/* * GStreamer * Copyright (C) 2008 Julien Isorce * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #define GLIB_DISABLE_DEPRECATION_WARNINGS #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglwindow_x11_egl.h" const gchar *X11EGLErrorString (); #define GST_CAT_DEFAULT gst_gl_window_debug #define gst_gl_window_x11_egl_parent_class parent_class G_DEFINE_TYPE (GstGLWindowX11EGL, gst_gl_window_x11_egl, GST_GL_TYPE_WINDOW_X11); static guintptr gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 * window_x11); static void gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11); static gboolean gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11, gboolean activate); static gboolean gst_gl_window_x11_egl_create_context (GstGLWindowX11 * window_x11, GstGLAPI gl_api, guintptr external_gl_context, GError ** error); static void gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11); static gboolean gst_gl_window_x11_egl_choose_format (GstGLWindowX11 * window_x11, GError ** error); GstGLAPI gst_gl_window_x11_egl_get_gl_api (GstGLWindow * window); static void gst_gl_window_x11_egl_class_init (GstGLWindowX11EGLClass * klass) { GstGLWindowClass *window_class = (GstGLWindowClass *) klass; GstGLWindowX11Class *window_x11_class = (GstGLWindowX11Class *) klass; window_x11_class->get_gl_context = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_gl_context); window_x11_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_activate); window_x11_class->create_context = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_create_context); window_x11_class->destroy_context = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_destroy_context); window_x11_class->choose_format = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_choose_format); window_x11_class->swap_buffers = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_swap_buffers); window_class->get_gl_api = GST_DEBUG_FUNCPTR (gst_gl_window_x11_egl_get_gl_api); } static void gst_gl_window_x11_egl_init (GstGLWindowX11EGL * window) { } /* Must be called in the gl thread */ GstGLWindowX11EGL * gst_gl_window_x11_egl_new (GstGLAPI gl_api, guintptr external_gl_context, GError ** error) { GstGLWindowX11EGL *window = g_object_new (GST_GL_TYPE_WINDOW_X11_EGL, NULL); gst_gl_window_x11_open_device (GST_GL_WINDOW_X11 (window), gl_api, external_gl_context, error); return window; } static gboolean gst_gl_window_x11_egl_choose_format (GstGLWindowX11 * window_x11, GError ** error) { gint ret; window_x11->visual_info = g_new0 (XVisualInfo, 1); ret = XMatchVisualInfo (window_x11->device, window_x11->screen_num, window_x11->depth, TrueColor, window_x11->visual_info); if (ret == 0) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_CONFIG, "Failed to match XVisualInfo"); return FALSE; } return TRUE; } static gboolean gst_gl_window_x11_egl_choose_config (GstGLWindowX11EGL * window_egl, GError ** error) { EGLint numConfigs; gint i = 0; EGLint config_attrib[20]; config_attrib[i++] = EGL_SURFACE_TYPE; config_attrib[i++] = EGL_WINDOW_BIT; config_attrib[i++] = EGL_RENDERABLE_TYPE; if (window_egl->gl_api & GST_GL_API_GLES2) config_attrib[i++] = EGL_OPENGL_ES2_BIT; else config_attrib[i++] = EGL_OPENGL_BIT; config_attrib[i++] = EGL_DEPTH_SIZE; config_attrib[i++] = 16; config_attrib[i++] = EGL_NONE; if (eglChooseConfig (window_egl->egl_display, config_attrib, &window_egl->egl_config, 1, &numConfigs)) GST_INFO ("config set: %ld, %ld", (gulong) window_egl->egl_config, (gulong) numConfigs); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_CONFIG, "Failed to set window configuration: %s", X11EGLErrorString ()); goto failure; } return TRUE; failure: return FALSE; } static gboolean gst_gl_window_x11_egl_create_context (GstGLWindowX11 * window_x11, GstGLAPI gl_api, guintptr external_gl_context, GError ** error) { GstGLWindowX11EGL *window_egl; gint i = 0; EGLint context_attrib[3]; EGLint majorVersion; EGLint minorVersion; if ((gl_api & GST_GL_API_OPENGL) == GST_GL_API_NONE && (gl_api & GST_GL_API_GLES2) == GST_GL_API_NONE) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_WRONG_API, "xEGL supports opengl or gles2"); goto failure; } window_egl = GST_GL_WINDOW_X11_EGL (window_x11); window_egl->egl_display = eglGetDisplay ((EGLNativeDisplayType) window_x11->device); if (eglInitialize (window_egl->egl_display, &majorVersion, &minorVersion)) GST_INFO ("egl initialized, version: %d.