/* GStreamer * Copyright (C) 2010 David Schleef * Copyright (C) 2010 Sebastian Dröge * Copyright (C) 2019 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:cudaconverter * @title: GstCudaConverter * @short_description: Generic video conversion using CUDA * * This object is used to convert video frames from one format to another. * The object can perform conversion of: * * * video format * * video colorspace * * video size */ /** * TODO: * * Add more interpolation method and make it selectable, * currently default bi-linear interpolation only * * Add fast-path for conversion like videoconvert * * Full colorimetry and chroma-siting support * * cropping, and x, y position support */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "cuda-converter.h" #include "gstcudautils.h" #include "gstcudaloader.h" #include "gstcudanvrtc.h" #include #define CUDA_BLOCK_X 16 #define CUDA_BLOCK_Y 16 #define DIV_UP(size,block) (((size) + ((block) - 1)) / (block)) static gboolean cuda_converter_lookup_path (GstCudaConverter * convert); #ifndef GST_DISABLE_GST_DEBUG #define GST_CAT_DEFAULT ensure_debug_category() static GstDebugCategory * ensure_debug_category (void) { static gsize cat_gonce = 0; if (g_once_init_enter (&cat_gonce)) { gsize cat_done; cat_done = (gsize) _gst_debug_category_new ("cuda-converter", 0, "cuda-converter object"); g_once_init_leave (&cat_gonce, cat_done); } return (GstDebugCategory *) cat_gonce; } #else #define ensure_debug_category() #endif #define GST_CUDA_KERNEL_FUNC "gst_cuda_kernel_func" #define GST_CUDA_KERNEL_FUNC_TO_Y444 "gst_cuda_kernel_func_to_y444" #define GST_CUDA_KERNEL_FUNC_Y444_TO_YUV "gst_cuda_kernel_func_y444_to_yuv" #define GST_CUDA_KERNEL_FUNC_TO_ARGB "gst_cuda_kernel_func_to_argb" #define GST_CUDA_KERNEL_FUNC_SCALE_RGB "gst_cuda_kernel_func_scale_rgb" /* *INDENT-OFF* */ /** * read_chroma: * @tex1: a CUDA texture object representing a semi-planar chroma plane * @tex2: dummy object * @x: the x coordinate to read data from @tex1 * @y: the y coordinate to read data from @tex1 * * Returns: a #ushort2 vector representing both chroma pixel values */ static const gchar READ_CHROMA_FROM_SEMI_PLANAR[] = "__device__ ushort2\n" "read_chroma (cudaTextureObject_t tex1, cudaTextureObject_t tex2, \n" " float x, float y)\n" "{\n" " return tex2D(tex1, x, y);\n" "}"; /** * read_chroma: * @tex1: a CUDA texture object representing a chroma planar plane * @tex2: a CUDA texture object representing the other planar plane * @x: the x coordinate to read data from @tex1 and @tex2 * @y: the y coordinate to read data from @tex1 and @tex2 * * Returns: a #ushort2 vector representing both chroma pixel values */ static const gchar READ_CHROMA_FROM_PLANAR[] = "__device__ ushort2\n" "read_chroma (cudaTextureObject_t tex1, cudaTextureObject_t tex2, \n" " float x, float y)\n" "{\n" " unsigned short u, v;\n" " u = tex2D(tex1, x, y);\n" " v = tex2D(tex2, x, y);\n" " return make_ushort2(u, v);\n" "}"; /** * write_chroma: * @dst1: a CUDA global memory pointing to a semi-planar chroma plane * @dst2: dummy * @u: a pixel value to write @dst1 * @v: a pixel value to write @dst1 * @x: the x coordinate to write data into @tex1 * @x: the y coordinate to write data into @tex1 * @pstride: the pixel stride of @dst1 * @mask: bitmask to be applied to high bitdepth plane * * Write @u and @v pixel value to @dst1 semi-planar plane */ static const gchar WRITE_CHROMA_TO_SEMI_PLANAR[] = "__device__ void\n" "write_chroma (unsigned char *dst1, unsigned char *dst2, unsigned short u,\n" " unsigned short v, int x, int y, int pstride, int stride, int mask)\n" "{\n" " if (OUT_DEPTH > 8) {\n" " *(unsigned short *)&dst1[x * pstride + y * stride] = (u & mask);\n" " *(unsigned short *)&dst1[x * pstride + 2 + y * stride] = (v & mask);\n" " } else {\n" " dst1[x * pstride + y * stride] = u;\n" " dst1[x * pstride + 1 + y * stride] = v;\n" " }\n" "}"; /** * write_chroma: * @dst1: a CUDA global memory pointing to a planar chroma plane * @dst2: a CUDA global memory pointing to a the other planar chroma plane * @u: a pixel value to write @dst1 * @v: a pixel value to write @dst1 * @x: the x coordinate to write data into @tex1 * @x: the y coordinate to write data into @tex1 * @pstride: the pixel stride of @dst1 * @mask: bitmask to be applied to high bitdepth plane * * Write @u and @v pixel value into @dst1 and @dst2 planar planes */ static const gchar WRITE_CHROMA_TO_PLANAR[] = "__device__ void\n" "write_chroma (unsigned char *dst1, unsigned char *dst2, unsigned short u,\n" " unsigned short v, int x, int y, int pstride, int stride, int mask)\n" "{\n" " if (OUT_DEPTH > 8) {\n" " *(unsigned short *)&dst1[x * pstride + y * stride] = (u & mask);\n" " *(unsigned short *)&dst2[x * pstride + y * stride] = (v & mask);\n" " } else {\n" " dst1[x * pstride + y * stride] = u;\n" " dst2[x * pstride + y * stride] = v;\n" " }\n" "}"; /* CUDA kernel source for from YUV to YUV conversion and scale */ static const gchar templ_YUV_TO_YUV[] = "extern \"C\"{\n" "__constant__ float SCALE_H = %f;\n" "__constant__ float SCALE_V = %f;\n" "__constant__ float CHROMA_SCALE_H = %f;\n" "__constant__ float CHROMA_SCALE_V = %f;\n" "__constant__ int WIDTH = %d;\n" "__constant__ int HEIGHT = %d;\n" "__constant__ int CHROMA_WIDTH = %d;\n" "__constant__ int CHROMA_HEIGHT = %d;\n" "__constant__ int IN_DEPTH = %d;\n" "__constant__ int OUT_DEPTH = %d;\n" "__constant__ int PSTRIDE = %d;\n" "__constant__ int CHROMA_PSTRIDE = %d;\n" "__constant__ int IN_SHIFT = %d;\n" "__constant__ int OUT_SHIFT = %d;\n" "__constant__ int MASK = %d;\n" "__constant__ int SWAP_UV = %d;\n" "\n" "__device__ unsigned short\n" "do_scale_pixel (unsigned short val) \n" "{\n" " unsigned int diff;\n" " if (OUT_DEPTH > IN_DEPTH) {\n" " diff = OUT_DEPTH - IN_DEPTH;\n" " return (val << diff) | (val >> (IN_DEPTH - diff));\n" " } else if (IN_DEPTH > OUT_DEPTH) {\n" " return val >> (IN_DEPTH - OUT_DEPTH);\n" " }\n" " return val;\n" "}\n" "\n" /* __device__ ushort2 * read_chroma (cudaTextureObject_t tex1, cudaTextureObject_t tex2, float x, float y); */ "%s\n" "\n" /* __device__ void * write_chroma (unsigned char *dst1, unsigned char *dst2, unsigned short u, * unsigned short v, int x, int y, int pstride, int stride, int mask); */ "%s\n" "\n" "__global__ void\n" GST_CUDA_KERNEL_FUNC "(cudaTextureObject_t tex0, cudaTextureObject_t tex1, cudaTextureObject_t tex2,\n" " unsigned char *dst0, unsigned char *dst1, unsigned char *dst2,\n" " int stride, int uv_stride)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < WIDTH && y_pos < HEIGHT) {\n" " float src_xpos = SCALE_H * x_pos;\n" " float src_ypos = SCALE_V * y_pos;\n" " unsigned short y = tex2D(tex0, src_xpos, src_ypos);\n" " y = y >> IN_SHIFT;\n" " y = do_scale_pixel (y);\n" " y = y << OUT_SHIFT;\n" " if (OUT_DEPTH > 8) {\n" " *(unsigned short *)&dst0[x_pos * PSTRIDE + y_pos * stride] = (y & MASK);\n" " } else {\n" " dst0[x_pos * PSTRIDE + y_pos * stride] = y;\n" " }\n" " }\n" " if (x_pos < CHROMA_WIDTH && y_pos < CHROMA_HEIGHT) {\n" " float src_xpos = CHROMA_SCALE_H * x_pos;\n" " float src_ypos = CHROMA_SCALE_V * y_pos;\n" " unsigned short u, v;\n" " ushort2 uv = read_chroma (tex1, tex2, src_xpos, src_ypos);\n" " u = uv.x;\n" " v = uv.y;\n" " u = u >> IN_SHIFT;\n" " v = v >> IN_SHIFT;\n" " u = do_scale_pixel (u);\n" " v = do_scale_pixel (v);\n" " u = u << OUT_SHIFT;\n" " v = v << OUT_SHIFT;\n" " if (SWAP_UV) {\n" " unsigned short tmp = u;\n" " u = v;\n" " v = tmp;\n" " }\n" " write_chroma (dst1,\n" " dst2, u, v, x_pos, y_pos, CHROMA_PSTRIDE, uv_stride, MASK);\n" " }\n" "}\n" "\n" "}"; /* CUDA kernel source for from YUV to RGB conversion and scale */ static const gchar templ_YUV_TO_RGB[] = "extern \"C\"{\n" "__constant__ float offset[3] = {%f, %f, %f};\n" "__constant__ float rcoeff[3] = {%f, %f, %f};\n" "__constant__ float gcoeff[3] = {%f, %f, %f};\n" "__constant__ float bcoeff[3] = {%f, %f, %f};\n" "\n" "__constant__ float SCALE_H = %f;\n" "__constant__ float SCALE_V = %f;\n" "__constant__ float CHROMA_SCALE_H = %f;\n" "__constant__ float CHROMA_SCALE_V = %f;\n" "__constant__ int WIDTH = %d;\n" "__constant__ int HEIGHT = %d;\n" "__constant__ int CHROMA_WIDTH = %d;\n" "__constant__ int CHROMA_HEIGHT = %d;\n" "__constant__ int IN_DEPTH = %d;\n" "__constant__ int OUT_DEPTH = %d;\n" "__constant__ int PSTRIDE = %d;\n" "__constant__ int CHROMA_PSTRIDE = %d;\n" "__constant__ int IN_SHIFT = %d;\n" "__constant__ int OUT_SHIFT = %d;\n" "__constant__ int MASK = %d;\n" "__constant__ int SWAP_UV = %d;\n" "__constant__ int MAX_IN_VAL = %d;\n" "__constant__ int R_IDX = %d;\n" "__constant__ int G_IDX = %d;\n" "__constant__ int B_IDX = %d;\n" "__constant__ int A_IDX = %d;\n" "__constant__ int X_IDX = %d;\n" "\n" "__device__ unsigned short\n" "do_scale_pixel (unsigned short val) \n" "{\n" " unsigned int diff;\n" " if (OUT_DEPTH > IN_DEPTH) {\n" " diff = OUT_DEPTH - IN_DEPTH;\n" " return (val << diff) | (val >> (IN_DEPTH - diff));\n" " } else if (IN_DEPTH > OUT_DEPTH) {\n" " return val >> (IN_DEPTH - OUT_DEPTH);\n" " }\n" " return val;\n" "}\n" "\n" "__device__ float\n" "dot(float3 val, float *coeff)\n" "{\n" " return val.x * coeff[0] + val.y * coeff[1] + val.z * coeff[2];\n" "}\n" "\n" "__device__ uint3\n" "yuv_to_rgb (unsigned short y, unsigned short u, unsigned short v, unsigned int max_val)\n" "{\n" " float3 yuv = make_float3 (y, u, v);\n" " uint3 rgb;\n" " rgb.x = max ((unsigned int)(dot (yuv, rcoeff) + offset[0]), 0);\n" " rgb.y = max ((unsigned int)(dot (yuv, gcoeff) + offset[1]), 0);\n" " rgb.z = max ((unsigned int)(dot (yuv, bcoeff) + offset[2]), 0);\n" " rgb.x = min (rgb.x, max_val);\n" " rgb.y = min (rgb.y, max_val);\n" " rgb.z = min (rgb.z, max_val);\n" " return rgb;\n" "}\n" "\n" /* __device__ ushort2 * read_chroma (cudaTextureObject_t tex1, cudaTextureObject_t tex2, float x, float y); */ "%s\n" "\n" "__global__ void\n" GST_CUDA_KERNEL_FUNC "(cudaTextureObject_t tex0, cudaTextureObject_t tex1, cudaTextureObject_t tex2,\n" " unsigned char *dstRGB, int stride)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < WIDTH && y_pos < HEIGHT) {\n" " float src_xpos = SCALE_H * x_pos;\n" " float src_ypos = SCALE_V * y_pos;\n" " unsigned short y = tex2D(tex0, src_xpos, src_ypos);\n" " ushort2 uv;\n" " unsigned short u, v;\n" " uint3 rgb;\n" " unsigned int clip_max = MAX_IN_VAL;\n" " src_xpos = CHROMA_SCALE_H * x_pos;\n" " src_ypos = CHROMA_SCALE_V * y_pos;\n" " uv = read_chroma (tex1, tex2, src_xpos, src_ypos);\n" " u = uv.x;\n" " v = uv.y;\n" " y = y >> IN_SHIFT;\n" " u = u >> IN_SHIFT;\n" " v = v >> IN_SHIFT;\n" " if (SWAP_UV) {\n" " unsigned short tmp = u;\n" " u = v;\n" " v = tmp;\n" " }\n" /* conversion matrix is scaled to higher bitdepth between in/out formats */ " if (OUT_DEPTH > IN_DEPTH) {\n" " y = do_scale_pixel (y);\n" " u = do_scale_pixel (u);\n" " v = do_scale_pixel (v);\n" " clip_max = MASK;\n" " }" " rgb = yuv_to_rgb (y, u, v, clip_max);\n" " if (OUT_DEPTH < IN_DEPTH) {\n" " rgb.x = do_scale_pixel (rgb.x);\n" " rgb.y = do_scale_pixel (rgb.y);\n" " rgb.z = do_scale_pixel (rgb.z);\n" " }" " if (OUT_DEPTH > 8) {\n" " unsigned int packed_rgb = 0;\n" /* A is always MSB, we support only little endian system */ " packed_rgb = 0xc000 << 16;\n" " packed_rgb |= (rgb.x << (30 - (R_IDX * 10)));\n" " packed_rgb |= (rgb.y << (30 - (G_IDX * 10)));\n" " packed_rgb |= (rgb.z << (30 - (B_IDX * 10)));\n" " *(unsigned int *)&dstRGB[x_pos * PSTRIDE + y_pos * stride] = packed_rgb;\n" " } else {\n" " dstRGB[x_pos * PSTRIDE + R_IDX + y_pos * stride] = (unsigned char) rgb.x;\n" " dstRGB[x_pos * PSTRIDE + G_IDX + y_pos * stride] = (unsigned char) rgb.y;\n" " dstRGB[x_pos * PSTRIDE + B_IDX + y_pos * stride] = (unsigned char) rgb.z;\n" " if (A_IDX >= 0 || X_IDX >= 0)\n" " dstRGB[x_pos * PSTRIDE + A_IDX + y_pos * stride] = 0xff;\n" " }\n" " }\n" "}\n" "\n" "}"; /** * GST_CUDA_KERNEL_FUNC_TO_ARGB: * @srcRGB: a CUDA global memory containing a RGB image * @dstRGB: a CUDA global memory to store unpacked ARGB image * @width: the width of @srcRGB and @dstRGB * @height: the height of @srcRGB and @dstRGB * @src_stride: the stride of @srcRGB * @src_pstride: the pixel stride of @srcRGB * @dst_stride: the stride of @dstRGB * @r_idx: the index of red component of @srcRGB * @g_idx: the index of green component of @srcRGB * @b_idx: the index of blue component of @srcRGB * @a_idx: the index of alpha component of @srcRGB * * Unpack a RGB image from @srcRGB and write the unpacked data into @dstRGB */ static const gchar unpack_to_ARGB[] = "__global__ void\n" GST_CUDA_KERNEL_FUNC_TO_ARGB "(unsigned char *srcRGB, unsigned char *dstRGB, int width, int height,\n" " int src_stride, int src_pstride, int dst_stride,\n" " int r_idx, int g_idx, int b_idx, int a_idx)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < width && y_pos < height) {\n" " if (a_idx >= 0) {\n" " dstRGB[x_pos * 4 + y_pos * dst_stride] =\n" " srcRGB[x_pos * src_pstride + a_idx + y_pos * src_stride];\n" " } else {\n" " dstRGB[x_pos * 4 + y_pos * dst_stride] = 0xff;\n" " }\n" " dstRGB[x_pos * 4 + 1 + y_pos * dst_stride] =\n" " srcRGB[x_pos * src_pstride + r_idx + y_pos * src_stride];\n" " dstRGB[x_pos * 4 + 2 + y_pos * dst_stride] =\n" " srcRGB[x_pos * src_pstride + g_idx + y_pos * src_stride];\n" " dstRGB[x_pos * 4 + 3 + y_pos * dst_stride] =\n" " srcRGB[x_pos * src_pstride + b_idx + y_pos * src_stride];\n" " }\n" "}\n"; /** * GST_CUDA_KERNEL_FUNC_TO_ARGB: * @srcRGB: a CUDA global memory containing a RGB image * @dstRGB: a CUDA global memory to store unpacked ARGB64 image * @width: the width of @srcRGB and @dstRGB * @height: the height of @srcRGB and @dstRGB * @src_stride: the stride of @srcRGB * @src_pstride: the pixel stride of @srcRGB * @dst_stride: the stride of @dstRGB * @r_idx: the index of red component of @srcRGB * @g_idx: the index of green component of @srcRGB * @b_idx: the index of blue component of @srcRGB * @a_idx: the index of alpha component of @srcRGB * * Unpack a RGB image from @srcRGB and write the unpacked data into @dstRGB */ static const gchar unpack_to_ARGB64[] = "__global__ void\n" GST_CUDA_KERNEL_FUNC_TO_ARGB "(unsigned char *srcRGB, unsigned char *dstRGB, int width, int height,\n" " int src_stride, int src_pstride, int dst_stride,\n" " int r_idx, int g_idx, int b_idx, int a_idx)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < width && y_pos < height) {\n" " unsigned short a, r, g, b;\n" " unsigned int read_val;\n" " read_val = *(unsigned int *)&srcRGB[x_pos * src_pstride + y_pos * src_stride];\n" " a = (read_val >> 30) & 0x03;\n" " a = (a << 14) | (a << 12) | (a << 10) | (a << 8) | (a << 6) | (a << 4) | (a << 2) | (a << 0);\n" " r = ((read_val >> (30 - (r_idx * 10))) & 0x3ff);\n" " r = (r << 6) | (r >> 4);\n" " g = ((read_val >> (30 - (g_idx * 10))) & 0x3ff);\n" " g = (g << 6) | (g >> 4);\n" " b = ((read_val >> (30 - (b_idx * 10))) & 0x3ff);\n" " b = (b << 6) | (b >> 4);\n" " *(unsigned short *)&dstRGB[x_pos * 8 + y_pos * dst_stride] = 0xffff;\n" " *(unsigned short *)&dstRGB[x_pos * 8 + 2 + y_pos * dst_stride] = r;\n" " *(unsigned short *)&dstRGB[x_pos * 8 + 4 + y_pos * dst_stride] = g;\n" " *(unsigned short *)&dstRGB[x_pos * 8 + 6 + y_pos * dst_stride] = b;\n" " }\n" "}\n"; /* CUDA kernel source for from RGB to YUV conversion and scale */ static const gchar templ_RGB_TO_YUV[] = "extern \"C\"{\n" "__constant__ float offset[3] = {%f, %f, %f};\n" "__constant__ float ycoeff[3] = {%f, %f, %f};\n" "__constant__ float ucoeff[3] = {%f, %f, %f};\n" "__constant__ float vcoeff[3] = {%f, %f, %f};\n" "\n" "__constant__ float SCALE_H = %f;\n" "__constant__ float SCALE_V = %f;\n" "__constant__ float CHROMA_SCALE_H = %f;\n" "__constant__ float CHROMA_SCALE_V = %f;\n" "__constant__ int WIDTH = %d;\n" "__constant__ int HEIGHT = %d;\n" "__constant__ int CHROMA_WIDTH = %d;\n" "__constant__ int CHROMA_HEIGHT = %d;\n" "__constant__ int IN_DEPTH = %d;\n" "__constant__ int OUT_DEPTH = %d;\n" "__constant__ int PSTRIDE = %d;\n" "__constant__ int CHROMA_PSTRIDE = %d;\n" "__constant__ int IN_SHIFT = %d;\n" "__constant__ int OUT_SHIFT = %d;\n" "__constant__ int MASK = %d;\n" "__constant__ int SWAP_UV = %d;\n" "\n" "__device__ unsigned short\n" "do_scale_pixel (unsigned short val) \n" "{\n" " unsigned int diff;\n" " if (OUT_DEPTH > IN_DEPTH) {\n" " diff = OUT_DEPTH - IN_DEPTH;\n" " return (val << diff) | (val >> (IN_DEPTH - diff));\n" " } else if (IN_DEPTH > OUT_DEPTH) {\n" " return val >> (IN_DEPTH - OUT_DEPTH);\n" " }\n" " return val;\n" "}\n" "\n" "__device__ float\n" "dot(float3 val, float *coeff)\n" "{\n" " return val.x * coeff[0] + val.y * coeff[1] + val.z * coeff[2];\n" "}\n" "\n" "__device__ uint3\n" "rgb_to_yuv (unsigned short r, unsigned short g, unsigned short b,\n" " unsigned int max_val)\n" "{\n" " float3 rgb = make_float3 (r, g, b);\n" " uint3 yuv;\n" " yuv.x = max ((unsigned int)(dot (rgb, ycoeff) + offset[0]), 0);\n" " yuv.y = max ((unsigned int)(dot (rgb, ucoeff) + offset[1]), 0);\n" " yuv.z = max ((unsigned int)(dot (rgb, vcoeff) + offset[2]), 0);\n" " yuv.x = min (yuv.x, max_val);\n" " yuv.y = min (yuv.y, max_val);\n" " yuv.z = min (yuv.z, max_val);\n" " return yuv;\n" "}\n" "\n" /* __global__ void * GST_CUDA_KERNEL_FUNC_TO_ARGB */ "%s\n" "\n" /* __device__ ushort2 * read_chroma (cudaTextureObject_t tex1, cudaTextureObject_t tex2, float x, float y); */ "%s\n" "\n" /* __device__ void * write_chroma (unsigned char *dst1, unsigned char *dst2, unsigned short u, * unsigned short v, int x, int y, int pstride, int stride, int mask); */ "%s\n" "\n" "__global__ void\n" GST_CUDA_KERNEL_FUNC_TO_Y444 "(cudaTextureObject_t srcRGB, unsigned char *dstY, int y_stride,\n" " unsigned char *dstU, int u_stride, unsigned char *dstV, int v_stride,\n" " int width, int height, int dst_pstride, int in_depth)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < width && y_pos < height) {\n" " ushort4 argb = tex2D(srcRGB, x_pos, y_pos);\n" " uint3 yuv;\n" " yuv = rgb_to_yuv (argb.y, argb.z, argb.w, (1 << in_depth) - 1);\n" " if (in_depth > 8) {\n" " *(unsigned short *)&dstY[x_pos * dst_pstride + y_pos * y_stride] = yuv.x;\n" " *(unsigned short *)&dstU[x_pos * dst_pstride + y_pos * u_stride] = yuv.y;\n" " *(unsigned short *)&dstV[x_pos * dst_pstride + y_pos * v_stride] = yuv.z;\n" " } else {\n" " dstY[x_pos * dst_pstride + y_pos * y_stride] = yuv.x;\n" " dstU[x_pos * dst_pstride + y_pos * u_stride] = yuv.y;\n" " dstV[x_pos * dst_pstride + y_pos * v_stride] = yuv.z;\n" " }\n" " }\n" "}\n" "\n" "__global__ void\n" GST_CUDA_KERNEL_FUNC_Y444_TO_YUV "(cudaTextureObject_t tex0, cudaTextureObject_t tex1, cudaTextureObject_t tex2,\n" " unsigned char *dst0, unsigned char *dst1, unsigned char *dst2,\n" " int stride, int uv_stride)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < WIDTH && y_pos < HEIGHT) {\n" " float src_xpos = SCALE_H * x_pos;\n" " float src_ypos = SCALE_V * y_pos;\n" " unsigned short y = tex2D(tex0, src_xpos, src_ypos);\n" " y = y >> IN_SHIFT;\n" " y = do_scale_pixel (y);\n" " y = y << OUT_SHIFT;\n" " if (OUT_DEPTH > 8) {\n" " *(unsigned short *)&dst0[x_pos * PSTRIDE + y_pos * stride] = (y & MASK);\n" " } else {\n" " dst0[x_pos * PSTRIDE + y_pos * stride] = y;\n" " }\n" " }\n" " if (x_pos < CHROMA_WIDTH && y_pos < CHROMA_HEIGHT) {\n" " float src_xpos = CHROMA_SCALE_H * x_pos;\n" " float src_ypos = CHROMA_SCALE_V * y_pos;\n" " unsigned short u, v;\n" " ushort2 uv;\n" " uv = read_chroma (tex1, tex2, src_xpos, src_ypos);\n" " u = uv.x;\n" " v = uv.y;\n" " u = u >> IN_SHIFT;\n" " v = v >> IN_SHIFT;\n" " u = do_scale_pixel (u);\n" " v = do_scale_pixel (v);\n" " u = u << OUT_SHIFT;\n" " v = v << OUT_SHIFT;\n" " if (SWAP_UV) {\n" " unsigned short tmp = u;\n" " u = v;\n" " v = tmp;\n" " }\n" " write_chroma (dst1,\n" " dst2, u, v, x_pos, y_pos, CHROMA_PSTRIDE, uv_stride, MASK);\n" " }\n" "}\n" "\n" "}"; /* CUDA kernel source for from RGB to RGB conversion and scale */ static const gchar templ_RGB_to_RGB[] = "extern \"C\"{\n" "__constant__ float SCALE_H = %f;\n" "__constant__ float SCALE_V = %f;\n" "__constant__ int WIDTH = %d;\n" "__constant__ int HEIGHT = %d;\n" "__constant__ int IN_DEPTH = %d;\n" "__constant__ int OUT_DEPTH = %d;\n" "__constant__ int PSTRIDE = %d;\n" "__constant__ int R_IDX = %d;\n" "__constant__ int G_IDX = %d;\n" "__constant__ int B_IDX = %d;\n" "__constant__ int A_IDX = %d;\n" "__constant__ int X_IDX = %d;\n" "\n" "__device__ unsigned short\n" "do_scale_pixel (unsigned short val) \n" "{\n" " unsigned int diff;\n" " if (OUT_DEPTH > IN_DEPTH) {\n" " diff = OUT_DEPTH - IN_DEPTH;\n" " return (val << diff) | (val >> (IN_DEPTH - diff));\n" " } else if (IN_DEPTH > OUT_DEPTH) {\n" " return val >> (IN_DEPTH - OUT_DEPTH);\n" " }\n" " return val;\n" "}\n" "\n" /* __global__ void * GST_CUDA_KERNEL_FUNC_TO_ARGB */ "%s\n" "\n" /* convert ARGB or ARGB64 to other RGB formats with scale */ "__global__ void\n" GST_CUDA_KERNEL_FUNC_SCALE_RGB "(cudaTextureObject_t srcRGB, unsigned char *dstRGB, int dst_stride)\n" "{\n" " int x_pos = blockIdx.x * blockDim.x + threadIdx.x;\n" " int y_pos = blockIdx.y * blockDim.y + threadIdx.y;\n" " if (x_pos < WIDTH && y_pos < HEIGHT) {\n" " float src_xpos = SCALE_H * x_pos;\n" " float src_ypos = SCALE_V * y_pos;\n" " ushort4 argb = tex2D(srcRGB, src_xpos, src_ypos);\n" " argb.x = do_scale_pixel(argb.x);\n" " argb.y = do_scale_pixel(argb.y);\n" " argb.z = do_scale_pixel(argb.z);\n" " argb.w = do_scale_pixel(argb.w);\n" /* FIXME: RGB10A2_LE or BGR10A2_LE only */ " if (OUT_DEPTH > 8) {\n" " unsigned int packed_rgb = 0;\n" " unsigned int a, r, g, b;" " a = (argb.x >> 8) & 0x3;\n" " r = argb.y & 0x3ff;\n" " g = argb.z & 0x3ff;\n" " b = argb.w & 0x3ff;\n" /* A is always MSB, we support only little endian system */ " packed_rgb = a << 30;\n" " packed_rgb |= (r << (30 - (R_IDX * 10)));\n" " packed_rgb |= (g << (30 - (G_IDX * 10)));\n" " packed_rgb |= (b << (30 - (B_IDX * 10)));\n" " *(unsigned int *)&dstRGB[x_pos * 4 + y_pos * dst_stride] = packed_rgb;\n" " } else {\n" " if (A_IDX >= 0) {\n" " argb.x = do_scale_pixel(argb.x);\n" " dstRGB[x_pos * PSTRIDE + A_IDX + y_pos * dst_stride] = argb.x;\n" " } else if (X_IDX >= 0) {\n" " dstRGB[x_pos * PSTRIDE + X_IDX + y_pos * dst_stride] = 0xff;\n" " }\n" " dstRGB[x_pos * PSTRIDE + R_IDX + y_pos * dst_stride] = argb.y;\n" " dstRGB[x_pos * PSTRIDE + G_IDX + y_pos * dst_stride] = argb.z;\n" " dstRGB[x_pos * PSTRIDE + B_IDX + y_pos * dst_stride] = argb.w;\n" " }\n" " }\n" "}\n" "\n" "}"; /* *INDENT-ON* */ typedef struct { gint R; gint G; gint B; gint A; gint X; } GstCudaRGBOrder; typedef struct { CUdeviceptr device_ptr; gsize cuda_stride; } GstCudaStageBuffer; #define CONVERTER_MAX_NUM_FUNC 4 struct _GstCudaConverter { GstVideoInfo in_info; GstVideoInfo out_info; gboolean keep_size; gint texture_alignment; GstCudaContext *cuda_ctx; CUmodule cuda_module; CUfunction kernel_func[CONVERTER_MAX_NUM_FUNC]; const gchar *func_names[CONVERTER_MAX_NUM_FUNC]; gchar *kernel_source; gchar *ptx; GstCudaStageBuffer fallback_buffer[GST_VIDEO_MAX_PLANES]; /* *INDENT-OFF* */ gboolean (*convert) (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream); /* *INDENT-ON* */ const CUdeviceptr src; GstVideoInfo *cur_in_info; CUdeviceptr dest; GstVideoInfo *cur_out_info; /* rgb to {rgb, yuv} only */ GstCudaRGBOrder in_rgb_order; GstCudaStageBuffer unpack_surface; GstCudaStageBuffer y444_surface[GST_VIDEO_MAX_PLANES]; }; #define LOAD_CUDA_FUNC(module,func,name) G_STMT_START { \ if (!gst_cuda_result (CuModuleGetFunction (&(func), (module), name))) { \ GST_ERROR ("failed to get %s function", (name)); \ goto error; \ } \ } G_STMT_END /** * gst_cuda_converter_new: * @in_info: a #GstVideoInfo * @out_info: a #GstVideoInfo * @cuda_ctx: (transfer none): a #GstCudaContext * * Create a new converter object to convert between @in_info and @out_info * with @config. * * Returns: a #GstCudaConverter or %NULL if conversion is not possible. */ GstCudaConverter * gst_cuda_converter_new (GstVideoInfo * in_info, GstVideoInfo * out_info, GstCudaContext * cuda_ctx) { GstCudaConverter *convert; gint i; g_return_val_if_fail (in_info != NULL, NULL); g_return_val_if_fail (out_info != NULL, NULL); g_return_val_if_fail (cuda_ctx != NULL, NULL); /* we won't ever do framerate conversion */ g_return_val_if_fail (in_info->fps_n == out_info->fps_n, NULL); g_return_val_if_fail (in_info->fps_d == out_info->fps_d, NULL); /* we won't ever do deinterlace */ g_return_val_if_fail (in_info->interlace_mode == out_info->interlace_mode, NULL); convert = g_new0 (GstCudaConverter, 1); convert->in_info = *in_info; convert->out_info = *out_info; /* FIXME: should return kernel source */ if (!gst_cuda_context_push (cuda_ctx)) { GST_ERROR ("cannot push context"); goto error; } if (!cuda_converter_lookup_path (convert)) goto error; convert->ptx = gst_cuda_nvrtc_compile (convert->kernel_source); if (!convert->ptx) { GST_ERROR ("no PTX data to load"); goto error; } GST_TRACE ("compiled convert ptx \n%s", convert->ptx); if (!gst_cuda_result (CuModuleLoadData (&convert->cuda_module, convert->ptx))) { gst_cuda_context_pop (NULL); GST_ERROR ("failed to load cuda module data"); goto error; } for (i = 0; i < CONVERTER_MAX_NUM_FUNC; i++) { if (!convert->func_names[i]) break; LOAD_CUDA_FUNC (convert->cuda_module, convert->kernel_func[i], convert->func_names[i]); GST_DEBUG ("kernel function \"%s\" loaded", convert->func_names[i]); } gst_cuda_context_pop (NULL); convert->cuda_ctx = gst_object_ref (cuda_ctx); convert->texture_alignment = gst_cuda_context_get_texture_alignment (cuda_ctx); g_free (convert->kernel_source); g_free (convert->ptx); convert->kernel_source = NULL; convert->ptx = NULL; return convert; error: gst_cuda_context_pop (NULL); gst_cuda_converter_free (convert); return NULL; } /** * gst_video_converter_free: * @convert: a #GstCudaConverter * * Free @convert */ void gst_cuda_converter_free (GstCudaConverter * convert) { g_return_if_fail (convert != NULL); if (convert->cuda_ctx) { if (gst_cuda_context_push (convert->cuda_ctx)) { gint i; if (convert->cuda_module) { gst_cuda_result (CuModuleUnload (convert->cuda_module)); } for (i = 0; i < GST_VIDEO_MAX_PLANES; i++) { if (convert->fallback_buffer[i].device_ptr) gst_cuda_result (CuMemFree (convert->fallback_buffer[i].device_ptr)); if (convert->y444_surface[i].device_ptr) gst_cuda_result (CuMemFree (convert->y444_surface[i].device_ptr)); } if (convert->unpack_surface.device_ptr) gst_cuda_result (CuMemFree (convert->unpack_surface.device_ptr)); gst_cuda_context_pop (NULL); } gst_object_unref (convert->cuda_ctx); } g_free (convert->kernel_source); g_free (convert->ptx); g_free (convert); } gboolean gst_cuda_converter_convert_frame (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream) { gboolean ret; g_return_val_if_fail (convert, FALSE); g_return_val_if_fail (src_frame, FALSE); g_return_val_if_fail (dst_frame, FALSE); gst_cuda_context_push (convert->cuda_ctx); ret = convert->convert (convert, src_frame, dst_frame, cuda_stream); gst_cuda_context_pop (NULL); return ret; } /* allocate fallback memory for texture alignment requirement */ static gboolean convert_ensure_fallback_memory (GstCudaConverter * convert, GstVideoInfo * info, guint plane) { CUresult ret; guint element_size = 8; if (convert->fallback_buffer[plane].device_ptr) return TRUE; if (GST_VIDEO_INFO_COMP_DEPTH (info, 0) > 8) element_size = 16; ret = CuMemAllocPitch (&convert->fallback_buffer[plane].device_ptr, &convert->fallback_buffer[plane].cuda_stride, GST_VIDEO_INFO_COMP_WIDTH (info, plane) * GST_VIDEO_INFO_COMP_PSTRIDE (info, plane), GST_VIDEO_INFO_COMP_HEIGHT (info, plane), element_size); if (!gst_cuda_result (ret)) { GST_ERROR ("failed to allocated fallback memory"); return FALSE; } return TRUE; } /* create a 2D CUDA texture without alignment check */ static CUtexObject convert_create_texture_unchecked (const CUdeviceptr src, gint width, gint height, gint channels, gint stride, CUarray_format format, CUfilter_mode mode, CUstream cuda_stream) { CUDA_TEXTURE_DESC texture_desc; CUDA_RESOURCE_DESC resource_desc; CUtexObject texture = 0; CUresult cuda_ret; memset (&texture_desc, 0, sizeof (CUDA_TEXTURE_DESC)); memset (&resource_desc, 0, sizeof (CUDA_RESOURCE_DESC)); resource_desc.resType = CU_RESOURCE_TYPE_PITCH2D; resource_desc.res.pitch2D.format = format; resource_desc.res.pitch2D.numChannels = channels; resource_desc.res.pitch2D.width = width; resource_desc.res.pitch2D.height = height; resource_desc.res.pitch2D.pitchInBytes = stride; resource_desc.res.pitch2D.devPtr = src; texture_desc.filterMode = mode; texture_desc.flags = CU_TRSF_READ_AS_INTEGER; gst_cuda_result (CuStreamSynchronize (cuda_stream)); cuda_ret = CuTexObjectCreate (&texture, &resource_desc, &texture_desc, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("couldn't create texture"); return 0; } return texture; } static CUtexObject convert_create_texture (GstCudaConverter * convert, GstVideoFrame * src_frame, guint plane, CUstream cuda_stream) { CUarray_format format = CU_AD_FORMAT_UNSIGNED_INT8; guint