/* GStreamer * Copyright (C) 2008 Wim Taymans * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:rtsp-server * @short_description: The main server object * @see_also: #GstRTSPClient, #GstRTSPThreadPool * * The server object is the object listening for connections on a port and * creating #GstRTSPClient objects to handle those connections. * * The server will listen on the address set with gst_rtsp_server_set_address() * and the port or service configured with gst_rtsp_server_set_service(). * Use gst_rtsp_server_set_backlog() to configure the amount of pending requests * that the server will keep. By default the server listens on the current * network (0.0.0.0) and port 8554. * * The server will require an SSL connection when a TLS certificate has been * set in the auth object with gst_rtsp_auth_set_tls_certificate(). * * To start the server, use gst_rtsp_server_attach() to attach it to a * #GMainContext. For more control, gst_rtsp_server_create_source() and * gst_rtsp_server_create_socket() can be used to get a #GSource and #GSocket * respectively. * * gst_rtsp_server_transfer_connection() can be used to transfer an existing * socket to the RTSP server, for example from an HTTP server. * * Once the server socket is attached to a mainloop, it will start accepting * connections. When a new connection is received, a new #GstRTSPClient object * is created to handle the connection. The new client will be configured with * the server #GstRTSPAuth, #GstRTSPMountPoints, #GstRTSPSessionPool and * #GstRTSPThreadPool. * * The server uses the configured #GstRTSPThreadPool object to handle the * remainder of the communication with this client. * * Last reviewed on 2013-07-11 (1.0.0) */ #include #include #include "rtsp-server.h" #include "rtsp-client.h" #define GST_RTSP_SERVER_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE ((obj), GST_TYPE_RTSP_SERVER, GstRTSPServerPrivate)) #define GST_RTSP_SERVER_GET_LOCK(server) (&(GST_RTSP_SERVER_CAST(server)->priv->lock)) #define GST_RTSP_SERVER_LOCK(server) (g_mutex_lock(GST_RTSP_SERVER_GET_LOCK(server))) #define GST_RTSP_SERVER_UNLOCK(server) (g_mutex_unlock(GST_RTSP_SERVER_GET_LOCK(server))) struct _GstRTSPServerPrivate { GMutex lock; /* protects everything in this struct */ /* server information */ gchar *address; gchar *service; gint backlog; GSocket *socket; /* sessions on this server */ GstRTSPSessionPool *session_pool; /* mount points for this server */ GstRTSPMountPoints *mount_points; /* authentication manager */ GstRTSPAuth *auth; /* resource manager */ GstRTSPThreadPool *thread_pool; /* the clients that are connected */ GList *clients; }; #define DEFAULT_ADDRESS "0.0.0.0" #define DEFAULT_BOUND_PORT -1 /* #define DEFAULT_ADDRESS "::0" */ #define DEFAULT_SERVICE "8554" #define DEFAULT_BACKLOG 5 /* Define to use the SO_LINGER option so that the server sockets can be resused * sooner. Disabled for now because it is not very well implemented by various * OSes and it causes clients to fail to read the TEARDOWN response. */ #undef USE_SOLINGER enum { PROP_0, PROP_ADDRESS, PROP_SERVICE, PROP_BOUND_PORT, PROP_BACKLOG, PROP_SESSION_POOL, PROP_MOUNT_POINTS, PROP_LAST }; enum { SIGNAL_CLIENT_CONNECTED, SIGNAL_LAST }; G_DEFINE_TYPE (GstRTSPServer, gst_rtsp_server, G_TYPE_OBJECT); GST_DEBUG_CATEGORY_STATIC (rtsp_server_debug); #define GST_CAT_DEFAULT rtsp_server_debug typedef struct _ClientContext ClientContext; static guint gst_rtsp_server_signals[SIGNAL_LAST] = { 0 }; static void gst_rtsp_server_get_property (GObject * object, guint propid, GValue * value, GParamSpec * pspec); static void gst_rtsp_server_set_property (GObject * object, guint propid, const GValue * value, GParamSpec * pspec); static void gst_rtsp_server_finalize (GObject * object); static GstRTSPClient *default_create_client (GstRTSPServer * server); static void gst_rtsp_server_class_init (GstRTSPServerClass * klass) { GObjectClass *gobject_class; g_type_class_add_private (klass, sizeof (GstRTSPServerPrivate)); gobject_class = G_OBJECT_CLASS (klass); gobject_class->get_property = gst_rtsp_server_get_property; gobject_class->set_property = gst_rtsp_server_set_property; gobject_class->finalize = gst_rtsp_server_finalize; /** * GstRTSPServer::address: * * The address of the server. This is the address where the server will * listen on. */ g_object_class_install_property (gobject_class, PROP_ADDRESS, g_param_spec_string ("address", "Address", "The address the server uses to listen on", DEFAULT_ADDRESS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::service: * * The service of the server. This is either a string with the service name or * a port number (as a string) the server will listen on. */ g_object_class_install_property (gobject_class, PROP_SERVICE, g_param_spec_string ("service", "Service", "The service or port number the server uses to listen on", DEFAULT_SERVICE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::bound-port: * * The actual port the server is listening on. Can be used to retrieve the * port number when the server is started on port 0, which means bind to a * random port. Set to -1 if the server has not been bound yet. */ g_object_class_install_property (gobject_class, PROP_BOUND_PORT, g_param_spec_int ("bound-port", "Bound port", "The port number the server is listening on", -1, G_MAXUINT16, DEFAULT_BOUND_PORT, G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::backlog: * * The backlog argument defines the maximum length to which the queue of * pending connections for the server may grow. If a connection request arrives * when the queue is full, the client may receive an error with an indication of * ECONNREFUSED or, if the underlying protocol supports retransmission, the * request may be ignored so that a later reattempt at connection succeeds. */ g_object_class_install_property (gobject_class, PROP_BACKLOG, g_param_spec_int ("backlog", "Backlog", "The maximum length to which the queue " "of pending connections may grow", 0, G_MAXINT, DEFAULT_BACKLOG, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::session-pool: * * The session pool of the server. By default each server has a separate * session pool but sessions can be shared between servers by setting the same * session pool on multiple servers. */ g_object_class_install_property (gobject_class, PROP_SESSION_POOL, g_param_spec_object ("session-pool", "Session Pool", "The session pool to use for client session", GST_TYPE_RTSP_SESSION_POOL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstRTSPServer::mount-points: * * The mount points to use for this server. By default the server has no * mount points and thus cannot map urls to media streams. */ g_object_class_install_property (gobject_class, PROP_MOUNT_POINTS, g_param_spec_object ("mount-points", "Mount Points", "The mount points to use for client session", GST_TYPE_RTSP_MOUNT_POINTS, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED] = g_signal_new ("client-connected", G_TYPE_FROM_CLASS (gobject_class), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GstRTSPServerClass, client_connected), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, gst_rtsp_client_get_type ()); klass->create_client = default_create_client; GST_DEBUG_CATEGORY_INIT (rtsp_server_debug, "rtspserver", 0, "GstRTSPServer"); } static void gst_rtsp_server_init (GstRTSPServer * server) { GstRTSPServerPrivate *priv = GST_RTSP_SERVER_GET_PRIVATE (server); server->priv = priv; g_mutex_init (&priv->lock); priv->address = g_strdup (DEFAULT_ADDRESS); priv->service = g_strdup (DEFAULT_SERVICE); priv->socket = NULL; priv->backlog = DEFAULT_BACKLOG; priv->session_pool = gst_rtsp_session_pool_new (); priv->mount_points = gst_rtsp_mount_points_new (); priv->thread_pool = gst_rtsp_thread_pool_new (); } static void gst_rtsp_server_finalize (GObject * object) { GstRTSPServer *server = GST_RTSP_SERVER (object); GstRTSPServerPrivate *priv = server->priv; GST_DEBUG_OBJECT (server, "finalize server"); g_free (priv->address); g_free (priv->service); if (priv->socket) g_object_unref (priv->socket); if (priv->session_pool) g_object_unref (priv->session_pool); if (priv->mount_points) g_object_unref (priv->mount_points); if (priv->thread_pool) g_object_unref (priv->thread_pool); if (priv->auth) g_object_unref (priv->auth); g_mutex_clear (&priv->lock); G_OBJECT_CLASS (gst_rtsp_server_parent_class)->finalize (object); } /** * gst_rtsp_server_new: * * Create a new #GstRTSPServer instance. */ GstRTSPServer * gst_rtsp_server_new (void) { GstRTSPServer *result; result = g_object_new (GST_TYPE_RTSP_SERVER, NULL); return result; } /** * gst_rtsp_server_set_address: * @server: a #GstRTSPServer * @address: the address * * Configure @server to accept connections on the given address. * * This function must be called before the server is bound. */ void gst_rtsp_server_set_address (GstRTSPServer * server, const gchar * address) { GstRTSPServerPrivate *priv; g_return_if_fail (GST_IS_RTSP_SERVER (server)); g_return_if_fail (address != NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); g_free (priv->address); priv->address = g_strdup (address); GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_address: * @server: a #GstRTSPServer * * Get the address on which the server will accept connections. * * Returns: the server address. g_free() after usage. */ gchar * gst_rtsp_server_get_address (GstRTSPServer * server) { GstRTSPServerPrivate *priv; gchar *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); result = g_strdup (priv->address); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_get_bound_port: * @server: a #GstRTSPServer * * Get the port number where the server was bound to. * * Returns: the port number */ int gst_rtsp_server_get_bound_port (GstRTSPServer * server) { GstRTSPServerPrivate *priv; GSocketAddress *address; int result = -1; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), result); priv = server->priv; GST_RTSP_SERVER_LOCK (server); if (priv->socket == NULL) goto out; address = g_socket_get_local_address (priv->socket, NULL); result = g_inet_socket_address_get_port (G_INET_SOCKET_ADDRESS (address)); g_object_unref (address); out: GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_service: * @server: a #GstRTSPServer * @service: the service * * Configure @server to accept connections on the given service. * @service should be a string containing the service name (see services(5)) or * a string containing a port number between 1 and 65535. * * When @service is set to "0", the server will listen on a random free * port. The actual used port can be retrieved with * gst_rtsp_server_get_bound_port(). * * This function must be called before the server is bound. */ void gst_rtsp_server_set_service (GstRTSPServer * server, const gchar * service) { GstRTSPServerPrivate *priv; g_return_if_fail (GST_IS_RTSP_SERVER (server)); g_return_if_fail (service != NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); g_free (priv->service); priv->service = g_strdup (service); GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_service: * @server: a #GstRTSPServer * * Get the service on which the server will accept connections. * * Returns: the service. use g_free() after usage. */ gchar * gst_rtsp_server_get_service (GstRTSPServer * server) { GstRTSPServerPrivate *priv; gchar *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); result = g_strdup (priv->service); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_backlog: * @server: a #GstRTSPServer * @backlog: the backlog * * configure the maximum amount of requests that may be queued for the * server. * * This function must be called before the server is bound. */ void gst_rtsp_server_set_backlog (GstRTSPServer * server, gint backlog) { GstRTSPServerPrivate *priv; g_return_if_fail (GST_IS_RTSP_SERVER (server)); priv = server->priv; GST_RTSP_SERVER_LOCK (server); priv->backlog = backlog; GST_RTSP_SERVER_UNLOCK (server); } /** * gst_rtsp_server_get_backlog: * @server: a #GstRTSPServer * * The maximum amount of queued requests for the server. * * Returns: the server backlog. */ gint gst_rtsp_server_get_backlog (GstRTSPServer * server) { GstRTSPServerPrivate *priv; gint result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), -1); priv = server->priv; GST_RTSP_SERVER_LOCK (server); result = priv->backlog; GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_session_pool: * @server: a #GstRTSPServer * @pool: a #GstRTSPSessionPool * * configure @pool to be used as the session pool of @server. */ void gst_rtsp_server_set_session_pool (GstRTSPServer * server, GstRTSPSessionPool * pool) { GstRTSPServerPrivate *priv; GstRTSPSessionPool *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); priv = server->priv; if (pool) g_object_ref (pool); GST_RTSP_SERVER_LOCK (server); old = priv->session_pool; priv->session_pool = pool; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_session_pool: * @server: a #GstRTSPServer * * Get the #GstRTSPSessionPool used as the session pool of @server. * * Returns: (transfer full): the #GstRTSPSessionPool used for sessions. g_object_unref() after * usage. */ GstRTSPSessionPool * gst_rtsp_server_get_session_pool (GstRTSPServer * server) { GstRTSPServerPrivate *priv; GstRTSPSessionPool *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); if ((result = priv->session_pool)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_mount_points: * @server: a #GstRTSPServer * @mounts: a #GstRTSPMountPoints * * configure @mounts to be used as the mount points of @server. */ void gst_rtsp_server_set_mount_points (GstRTSPServer * server, GstRTSPMountPoints * mounts) { GstRTSPServerPrivate *priv; GstRTSPMountPoints *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); priv = server->priv; if (mounts) g_object_ref (mounts); GST_RTSP_SERVER_LOCK (server); old = priv->mount_points; priv->mount_points = mounts; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_mount_points: * @server: a #GstRTSPServer * * Get the #GstRTSPMountPoints used as the mount points of @server. * * Returns: (transfer full): the #GstRTSPMountPoints of @server. g_object_unref() after * usage. */ GstRTSPMountPoints * gst_rtsp_server_get_mount_points (GstRTSPServer * server) { GstRTSPServerPrivate *priv; GstRTSPMountPoints *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); if ((result = priv->mount_points)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_auth: * @server: a #GstRTSPServer * @auth: a #GstRTSPAuth * * configure @auth to be used as the authentication manager of @server. */ void gst_rtsp_server_set_auth (GstRTSPServer * server, GstRTSPAuth * auth) { GstRTSPServerPrivate *priv; GstRTSPAuth *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); priv = server->priv; if (auth) g_object_ref (auth); GST_RTSP_SERVER_LOCK (server); old = priv->auth; priv->auth = auth; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_auth: * @server: a #GstRTSPServer * * Get the #GstRTSPAuth used as the authentication manager of @server. * * Returns: (transfer full): the #GstRTSPAuth of @server. g_object_unref() after * usage. */ GstRTSPAuth * gst_rtsp_server_get_auth (GstRTSPServer * server) { GstRTSPServerPrivate *priv; GstRTSPAuth *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); if ((result = priv->auth)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } /** * gst_rtsp_server_set_thread_pool: * @server: a #GstRTSPServer * @pool: a #GstRTSPThreadPool * * configure @pool to be used as the thread pool of @server. */ void gst_rtsp_server_set_thread_pool (GstRTSPServer * server, GstRTSPThreadPool * pool) { GstRTSPServerPrivate *priv; GstRTSPThreadPool *old; g_return_if_fail (GST_IS_RTSP_SERVER (server)); priv = server->priv; if (pool) g_object_ref (pool); GST_RTSP_SERVER_LOCK (server); old = priv->thread_pool; priv->thread_pool = pool; GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); } /** * gst_rtsp_server_get_thread_pool: * @server: a #GstRTSPServer * * Get the #GstRTSPThreadPool used as the thread pool of @server. * * Returns: (transfer full): the #GstRTSPThreadPool of @server. g_object_unref() after * usage. */ GstRTSPThreadPool * gst_rtsp_server_get_thread_pool (GstRTSPServer * server) { GstRTSPServerPrivate *priv; GstRTSPThreadPool *result; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); if ((result = priv->thread_pool)) g_object_ref (result); GST_RTSP_SERVER_UNLOCK (server); return result; } static void gst_rtsp_server_get_property (GObject * object, guint propid, GValue * value, GParamSpec * pspec) { GstRTSPServer *server = GST_RTSP_SERVER (object); switch (propid) { case PROP_ADDRESS: g_value_take_string (value, gst_rtsp_server_get_address (server)); break; case PROP_SERVICE: g_value_take_string (value, gst_rtsp_server_get_service (server)); break; case PROP_BOUND_PORT: g_value_set_int (value, gst_rtsp_server_get_bound_port (server)); break; case PROP_BACKLOG: g_value_set_int (value, gst_rtsp_server_get_backlog (server)); break; case PROP_SESSION_POOL: g_value_take_object (value, gst_rtsp_server_get_session_pool (server)); break; case PROP_MOUNT_POINTS: g_value_take_object (value, gst_rtsp_server_get_mount_points (server)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, propid, pspec); } } static void gst_rtsp_server_set_property (GObject * object, guint propid, const GValue * value, GParamSpec * pspec) { GstRTSPServer *server = GST_RTSP_SERVER (object); switch (propid) { case PROP_ADDRESS: gst_rtsp_server_set_address (server, g_value_get_string (value)); break; case PROP_SERVICE: gst_rtsp_server_set_service (server, g_value_get_string (value)); break; case PROP_BACKLOG: gst_rtsp_server_set_backlog (server, g_value_get_int (value)); break; case PROP_SESSION_POOL: gst_rtsp_server_set_session_pool (server, g_value_get_object (value)); break; case PROP_MOUNT_POINTS: gst_rtsp_server_set_mount_points (server, g_value_get_object (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, propid, pspec); } } /** * gst_rtsp_server_create_socket: * @server: a #GstRTSPServer * @cancellable: a #GCancellable * @error: a #GError * * Create a #GSocket for @server. The socket will listen on the * configured service. * * Returns: (transfer full): the #GSocket for @server or NULL when an error occured. */ GSocket * gst_rtsp_server_create_socket (GstRTSPServer * server, GCancellable * cancellable, GError ** error) { GstRTSPServerPrivate *priv; GSocketConnectable *conn; GSocketAddressEnumerator *enumerator; GSocket *socket = NULL; #ifdef USE_SOLINGER struct linger linger; #endif GError *sock_error = NULL; GError *bind_error = NULL; guint16 port; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; GST_RTSP_SERVER_LOCK (server); GST_DEBUG_OBJECT (server, "getting address info of %s/%s", priv->address, priv->service); /* resolve the server IP address */ port = atoi (priv->service); if (port != 0 || !strcmp (priv->service, "0")) conn = g_network_address_new (priv->address, port); else conn = g_network_service_new (priv->service, "tcp", priv->address); enumerator = g_socket_connectable_enumerate (conn); g_object_unref (conn); /* create server socket, we loop through all the addresses until we manage to * create a socket and bind. */ while (TRUE) { GSocketAddress *sockaddr; sockaddr = g_socket_address_enumerator_next (enumerator, cancellable, error); if (!sockaddr) { if (!*error) GST_DEBUG_OBJECT (server, "no more addresses %s", *error ? (*error)->message : ""); else GST_DEBUG_OBJECT (server, "failed to retrieve next address %s", (*error)->message); break; } /* only keep the first error */ socket = g_socket_new (g_socket_address_get_family (sockaddr), G_SOCKET_TYPE_STREAM, G_SOCKET_PROTOCOL_TCP, sock_error ? NULL : &sock_error); if (socket == NULL) { GST_DEBUG_OBJECT (server, "failed to make socket (%s), try next", sock_error->message); g_object_unref (sockaddr); continue; } if (g_socket_bind (socket, sockaddr, TRUE, bind_error ? NULL : &bind_error)) { g_object_unref (sockaddr); break; } GST_DEBUG_OBJECT (server, "failed to bind socket (%s), try next", bind_error->message); g_object_unref (sockaddr); g_object_unref (socket); socket = NULL; } g_object_unref (enumerator); if (socket == NULL) goto no_socket; g_clear_error (&sock_error); g_clear_error (&bind_error); GST_DEBUG_OBJECT (server, "opened sending server socket"); /* keep connection alive; avoids SIGPIPE during write */ g_socket_set_keepalive (socket, TRUE); #if 0 #ifdef USE_SOLINGER /* make sure socket is reset 