/* * GStreamer * Copyright (C) 2008 Julien Isorce * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #define GLIB_DISABLE_DEPRECATION_WARNINGS #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "x11_event_source.h" #include "gstglwindow_x11.h" #define GST_GL_WINDOW_X11_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_X11, GstGLWindowX11Private)) #define GST_CAT_DEFAULT gst_gl_window_debug #define gst_gl_window_x11_parent_class parent_class G_DEFINE_TYPE (GstGLWindowX11, gst_gl_window_x11, GST_GL_TYPE_WINDOW); /* X error trap */ static int TrappedErrorCode = 0; static int (*old_error_handler) (Display *, XErrorEvent *); enum { ARG_0, ARG_DISPLAY }; struct _GstGLWindowX11Private { gboolean activate; gboolean activate_result; }; guintptr gst_gl_window_x11_get_display (GstGLWindow * window); guintptr gst_gl_window_x11_get_gl_context (GstGLWindow * window); gboolean gst_gl_window_x11_activate (GstGLWindow * window, gboolean activate); void gst_gl_window_x11_set_window_handle (GstGLWindow * window, guintptr handle); guintptr gst_gl_window_x11_get_window_handle (GstGLWindow * window); void gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width, guint height); void gst_gl_window_x11_draw (GstGLWindow * window, guint width, guint height); void gst_gl_window_x11_run (GstGLWindow * window); void gst_gl_window_x11_quit (GstGLWindow * window); void gst_gl_window_x11_send_message_async (GstGLWindow * window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy); gboolean gst_gl_window_x11_create_context (GstGLWindow * window, GstGLAPI gl_api, guintptr external_gl_context, GError ** error); gboolean gst_gl_window_x11_open (GstGLWindow * window, GError ** error); void gst_gl_window_x11_close (GstGLWindow * window); static void gst_gl_window_x11_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLWindowX11 *window_x11; g_return_if_fail (GST_GL_IS_WINDOW_X11 (object)); window_x11 = GST_GL_WINDOW_X11 (object); switch (prop_id) { case ARG_DISPLAY: window_x11->display_name = g_strdup (g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_window_x11_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLWindowX11 *window_x11; g_return_if_fail (GST_GL_IS_WINDOW_X11 (object)); window_x11 = GST_GL_WINDOW_X11 (object); switch (prop_id) { case ARG_DISPLAY: g_value_set_string (value, window_x11->display_name); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_window_x11_finalize (GObject * object) { GstGLWindowX11 *window_x11; g_return_if_fail (GST_GL_IS_WINDOW_X11 (object)); window_x11 = GST_GL_WINDOW_X11 (object); g_mutex_clear (&window_x11->disp_send_lock); G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_gl_window_x11_class_init (GstGLWindowX11Class * klass) { GObjectClass *obj_class = G_OBJECT_CLASS (klass); GstGLWindowClass *window_class = (GstGLWindowClass *) klass; g_type_class_add_private (klass, sizeof (GstGLWindowX11Private)); obj_class->set_property = gst_gl_window_x11_set_property; obj_class->get_property = gst_gl_window_x11_get_property; obj_class->finalize = gst_gl_window_x11_finalize; g_object_class_install_property (obj_class, ARG_DISPLAY, g_param_spec_string ("display", "Display", "X Display name", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); window_class->get_display = GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_display); window_class->set_window_handle = GST_DEBUG_FUNCPTR (gst_gl_window_x11_set_window_handle); window_class->get_window_handle = GST_DEBUG_FUNCPTR (gst_gl_window_x11_get_window_handle); window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw_unlocked); window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_x11_draw); window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_x11_run); window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_x11_quit); window_class->send_message_async = GST_DEBUG_FUNCPTR (gst_gl_window_x11_send_message_async); window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_x11_open); window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_x11_close); } static void gst_gl_window_x11_init (GstGLWindowX11 * window) { window->priv = GST_GL_WINDOW_X11_GET_PRIVATE (window); g_mutex_init (&window->disp_send_lock); } /* Must be called in the gl thread */ GstGLWindowX11 * gst_gl_window_x11_new (void) { GstGLWindowX11 *window = NULL; window = g_object_new (GST_GL_TYPE_WINDOW_X11, NULL); gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE); return window; } gboolean gst_gl_window_x11_open (GstGLWindow * window, GError ** error) { GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window); window_x11->device = XOpenDisplay (window_x11->display_name); if (window_x11->device == NULL) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Failed to connect to X display server"); goto failure; } XSynchronize (window_x11->device, FALSE); GST_LOG ("gl device id: %ld", (gulong) window_x11->device); window_x11->disp_send = XOpenDisplay (window_x11->display_name); XSynchronize (window_x11->disp_send, FALSE); GST_LOG ("gl display sender: %ld", (gulong) window_x11->disp_send); g_assert (window_x11->device); window_x11->screen = DefaultScreenOfDisplay (window_x11->device); window_x11->screen_num = DefaultScreen (window_x11->device); window_x11->visual = DefaultVisual (window_x11->device, window_x11->screen_num); window_x11->root = DefaultRootWindow (window_x11->device); window_x11->white = XWhitePixel (window_x11->device, window_x11->screen_num); window_x11->black = XBlackPixel (window_x11->device, window_x11->screen_num); window_x11->depth = DefaultDepthOfScreen (window_x11->screen); GST_LOG ("gl root id: %lud", (gulong) window_x11->root); window_x11->device_width = DisplayWidth (window_x11->device, window_x11->screen_num); window_x11->device_height = DisplayHeight (window_x11->device, window_x11->screen_num); window_x11->x11_source = x11_event_source_new (window_x11); window_x11->main_context = g_main_context_new (); window_x11->loop = g_main_loop_new (window_x11->main_context, FALSE); g_source_attach (window_x11->x11_source, window_x11->main_context); window_x11->allow_extra_expose_events = TRUE; return TRUE; failure: return FALSE; } gboolean gst_gl_window_x11_create_window (GstGLWindowX11 * window_x11) { XSetWindowAttributes win_attr; XTextProperty text_property; XWMHints wm_hints; unsigned long mask; const gchar *title = "OpenGL renderer"; Atom wm_atoms[1]; gint x = 0, y = 0, width = 1, height = 1; if (window_x11->visual_info->visual != window_x11->visual) GST_LOG ("selected visual is different from the default"); GST_LOG ("visual XID:%d, screen:%d, visualid:%d, depth:%d, class:%d, " "red_mask:%ld, green_mask:%ld, blue_mask:%ld bpp:%d", (gint) XVisualIDFromVisual (window_x11->visual_info->visual), window_x11->visual_info->screen, (gint) window_x11->visual_info->visualid, window_x11->visual_info->depth, window_x11->visual_info->class, window_x11->visual_info->red_mask, window_x11->visual_info->green_mask, window_x11->visual_info->blue_mask, window_x11->visual_info->bits_per_rgb); win_attr.event_mask = StructureNotifyMask | ExposureMask | VisibilityChangeMask; win_attr.do_not_propagate_mask = NoEventMask; win_attr.background_pixmap = None; win_attr.background_pixel = 0; win_attr.border_pixel = 0; win_attr.colormap = XCreateColormap (window_x11->device, window_x11->root, window_x11->visual_info->visual, AllocNone); mask = CWBackPixmap | CWBorderPixel | CWColormap | CWEventMask; window_x11->internal_win_id = XCreateWindow (window_x11->device, window_x11->parent_win ? window_x11->parent_win : window_x11->root, x, y, width, height, 0, window_x11->visual_info->depth, InputOutput, window_x11->visual_info->visual, mask, &win_attr); XSync (window_x11->device, FALSE); XSetWindowBackgroundPixmap (window_x11->device, window_x11->internal_win_id, None); GST_LOG ("gl window id: %lud", (gulong) window_x11->internal_win_id); GST_LOG ("gl window props: x:%d y:%d", x, y); wm_atoms[0] = XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True); if (wm_atoms[0] == None) GST_DEBUG ("Cannot create WM_DELETE_WINDOW"); XSetWMProtocols (window_x11->device, window_x11->internal_win_id, wm_atoms, 1); wm_hints.flags = StateHint; wm_hints.initial_state = NormalState; wm_hints.input = False; XStringListToTextProperty ((char **) &title, 1, &text_property); XSetWMProperties (window_x11->device, window_x11->internal_win_id, &text_property, &text_property, 0, 0, NULL, &wm_hints, NULL); XFree (text_property.value); return TRUE; } void gst_gl_window_x11_close (GstGLWindow * window) { GstGLWindowX11 *window_x11 = GST_GL_WINDOW_X11 (window); XEvent event; GST_GL_WINDOW_LOCK (window_x11); if (window_x11->device) { if (window_x11->internal_win_id) XUnmapWindow (window_x11->device, window_x11->internal_win_id); XFree (window_x11->visual_info); if (window_x11->internal_win_id) { XReparentWindow (window_x11->device, window_x11->internal_win_id, window_x11->root, 0, 0); XDestroyWindow (window_x11->device, window_x11->internal_win_id); } XSync (window_x11->device, FALSE); while (XPending (window_x11->device)) XNextEvent (window_x11->device, &event); XSetCloseDownMode (window_x11->device, DestroyAll); /*XAddToSaveSet (display, w) Display *display; Window w; */ //FIXME: it seems it causes destroy all created windows, even by other display connection: //This is case in: gst-launch-0.10 videotestsrc ! tee name=t t. ! queue ! glimagesink t. ! queue ! glimagesink //When the first window is closed and so its display is closed by the following line, then the other Window managed by the //other glimagesink, is not useable and so each opengl call causes a segmentation fault. //Maybe the solution is to use: XAddToSaveSet //The following line is commented to avoid the disagreement explained before. //XCloseDisplay (window_x11->device); GST_DEBUG ("display receiver closed"); XCloseDisplay (window_x11->disp_send); GST_DEBUG ("display sender closed"); } g_source_destroy (window_x11->x11_source); g_source_unref (window_x11->x11_source); window_x11->x11_source = NULL; g_main_loop_unref (window_x11->loop); window_x11->loop = NULL; g_main_context_unref (window_x11->main_context); window_x11->main_context = NULL; window_x11->running = FALSE; GST_GL_WINDOW_UNLOCK (window_x11); } guintptr gst_gl_window_x11_get_gl_context (GstGLWindow * window) { GstGLWindowX11Class *window_class; window_class = GST_GL_WINDOW_X11_GET_CLASS (window); return window_class->get_gl_context (GST_GL_WINDOW_X11 (window)); } static void callback_activate (GstGLWindow * window) { GstGLWindowX11Class *window_class; GstGLWindowX11Private *priv; GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); window_class = GST_GL_WINDOW_X11_GET_CLASS (window_x11); priv = window_x11->priv; priv->activate_result = window_class->activate (window_x11, priv->activate); } gboolean gst_gl_window_x11_activate (GstGLWindow * window, gboolean activate) { GstGLWindowX11 *window_x11; GstGLWindowX11Private *priv; window_x11 = GST_GL_WINDOW_X11 (window); priv = window_x11->priv; priv->activate = activate; gst_gl_window_send_message (window, GST_GL_WINDOW_CB (callback_activate), window_x11); return priv->activate_result; } /* Not called by the gl thread */ void gst_gl_window_x11_set_window_handle (GstGLWindow * window, guintptr id) { GstGLWindowX11 *window_x11; XWindowAttributes attr; window_x11 = GST_GL_WINDOW_X11 (window); window_x11->parent_win = (Window) id; /* The loop may not exist yet because it's created in GstGLWindow::open * which is only called when going from READY to PAUSED state. * If no loop then the parent is directly set in XCreateWindow */ if (window_x11->loop && g_main_loop_is_running (window_x11->loop)) { GST_LOG ("set parent window id: %lud", id); g_mutex_lock (&window_x11->disp_send_lock); XGetWindowAttributes (window_x11->disp_send, window_x11->parent_win, &attr); XResizeWindow (window_x11->disp_send, window_x11->internal_win_id, attr.width, attr.height); XReparentWindow (window_x11->disp_send, window_x11->internal_win_id, window_x11->parent_win, 0, 0); XSync (window_x11->disp_send, FALSE); g_mutex_unlock (&window_x11->disp_send_lock); } } guintptr gst_gl_window_x11_get_window_handle (GstGLWindow * window) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); return window_x11->internal_win_id; } /* Called in the gl thread */ void gst_gl_window_x11_draw_unlocked (GstGLWindow * window, guint width, guint height) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); if (g_main_loop_is_running (window_x11->loop) && window_x11->allow_extra_expose_events) { XEvent event; XWindowAttributes attr; XGetWindowAttributes (window_x11->device, window_x11->internal_win_id, &attr); event.xexpose.type = Expose; event.xexpose.send_event = TRUE; event.xexpose.display = window_x11->device; event.xexpose.window = window_x11->internal_win_id; event.xexpose.x = attr.x; event.xexpose.y = attr.y; event.xexpose.width = attr.width; event.xexpose.height = attr.height; event.xexpose.count = 0; XSendEvent (window_x11->device, window_x11->internal_win_id, FALSE, ExposureMask, &event); XSync (window_x11->device, FALSE); } } /* Not called by the gl thread */ void gst_gl_window_x11_draw (GstGLWindow * window, guint width, guint height) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); if (g_main_loop_is_running (window_x11->loop)) { XEvent event; XWindowAttributes attr; g_mutex_lock (&window_x11->disp_send_lock); XGetWindowAttributes (window_x11->disp_send, window_x11->internal_win_id, &attr); if (!window_x11->visible) { if (!window_x11->parent_win) { attr.width = width; attr.height = height; XResizeWindow (window_x11->disp_send, window_x11->internal_win_id, attr.width, attr.height); XSync (window_x11->disp_send, FALSE); } XMapWindow (window_x11->disp_send, window_x11->internal_win_id); window_x11->visible = TRUE; } if (window_x11->parent_win) { XWindowAttributes attr_parent; XGetWindowAttributes (window_x11->disp_send, window_x11->parent_win, &attr_parent); if (attr.width != attr_parent.width || attr.height != attr_parent.height) { XMoveResizeWindow (window_x11->disp_send, window_x11->internal_win_id, 0, 0, attr_parent.width, attr_parent.height); XSync (window_x11->disp_send, FALSE); attr.width = attr_parent.width; attr.height = attr_parent.height; GST_LOG ("parent resize: %d, %d", attr_parent.width, attr_parent.height); } } event.xexpose.type = Expose; event.xexpose.send_event = TRUE; event.xexpose.display = window_x11->disp_send; event.xexpose.window = window_x11->internal_win_id; event.xexpose.x = attr.x; event.xexpose.y = attr.y; event.xexpose.width = attr.width; event.xexpose.height = attr.height; event.xexpose.count = 0; XSendEvent (window_x11->disp_send, window_x11->internal_win_id, FALSE, ExposureMask, &event); XSync (window_x11->disp_send, FALSE); g_mutex_unlock (&window_x11->disp_send_lock); } } void gst_gl_window_x11_run (GstGLWindow * window) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); g_main_loop_run (window_x11->loop); } static inline gchar * event_type_to_string (guint type) { switch (type) { case CreateNotify: return "CreateNotify"; case ConfigureNotify: return "ConfigureNotify"; case DestroyNotify: return "DestroyNotify"; case MapNotify: return "MapNotify"; case UnmapNotify: return "UnmapNotify"; case Expose: return "Expose"; case VisibilityNotify: return "VisibilityNotify"; case PropertyNotify: return "PropertyNotify"; case SelectionClear: return "SelectionClear"; case SelectionNotify: return "SelectionNotify"; case SelectionRequest: return "SelectionRequest"; case ClientMessage: return "ClientMessage"; default: return "unknown"; } } gboolean gst_gl_window_x11_handle_event (GstGLWindowX11 * window_x11) { GstGLContext *context; GstGLContextClass *context_class; GstGLWindow *window; gboolean ret = TRUE; window = GST_GL_WINDOW (window_x11); if (g_main_loop_is_running (window_x11->loop) && XPending (window_x11->device)) { XEvent event; /* XSendEvent (which are called in other threads) are done from another display structure */ XNextEvent (window_x11->device, &event); window_x11->allow_extra_expose_events = XPending (window_x11->device) <= 2; GST_LOG ("got event %s", event_type_to_string (event.type)); switch (event.type) { case ClientMessage: { Atom wm_delete = XInternAtom (window_x11->device, "WM_DELETE_WINDOW", True); if (wm_delete == None) GST_DEBUG ("Cannot create WM_DELETE_WINDOW"); /* User clicked on the cross */ if (wm_delete != None && (Atom) event.xclient.data.l[0] == wm_delete) { GST_DEBUG ("Close %lud", (gulong) window_x11->internal_win_id); if (window->close) window->close (window->close_data); ret = FALSE; } break; } case CreateNotify: case ConfigureNotify: { if (window->resize) window->resize (window->resize_data, event.xconfigure.width, event.xconfigure.height); break; } case DestroyNotify: break; case Expose: /* non-zero means that other Expose follows * so just wait for the last one * in theory we should not receive non-zero because * we have no sub areas here but just in case */ if (event.xexpose.count != 0) { break; } /* just ignore request that does not come from us * they are un-necessary and it overloads the drawer */ if (!event.xexpose.send_event) break; if (window->draw) { context = gst_gl_window_get_context (window); context_class = GST_GL_CONTEXT_GET_CLASS (context); window->draw (window->draw_data); context_class->swap_buffers (context); gst_object_unref (context); } break; case VisibilityNotify: /* actually nothing to do here */ break; default: GST_DEBUG ("unknown XEvent type: %u", event.type); break; } // switch } // while running return ret; } /* Not called by the gl thread */ void gst_gl_window_x11_quit (GstGLWindow * window) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); GST_LOG ("sending quit"); g_main_loop_quit (window_x11->loop); GST_LOG ("quit sent"); } typedef struct _GstGLMessage { GstGLWindowCB callback; gpointer data; GDestroyNotify destroy; } GstGLMessage; static gboolean _run_message (GstGLMessage * message) { if (message->callback) message->callback (message->data); if (message->destroy) message->destroy (message->data); g_slice_free (GstGLMessage, message); return FALSE; } void gst_gl_window_x11_send_message_async (GstGLWindow * window, GstGLWindowCB callback, gpointer data, GDestroyNotify destroy) { GstGLWindowX11 *window_x11; GstGLMessage *message; window_x11 = GST_GL_WINDOW_X11 (window); message = g_slice_new (GstGLMessage); message->callback = callback; message->data = data; message->destroy = destroy; g_main_context_invoke (window_x11->main_context, (GSourceFunc) _run_message, message); } static int error_handler (Display * xdpy, XErrorEvent * error) { TrappedErrorCode = error->error_code; return 0; } /** * gst_gl_window_x11_trap_x_errors: * * Traps every X error until gst_gl_window_x11_untrap_x_errors() is called. */ void gst_gl_window_x11_trap_x_errors (void) { TrappedErrorCode = 0; old_error_handler = XSetErrorHandler (error_handler); } /** * gst_gl_window_x11_untrap_x_errors: * * Removes the X error trap and returns the current status. * * Return value: the trapped error code, or 0 for success */ gint gst_gl_window_x11_untrap_x_errors (void) { XSetErrorHandler (old_error_handler); return TrappedErrorCode; } guintptr gst_gl_window_x11_get_display (GstGLWindow * window) { GstGLWindowX11 *window_x11; window_x11 = GST_GL_WINDOW_X11 (window); return (guintptr) window_x11->device; }