channels = 1; CUdeviceptr src_ptr; gsize stride; CUresult cuda_ret; CUfilter_mode mode; if (GST_VIDEO_FRAME_COMP_DEPTH (src_frame, plane) > 8) format = CU_AD_FORMAT_UNSIGNED_INT16; /* FIXME: more graceful method ? */ if (plane != 0 && GST_VIDEO_FRAME_N_PLANES (src_frame) != GST_VIDEO_FRAME_N_COMPONENTS (src_frame)) { channels = 2; } src_ptr = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (src_frame, plane); stride = GST_VIDEO_FRAME_PLANE_STRIDE (src_frame, plane); if (convert->texture_alignment && (src_ptr % convert->texture_alignment)) { CUDA_MEMCPY2D copy_params = { 0, }; if (!convert_ensure_fallback_memory (convert, &src_frame->info, plane)) return 0; GST_LOG ("device memory was not aligned, copy to fallback memory"); copy_params.srcMemoryType = CU_MEMORYTYPE_DEVICE; copy_params.srcPitch = stride; copy_params.srcDevice = (CUdeviceptr) src_ptr; copy_params.dstMemoryType = CU_MEMORYTYPE_DEVICE; copy_params.dstPitch = convert->fallback_buffer[plane].cuda_stride; copy_params.dstDevice = convert->fallback_buffer[plane].device_ptr; copy_params.WidthInBytes = GST_VIDEO_FRAME_COMP_WIDTH (src_frame, plane) * GST_VIDEO_FRAME_COMP_PSTRIDE (src_frame, plane); copy_params.Height = GST_VIDEO_FRAME_COMP_HEIGHT (src_frame, plane); cuda_ret = CuMemcpy2DAsync (©_params, cuda_stream); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("failed to copy to fallback buffer"); return 0; } src_ptr = convert->fallback_buffer[plane].device_ptr; stride = convert->fallback_buffer[plane].cuda_stride; } /* Use h/w linear interpolation only when resize is required. * Otherwise the image might be blurred */ if (convert->keep_size) mode = CU_TR_FILTER_MODE_POINT; else mode = CU_TR_FILTER_MODE_LINEAR; return convert_create_texture_unchecked (src_ptr, GST_VIDEO_FRAME_COMP_WIDTH (src_frame, plane), GST_VIDEO_FRAME_COMP_HEIGHT (src_frame, plane), channels, stride, format, mode, cuda_stream); } /* main conversion function for YUV to YUV conversion */ static gboolean convert_YUV_TO_YUV (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream) { CUtexObject texture[GST_VIDEO_MAX_PLANES] = { 0, }; CUresult cuda_ret; gboolean ret = FALSE; CUdeviceptr dst_ptr[GST_VIDEO_MAX_PLANES] = { 0, }; gint dst_stride, dst_uv_stride; gint width, height; gint i; gpointer kernel_args[] = { &texture[0], &texture[1], &texture[2], &dst_ptr[0], &dst_ptr[1], &dst_ptr[2], &dst_stride, &dst_uv_stride }; /* conversion step * STEP 1: create CUtexObject per plane * STEP 2: call YUV to YUV conversion kernel function. * resize, uv reordering and bitdepth conversion will be performed in * the CUDA kernel function */ /* map CUDA device memory to CUDA texture object */ for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (src_frame); i++) { texture[i] = convert_create_texture (convert, src_frame, i, cuda_stream); if (!texture[i]) { GST_ERROR ("couldn't create texture for %d th plane", i); goto done; } } for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (dst_frame); i++) { dst_ptr[i] = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (dst_frame, i); } dst_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 0); dst_uv_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 1); width = GST_VIDEO_FRAME_WIDTH (dst_frame); height = GST_VIDEO_FRAME_HEIGHT (dst_frame); cuda_ret = CuLaunchKernel (convert->kernel_func[0], DIV_UP (width, CUDA_BLOCK_X), DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not rescale plane"); goto done; } ret = TRUE; gst_cuda_result (CuStreamSynchronize (cuda_stream)); done: for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (src_frame); i++) { if (texture[i]) gst_cuda_result (CuTexObjectDestroy (texture[i])); } return ret; } /* main conversion function for YUV to RGB conversion */ static gboolean convert_YUV_TO_RGB (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream) { CUtexObject texture[GST_VIDEO_MAX_PLANES] = { 0, }; CUresult cuda_ret; gboolean ret = FALSE; CUdeviceptr dstRGB = 0; gint dst_stride; gint width, height; gint i; gpointer kernel_args[] = { &texture[0], &texture[1], &texture[2], &dstRGB, &dst_stride }; /* conversion step * STEP 1: create CUtexObject per plane * STEP 2: call YUV to RGB conversion kernel function. * resizing, argb ordering and bitdepth conversion will be performed in * the CUDA kernel function */ /* map CUDA device memory to CUDA texture object */ for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (src_frame); i++) { texture[i] = convert_create_texture (convert, src_frame, i, cuda_stream); if (!texture[i]) { GST_ERROR ("couldn't create texture for %d th plane", i); goto done; } } dstRGB = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (dst_frame, 0); dst_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 0); width = GST_VIDEO_FRAME_WIDTH (dst_frame); height = GST_VIDEO_FRAME_HEIGHT (dst_frame); cuda_ret = CuLaunchKernel (convert->kernel_func[0], DIV_UP (width, CUDA_BLOCK_X), DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not rescale plane"); goto done; } ret = TRUE; gst_cuda_result (CuStreamSynchronize (cuda_stream)); done: for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (src_frame); i++) { if (texture[i]) gst_cuda_result (CuTexObjectDestroy (texture[i])); } return ret; } static gboolean convert_UNPACK_RGB (GstCudaConverter * convert, CUfunction kernel_func, CUstream cuda_stream, GstVideoFrame * src_frame, CUdeviceptr dst, gint dst_stride, GstCudaRGBOrder * rgb_order) { CUdeviceptr srcRGB = 0; gint width, height; gint src_stride, src_pstride; CUresult cuda_ret; gpointer unpack_kernel_args[] = { &srcRGB, &dst, &width, &height, &src_stride, &src_pstride, &dst_stride, &convert->in_rgb_order.R, &convert->in_rgb_order.G, &convert->in_rgb_order.B, &convert->in_rgb_order.A, }; srcRGB = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (src_frame, 0); src_stride = GST_VIDEO_FRAME_PLANE_STRIDE (src_frame, 0); width = GST_VIDEO_FRAME_WIDTH (src_frame); height = GST_VIDEO_FRAME_HEIGHT (src_frame); src_pstride = GST_VIDEO_FRAME_COMP_PSTRIDE (src_frame, 0); cuda_ret = CuLaunchKernel (kernel_func, DIV_UP (width, CUDA_BLOCK_X), DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, unpack_kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not unpack rgb"); return FALSE; } return TRUE; } static gboolean convert_TO_Y444 (GstCudaConverter * convert, CUfunction kernel_func, CUstream cuda_stream, CUtexObject srcRGB, CUdeviceptr dstY, gint y_stride, CUdeviceptr dstU, gint u_stride, CUdeviceptr dstV, gint v_stride, gint width, gint height, gint pstride, gint bitdepth) { CUresult cuda_ret; gpointer kernel_args[] = { &srcRGB, &dstY, &y_stride, &dstU, &u_stride, &dstV, &v_stride, &width, &height, &pstride, &bitdepth, }; cuda_ret = CuLaunchKernel (kernel_func, DIV_UP (width, CUDA_BLOCK_X), DIV_UP (height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not unpack rgb"); return FALSE; } return TRUE; } /* main conversion function for RGB to YUV conversion */ static gboolean convert_RGB_TO_YUV (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream) { CUtexObject texture = 0; CUtexObject yuv_texture[3] = { 0, }; CUdeviceptr dst_ptr[GST_VIDEO_MAX_PLANES] = { 0, }; CUresult cuda_ret; gboolean ret = FALSE; gint in_width, in_height; gint