/* Generic video mixer plugin * * GStreamer * Copyright (C) 2009 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include "gstglmixer.h" #include #include /** * SECTION:gstglmixer * @short_description: #GstVideoAggregator subclass for transforming RGBA textures * @title: GstGLMixer * @see_also: #GstGLBaseMixer, #GstVideoAggregator * * #GstGLMixer helps implement an element that operates on RGBA textures. * * Since: 1.24 */ #define GST_CAT_DEFAULT gst_gl_mixer_debug GST_DEBUG_CATEGORY (gst_gl_mixer_debug); static void gst_gl_mixer_pad_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_gl_mixer_pad_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static gboolean gst_gl_mixer_pad_prepare_frame (GstVideoAggregatorPad * vpad, GstVideoAggregator * vagg, GstBuffer * buffer, GstVideoFrame * prepared_frame); static void gst_gl_mixer_pad_clean_frame (GstVideoAggregatorPad * vpad, GstVideoAggregator * vagg, GstVideoFrame * prepared_frame); enum { PROP_PAD_0 }; struct _GstGLMixerPrivate { gboolean negotiated; gboolean gl_resource_ready; GMutex gl_resource_lock; GCond gl_resource_cond; GstGLFramebuffer *fbo; }; #define gst_gl_mixer_parent_class parent_class G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (GstGLMixer, gst_gl_mixer, GST_TYPE_GL_BASE_MIXER); G_DEFINE_TYPE (GstGLMixerPad, gst_gl_mixer_pad, GST_TYPE_GL_BASE_MIXER_PAD); static void gst_gl_mixer_pad_class_init (GstGLMixerPadClass * klass) { GObjectClass *gobject_class = (GObjectClass *) klass; GstVideoAggregatorPadClass *vaggpad_class = (GstVideoAggregatorPadClass *) klass; gobject_class->set_property = gst_gl_mixer_pad_set_property; gobject_class->get_property = gst_gl_mixer_pad_get_property; vaggpad_class->prepare_frame = gst_gl_mixer_pad_prepare_frame; vaggpad_class->clean_frame = gst_gl_mixer_pad_clean_frame; } static void gst_gl_mixer_pad_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_mixer_pad_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static gboolean gst_gl_mixer_pad_prepare_frame (GstVideoAggregatorPad * vpad, GstVideoAggregator * vagg, GstBuffer * buffer, GstVideoFrame * prepared_frame) { GstGLMixerPad *pad = GST_GL_MIXER_PAD (vpad); GstGLMixer *mix = GST_GL_MIXER (vagg); GstGLSyncMeta *sync_meta; pad->current_texture = 0; sync_meta = gst_buffer_get_gl_sync_meta (buffer); if (sync_meta) gst_gl_sync_meta_wait (sync_meta, GST_GL_BASE_MIXER (mix)->context); if (!gst_video_frame_map (prepared_frame, &vpad->info, buffer, GST_MAP_READ | GST_MAP_GL)) { GST_ERROR_OBJECT (pad, "Failed to map input frame"); return FALSE; } pad->current_texture = *(guint *) prepared_frame->data[0]; return TRUE; } static void gst_gl_mixer_pad_clean_frame (GstVideoAggregatorPad * vpad, GstVideoAggregator * vagg, GstVideoFrame * prepared_frame) { GstGLMixerPad *pad = GST_GL_MIXER_PAD (vpad); pad->current_texture = 0; if (prepared_frame->buffer) { gst_video_frame_unmap (prepared_frame); memset (prepared_frame, 0, sizeof (GstVideoFrame)); } } static gboolean _negotiated_caps (GstAggregator * agg, GstCaps * caps) { GstGLMixer *mix = GST_GL_MIXER (agg); gboolean ret; mix->priv->negotiated = TRUE; gst_caps_replace (&mix->out_caps, caps); ret = GST_AGGREGATOR_CLASS (parent_class)->negotiated_src_caps (agg, caps); return ret; } static void _find_best_format (GstVideoAggregator * vagg, GstCaps * downstream_caps, GstVideoInfo * best_info, gboolean * at_least_one_alpha) { GstVideoInfo tmp_info; GST_VIDEO_AGGREGATOR_CLASS (parent_class)->find_best_format (vagg, downstream_caps, best_info, at_least_one_alpha); gst_video_info_set_format (&tmp_info, GST_VIDEO_FORMAT_RGBA, best_info->width, best_info->height); tmp_info.par_n = best_info->par_n; tmp_info.par_d = best_info->par_d; tmp_info.fps_n = best_info->fps_n; tmp_info.fps_d = best_info->fps_d; tmp_info.flags = best_info->flags; tmp_info.interlace_mode = best_info->interlace_mode; *best_info = tmp_info; } static gboolean gst_gl_mixer_propose_allocation (GstAggregator * agg, GstAggregatorPad * agg_pad, GstQuery * decide_query, GstQuery * query) { GstGLMixer *mix = GST_GL_MIXER (agg); GstGLBaseMixer *base_mix = GST_GL_BASE_MIXER (agg); GstGLContext *context; GstBufferPool *pool = NULL; GstStructure *config; GstCaps *caps; GstVideoInfo info; guint size = 0; gboolean need_pool; if (!GST_AGGREGATOR_CLASS (gst_gl_mixer_parent_class)->propose_allocation (agg, agg_pad, decide_query, query)) return FALSE; context = base_mix->context; gst_query_parse_allocation (query, &caps, &need_pool); if (caps == NULL) goto no_caps; if (!gst_video_info_from_caps (&info, caps)) goto invalid_caps; /* the normal size of a frame */ size = info.size; if (need_pool) { GST_DEBUG_OBJECT (mix, "create new pool"); pool = gst_gl_buffer_pool_new (context); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) { g_object_unref (pool); goto config_failed; } } gst_query_add_allocation_pool (query, pool, size, 1, 0); if (pool) g_object_unref (pool); /* we also support various metadata */ if (context->gl_vtable->FenceSync) gst_query_add_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL); return TRUE; /* ERRORS */ no_caps: { GST_DEBUG_OBJECT (mix, "no caps specified"); return FALSE; } invalid_caps: { GST_DEBUG_OBJECT (mix, "invalid caps specified"); return FALSE; } config_failed: { GST_DEBUG_OBJECT (mix, "failed setting config"); return FALSE; } } static gboolean gst_gl_mixer_pad_sink_acceptcaps (GstPad * pad, GstGLMixer * mix, GstCaps * caps) { gboolean ret; GstCaps *template_caps; GST_DEBUG_OBJECT (pad, "try accept caps of %" GST_PTR_FORMAT, caps); template_caps = gst_pad_get_pad_template_caps (pad); template_caps = gst_caps_make_writable (template_caps); ret = gst_caps_can_intersect (caps, template_caps); GST_DEBUG_OBJECT (pad, "%saccepted caps %" GST_PTR_FORMAT, (ret ? "" : "not "), caps); gst_caps_unref (template_caps); return ret; } static GstCaps * gst_gl_mixer_pad_sink_getcaps (GstPad * pad, GstGLMixer * mix, GstCaps * filter) { GstCaps *sinkcaps; GstCaps *template_caps; GstCaps *filtered_caps; GstCaps *returned_caps; template_caps = gst_pad_get_pad_template_caps (pad); sinkcaps = gst_pad_get_current_caps (pad); if (sinkcaps == NULL) { sinkcaps = gst_caps_ref (template_caps); } else { sinkcaps = gst_caps_merge (sinkcaps, gst_caps_ref (template_caps)); } if (filter) { filtered_caps = gst_caps_intersect (sinkcaps, filter); gst_caps_unref (sinkcaps); } else { filtered_caps = sinkcaps; /* pass ownership */ } returned_caps = gst_caps_intersect (filtered_caps, template_caps); gst_caps_unref (template_caps); gst_caps_unref (filtered_caps); GST_DEBUG_OBJECT (pad, "returning %" GST_PTR_FORMAT, returned_caps); return returned_caps; } static gboolean gst_gl_mixer_sink_query (GstAggregator * agg, GstAggregatorPad * bpad, GstQuery * query) { gboolean ret = FALSE; GstGLMixer *mix = GST_GL_MIXER (agg); GST_TRACE ("QUERY %" GST_PTR_FORMAT, query); switch (GST_QUERY_TYPE (query)) { case GST_QUERY_CAPS: { GstCaps *filter, *caps; gst_query_parse_caps (query, &filter); caps = gst_gl_mixer_pad_sink_getcaps (GST_PAD (bpad), mix, filter); gst_query_set_caps_result (query, caps); gst_caps_unref (caps); ret = TRUE; break; } case GST_QUERY_ACCEPT_CAPS: { GstCaps *caps; gst_query_parse_accept_caps (query, &caps); ret = gst_gl_mixer_pad_sink_acceptcaps (GST_PAD (bpad), mix, caps); gst_query_set_accept_caps_result (query, ret); ret = TRUE; break; } default: ret = GST_AGGREGATOR_CLASS (parent_class)->sink_query (agg, bpad, query); break; } return ret; } static void gst_gl_mixer_pad_init (GstGLMixerPad * mixerpad) { } /* GLMixer signals and args */ enum { /* FILL ME */ LAST_SIGNAL }; enum { PROP_0, }; static GstStaticPadTemplate src_factory = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, "RGBA")) ); static GstStaticPadTemplate sink_factory = GST_STATIC_PAD_TEMPLATE ("sink_%u", GST_PAD_SINK, GST_PAD_REQUEST, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_GL_MEMORY, "RGBA")) ); static gboolean gst_gl_mixer_src_query (GstAggregator * agg, GstQuery * query); static gboolean gst_gl_mixer_stop (GstAggregator * agg); static gboolean gst_gl_mixer_start (GstAggregator * agg); static GstFlowReturn gst_gl_mixer_aggregate_frames (GstVideoAggregator * vagg, GstBuffer * outbuffer); static void gst_gl_mixer_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_gl_mixer_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static gboolean gst_gl_mixer_decide_allocation (GstAggregator * agg, GstQuery * query); static gboolean gst_gl_mixer_gl_start (GstGLBaseMixer * mix); static void gst_gl_mixer_gl_stop (GstGLBaseMixer * mix); static void gst_gl_mixer_finalize (GObject * object); /** * gst_gl_mixer_class_add_rgba_pad_templates: * @klass: the #GstGLMixerClass * * Adds the default RGBA pad templates to this class. If you have any special * template requirements like a different pad subclass or different supported * caps, you should not call this function and add the pad templates yourself * manually. * * Since: 1.24 */ void gst_gl_mixer_class_add_rgba_pad_templates (GstGLMixerClass * klass) { GstElementClass *element_class = GST_ELEMENT_CLASS (klass); gst_element_class_add_static_pad_template_with_gtype (element_class, &src_factory, GST_TYPE_AGGREGATOR_PAD); gst_element_class_add_static_pad_template_with_gtype (element_class, &sink_factory, GST_TYPE_GL_MIXER_PAD); } static void gst_gl_mixer_class_init (GstGLMixerClass * klass) { GObjectClass *gobject_class = (GObjectClass *) klass; GstVideoAggregatorClass *videoaggregator_class = (GstVideoAggregatorClass *) klass; GstAggregatorClass *agg_class = (GstAggregatorClass *) klass; GstGLBaseMixerClass *base_class = (GstGLBaseMixerClass *) klass; GST_DEBUG_CATEGORY_INIT (GST_CAT_DEFAULT, "glmixer", 0, "OpenGL mixer"); gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_gl_mixer_finalize); gobject_class->get_property = gst_gl_mixer_get_property; gobject_class->set_property = gst_gl_mixer_set_property; agg_class->sink_query = gst_gl_mixer_sink_query; agg_class->src_query = gst_gl_mixer_src_query; agg_class->stop = gst_gl_mixer_stop; agg_class->start = gst_gl_mixer_start; agg_class->negotiated_src_caps = _negotiated_caps; agg_class->decide_allocation = gst_gl_mixer_decide_allocation; agg_class->propose_allocation = gst_gl_mixer_propose_allocation; videoaggregator_class->aggregate_frames = gst_gl_mixer_aggregate_frames; videoaggregator_class->find_best_format = _find_best_format; base_class->gl_start = gst_gl_mixer_gl_start; base_class->gl_stop = gst_gl_mixer_gl_stop; /* Register the pad class */ g_type_class_ref (GST_TYPE_GL_MIXER_PAD); } static void gst_gl_mixer_reset (GstGLMixer * mix) { mix->priv->negotiated = FALSE; } static void gst_gl_mixer_init (GstGLMixer * mix) { mix->priv = gst_gl_mixer_get_instance_private (mix); mix->priv->gl_resource_ready = FALSE; g_mutex_init (&mix->priv->gl_resource_lock); g_cond_init (&mix->priv->gl_resource_cond); /* initialize variables */ gst_gl_mixer_reset (mix); } static void gst_gl_mixer_finalize (GObject * object) { GstGLMixer *mix = GST_GL_MIXER (object); GstGLMixerPrivate *priv = mix->priv; if (mix->out_caps) gst_caps_unref (mix->out_caps); g_mutex_clear (&priv->gl_resource_lock); g_cond_clear (&priv->gl_resource_cond); G_OBJECT_CLASS (parent_class)->finalize (object); } static gboolean gst_gl_mixer_query_caps (GstPad * pad, GstAggregator * agg, GstQuery * query) { GstCaps *filter, *current_caps, *retcaps, *template_caps; gst_query_parse_caps (query, &filter); template_caps = gst_pad_get_pad_template_caps (agg->srcpad); current_caps = gst_pad_get_current_caps (pad); if (current_caps == NULL) retcaps = gst_caps_ref (template_caps); else { retcaps = gst_caps_merge (current_caps, template_caps); template_caps = NULL; } if (filter) { current_caps = gst_caps_intersect_full (filter, retcaps, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (retcaps); retcaps = current_caps; } gst_query_set_caps_result (query, retcaps); gst_caps_unref (retcaps); if (template_caps) gst_caps_unref (template_caps); return TRUE; } static gboolean gst_gl_mixer_src_query (GstAggregator * agg, GstQuery * query) { gboolean res = FALSE; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_CAPS: res = gst_gl_mixer_query_caps (agg->srcpad, agg, query); break; default: res = GST_AGGREGATOR_CLASS (parent_class)->src_query (agg, query); break; } return res; } static void _mixer_create_fbo (GstGLContext * context, GstGLMixer * mix) { GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix); guint out_width = GST_VIDEO_INFO_WIDTH (&vagg->info); guint out_height = GST_VIDEO_INFO_HEIGHT (&vagg->info); g_mutex_lock (&mix->priv->gl_resource_lock); if (!mix->priv->fbo) mix->priv->fbo = gst_gl_framebuffer_new_with_default_depth (context, out_width, out_height); g_cond_signal (&mix->priv->gl_resource_cond); if (mix->priv->fbo) mix->priv->gl_resource_ready = TRUE; g_mutex_unlock (&mix->priv->gl_resource_lock); } static gboolean gst_gl_mixer_gl_start (GstGLBaseMixer * base_mix) { return GST_GL_BASE_MIXER_CLASS (parent_class)->gl_start (base_mix); } static void gst_gl_mixer_gl_stop (GstGLBaseMixer * base_mix) { GstGLMixer *mix = GST_GL_MIXER (base_mix); g_mutex_lock (&mix->priv->gl_resource_lock); gst_clear_object (&mix->priv->fbo); g_mutex_unlock (&mix->priv->gl_resource_lock); GST_GL_BASE_MIXER_CLASS (parent_class)->gl_stop (base_mix); } static gboolean gst_gl_mixer_decide_allocation (GstAggregator * agg, GstQuery * query) { GstGLBaseMixer *base_mix = GST_GL_BASE_MIXER (agg); GstGLMixer *mix = GST_GL_MIXER (base_mix); GstGLContext *context; GstBufferPool *pool = NULL; GstStructure *config; GstCaps *caps; guint min, max, size; gboolean update_pool; if (!GST_AGGREGATOR_CLASS (gst_gl_mixer_parent_class)->decide_allocation (agg, query)) return FALSE; context = gst_gl_base_mixer_get_gl_context (base_mix); if (!context) { GST_WARNING_OBJECT (agg, "No OpenGL context"); return FALSE; } g_mutex_lock (&mix->priv->gl_resource_lock); mix->priv->gl_resource_ready = FALSE; gst_clear_object (&mix->priv->fbo); g_mutex_unlock (&mix->priv->gl_resource_lock); gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _mixer_create_fbo, mix); g_mutex_lock (&mix->priv->gl_resource_lock); if (!mix->priv->fbo) { mix->priv->gl_resource_ready = FALSE; g_mutex_unlock (&mix->priv->gl_resource_lock); goto context_error; } mix->priv->gl_resource_ready = TRUE; g_cond_signal (&mix->priv->gl_resource_cond); g_mutex_unlock (&mix->priv->gl_resource_lock); gst_query_parse_allocation (query, &caps, NULL); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); update_pool = TRUE; } else { GstVideoInfo vinfo; gst_video_info_init (&vinfo); gst_video_info_from_caps (&vinfo, caps); size = vinfo.size; min = max = 0; update_pool = FALSE; } if (!pool) pool = gst_gl_buffer_pool_new (context); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_set_params (config, caps, size, min, max); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); if (gst_query_find_allocation_meta (query, GST_GL_SYNC_META_API_TYPE, NULL)) gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_GL_SYNC_META); gst_buffer_pool_set_config (pool, config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); gst_clear_object (&context); return TRUE; context_error: { GST_ELEMENT_ERROR (mix, RESOURCE, NOT_FOUND, ("Context error"), (NULL)); return FALSE; } } /** * gst_gl_mixer_process_textures: * @mix: the #GstGLMixer * @outbuf: output @GstBuffer * * Perform processing required and call #GstGLMixerClass::process_textures(). * Intended for use within implementations of * #GstGLMixerClass::process_buffers(). * * Returns: whether processing of textures succeeded * * Since: 1.24 */ gboolean gst_gl_mixer_process_textures (GstGLMixer * mix, GstBuffer * outbuf) { GstGLMemory *out_tex; gboolean res = TRUE; GstVideoFrame out_frame; GstVideoAggregator *vagg = GST_VIDEO_AGGREGATOR (mix); GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix); GST_TRACE ("Processing buffers"); if (!gst_video_frame_map (&out_frame, &vagg->info, outbuf, GST_MAP_WRITE | GST_MAP_GL)) { return FALSE; } out_tex = (GstGLMemory *) out_frame.map[0].memory; g_mutex_lock (&mix->priv->gl_resource_lock); if (!mix->priv->gl_resource_ready) g_cond_wait (&mix->priv->gl_resource_cond, &mix->priv->gl_resource_lock); if (!mix->priv->gl_resource_ready) { g_mutex_unlock (&mix->priv->gl_resource_lock); GST_ERROR_OBJECT (mix, "fbo used to render can't be created, do not run process_textures"); res = FALSE; goto out; } g_mutex_unlock (&mix->priv->gl_resource_lock); mix_class->process_textures (mix, out_tex); out: gst_video_frame_unmap (&out_frame); return res; } static gboolean gst_gl_mixer_process_buffers (GstGLMixer * mix, GstBuffer * outbuf) { GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (mix); return mix_class->process_buffers (mix, outbuf); } static GstFlowReturn gst_gl_mixer_aggregate_frames (GstVideoAggregator * vagg, GstBuffer * outbuf) { GstGLBaseMixer *base_mix = GST_GL_BASE_MIXER (vagg); gboolean res = FALSE; GstGLMixer *mix = GST_GL_MIXER (vagg); GstGLMixerClass *mix_class = GST_GL_MIXER_GET_CLASS (vagg); GstGLContext *context = gst_gl_base_mixer_get_gl_context (base_mix); GstGLSyncMeta *sync_meta; if (!context) { GST_DEBUG_OBJECT (vagg, "No OpenGL context, try again later"); return GST_AGGREGATOR_FLOW_NEED_DATA; } if (mix_class->process_buffers) res = gst_gl_mixer_process_buffers (mix, outbuf); else if (mix_class->process_textures) res = gst_gl_mixer_process_textures (mix, outbuf); sync_meta = gst_buffer_get_gl_sync_meta (outbuf); if (sync_meta) gst_gl_sync_meta_set_sync_point (sync_meta, context); gst_clear_object (&context); return res ? GST_FLOW_OK : GST_FLOW_ERROR; } static void gst_gl_mixer_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_mixer_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { switch (prop_id) { default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static gboolean gst_gl_mixer_start (GstAggregator * agg) { return GST_AGGREGATOR_CLASS (parent_class)->start (agg); } static gboolean gst_gl_mixer_stop (GstAggregator * agg) { GstGLMixer *mix = GST_GL_MIXER (agg); gst_gl_mixer_reset (mix); return GST_AGGREGATOR_CLASS (parent_class)->stop (agg); } /** * gst_gl_mixer_get_framebuffer: * @mix: the #GstGLMixer * * Returns: (transfer full): (nullable): The #GstGLFramebuffer in use by this @mix * * Since: 1.24 */ GstGLFramebuffer * gst_gl_mixer_get_framebuffer (GstGLMixer * mix) { GstGLFramebuffer *fbo = NULL; g_mutex_lock (&mix->priv->gl_resource_lock); if (mix->priv->fbo) fbo = gst_object_ref (mix->priv->fbo); g_mutex_unlock (&mix->priv->gl_resource_lock); return fbo; }