5 seconds after close. This ensure that we can * reuse the socket quickly while still having a chance to send data to the * client. */ linger.l_onoff = 1; linger.l_linger = 5; if (setsockopt (sockfd, SOL_SOCKET, SO_LINGER, (void *) &linger, sizeof (linger)) < 0) goto linger_failed; #endif #endif /* set the server socket to nonblocking */ g_socket_set_blocking (socket, FALSE); /* set listen backlog */ g_socket_set_listen_backlog (socket, priv->backlog); if (!g_socket_listen (socket, error)) goto listen_failed; GST_DEBUG_OBJECT (server, "listening on server socket %p with queue of %d", socket, priv->backlog); GST_RTSP_SERVER_UNLOCK (server); return socket; /* ERRORS */ no_socket: { GST_ERROR_OBJECT (server, "failed to create socket"); goto close_error; } #if 0 #ifdef USE_SOLINGER linger_failed: { GST_ERROR_OBJECT (server, "failed to no linger socket: %s", g_strerror (errno)); goto close_error; } #endif #endif listen_failed: { GST_ERROR_OBJECT (server, "failed to listen on socket: %s", (*error)->message); goto close_error; } close_error: { if (socket) g_object_unref (socket); if (sock_error) { if (error == NULL) g_propagate_error (error, sock_error); else g_error_free (sock_error); } if (bind_error) { if ((error == NULL) || (*error == NULL)) g_propagate_error (error, bind_error); else g_error_free (bind_error); } GST_RTSP_SERVER_UNLOCK (server); return NULL; } } struct _ClientContext { GstRTSPServer *server; GstRTSPThread *thread; GstRTSPClient *client; }; static gboolean free_client_context (ClientContext * ctx) { GST_DEBUG ("free context %p", ctx); GST_RTSP_SERVER_LOCK (ctx->server); if (ctx->thread) gst_rtsp_thread_stop (ctx->thread); GST_RTSP_SERVER_UNLOCK (ctx->server); g_object_unref (ctx->client); g_object_unref (ctx->server); g_slice_free (ClientContext, ctx); return G_SOURCE_REMOVE; } static void unmanage_client (GstRTSPClient * client, ClientContext * ctx) { GstRTSPServer *server = ctx->server; GstRTSPServerPrivate *priv = server->priv; GST_DEBUG_OBJECT (server, "unmanage client %p", client); GST_RTSP_SERVER_LOCK (server); priv->clients = g_list_remove (priv->clients, ctx); GST_RTSP_SERVER_UNLOCK (server); if (ctx->thread) { GSource *src; src = g_idle_source_new (); g_source_set_callback (src, (GSourceFunc) free_client_context, ctx, NULL); g_source_attach (src, ctx->thread->context); g_source_unref (src); } else { free_client_context (ctx); } } /* add the client context to the active list of clients, takes ownership * of client */ static void manage_client (GstRTSPServer * server, GstRTSPClient * client) { ClientContext *cctx; GstRTSPServerPrivate *priv = server->priv; GMainContext *mainctx = NULL; GstRTSPContext ctx = { NULL }; GST_DEBUG_OBJECT (server, "manage client %p", client); cctx = g_slice_new0 (ClientContext); cctx->server = g_object_ref (server); cctx->client = client; GST_RTSP_SERVER_LOCK (server); ctx.server = server; ctx.client = client; cctx->thread = gst_rtsp_thread_pool_get_thread (priv->thread_pool, GST_RTSP_THREAD_TYPE_CLIENT, &ctx); if (cctx->thread) mainctx = cctx->thread->context; else { GSource *source; /* find the context to add the watch */ if ((source = g_main_current_source ())) mainctx = g_source_get_context (source); } g_signal_connect (client, "closed", (GCallback) unmanage_client, cctx); priv->clients = g_list_prepend (priv->clients, cctx); gst_rtsp_client_attach (client, mainctx); GST_RTSP_SERVER_UNLOCK (server); } static GstRTSPClient * default_create_client (GstRTSPServer * server) { GstRTSPClient *client; GstRTSPServerPrivate *priv = server->priv; /* a new client connected, create a session to handle the client. */ client = gst_rtsp_client_new (); /* set the session pool that this client should use */ GST_RTSP_SERVER_LOCK (server); gst_rtsp_client_set_session_pool (client, priv->session_pool); /* set the mount points that this client should use */ gst_rtsp_client_set_mount_points (client, priv->mount_points); /* set authentication manager */ gst_rtsp_client_set_auth (client, priv->auth); /* set threadpool */ gst_rtsp_client_set_thread_pool (client, priv->thread_pool); GST_RTSP_SERVER_UNLOCK (server); return client; } /** * gst_rtsp_server_transfer_connection: * @server: a #GstRTSPServer * @socket: a network socket * @ip: the IP address of the remote client * @port: the port used by the other end * @initial_buffer: any initial data that was already read from the socket * * Take an existing network socket and use it for an RTSP connection. This * is used when transferring a socket from an HTTP server which should be used * as an RTSP over HTTP tunnel. The @initial_buffer contains any remaining data * that the HTTP server read from the socket while parsing the HTTP header. * * Returns: TRUE if all was ok, FALSE if an error occured. */ gboolean gst_rtsp_server_transfer_connection (GstRTSPServer * server, GSocket * socket, const gchar * ip, gint port, const gchar * initial_buffer) { GstRTSPClient *client = NULL; GstRTSPServerClass *klass; GstRTSPConnection *conn; GstRTSPResult res; klass = GST_RTSP_SERVER_GET_CLASS (server); if (klass->create_client) client = klass->create_client (server); if (client == NULL) goto client_failed; GST_RTSP_CHECK (gst_rtsp_connection_create_from_socket (socket, ip, port, initial_buffer, &conn), no_connection); /* set connection on the client now */ gst_rtsp_client_set_connection (client, conn); /* manage the client connection */ manage_client (server, client); g_signal_emit (server, gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED], 0, client); return TRUE; /* ERRORS */ client_failed: { GST_ERROR_OBJECT (server, "failed to create a client"); return FALSE; } no_connection: { gchar *str = gst_rtsp_strresult (res); GST_ERROR ("could not create connection from socket %p: %s", socket, str); g_free (str); return FALSE; } } /** * gst_rtsp_server_io_func: * @socket: a #GSocket * @condition: the condition on @source * @server: a #GstRTSPServer * * A default #GSocketSourceFunc that creates a new #GstRTSPClient to accept and handle a * new connection on @socket or @server. * * Returns: TRUE if the source could be connected, FALSE if an error occured. */ gboolean gst_rtsp_server_io_func (GSocket * socket, GIOCondition condition, GstRTSPServer * server) { GstRTSPServerPrivate *priv = server->priv; GstRTSPClient *client = NULL; GstRTSPServerClass *klass; GstRTSPResult res; GstRTSPConnection *conn = NULL; GstRTSPContext ctx = { NULL }; if (condition & G_IO_IN) { /* a new client connected. */ GST_RTSP_CHECK (gst_rtsp_connection_accept (socket, &conn, NULL), accept_failed); ctx.server = server; ctx.conn = conn; ctx.auth = priv->auth; gst_rtsp_context_push_current (&ctx); if (!gst_rtsp_auth_check (GST_RTSP_AUTH_CHECK_CONNECT)) goto connection_refused; klass = GST_RTSP_SERVER_GET_CLASS (server); /* a new client connected, create a client object to handle the client. */ if (klass->create_client) client = klass->create_client (server); if (client == NULL) goto client_failed; /* set connection on the client now */ gst_rtsp_client_set_connection (client, conn); /* manage the client connection */ manage_client (server, client); g_signal_emit (server, gst_rtsp_server_signals[SIGNAL_CLIENT_CONNECTED], 0, client); } else { GST_WARNING_OBJECT (server, "received unknown event %08x", condition); } exit: gst_rtsp_context_pop_current (&ctx); return G_SOURCE_CONTINUE; /* ERRORS */ accept_failed: { gchar *str = gst_rtsp_strresult (res); GST_ERROR_OBJECT (server, "Could not accept client on socket %p: %s", socket, str); g_free (str); goto exit; } connection_refused: { GST_ERROR_OBJECT (server, "connection refused"); gst_rtsp_connection_free (conn); goto exit; } client_failed: { GST_ERROR_OBJECT (server, "failed to create a client"); gst_rtsp_connection_free (conn); goto exit; } } static void watch_destroyed (GstRTSPServer * server) { GstRTSPServerPrivate *priv = server->priv; GST_DEBUG_OBJECT (server, "source destroyed"); g_object_unref (priv->socket); priv->socket = NULL; g_object_unref (server); } /** * gst_rtsp_server_create_source: * @server: a #GstRTSPServer * @cancellable: a #GCancellable or %NULL. * @error: a #GError * * Create a #GSource for @server. The new source