Progress Reporting ------------------ This document describes the design and use cases for the progress reporting messages. PROGRESS messages are posted on the bus to inform the application about the progress of asynchonous operations in the pipeline. This should not be confused with asynchronous state changes. We accomodate for the following requirements: - Application is informed when an async operation starts and completes. - It should be possible for the application to generically detect common operations and incorporate their progress into the GUI. - Applications can cancel pending operations by doing regular state changes. - Applications should be abe able to wait for completion of async operations. We allow for the following scenarios: - Elements want to inform the application about asynchronous DNS lookups and pending network requests. This includes starting and completing the lookup. - Elements opening devices and resources assynchronously. - Applications having more freedom to implement timeout and cancelation of operations that currently block the state changes or happen invisibly behind the scenes. Rationale ~~~~~~~~~ The main reason for adding these extra progress notifications is twofold: 1) to give the application more information of what is going on When there are well defined progress information categories, applications can let the user know about the status of the progress. We anticipate to have at least DNS resolving and server connections and requests be well defined. 2) To make the state changes non-blocking and cancelable. Currently state changes such as going to the READY or PAUSED state often do blocking calls such as resolving DNS or connecting to a remote server. These operations often block the main thread and are often not cancelable, causing application lockups. We would like to make the state change function, instead, start a separate thread that performs the blocking operations in a cancelable way. When going back to the NULL state, all pending operations would be canceled immediately. For downward state changes, we want to let the application implement its own timeout mechanism. For example: when stopping an RTSP stream, the clients needs to send a TEARDOWN request to the server. This can however take an unlimited amount of time in case of network problems. We want to give the application an opportunity to wait (and timeout) for the completion of the async operation before setting the element to the final NULL state. Async state changes ~~~~~~~~~~~~~~~~~~~ GStreamer currently has a GST_STATE_CHANGE_ASYNC return value to note to the application that a state change is happening assynchronously. The main purpose of this return value is to make the pipeline wait for preroll and delay a future (upwards) state changes until the sinks are prerolled. In the case of async operations on source, this will automatically force sinks to stay async because they will not preroll before the source can produce data. The fact that other asynchonous operations happen behind the scnes is irrelevant for the prerolling process so it is not implemented with the ASYNC state change return value in order to not complicate the state changes and mix concepts. Use cases ~~~~~~~~~ * RTSP client (but also HTTP, MMS, ...) When the client goes from the READY to the PAUSED state, it opens a socket, performs a DNS lookup, retieves the SDP and negotiates the streams. All these operations currently block the state change function for an undefinite amount of time and while they are blocking cannot be canceled. Instead, a thread would be started to perform these operations assynchronously and the state change would complete with the usual NO_PREROLL return value. Before starting the thread a PROGRESS message would be posted to mark the start of the async operation. As the DNS lookup completes and the connection is established, PROGRESS messages are posted on the bus to inform the application of the progress. When something fails, an error is posted and a PROGRESS CANCELED message is posted. The application can then stop the pipeline. If there are no errors and the setup of the streams completed successfully, a PROGRESS COMPLETED is posted on the bus. The thread then goes to sleep and the assynchronous operation completed. The RTSP protocol requires to send a TEARDOWN request to the server before closing the connection and destroying the socket. A state change to the READY state will issue the TEARDOWN request in the background and notify the application of this pending request with a PROGRESS message. The application might want to only go to the NULL state after it got confirmation that the TEARDOWN request completed or it might choose to go to NULL after a timeout. It might also be possible that the application just want to close the socket as fast as possible without waiting for completion of the TEARDOWN request. * Network performance measuring DNS lookup and connection times can be measured by calculating the elapsed time between the various PROGRESS messages. Messages ~~~~~~~~ A new PROGRESS message will be created. The following fields will be contained in the message: - "type", GST_TYPE_PROGRESS_TYPE - a set of types to define the type of progress GST_PROGRESS_TYPE_START: A new task is started in the background GST_PROGRESS_TYPE_CONTINUE: The previous tasks completed and a new one continues. This is done so that the application can follow a set of continuous tasks and react to COMPLETE only when the element completely finished. GST_PROGRESS_TYPE_CANCELED: A task is stopped, this can either be because the user canceled it or there was an error. In case of an error, an error message will have been posted before. GST_PROGRESS_TYPE_COMPLETE: A task completed successfully. - "category", G_TYPE_STRING A generic extensible string that can be used to programatically determine the action that is in progress. Some standard predefined categories will be defined. - "message", G_TYPE_STRING A user visible string detailing the action. - "progress", GST_TYPE_FRACTION A value indicating the current progress. The denominator contains the total amount of steps, the numerator contains the current step. This is purely informational and can change for each posted message. - .... Depending on the category, more fields can be put here. Implementation ~~~~~~~~~~~~~~ Elements should not do blocking operations from the state change function. Instead, elements should post an appropriate progress message with the right category and of type GST_PROGRESS_TYPE_START and then start a thread to perform the blocking calls in a cancelable manner. The progress message needs to be posted from the state change function so that the application can immediately take appropriate action after setting the state. The threads will usually perform many blocking calls with different categories in a row, a client might first do a DNS query and then continue with establishing a connection to the server. For this purpose the GST_PROGRESS_TYPE_CONTINUE must be used. Usually, the thread used to perform the blocking operations can be used to implement the streaming threads when needed. Upon downward state changes, operations that are busy in the thread are canceled and GST_PROGRESS_TYPE_CANCELED is posted. The application can know about pending tasks because they received the GST_PROGRESS_TYPE_START messages that didn't complete with a GST_PROGRESS_TYPE_COMPLETE message or got canceled with a GST_PROGRESS_TYPE_CANCELED. Applications should be able to choose if they wait for the pending operation or cancel them. If an async operation fails, an error message is posted first before the GST_PROGRESS_TYPE_CANCELED progress message. Categories ~~~~~~~~~~ We want to propose some standard categories here: "name-lookup" : A DNS lookup. "connect" : A socket connection is established "disconnect" : a socket connection is closed "mount" : A volume is being mounted "unmount" : A volume is being unmounted More categories can be posted by elements and can be made official later.