%d", majorVersion, minorVersion); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_RESOURCE_UNAVAILABLE, "Failed to initialize egl: %s", X11EGLErrorString ()); goto failure; } if (gl_api & GST_GL_API_OPENGL) { /* egl + opengl only available with EGL 1.4+ */ if (majorVersion == 1 && minorVersion <= 3) { if ((gl_api & ~GST_GL_API_OPENGL) == GST_GL_API_NONE) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_OLD_LIBS, "EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)", majorVersion, minorVersion); goto failure; } else { GST_WARNING ("EGL version (%i.%i) too old for OpenGL support, (needed at least 1.4)", majorVersion, minorVersion); if (gl_api & GST_GL_API_GLES2) goto try_gles2; else goto failure; } } if (!eglBindAPI (EGL_OPENGL_API)) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED, "Failed to bind OpenGL|ES API: %s", X11EGLErrorString ()); goto failure; } window_egl->gl_api = GST_GL_API_OPENGL; } else if (gl_api & GST_GL_API_GLES2) { try_gles2: if (!eglBindAPI (EGL_OPENGL_ES_API)) { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED, "Failed to bind OpenGL|ES API: %s", X11EGLErrorString ()); goto failure; } window_egl->gl_api = GST_GL_API_GLES2; } gst_gl_window_x11_egl_choose_config (window_egl, error); window_egl->egl_surface = eglCreateWindowSurface (window_egl->egl_display, window_egl->egl_config, (EGLNativeWindowType) window_x11->internal_win_id, NULL); if (window_egl->egl_surface != EGL_NO_SURFACE) GST_INFO ("surface created"); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_FAILED, "Failed to create window surface: %s", X11EGLErrorString ()); goto failure; } GST_DEBUG ("about to create gl context\n"); if (window_egl->gl_api & GST_GL_API_GLES2) { context_attrib[i++] = EGL_CONTEXT_CLIENT_VERSION; context_attrib[i++] = 2; } context_attrib[i++] = EGL_NONE; window_egl->egl_context = eglCreateContext (window_egl->egl_display, window_egl->egl_config, (EGLContext) external_gl_context, context_attrib); if (window_egl->egl_context != EGL_NO_CONTEXT) GST_INFO ("gl context created: %ld", (gulong) window_egl->egl_context); else { g_set_error (error, GST_GL_WINDOW_ERROR, GST_GL_WINDOW_ERROR_CREATE_CONTEXT, "Failed to create a OpenGL context: %s", X11EGLErrorString ()); goto failure; } return TRUE; failure: return FALSE; } static void gst_gl_window_x11_egl_destroy_context (GstGLWindowX11 * window_x11) { GstGLWindowX11EGL *window_egl; window_egl = GST_GL_WINDOW_X11_EGL (window_x11); if (window_egl->egl_context) eglDestroyContext (window_x11->device, window_egl->egl_context); if (window_x11->device) eglTerminate (window_x11->device); } static gboolean gst_gl_window_x11_egl_activate (GstGLWindowX11 * window_x11, gboolean activate) { gboolean result; GstGLWindowX11EGL *window_egl; window_egl = GST_GL_WINDOW_X11_EGL (window_x11); if (activate) result = eglMakeCurrent (window_egl->egl_display, window_egl->egl_surface, window_egl->egl_surface, window_egl->egl_context); else result = eglMakeCurrent (window_egl->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); return result; } static guintptr gst_gl_window_x11_egl_get_gl_context (GstGLWindowX11 * window_x11) { return (guintptr) GST_GL_WINDOW_X11_EGL (window_x11)->egl_context; } static void gst_gl_window_x11_egl_swap_buffers (GstGLWindowX11 * window_x11) { GstGLWindowX11EGL *window_egl = GST_GL_WINDOW_X11_EGL (window_x11); eglSwapBuffers (window_egl->egl_display, window_egl->egl_surface); } GstGLAPI gst_gl_window_x11_egl_get_gl_api (GstGLWindow * window) { GstGLWindowX11EGL *window_egl = GST_GL_WINDOW_X11_EGL (window); return window_egl->gl_api ? window_egl-> gl_api : GST_GL_API_GLES2 | GST_GL_API_OPENGL; } const gchar * X11EGLErrorString () { EGLint nErr = eglGetError (); switch (nErr) { case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; default: return "unknown"; } }