCATION_PARAMS (gst_gl_allocation_params_get_type()) GType gst_gl_allocation_params_get_type (void); #define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_ALLOC (1 << 0) #define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM (1 << 1) #define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE (1 << 2) #define GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_USER (1 << 16) /** * GstGLAllocationParams: * @struct_size: the size of the struct (including and subclass data) * @copy: a #GstGLAllocationParamsCopyFunc * @free: a #GstGLAllocationParamsFreeFunc * @alloc_flags: allocation flags * @alloc_size: the allocation size * @alloc_params: the #GstAllocationParams * @context: a #GstGLContext * @notify: a #GDestroyNotify * @user_data: argument to call @notify with * @wrapped_data: the wrapped data pointer * @gl_handle: the wrapped OpenGL handle */ /* Because GstAllocationParams is not subclassable, start our own subclass * chain. FIXME: 2.0 make GstAllocationParams subclassable */ struct _GstGLAllocationParams { gsize struct_size; GstGLAllocationParamsCopyFunc copy; GstGLAllocationParamsFreeFunc free; guint alloc_flags; gsize alloc_size; GstAllocationParams *alloc_params; GstGLContext *context; GDestroyNotify notify; gpointer user_data; /* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_SYSMEM only */ gpointer wrapped_data; /* GST_GL_ALLOCATION_PARAMS_ALLOC_FLAG_WRAP_GPU_HANDLE only */ gpointer gl_handle; }; gboolean gst_gl_allocation_params_init (GstGLAllocationParams * params, gsize struct_size, guint alloc_flags, GstGLAllocationParamsCopyFunc copy, GstGLAllocationParamsFreeFunc free, GstGLContext * context, gsize alloc_size, GstAllocationParams * alloc_params, gpointer wrapped_data, gpointer gl_handle, gpointer user_data, GDestroyNotify notify); /* free with gst_gl_allocation_params_free */ GstGLAllocationParams * gst_gl_allocation_params_copy (GstGLAllocationParams * src); void gst_gl_allocation_params_free (GstGLAllocationParams * params); /* subclass usage */ void gst_gl_allocation_params_free_data (GstGLAllocationParams * params); /* subclass usage */ void gst_gl_allocation_params_copy_data (GstGLAllocationParams * src, GstGLAllocationParams * dest); /** * GstGLBaseMemoryAllocatorAllocFunction: * @allocator: a #GstGLBaseMemoryAllocator * @params: the #GstGLAllocationParams to allocate the memory with * * Note: not called with a GL context current * * Returns: a newly allocated #GstGLBaseMemory from @allocator and @params * * Since: 1.8 */ typedef GstGLBaseMemory * (*GstGLBaseMemoryAllocatorAllocFunction) (GstGLBaseMemoryAllocator * allocator, GstGLAllocationParams * params); /** * GstGLBaseMemoryAllocatorCreateFunction: * @mem: a #GstGLBaseMemory * @error: a #GError to use on failure * * As this virtual method is called with an OpenGL context current, use this * function to allocate and OpenGL resources needed for your application * * Returns: whether the creation succeeded * * Since: 1.8 */ typedef gboolean (*GstGLBaseMemoryAllocatorCreateFunction) (GstGLBaseMemory * mem, GError ** error); /** * GstGLBaseMemoryAllocatorMapFunction: * @mem: a #GstGLBaseMemory * @info: a #GstMapInfo to map with * @maxsize: the size to map * * Also see gst_memory_map(); * * Returns: the mapped pointer * * Since: 1.8 */ typedef gpointer (*GstGLBaseMemoryAllocatorMapFunction) (GstGLBaseMemory * mem, GstMapInfo * info, gsize maxsize); /** * GstGLBaseMemoryAllocatorUnmapFunction: * @mem: a #GstGLBaseMemory * @info: a #GstMapInfo to map with * * Also see gst_memory_unmap(); * * Since: 1.8 */ typedef void (*GstGLBaseMemoryAllocatorUnmapFunction) (GstGLBaseMemory * mem, GstMapInfo * info); /** * GstGLBaseMemoryAllocatorCopyFunction: * @mem: a #GstGLBaseMemory * @offset: the offset to copy from * @size: the number of bytes to copy * * Also see gst_memory_copy(); * * Returns: the newly copied #GstGLMemory or %NULL * * Since: 1.8 */ typedef GstGLBaseMemory * (*GstGLBaseMemoryAllocatorCopyFunction) (GstGLBaseMemory * mem, gssize offset, gssize size); /** * GstGLBaseMemoryAllocatorDestroyFunction: * @mem: a #GstGLBaseMemory * * Destroy any resources allocated throughout the lifetime of @mem * * Since: 1.8 */ typedef void (*GstGLBaseMemoryAllocatorDestroyFunction) (GstGLBaseMemory * mem); /** * GstGLBaseMemoryAllocator * * Opaque #GstGLBaseMemoryAllocator struct * * Since: 1.8 */ struct _GstGLBaseMemoryAllocator { /*< private >*/ GstAllocator parent; GstMemoryCopyFunction fallback_mem_copy; }; /** * GstGLBaseMemoryAllocatorClass: * @parent_class: the parent class * @alloc: a #GstGLBaseMemoryAllocatorAllocFunctions * @create: a #GstGLBaseMemoryAllocatorCreateFunction * @map: a #GstGLBaseMemoryAllocatorMapFunction * @unmap: a #GstGLBaseMemoryAllocatorUnmapFunction * @copy: a #GstGLBaseMemoryAllocatorCopyFunction * @destroy: a #GstGLBaseMemoryAllocatorDestroyFunction * * Since: 1.8 */ struct _GstGLBaseMemoryAllocatorClass { GstAllocatorClass parent_class; GstGLBaseMemoryAllocatorAllocFunction alloc; GstGLBaseMemoryAllocatorCreateFunction create; GstGLBaseMemoryAllocatorMapFunction map; #if 0 GstGLBaseMemoryAllocatorFlushFunction flush; /* make CPU writes visible to the GPU */ GstGLBaseMemoryAllocatorInvalidateFunction invalidate; /* make GPU writes visible to the CPU */ #endif GstGLBaseMemoryAllocatorUnmapFunction unmap; GstGLBaseMemoryAllocatorCopyFunction copy; GstGLBaseMemoryAllocatorDestroyFunction destroy; }; #include /** * GST_GL_BASE_MEMORY_ALLOCATOR_NAME: * * The name of the GL buffer allocator * * Since: 1.8 */ #define GST_GL_BASE_MEMORY_ALLOCATOR_NAME "GLBaseMemory" void gst_gl_base_memory_init_once (void); gboolean gst_is_gl_base_memory (GstMemory * mem); void gst_gl_base_memory_init (GstGLBaseMemory * mem, GstAllocator * allocator, GstMemory * parent, GstGLContext * context, GstAllocationParams * params, gsize size, gpointer user_data, GDestroyNotify notify); gboolean gst_gl_base_memory_alloc_data (GstGLBaseMemory * gl_mem); gboolean gst_gl_base_memory_memcpy (GstGLBaseMemory * src, GstGLBaseMemory * dest, gssize offset, gssize size); GstGLBaseMemory * gst_gl_base_memory_alloc (GstGLBaseMemoryAllocator * allocator, GstGLAllocationParams * params); G_END_DECLS #endif /* _GST_GL_BUFFER_H_ */