out_width, out_height; gint dst_stride, dst_uv_stride; CUarray_format format = CU_AD_FORMAT_UNSIGNED_INT8; CUfilter_mode mode = CU_TR_FILTER_MODE_POINT; gint pstride = 1; gint bitdepth = 8; gint i; gpointer kernel_args[] = { &yuv_texture[0], &yuv_texture[1], &yuv_texture[2], &dst_ptr[0], &dst_ptr[1], &dst_ptr[2], &dst_stride, &dst_uv_stride }; /* conversion step * STEP 1: unpack src RGB into ARGB or ARGB64 format * STEP 2: convert unpacked ARGB (or ARGB64) to Y444 (or Y444_16LE) * STEP 3: convert Y444 (or Y444_16LE) to final YUV format. * resizing, bitdepth conversion, uv reordering will be performed in * the CUDA kernel function */ if (!convert_UNPACK_RGB (convert, convert->kernel_func[0], cuda_stream, src_frame, convert->unpack_surface.device_ptr, convert->unpack_surface.cuda_stride, &convert->in_rgb_order)) { GST_ERROR ("could not unpack input rgb"); goto done; } in_width = GST_VIDEO_FRAME_WIDTH (src_frame); in_height = GST_VIDEO_FRAME_HEIGHT (src_frame); out_width = GST_VIDEO_FRAME_WIDTH (dst_frame); out_height = GST_VIDEO_FRAME_HEIGHT (dst_frame); dst_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 0); dst_uv_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 1); if (GST_VIDEO_FRAME_COMP_DEPTH (src_frame, 0) > 8) { pstride = 2; bitdepth = 16; format = CU_AD_FORMAT_UNSIGNED_INT16; } texture = convert_create_texture_unchecked (convert->unpack_surface.device_ptr, in_width, in_height, 4, convert->unpack_surface.cuda_stride, format, mode, cuda_stream); if (!texture) { GST_ERROR ("could not create texture"); goto done; } if (!convert_TO_Y444 (convert, convert->kernel_func[1], cuda_stream, texture, convert->y444_surface[0].device_ptr, convert->y444_surface[0].cuda_stride, convert->y444_surface[1].device_ptr, convert->y444_surface[1].cuda_stride, convert->y444_surface[2].device_ptr, convert->y444_surface[2].cuda_stride, in_width, in_height, pstride, bitdepth)) { GST_ERROR ("could not convert to Y444 or Y444_16LE"); goto done; } /* Use h/w linear interpolation only when resize is required. * Otherwise the image might be blurred */ if (convert->keep_size) mode = CU_TR_FILTER_MODE_POINT; else mode = CU_TR_FILTER_MODE_LINEAR; for (i = 0; i < 3; i++) { yuv_texture[i] = convert_create_texture_unchecked (convert->y444_surface[i].device_ptr, in_width, in_height, 1, convert->y444_surface[i].cuda_stride, format, mode, cuda_stream); if (!yuv_texture[i]) { GST_ERROR ("could not create %dth yuv texture", i); goto done; } } for (i = 0; i < GST_VIDEO_FRAME_N_PLANES (dst_frame); i++) dst_ptr[i] = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (dst_frame, i); cuda_ret = CuLaunchKernel (convert->kernel_func[2], DIV_UP (out_width, CUDA_BLOCK_X), DIV_UP (out_height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not rescale plane"); goto done; } ret = TRUE; gst_cuda_result (CuStreamSynchronize (cuda_stream)); done: if (texture) gst_cuda_result (CuTexObjectDestroy (texture)); for (i = 0; i < 3; i++) { if (yuv_texture[i]) gst_cuda_result (CuTexObjectDestroy (yuv_texture[i])); } return ret; } /* main conversion function for RGB to RGB conversion */ static gboolean convert_RGB_TO_RGB (GstCudaConverter * convert, GstVideoFrame * src_frame, GstVideoFrame * dst_frame, CUstream cuda_stream) { CUtexObject texture = 0; CUresult cuda_ret; gboolean ret = FALSE; CUdeviceptr dstRGB = 0; gint in_width, in_height; gint out_width, out_height; gint dst_stride; CUfilter_mode mode; CUarray_format format = CU_AD_FORMAT_UNSIGNED_INT8; gpointer rescale_kernel_args[] = { &texture, &dstRGB, &dst_stride }; /* conversion step * STEP 1: unpack src RGB into ARGB or ARGB64 format * STEP 2: convert ARGB (or ARGB64) to final RGB format. * resizing, bitdepth conversion, argb reordering will be performed in * the CUDA kernel function */ if (!convert_UNPACK_RGB (convert, convert->kernel_func[0], cuda_stream, src_frame, convert->unpack_surface.device_ptr, convert->unpack_surface.cuda_stride, &convert->in_rgb_order)) { GST_ERROR ("could not unpack input rgb"); goto done; } in_width = GST_VIDEO_FRAME_WIDTH (src_frame); in_height = GST_VIDEO_FRAME_HEIGHT (src_frame); out_width = GST_VIDEO_FRAME_WIDTH (dst_frame); out_height = GST_VIDEO_FRAME_HEIGHT (dst_frame); dstRGB = (CUdeviceptr) GST_VIDEO_FRAME_PLANE_DATA (dst_frame, 0); dst_stride = GST_VIDEO_FRAME_PLANE_STRIDE (dst_frame, 0); if (GST_VIDEO_FRAME_COMP_DEPTH (src_frame, 0) > 8) format = CU_AD_FORMAT_UNSIGNED_INT16; /* Use h/w linear interpolation only when resize is required. * Otherwise the image might be blurred */ if (convert->keep_size) mode = CU_TR_FILTER_MODE_POINT; else mode = CU_TR_FILTER_MODE_LINEAR; texture = convert_create_texture_unchecked (convert->unpack_surface.device_ptr, in_width, in_height, 4, convert->unpack_surface.cuda_stride, format, mode, cuda_stream); if (!texture) { GST_ERROR ("could not create texture"); goto done; } cuda_ret = CuLaunchKernel (convert->kernel_func[1], DIV_UP (out_width, CUDA_BLOCK_X), DIV_UP (out_height, CUDA_BLOCK_Y), 1, CUDA_BLOCK_X, CUDA_BLOCK_Y, 1, 0, cuda_stream, rescale_kernel_args, NULL); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("could not rescale plane"); goto done; } ret = TRUE; gst_cuda_result (CuStreamSynchronize (cuda_stream)); done: if (texture) gst_cuda_result (CuTexObjectDestroy (texture)); return ret; } /* from video-converter.c */ typedef struct { gdouble dm[4][4]; } MatrixData; static void color_matrix_set_identity (MatrixData * m) { gint i, j; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { m->dm[i][j] = (i == j); } } } static void color_matrix_copy (MatrixData * d, const MatrixData * s) { gint i, j; for (i = 0; i < 4; i++) for (j = 0; j < 4; j++) d->dm[i][j] = s->dm[i][j]; } /* Perform 4x4 matrix multiplication: * - @dst@ = @a@ * @b@ * - @dst@ may be a pointer to @a@ andor @b@ */ static void color_matrix_multiply (MatrixData * dst, MatrixData * a, MatrixData * b) { MatrixData tmp; gint i, j, k; for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { gdouble x = 0; for (k = 0; k < 4; k++) { x += a->dm[i][k] * b->dm[k][j]; } tmp.dm[i][j] = x; } } color_matrix_copy (dst, &tmp); } static void color_matrix_offset_components (MatrixData * m, gdouble a1, gdouble a2, gdouble a3) { MatrixData a; color_matrix_set_identity (&a); a.dm[0][3] = a1; a.dm[1][3] = a2; a.dm[2][3] = a3; color_matrix_multiply (m, &a, m); } static void color_matrix_scale_components (MatrixData * m, gdouble a1, gdouble a2, gdouble a3) { MatrixData a; color_matrix_set_identity (&a); a.dm[0][0] = a1; a.dm[1][1] = a2; a.dm[2][2] = a3; color_matrix_multiply (m, &a, m); } static void color_matrix_debug (const MatrixData * s) { GST_DEBUG ("[%f %f %f %f]", s->dm[0][0], s->dm[0][1], s->dm[0][2], s->dm[0][3]); GST_DEBUG ("[%f %f %f %f]", s->dm[1][0], s->dm[1][1], s->dm[1][2], s->dm[1][3]); GST_DEBUG ("[%f %f %f %f]", s->dm[2][0], s->dm[2][1], s->dm[2][2], s->dm[2][3]); GST_DEBUG ("[%f %f %f %f]", s->dm[3][0], s->dm[3][1], s->dm[3][2], s->dm[3][3]); } static void color_matrix_YCbCr_to_RGB (MatrixData * m, gdouble Kr, gdouble Kb) { gdouble Kg = 1.0 - Kr - Kb; MatrixData k = { { {1., 0., 2 * (1 - Kr), 0.}, {1., -2 * Kb * (1 - Kb) / Kg, -2 * Kr * (1 - Kr) / Kg, 0.}, {1., 2 * (1 - Kb), 0., 0.}, {0., 0., 0., 1.