will have a default * #GSocketSourceFunc of gst_rtsp_server_io_func(). * * @cancellable if not NULL can be used to cancel the source, which will cause * the source to trigger, reporting the current condition (which is likely 0 * unless cancellation happened at the same time as a condition change). You can * check for this in the callback using g_cancellable_is_cancelled(). * * Returns: the #GSource for @server or NULL when an error occured. Free with * g_source_unref () */ GSource * gst_rtsp_server_create_source (GstRTSPServer * server, GCancellable * cancellable, GError ** error) { GstRTSPServerPrivate *priv; GSocket *socket, *old; GSource *source; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); priv = server->priv; socket = gst_rtsp_server_create_socket (server, NULL, error); if (socket == NULL) goto no_socket; GST_RTSP_SERVER_LOCK (server); old = priv->socket; priv->socket = g_object_ref (socket); GST_RTSP_SERVER_UNLOCK (server); if (old) g_object_unref (old); /* create a watch for reads (new connections) and possible errors */ source = g_socket_create_source (socket, G_IO_IN | G_IO_ERR | G_IO_HUP | G_IO_NVAL, cancellable); g_object_unref (socket); /* configure the callback */ g_source_set_callback (source, (GSourceFunc) gst_rtsp_server_io_func, g_object_ref (server), (GDestroyNotify) watch_destroyed); return source; no_socket: { GST_ERROR_OBJECT (server, "failed to create socket"); return NULL; } } /** * gst_rtsp_server_attach: * @server: a #GstRTSPServer * @context: (allow-none): a #GMainContext * * Attaches @server to @context. When the mainloop for @context is run, the * server will be dispatched. When @context is NULL, the default context will be * used). * * This function should be called when the server properties and urls are fully * configured and the server is ready to start. * * Returns: the ID (greater than 0) for the source within the GMainContext. */ guint gst_rtsp_server_attach (GstRTSPServer * server, GMainContext * context) { guint res; GSource *source; GError *error = NULL; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), 0); source = gst_rtsp_server_create_source (server, NULL, &error); if (source == NULL) goto no_source; res = g_source_attach (source, context); g_source_unref (source); return res; /* ERRORS */ no_source: { GST_ERROR_OBJECT (server, "failed to create watch: %s", error->message); g_error_free (error); return 0; } } /** * gst_rtsp_server_client_filter: * @server: a #GstRTSPServer * @func: (scope call): a callback * @user_data: user data passed to @func * * Call @func for each client managed by @server. The result value of @func * determines what happens to the client. @func will be called with @server * locked so no further actions on @server can be performed from @func. * * If @func returns #GST_RTSP_FILTER_REMOVE, the client will be removed from * @server. * * If @func returns #GST_RTSP_FILTER_KEEP, the client will remain in @server. * * If @func returns #GST_RTSP_FILTER_REF, the client will remain in @server but * will also be added with an additional ref to the result #GList of this * function.. * * Returns: (element-type GstRTSPClient) (transfer full): a #GList with all * clients for which @func returned #GST_RTSP_FILTER_REF. After usage, each * element in the #GList should be unreffed before the list is freed. */ GList * gst_rtsp_server_client_filter (GstRTSPServer * server, GstRTSPServerClientFilterFunc func, gpointer user_data) { GstRTSPServerPrivate *priv; GList *result, *walk, *next; g_return_val_if_fail (GST_IS_RTSP_SERVER (server), NULL); g_return_val_if_fail (func != NULL, NULL); priv = server->priv; result = NULL; GST_RTSP_SERVER_LOCK (server); for (walk = priv->clients; walk; walk = next) { ClientContext *cctx = walk->data; next = g_list_next (walk); switch (func (server, cctx->client, user_data)) { case GST_RTSP_FILTER_REMOVE: /* remove client, FIXME */ break; case GST_RTSP_FILTER_REF: result = g_list_prepend (result, g_object_ref (cctx->client)); break; case GST_RTSP_FILTER_KEEP: default: break; } } GST_RTSP_SERVER_UNLOCK (server); return result; }