/* * GStreamer * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #if HAVE_CONFIG_H # include "config.h" #endif #include "gstglwindow.h" #ifdef HAVE_WINDOW_X11 #include "x11/gstglwindow_x11.h" #endif #ifdef HAVE_WINDOW_WIN32 #include "win32/gstglwindow_win32.h" #endif #ifdef HAVE_WINDOW_COCOA #include "cocoa/gstglwindow_cocoa.h" #endif #ifdef HAVE_WINDOW_WAYLAND #include "wayland/gstglwindow_wayland_egl.h" #endif #define GST_CAT_DEFAULT gst_gl_window_debug GST_DEBUG_CATEGORY (GST_CAT_DEFAULT); #define gst_gl_window_parent_class parent_class G_DEFINE_ABSTRACT_TYPE (GstGLWindow, gst_gl_window, G_TYPE_OBJECT); static void gst_gl_window_init (GstGLWindow * window) { g_mutex_init (&window->lock); window->need_lock = TRUE; } static void gst_gl_window_class_init (GstGLWindowClass * klass) { } GstGLWindow * gst_gl_window_new (GstGLAPI api, guintptr external_gl_context) { GstGLWindow *window = NULL; const gchar *user_choice; static volatile gsize _init = 0; if (g_once_init_enter (&_init)) { GST_DEBUG_CATEGORY_INIT (gst_gl_window_debug, "glwindow", 0, "glwindow element"); g_once_init_leave (&_init, 1); } user_choice = g_getenv ("GST_GL_WINDOW"); GST_INFO ("creating a window, user choice:%s", user_choice); #ifdef HAVE_WINDOW_X11 if (!window && (!user_choice || g_strstr_len (user_choice, 3, "x11"))) window = GST_GL_WINDOW (gst_gl_window_x11_new (api, external_gl_context)); #endif #ifdef HAVE_WINDOW_WIN32 if (!window && (!user_choice || g_strstr_len (user_choice, 5, "win32"))) window = GST_GL_WINDOW (gst_gl_window_win32_new (api, external_gl_context)); #endif #ifdef HAVE_WINDOW_COCOA if (!window && (!user_choice || g_strstr_len (user_choice, 5, "cocoa"))) window = GST_GL_WINDOW (gst_gl_window_cocoa_new (api, external_gl_context)); #endif #ifdef HAVE_WINDOW_WAYLAND if (!window && (!user_choice || g_strstr_len (user_choice, 7, "wayland"))) window = GST_GL_WINDOW (gst_gl_window_wayland_egl_new (api, external_gl_context)); #endif if (!window) { GST_WARNING ("could not create a window, user choice:%s", user_choice); /* FIXME: set and return a GError */ return NULL; } window->external_gl_context = external_gl_context; return window; } guintptr gst_gl_window_get_gl_context (GstGLWindow * window) { GstGLWindowClass *window_class; guintptr result; g_return_val_if_fail (GST_GL_IS_WINDOW (window), 0); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_val_if_fail (window_class->get_gl_context != NULL, 0); GST_GL_WINDOW_LOCK (window); result = window_class->get_gl_context (window); GST_GL_WINDOW_UNLOCK (window); return result; } gboolean gst_gl_window_activate (GstGLWindow * window, gboolean activate) { GstGLWindowClass *window_class; gboolean result; g_return_val_if_fail (GST_GL_IS_WINDOW (window), FALSE); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_val_if_fail (window_class->activate != NULL, FALSE); GST_GL_WINDOW_LOCK (window); result = window_class->activate (window, activate); GST_GL_WINDOW_UNLOCK (window); return result; } void gst_gl_window_set_window_handle (GstGLWindow * window, guintptr handle) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); g_return_if_fail (handle != 0); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->set_window_handle != NULL); GST_GL_WINDOW_LOCK (window); window_class->set_window_handle (window, handle); GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_draw_unlocked (GstGLWindow * window, guint width, guint height) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->draw_unlocked != NULL); window_class->draw_unlocked (window, width, height); } void gst_gl_window_draw (GstGLWindow * window, guint width, guint height) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->draw != NULL); GST_GL_WINDOW_LOCK (window); window_class->draw (window, width, height); GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_run (GstGLWindow * window) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->run != NULL); GST_GL_WINDOW_LOCK (window); window_class->run (window); GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_quit (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->quit != NULL); GST_GL_WINDOW_LOCK (window); window->close = callback; window->close_data = data; window_class->quit (window, callback, data); GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_send_message (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { GstGLWindowClass *window_class; g_return_if_fail (GST_GL_IS_WINDOW (window)); g_return_if_fail (callback != NULL); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_if_fail (window_class->quit != NULL); GST_GL_WINDOW_LOCK (window); window_class->send_message (window, callback, data); GST_GL_WINDOW_UNLOCK (window); } /** * gst_gl_window_set_need_lock: * * window: a #GstGLWindow * need_lock: whether the @window needs to lock for concurrent access * * This API is intended only for subclasses of #GstGLWindow in order to ensure * correct interaction with the underlying window system. */ void gst_gl_window_set_need_lock (GstGLWindow * window, gboolean need_lock) { g_return_if_fail (GST_GL_IS_WINDOW (window)); window->need_lock = need_lock; } void gst_gl_window_set_draw_callback (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { g_return_if_fail (GST_GL_IS_WINDOW (window)); GST_GL_WINDOW_LOCK (window); window->draw = callback; window->draw_data = data; GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_set_resize_callback (GstGLWindow * window, GstGLWindowResizeCB callback, gpointer data) { g_return_if_fail (GST_GL_IS_WINDOW (window)); GST_GL_WINDOW_LOCK (window); window->resize = callback; window->resize_data = data; GST_GL_WINDOW_UNLOCK (window); } void gst_gl_window_set_close_callback (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { g_return_if_fail (GST_GL_IS_WINDOW (window)); GST_GL_WINDOW_LOCK (window); window->close = callback; window->close_data = data; GST_GL_WINDOW_UNLOCK (window); } GstGLAPI gst_gl_window_get_gl_api (GstGLWindow * window) { GstGLAPI ret; GstGLWindowClass *window_class; g_return_val_if_fail (GST_GL_IS_WINDOW (window), GST_GL_API_NONE); window_class = GST_GL_WINDOW_GET_CLASS (window); g_return_val_if_fail (window_class->get_gl_api != NULL, GST_GL_API_NONE); GST_GL_WINDOW_LOCK (window); ret = window_class->get_gl_api (window); GST_GL_WINDOW_UNLOCK (window); return ret; }