}, } }; color_matrix_multiply (m, &k, m); } static void color_matrix_RGB_to_YCbCr (MatrixData * m, gdouble Kr, gdouble Kb) { gdouble Kg = 1.0 - Kr - Kb; MatrixData k; gdouble x; k.dm[0][0] = Kr; k.dm[0][1] = Kg; k.dm[0][2] = Kb; k.dm[0][3] = 0; x = 1 / (2 * (1 - Kb)); k.dm[1][0] = -x * Kr; k.dm[1][1] = -x * Kg; k.dm[1][2] = x * (1 - Kb); k.dm[1][3] = 0; x = 1 / (2 * (1 - Kr)); k.dm[2][0] = x * (1 - Kr); k.dm[2][1] = -x * Kg; k.dm[2][2] = -x * Kb; k.dm[2][3] = 0; k.dm[3][0] = 0; k.dm[3][1] = 0; k.dm[3][2] = 0; k.dm[3][3] = 1; color_matrix_multiply (m, &k, m); } static void compute_matrix_to_RGB (GstCudaConverter * convert, MatrixData * data, GstVideoInfo * info) { gdouble Kr = 0, Kb = 0; gint offset[4], scale[4]; /* bring color components to [0..1.0] range */ gst_video_color_range_offsets (info->colorimetry.range, info->finfo, offset, scale); color_matrix_offset_components (data, -offset[0], -offset[1], -offset[2]); color_matrix_scale_components (data, 1 / ((float) scale[0]), 1 / ((float) scale[1]), 1 / ((float) scale[2])); if (!GST_VIDEO_INFO_IS_RGB (info)) { /* bring components to R'G'B' space */ if (gst_video_color_matrix_get_Kr_Kb (info->colorimetry.matrix, &Kr, &Kb)) color_matrix_YCbCr_to_RGB (data, Kr, Kb); } color_matrix_debug (data); } static void compute_matrix_to_YUV (GstCudaConverter * convert, MatrixData * data, GstVideoInfo * info) { gdouble Kr = 0, Kb = 0; gint offset[4], scale[4]; if (!GST_VIDEO_INFO_IS_RGB (info)) { /* bring components to YCbCr space */ if (gst_video_color_matrix_get_Kr_Kb (info->colorimetry.matrix, &Kr, &Kb)) color_matrix_RGB_to_YCbCr (data, Kr, Kb); } /* bring color components to nominal range */ gst_video_color_range_offsets (info->colorimetry.range, info->finfo, offset, scale); color_matrix_scale_components (data, (float) scale[0], (float) scale[1], (float) scale[2]); color_matrix_offset_components (data, offset[0], offset[1], offset[2]); color_matrix_debug (data); } static gboolean cuda_converter_get_matrix (GstCudaConverter * convert, MatrixData * matrix, GstVideoInfo * in_info, GstVideoInfo * out_info) { gboolean same_matrix, same_bits; guint in_bits, out_bits; in_bits = GST_VIDEO_INFO_COMP_DEPTH (in_info, 0); out_bits = GST_VIDEO_INFO_COMP_DEPTH (out_info, 0); same_bits = in_bits == out_bits; same_matrix = in_info->colorimetry.matrix == out_info->colorimetry.matrix; GST_DEBUG ("matrix %d -> %d (%d)", in_info->colorimetry.matrix, out_info->colorimetry.matrix, same_matrix); GST_DEBUG ("bits %d -> %d (%d)", in_bits, out_bits, same_bits); color_matrix_set_identity (matrix); if (same_bits && same_matrix) { GST_DEBUG ("conversion matrix is not required"); return FALSE; } if (in_bits < out_bits) { gint scale = 1 << (out_bits - in_bits); color_matrix_scale_components (matrix, 1 / (float) scale, 1 / (float) scale, 1 / (float) scale); } GST_DEBUG ("to RGB matrix"); compute_matrix_to_RGB (convert, matrix, in_info); GST_DEBUG ("current matrix"); color_matrix_debug (matrix); GST_DEBUG ("to YUV matrix"); compute_matrix_to_YUV (convert, matrix, out_info); GST_DEBUG ("current matrix"); color_matrix_debug (matrix); if (in_bits > out_bits) { gint scale = 1 << (in_bits - out_bits); color_matrix_scale_components (matrix, (float) scale, (float) scale, (float) scale); } GST_DEBUG ("final matrix"); color_matrix_debug (matrix); return TRUE; } static gboolean is_uv_swapped (GstVideoFormat format) { static GstVideoFormat swapped_formats[] = { GST_VIDEO_FORMAT_YV12, GST_VIDEO_FORMAT_NV21, }; gint i; for (i = 0; i < G_N_ELEMENTS (swapped_formats); i++) { if (format == swapped_formats[i]) return TRUE; } return FALSE; } typedef struct { const gchar *read_chroma; const gchar *write_chroma; const gchar *unpack_function; gfloat scale_h, scale_v; gfloat chroma_scale_h, chroma_scale_v; gint width, height; gint chroma_width, chroma_height; gint in_depth; gint out_depth; gint pstride, chroma_pstride; gint in_shift, out_shift; gint mask; gint swap_uv; /* RGBA specific variables */ gint max_in_val; GstCudaRGBOrder rgb_order; } GstCudaKernelTempl; static gchar * cuda_converter_generate_yuv_to_yuv_kernel_code (GstCudaConverter * convert, GstCudaKernelTempl * templ) { return g_strdup_printf (templ_YUV_TO_YUV, templ->scale_h, templ->scale_v, templ->chroma_scale_h, templ->chroma_scale_v, templ->width, templ->height, templ->chroma_width, templ->chroma_height, templ->in_depth, templ->out_depth, templ->pstride, templ->chroma_pstride, templ->in_shift, templ->out_shift, templ->mask, templ->swap_uv, templ->read_chroma, templ->write_chroma); } static gchar * cuda_converter_generate_yuv_to_rgb_kernel_code (GstCudaConverter * convert, GstCudaKernelTempl * templ, MatrixData * matrix) { return g_strdup_printf (templ_YUV_TO_RGB, matrix->dm[0][3], matrix->dm[1][3], matrix->dm[2][3], matrix->dm[0][0], matrix->dm[0][1], matrix->dm[0][2], matrix->dm[1][0], matrix->dm[1][1], matrix->dm[1][2], matrix->dm[2][0], matrix->dm[2][1], matrix->dm[2][2], templ->scale_h, templ->scale_v, templ->chroma_scale_h, templ->chroma_scale_v, templ->width, templ->height, templ->chroma_width, templ->chroma_height, templ->in_depth, templ->out_depth, templ->pstride, templ->chroma_pstride, templ->in_shift, templ->out_shift, templ->mask, templ->swap_uv, templ->max_in_val, templ->rgb_order.R, templ->rgb_order.G, templ->rgb_order.B, templ->rgb_order.A, templ->rgb_order.X, templ->read_chroma); } static gchar * cuda_converter_generate_rgb_to_yuv_kernel_code (GstCudaConverter * convert, GstCudaKernelTempl * templ, MatrixData * matrix) { return g_strdup_printf (templ_RGB_TO_YUV, matrix->dm[0][3], matrix->dm[1][3], matrix->dm[2][3], matrix->dm[0][0], matrix->dm[0][1], matrix->dm[0][2], matrix->dm[1][0], matrix->dm[1][1], matrix->dm[1][2], matrix->dm[2][0], matrix->dm[2][1], matrix->dm[2][2], templ->scale_h, templ->scale_v, templ->chroma_scale_h, templ->chroma_scale_v, templ->width, templ->height, templ->chroma_width, templ->chroma_height, templ->in_depth, templ->out_depth, templ->pstride, templ->chroma_pstride, templ->in_shift, templ->out_shift, templ->mask, templ->swap_uv, templ->unpack_function, templ->read_chroma, templ->write_chroma); } static gchar * cuda_converter_generate_rgb_to_rgb_kernel_code (GstCudaConverter * convert, GstCudaKernelTempl * templ) { return g_strdup_printf (templ_RGB_to_RGB, templ->scale_h, templ->scale_v, templ->width, templ->height, templ->in_depth, templ->out_depth, templ->pstride, templ->rgb_order.R, templ->rgb_order.G, templ->rgb_order.B, templ->rgb_order.A, templ->rgb_order.X, templ->unpack_function); } #define SET_ORDER(o,r,g,b,a,x) G_STMT_START { \ (o)->R = (r); \ (o)->G = (g); \ (o)->B = (b); \ (o)->A = (a); \ (o)->X = (x); \ } G_STMT_END static void cuda_converter_get_rgb_order (GstVideoFormat format, GstCudaRGBOrder * order) { switch (format) { case GST_VIDEO_FORMAT_RGBA: SET_ORDER (order, 0, 1, 2, 3, -1); break; case GST_VIDEO_FORMAT_RGBx: SET_ORDER (order, 0, 1, 2, -1, 3); break; case GST_VIDEO_FORMAT_BGRA: SET_ORDER (order, 2, 1, 0, 3, -1); break; case GST_VIDEO_FORMAT_BGRx: SET_ORDER (order, 2, 1, 0, -1, 3); break; case GST_VIDEO_FORMAT_ARGB: SET_ORDER (order, 1, 2, 3, 0, -1); break; case GST_VIDEO_FORMAT_ABGR: SET_ORDER (order, 3, 2, 1, 0, -1); break; case GST_VIDEO_FORMAT_RGB: SET_ORDER (order, 0, 1, 2, -1, -1); break; case