/* * GStreamer * Copyright (C) 2008 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglwindow.h" #include #define GST_GL_WINDOW_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW, GstGLWindowPrivate)) enum { ARG_0, ARG_DISPLAY }; struct _GstGLWindowPrivate { GMutex *glwin_lock; GMutex *x_lock; GCond *cond_x_event; GCond *cond_send_message; gboolean running; gchar *display_name; Display *device; gint screen; Window root; gint device_width; gint device_height; gint connection; Atom atom_delete_window; Atom atom_custom; XVisualInfo *visual_info; Window internal_win_id; GLXContext gl_context; GstGLWindowCB draw_cb; gpointer draw_data; GstGLWindowCB2 resize_cb; gpointer resize_data; GstGLWindowCB close_cb; gpointer close_data; }; G_DEFINE_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT); #undef G_LOG_DOMAIN #define G_LOG_DOMAIN "GstGLWindow" gboolean _gst_gl_window_debug = FALSE; /* Must be called in the gl thread */ static void gst_gl_window_finalize (GObject * object) { GstGLWindow *window = GST_GL_WINDOW (object); GstGLWindowPrivate *priv = window->priv; XEvent event; g_mutex_lock (priv->glwin_lock); g_mutex_lock (priv->x_lock); g_debug ("gl window finalizing\n"); XUnmapWindow (priv->device, priv->internal_win_id); glXMakeCurrent (priv->device, None, NULL); glXDestroyContext (priv->device, priv->gl_context); XDestroyWindow (priv->device, priv->internal_win_id); XFlush (priv->device); while (XCheckTypedEvent (priv->device, ClientMessage, &event)) { g_debug ("discared custom x event\n"); g_cond_signal (priv->cond_send_message); } XFlush (priv->device); XSync (priv->device, FALSE); while(XPending (priv->device)) { g_debug ("one more last pending x msg\n"); XNextEvent (priv->device, &event); } XSetCloseDownMode (priv->device, DestroyAll); XCloseDisplay (priv->device); g_debug ("display closed\n"); g_mutex_unlock (priv->glwin_lock); g_mutex_unlock (priv->x_lock); if (priv->cond_send_message) { g_cond_free (priv->cond_send_message); priv->cond_send_message = NULL; } if (priv->x_lock) { g_mutex_free (priv->x_lock); priv->x_lock = NULL; } if (priv->cond_x_event) { g_cond_free (priv->cond_x_event); priv->cond_x_event = NULL; } if (priv->glwin_lock) { g_mutex_free (priv->glwin_lock); priv->glwin_lock = NULL; } G_OBJECT_CLASS (gst_gl_window_parent_class)->finalize (object); g_debug ("lock deleted\n"); } static void gst_gl_window_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLWindow *window; GstGLWindowPrivate *priv; g_return_if_fail (GST_GL_IS_WINDOW (object)); window = GST_GL_WINDOW (object); priv = window->priv; switch (prop_id) { case ARG_DISPLAY: priv->display_name = g_strdup (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_window_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLWindow *window; GstGLWindowPrivate *priv; g_return_if_fail (GST_GL_IS_WINDOW (object)); window = GST_GL_WINDOW (object); priv = window->priv; switch (prop_id) { case ARG_DISPLAY: g_value_set_string (value, priv->display_name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_window_log_handler (const gchar *domain, GLogLevelFlags flags, const gchar *message, gpointer user_data) { if (_gst_gl_window_debug) { g_log_default_handler (domain, flags, message, user_data); } } static void gst_gl_window_class_init (GstGLWindowClass * klass) { GObjectClass *obj_class = G_OBJECT_CLASS (klass); g_type_class_add_private (klass, sizeof (GstGLWindowPrivate)); obj_class->finalize = gst_gl_window_finalize; obj_class->set_property = gst_gl_window_set_property; obj_class->get_property = gst_gl_window_get_property; g_object_class_install_property (obj_class, ARG_DISPLAY, g_param_spec_string ("display", "Display", "X Display name", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); } static void gst_gl_window_init (GstGLWindow *window) { window->priv = GST_GL_WINDOW_GET_PRIVATE (window); if (g_getenv ("GST_GL_WINDOW_DEBUG") != NULL) _gst_gl_window_debug = TRUE; g_log_set_handler ("GstGLWindow", G_LOG_LEVEL_DEBUG, gst_gl_window_log_handler, NULL); } /* Must be called in the gl thread */ GstGLWindow * gst_gl_window_new (gint width, gint height) { GstGLWindow *window = g_object_new (GST_GL_TYPE_WINDOW, NULL); GstGLWindowPrivate *priv = window->priv; gint attrib[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 1, None }; Bool ret = FALSE; XSetWindowAttributes win_attr; XTextProperty text_property; XSizeHints size_hints; XWMHints wm_hints; unsigned long mask; const gchar *title = "OpenGL renderer"; static gint x = 0; static gint y = 0; priv->glwin_lock = g_mutex_new (); priv->x_lock = g_mutex_new (); priv->cond_x_event = g_cond_new (); priv->cond_send_message = g_cond_new (); priv->running = TRUE; g_mutex_lock (priv->glwin_lock); g_mutex_lock (priv->x_lock); x += 20; y += 20; priv->device = XOpenDisplay (priv->display_name); g_debug ("gl device id: %ld\n", (gulong) priv->device); priv->screen = DefaultScreen (priv->device); priv->root = RootWindow (priv->device, priv->screen); priv->device_width = DisplayWidth (priv->device, priv->screen); priv->device_height = DisplayHeight (priv->device, priv->screen); priv->connection = ConnectionNumber (priv->device); priv->atom_delete_window = XInternAtom (priv->device, "WM_DELETE_WINDOW", FALSE); priv->atom_custom = XInternAtom (priv->device, "WM_GSTGLWINDOW", FALSE); priv->visual_info = glXChooseVisual (priv->device, priv->screen, attrib); win_attr.event_mask = StructureNotifyMask | SubstructureNotifyMask | ExposureMask | VisibilityChangeMask; win_attr.background_pixmap = None; win_attr.background_pixel = 0; win_attr.border_pixel = 0; win_attr.colormap = XCreateColormap(priv->device, priv->root, priv->visual_info->visual, AllocNone); mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; priv->internal_win_id = XCreateWindow (priv->device, priv->root, x, y, width, height, 0, priv->visual_info->depth, InputOutput, priv->visual_info->visual, mask, &win_attr); XSync (priv->device, FALSE); g_debug ("gl window id: %lld\n", (guint64) priv->internal_win_id); priv->gl_context = glXCreateContext (priv->device, priv->visual_info, NULL, TRUE); g_debug ("gl context id: %ld\n", (gulong) priv->gl_context); if (!glXIsDirect(priv->device, priv->gl_context)) g_debug ("direct rendering failed\n"); size_hints.flags = USPosition | USSize; size_hints.x = x; size_hints.y = y; size_hints.width = width; size_hints.height= height; wm_hints.flags = StateHint; wm_hints.initial_state = NormalState; XStringListToTextProperty ((char**)&title, 1, &text_property); XSetWMProperties (priv->device, priv->internal_win_id, &text_property, &text_property, 0, 0, &size_hints, &wm_hints, NULL); XFree (text_property.value); XSetWMProtocols (priv->device, priv->internal_win_id, &priv->atom_delete_window, 1); ret = glXMakeCurrent (priv->device, priv->internal_win_id, priv->gl_context); if (!ret) g_debug ("failed to make opengl context current\n"); g_mutex_unlock (priv->x_lock); g_mutex_unlock (priv->glwin_lock); return window; } GQuark gst_gl_window_error_quark (void) { return g_quark_from_static_string ("gst-gl-window-error"); } void gst_gl_window_set_external_window_id (GstGLWindow *window, guint64 id) { /*stGLWindowPrivate *priv = window->priv; WNDPROC window_parent_proc = (WNDPROC) (guint64) GetWindowLongPtr((HWND)id, GWL_WNDPROC); RECT rect; SetProp (priv->internal_win_id, "gl_window_parent_id", (HWND)id); SetProp ((HWND)id, "gl_window_id", priv->internal_win_id); SetProp ((HWND)id, "gl_window_parent_proc", (WNDPROC) window_parent_proc); SetWindowLongPtr ((HWND)id, GWL_WNDPROC, (DWORD) (guint64) sub_class_proc); SetWindowLongPtr (priv->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE); SetParent (priv->internal_win_id, (HWND)id); //take changes into account: SWP_FRAMECHANGED GetClientRect ((HWND)id, &rect); SetWindowPos (priv->internal_win_id, HWND_TOP, rect.left, rect.top, rect.right, rect.bottom, SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE); MoveWindow (priv->internal_win_id, rect.left, rect.top, rect.right, rect.bottom, FALSE);*/ } void gst_gl_window_set_external_gl_context (GstGLWindow *window, guint64 context) { g_warning ("gst_gl_window_set_external_gl_context: not implemented\n"); } /* Must be called in the gl thread */ void gst_gl_window_set_draw_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); priv->draw_cb = callback; priv->draw_data = data; g_mutex_unlock (priv->glwin_lock); } /* Must be called in the gl thread */ void gst_gl_window_set_resize_callback (GstGLWindow *window, GstGLWindowCB2 callback , gpointer data) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); priv->resize_cb = callback; priv->resize_data = data; g_mutex_unlock (priv->glwin_lock); } /* Must be called in the gl thread */ void gst_gl_window_set_close_callback (GstGLWindow *window, GstGLWindowCB callback, gpointer data) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); priv->close_cb = callback; priv->close_data = data; g_mutex_unlock (priv->glwin_lock); } /* Thread safe */ void gst_gl_window_visible (GstGLWindow *window, gboolean visible) { if (window) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); if (priv->running) { g_mutex_lock (priv->x_lock); g_debug ("set visible %lld\n", (guint64) priv->internal_win_id); if (visible) XMapWindow (priv->device, priv->internal_win_id); else XUnmapWindow (priv->device, priv->internal_win_id); XSync(priv->device, FALSE); g_cond_signal (priv->cond_x_event); g_mutex_unlock (priv->x_lock); } g_mutex_unlock (priv->glwin_lock); } } /* Thread safe */ void gst_gl_window_draw (GstGLWindow *window) { g_debug ("DRAW IN\n"); if (window) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); if (priv->running) { XEvent event; XWindowAttributes attr; g_mutex_lock (priv->x_lock); XGetWindowAttributes (priv->device, priv->internal_win_id, &attr); event.xexpose.type = Expose; event.xexpose.send_event = TRUE; event.xexpose.display = priv->device; event.xexpose.window = priv->internal_win_id; event.xexpose.x = attr.x; event.xexpose.y = attr.y; event.xexpose.width = attr.width; event.xexpose.height = attr.height; event.xexpose.count = 0; XSendEvent (priv->device, priv->internal_win_id, FALSE, ExposureMask, &event); XSync (priv->device, FALSE); g_cond_signal (priv->cond_x_event); g_mutex_unlock (priv->x_lock); } g_mutex_unlock (priv->glwin_lock); } g_debug ("DRAW OUT\n"); } void gst_gl_window_run_loop (GstGLWindow *window) { GstGLWindowPrivate *priv = window->priv; g_debug ("begin loop\n"); g_mutex_lock (priv->glwin_lock); while (priv->running) { gboolean running = priv->running; g_mutex_unlock (priv->glwin_lock); g_mutex_lock (priv->x_lock); while (XPending (priv->device)) { XEvent event; XNextEvent(priv->device, &event); switch (event.type) { case ClientMessage: { if (event.xclient.message_type == priv->atom_custom) { if (running) { GstGLWindowCB custom_cb = (GstGLWindowCB) event.xclient.data.l[0]; gpointer custom_data = (gpointer) event.xclient.data.l[1]; custom_cb (custom_data); } g_cond_signal (priv->cond_send_message); } else if ( (Atom) event.xclient.data.l[0] == priv->atom_delete_window) { XEvent event; g_debug ("Close\n"); g_mutex_lock (priv->glwin_lock); running = priv->running = FALSE; g_mutex_unlock (priv->glwin_lock); if (priv->close_cb) priv->close_cb (priv->close_data); XFlush (priv->device); while (XCheckTypedEvent (priv->device, ClientMessage, &event)) { g_debug ("discared custom x event\n"); g_cond_signal (priv->cond_send_message); } } break; } case CreateNotify: case ConfigureNotify: { gint width = event.xconfigure.width; gint height = event.xconfigure.height; if (priv->resize_cb) priv->resize_cb (priv->resize_data, width, height); break; } case DestroyNotify: g_debug ("DestroyNotify\n"); break; case Expose: if (priv->draw_cb) { priv->draw_cb (priv->draw_data); //glFlush(); glXSwapBuffers (priv->device, priv->internal_win_id); } break; case VisibilityNotify: { switch (event.xvisibility.state) { case VisibilityUnobscured: if (priv->draw_cb) priv->draw_cb (priv->draw_data); break; case VisibilityPartiallyObscured: if (priv->draw_cb) priv->draw_cb (priv->draw_data); break; case VisibilityFullyObscured: break; default: g_debug("unknown xvisibility event: %d\n", event.xvisibility.state); break; } break; } default: break; }// switch }// while XPending g_debug ("wait loop\n"); if (running && !XPending (priv->device)) g_cond_wait (priv->cond_x_event, priv->x_lock); g_debug ("wake loop\n"); g_mutex_unlock (priv->x_lock); g_mutex_lock (priv->glwin_lock); }// while running g_mutex_unlock (priv->glwin_lock); g_debug ("end loop\n"); } /* Thread safe */ void gst_gl_window_quit_loop (GstGLWindow *window) { g_debug ("QUIT LOOP IN\n"); if (window) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); priv->running = FALSE; g_cond_signal (priv->cond_x_event); g_mutex_unlock (priv->glwin_lock); } g_debug ("QUIT LOOP OUT\n"); } /* Thread safe */ void gst_gl_window_send_message (GstGLWindow *window, GstGLWindowCB callback, gpointer data) { g_debug ("CUSTOM IN\n"); if (window) { GstGLWindowPrivate *priv = window->priv; g_mutex_lock (priv->glwin_lock); if (priv->running) { XEvent event; g_mutex_lock (priv->x_lock); event.xclient.type = ClientMessage; event.xclient.send_event = TRUE; event.xclient.display = priv->device; event.xclient.window = priv->internal_win_id; event.xclient.message_type = priv->atom_custom; event.xclient.format = 32; event.xclient.data.l[0] = (long) callback; event.xclient.data.l[1] = (long) data; XSendEvent (priv->device, priv->internal_win_id, FALSE, NoEventMask, &event); XFlush (priv->device); XSync (priv->device, FALSE); g_mutex_unlock (priv->x_lock); g_cond_signal (priv->cond_x_event); g_debug("signal\n"); g_cond_wait (priv->cond_send_message, priv->glwin_lock); } g_mutex_unlock (priv->glwin_lock); } g_debug ("CUSTOM OUT\n"); }