GST_VIDEO_FORMAT_BGR: SET_ORDER (order, 2, 1, 0, -1, -1); break; case GST_VIDEO_FORMAT_BGR10A2_LE: SET_ORDER (order, 1, 2, 3, 0, -1); break; case GST_VIDEO_FORMAT_RGB10A2_LE: SET_ORDER (order, 3, 2, 1, 0, -1); break; default: g_assert_not_reached (); break; } } static gboolean cuda_converter_lookup_path (GstCudaConverter * convert) { GstVideoFormat in_format, out_format; gboolean src_yuv, dst_yuv; gboolean src_planar, dst_planar; GstCudaKernelTempl templ = { 0, }; GstVideoInfo *in_info, *out_info; gboolean ret = FALSE; CUresult cuda_ret; in_info = &convert->in_info; out_info = &convert->out_info; in_format = GST_VIDEO_INFO_FORMAT (in_info); out_format = GST_VIDEO_INFO_FORMAT (out_info); src_yuv = GST_VIDEO_INFO_IS_YUV (in_info); dst_yuv = GST_VIDEO_INFO_IS_YUV (out_info); src_planar = GST_VIDEO_INFO_N_PLANES (in_info) == GST_VIDEO_INFO_N_COMPONENTS (in_info); dst_planar = GST_VIDEO_INFO_N_PLANES (out_info) == GST_VIDEO_INFO_N_COMPONENTS (out_info); convert->keep_size = (GST_VIDEO_INFO_WIDTH (&convert->in_info) == GST_VIDEO_INFO_WIDTH (&convert->out_info) && GST_VIDEO_INFO_HEIGHT (&convert->in_info) == GST_VIDEO_INFO_HEIGHT (&convert->out_info)); templ.scale_h = (gfloat) GST_VIDEO_INFO_COMP_WIDTH (in_info, 0) / (gfloat) GST_VIDEO_INFO_COMP_WIDTH (out_info, 0); templ.scale_v = (gfloat) GST_VIDEO_INFO_COMP_HEIGHT (in_info, 0) / (gfloat) GST_VIDEO_INFO_COMP_HEIGHT (out_info, 0); templ.chroma_scale_h = (gfloat) GST_VIDEO_INFO_COMP_WIDTH (in_info, 1) / (gfloat) GST_VIDEO_INFO_COMP_WIDTH (out_info, 1); templ.chroma_scale_v = (gfloat) GST_VIDEO_INFO_COMP_HEIGHT (in_info, 1) / (gfloat) GST_VIDEO_INFO_COMP_HEIGHT (out_info, 1); templ.width = GST_VIDEO_INFO_COMP_WIDTH (out_info, 0); templ.height = GST_VIDEO_INFO_COMP_HEIGHT (out_info, 0); templ.chroma_width = GST_VIDEO_INFO_COMP_WIDTH (out_info, 1); templ.chroma_height = GST_VIDEO_INFO_COMP_HEIGHT (out_info, 1); templ.in_depth = GST_VIDEO_INFO_COMP_DEPTH (in_info, 0); templ.out_depth = GST_VIDEO_INFO_COMP_DEPTH (out_info, 0); templ.pstride = GST_VIDEO_INFO_COMP_PSTRIDE (out_info, 0); templ.chroma_pstride = GST_VIDEO_INFO_COMP_PSTRIDE (out_info, 1); templ.in_shift = in_info->finfo->shift[0]; templ.out_shift = out_info->finfo->shift[0]; templ.mask = ((1 << templ.out_depth) - 1) << templ.out_shift; templ.swap_uv = (is_uv_swapped (in_format) != is_uv_swapped (out_format)); if (src_yuv && dst_yuv) { convert->convert = convert_YUV_TO_YUV; if (src_planar && dst_planar) { templ.read_chroma = READ_CHROMA_FROM_PLANAR; templ.write_chroma = WRITE_CHROMA_TO_PLANAR; } else if (!src_planar && dst_planar) { templ.read_chroma = READ_CHROMA_FROM_SEMI_PLANAR; templ.write_chroma = WRITE_CHROMA_TO_PLANAR; } else if (src_planar && !dst_planar) { templ.read_chroma = READ_CHROMA_FROM_PLANAR; templ.write_chroma = WRITE_CHROMA_TO_SEMI_PLANAR; } else { templ.read_chroma = READ_CHROMA_FROM_SEMI_PLANAR; templ.write_chroma = WRITE_CHROMA_TO_SEMI_PLANAR; } convert->kernel_source = cuda_converter_generate_yuv_to_yuv_kernel_code (convert, &templ); convert->func_names[0] = GST_CUDA_KERNEL_FUNC; ret = TRUE; } else if (src_yuv && !dst_yuv) { MatrixData matrix; if (src_planar) { templ.read_chroma = READ_CHROMA_FROM_PLANAR; } else { templ.read_chroma = READ_CHROMA_FROM_SEMI_PLANAR; } templ.max_in_val = (1 << templ.in_depth) - 1; cuda_converter_get_rgb_order (out_format, &templ.rgb_order); cuda_converter_get_matrix (convert, &matrix, in_info, out_info); convert->kernel_source = cuda_converter_generate_yuv_to_rgb_kernel_code (convert, &templ, &matrix); convert->func_names[0] = GST_CUDA_KERNEL_FUNC; convert->convert = convert_YUV_TO_RGB; ret = TRUE; } else if (!src_yuv && dst_yuv) { MatrixData matrix; gsize element_size = 8; GstVideoFormat unpack_format; GstVideoFormat y444_format; GstVideoInfo unpack_info; GstVideoInfo y444_info; gint i; if (dst_planar) { templ.write_chroma = WRITE_CHROMA_TO_PLANAR; } else { templ.write_chroma = WRITE_CHROMA_TO_SEMI_PLANAR; } templ.read_chroma = READ_CHROMA_FROM_PLANAR; cuda_converter_get_rgb_order (in_format, &convert->in_rgb_order); if (templ.in_depth > 8) { /* FIXME: RGB10A2_LE and BGR10A2_LE only */ element_size = 16; unpack_format = GST_VIDEO_FORMAT_ARGB64; y444_format = GST_VIDEO_FORMAT_Y444_16LE; templ.unpack_function = unpack_to_ARGB64; } else { unpack_format = GST_VIDEO_FORMAT_ARGB; y444_format = GST_VIDEO_FORMAT_Y444; templ.unpack_function = unpack_to_ARGB; } gst_video_info_set_format (&unpack_info, unpack_format, GST_VIDEO_INFO_WIDTH (in_info), GST_VIDEO_INFO_HEIGHT (in_info)); gst_video_info_set_format (&y444_info, y444_format, GST_VIDEO_INFO_WIDTH (in_info), GST_VIDEO_INFO_HEIGHT (in_info)); templ.in_depth = GST_VIDEO_INFO_COMP_DEPTH (&unpack_info, 0); cuda_ret = CuMemAllocPitch (&convert->unpack_surface.device_ptr, &convert->unpack_surface.cuda_stride, GST_VIDEO_INFO_COMP_WIDTH (&unpack_info, 0) * GST_VIDEO_INFO_COMP_PSTRIDE (&unpack_info, 0), GST_VIDEO_INFO_HEIGHT (&unpack_info), element_size); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("couldn't alloc unpack surface"); return FALSE; } for (i = 0; i < 3; i++) { cuda_ret = CuMemAllocPitch (&convert->y444_surface[i].device_ptr, &convert->y444_surface[i].cuda_stride, GST_VIDEO_INFO_COMP_WIDTH (&y444_info, i) * GST_VIDEO_INFO_COMP_PSTRIDE (&y444_info, i), GST_VIDEO_INFO_COMP_HEIGHT (&y444_info, i), element_size); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("couldn't alloc %dth y444 surface", i); return FALSE; } } cuda_converter_get_matrix (convert, &matrix, &unpack_info, &y444_info); convert->kernel_source = cuda_converter_generate_rgb_to_yuv_kernel_code (convert, &templ, &matrix); convert->func_names[0] = GST_CUDA_KERNEL_FUNC_TO_ARGB; convert->func_names[1] = GST_CUDA_KERNEL_FUNC_TO_Y444; convert->func_names[2] = GST_CUDA_KERNEL_FUNC_Y444_TO_YUV; convert->convert = convert_RGB_TO_YUV; ret = TRUE; } else { gsize element_size = 8; GstVideoFormat unpack_format; GstVideoInfo unpack_info; cuda_converter_get_rgb_order (in_format, &convert->in_rgb_order); cuda_converter_get_rgb_order (out_format, &templ.rgb_order); if (templ.in_depth > 8) { /* FIXME: RGB10A2_LE and BGR10A2_LE only */ element_size = 16; unpack_format = GST_VIDEO_FORMAT_ARGB64; templ.unpack_function = unpack_to_ARGB64; } else { unpack_format = GST_VIDEO_FORMAT_ARGB; templ.unpack_function = unpack_to_ARGB; } gst_video_info_set_format (&unpack_info, unpack_format, GST_VIDEO_INFO_WIDTH (in_info), GST_VIDEO_INFO_HEIGHT (in_info)); templ.in_depth = GST_VIDEO_INFO_COMP_DEPTH (&unpack_info, 0); cuda_ret = CuMemAllocPitch (&convert->unpack_surface.device_ptr, &convert->unpack_surface.cuda_stride, GST_VIDEO_INFO_COMP_WIDTH (&unpack_info, 0) * GST_VIDEO_INFO_COMP_PSTRIDE (&unpack_info, 0), GST_VIDEO_INFO_HEIGHT (&unpack_info), element_size); if (!gst_cuda_result (cuda_ret)) { GST_ERROR ("couldn't alloc unpack surface"); return FALSE; } convert->kernel_source = cuda_converter_generate_rgb_to_rgb_kernel_code (convert, &templ); convert->func_names[0] = GST_CUDA_KERNEL_FUNC_TO_ARGB; convert->func_names[1] = GST_CUDA_KERNEL_FUNC_SCALE_RGB; convert->convert = convert_RGB_TO_RGB; ret = TRUE; } if (!ret) { GST_DEBUG ("no path found"); return FALSE; } GST_TRACE ("configured CUDA kernel source\n%s", convert->kernel_source); return TRUE; }