/* GStreamer * Copyright (C) <1999> Erik Walthinsen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gstplaybasebin.h" #include "gststreamselector.h" #include "gstplay-marshal.h" GST_DEBUG_CATEGORY_STATIC (gst_play_base_bin_debug); #define GST_CAT_DEFAULT gst_play_base_bin_debug #define DEFAULT_QUEUE_THRESHOLD (2 * GST_SECOND) #define DEFAULT_QUEUE_SIZE (3 * GST_SECOND) #define GROUP_LOCK(pbb) g_mutex_lock (pbb->group_lock) #define GROUP_UNLOCK(pbb) g_mutex_unlock (pbb->group_lock) #define GROUP_WAIT(pbb) g_cond_wait (pbb->group_cond, pbb->group_lock) #define GROUP_SIGNAL(pbb) g_cond_signal (pbb->group_cond) #ifndef GST_HAVE_GLIB_2_8 #define _gst_gvalue_set_gstobject(gvalue,obj) \ if (obj != NULL) { \ gst_object_ref (obj); \ g_value_set_object (gvalue, obj); \ g_object_unref (obj); \ } else { \ g_value_set_object (gvalue, NULL); \ } #else #define _gst_gvalue_set_gstobject(gvalue,obj) \ g_value_set_object (gvalue, obj); #endif /* props */ enum { ARG_0, ARG_URI, ARG_SUBURI, ARG_QUEUE_SIZE, ARG_QUEUE_THRESHOLD, ARG_NSTREAMS, ARG_STREAMINFO, ARG_SOURCE, ARG_VIDEO, ARG_AUDIO, ARG_TEXT }; static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass); static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin); static void gst_play_base_bin_dispose (GObject * object); static void gst_play_base_bin_finalize (GObject * object); static void gst_play_base_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * spec); static void gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * spec); static GstStateChangeReturn gst_play_base_bin_change_state (GstElement * element, GstStateChange transition); const GList *gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin); static gboolean prepare_output (GstPlayBaseBin * play_base_bin); static void set_active_source (GstPlayBaseBin * play_base_bin, GstStreamType type, gint source_num); static gboolean probe_triggered (GstPad * pad, GstEvent * event, gpointer user_data); static void setup_substreams (GstPlayBaseBin * play_base_bin); static GstPipelineClass *parent_class; /* * GObject playbasebin wrappers. */ GType gst_play_base_bin_get_type (void) { static GType gst_play_base_bin_type = 0; if (!gst_play_base_bin_type) { static const GTypeInfo gst_play_base_bin_info = { sizeof (GstPlayBaseBinClass), NULL, NULL, (GClassInitFunc) gst_play_base_bin_class_init, NULL, NULL, sizeof (GstPlayBaseBin), 0, (GInstanceInitFunc) gst_play_base_bin_init, NULL }; gst_play_base_bin_type = g_type_register_static (GST_TYPE_PIPELINE, "GstPlayBaseBin", &gst_play_base_bin_info, 0); } return gst_play_base_bin_type; } static void gst_play_base_bin_class_init (GstPlayBaseBinClass * klass) { GObjectClass *gobject_klass; GstElementClass *gstelement_klass; GstBinClass *gstbin_klass; gobject_klass = (GObjectClass *) klass; gstelement_klass = (GstElementClass *) klass; gstbin_klass = (GstBinClass *) klass; parent_class = g_type_class_ref (GST_TYPE_PIPELINE); gobject_klass->set_property = gst_play_base_bin_set_property; gobject_klass->get_property = gst_play_base_bin_get_property; g_object_class_install_property (gobject_klass, ARG_URI, g_param_spec_string ("uri", "URI", "URI of the media to play", NULL, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_SUBURI, g_param_spec_string ("suburi", ".sub-URI", "Optional URI of a subtitle", NULL, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_QUEUE_SIZE, g_param_spec_uint64 ("queue-size", "Queue size", "Size of internal queues in nanoseconds", 0, G_MAXINT64, DEFAULT_QUEUE_SIZE, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_QUEUE_THRESHOLD, g_param_spec_uint64 ("queue-threshold", "Queue threshold", "Buffering threshold of internal queues in nanoseconds", 0, G_MAXINT64, DEFAULT_QUEUE_THRESHOLD, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_NSTREAMS, g_param_spec_int ("nstreams", "NStreams", "number of streams", 0, G_MAXINT, 0, G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_STREAMINFO, g_param_spec_pointer ("stream-info", "Stream info", "List of streaminfo", G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_SOURCE, g_param_spec_object ("source", "Source", "Source element", GST_TYPE_ELEMENT, G_PARAM_READABLE)); g_object_class_install_property (gobject_klass, ARG_VIDEO, g_param_spec_int ("current-video", "Current video", "Currently playing video stream (-1 = none)", -1, G_MAXINT, -1, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_AUDIO, g_param_spec_int ("current-audio", "Current audio", "Currently playing audio stream (-1 = none)", -1, G_MAXINT, -1, G_PARAM_READWRITE)); g_object_class_install_property (gobject_klass, ARG_TEXT, g_param_spec_int ("current-text", "Current text", "Currently playing text stream (-1 = none)", -1, G_MAXINT, -1, G_PARAM_READWRITE)); GST_DEBUG_CATEGORY_INIT (gst_play_base_bin_debug, "playbasebin", 0, "playbasebin"); gobject_klass->dispose = GST_DEBUG_FUNCPTR (gst_play_base_bin_dispose); gobject_klass->finalize = GST_DEBUG_FUNCPTR (gst_play_base_bin_finalize); gstelement_klass->change_state = GST_DEBUG_FUNCPTR (gst_play_base_bin_change_state); } static void gst_play_base_bin_init (GstPlayBaseBin * play_base_bin) { play_base_bin->uri = NULL; play_base_bin->suburi = NULL; play_base_bin->need_rebuild = TRUE; play_base_bin->is_stream = FALSE; play_base_bin->source = NULL; play_base_bin->decoder = NULL; play_base_bin->subtitle = NULL; play_base_bin->group_lock = g_mutex_new (); play_base_bin->group_cond = g_cond_new (); play_base_bin->building_group = NULL; play_base_bin->queued_groups = NULL; play_base_bin->queue_size = DEFAULT_QUEUE_SIZE; play_base_bin->queue_threshold = DEFAULT_QUEUE_THRESHOLD; } static void gst_play_base_bin_dispose (GObject * object) { GstPlayBaseBin *play_base_bin; play_base_bin = GST_PLAY_BASE_BIN (object); g_free (play_base_bin->uri); play_base_bin->uri = NULL; g_free (play_base_bin->suburi); play_base_bin->suburi = NULL; G_OBJECT_CLASS (parent_class)->dispose (object); } static void gst_play_base_bin_finalize (GObject * object) { GstPlayBaseBin *play_base_bin = GST_PLAY_BASE_BIN (object); g_mutex_free (play_base_bin->group_lock); g_cond_free (play_base_bin->group_cond); G_OBJECT_CLASS (parent_class)->finalize (object); } /* * playbasebingroup stuff. */ static GstPlayBaseGroup * group_create (GstPlayBaseBin * play_base_bin) { GstPlayBaseGroup *group; group = g_new0 (GstPlayBaseGroup, 1); group->bin = play_base_bin; return group; } /* * Gets the currently playing group. * * Callers must have group-lock held when calling this. */ static GstPlayBaseGroup * get_active_group (GstPlayBaseBin * play_base_bin) { GstPlayBaseGroup *group = NULL; if (play_base_bin->queued_groups) group = play_base_bin->queued_groups->data; return group; } /* * get the group used for discovering the different streams. * This function creates a group is there is none. * * Callers must have group-lock held when calling this. */ static GstPlayBaseGroup * get_building_group (GstPlayBaseBin * play_base_bin) { GstPlayBaseGroup *group; group = play_base_bin->building_group; if (group == NULL) { group = group_create (play_base_bin); play_base_bin->building_group = group; } return group; } /* * Callers must have lock held when calling this! */ static void group_destroy (GstPlayBaseGroup * group) { GstPlayBaseBin *play_base_bin = group->bin; gint n; GST_LOG ("removing group %p", group); /* remove the preroll queues */ for (n = 0; n < NUM_TYPES; n++) { GstElement *element = group->type[n].preroll; GstElement *fakesrc; GstElement *sel; const GList *item; if (!element) continue; sel = group->type[n].selector; /* remove any fakesrc elements for this preroll element */ for (item = sel->pads; item != NULL; item = item->next) { GstPad *pad = GST_PAD (item->data); guint sig_id; if (GST_PAD_DIRECTION (pad) != GST_PAD_SINK) continue; sig_id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id")); if (sig_id != 0) { GST_LOG ("removing unlink signal %s:%s", GST_DEBUG_PAD_NAME (pad)); g_signal_handler_disconnect (G_OBJECT (pad), sig_id); g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0)); } fakesrc = (GstElement *) g_object_get_data (G_OBJECT (pad), "fakesrc"); if (fakesrc != NULL) { GST_LOG ("removing fakesrc from %s:%s", GST_PAD_NAME (pad), GST_ELEMENT_NAME (GST_PAD_PARENT (pad))); gst_element_set_state (fakesrc, GST_STATE_NULL); gst_bin_remove (GST_BIN (play_base_bin), fakesrc); } } /* if the group is currently being played, we have to remove the element * from the thread */ if (get_active_group (play_base_bin) == group) { GST_LOG ("removing preroll element %s", GST_ELEMENT_NAME (element)); gst_element_set_state (element, GST_STATE_NULL); gst_element_set_state (group->type[n].selector, GST_STATE_NULL); gst_bin_remove (group->type[n].bin, element); gst_bin_remove (group->type[n].bin, group->type[n].selector); } else { /* else we can just unref it */ gst_element_set_state (element, GST_STATE_NULL); gst_element_set_state (group->type[n].selector, GST_STATE_NULL); gst_object_unref (element); gst_object_unref (group->type[n].selector); } group->type[n].preroll = NULL; group->type[n].selector = NULL; group->type[n].bin = NULL; } /* free the streaminfo too */ g_list_foreach (group->streaminfo, (GFunc) g_object_unref, NULL); g_list_free (group->streaminfo); g_free (group); } /* * is called when the current building group is completely finished * and ready for playback * * This function grabs lock, so take care when calling. */ static void group_commit (GstPlayBaseBin * play_base_bin, gboolean fatal, gboolean subtitle) { GstPlayBaseGroup *group; gboolean had_active_group; gboolean res; GROUP_LOCK (play_base_bin); group = play_base_bin->building_group; had_active_group = (get_active_group (play_base_bin) != NULL); /* if an element signalled a no-more-pads after we stopped due * to preroll, the group is NULL. This is not an error */ if (group == NULL) { if (!fatal) { GROUP_UNLOCK (play_base_bin); return; } else { GST_DEBUG ("Group loading failed, bailing out"); } } else if (!subtitle) { gint n; GST_DEBUG ("group %p done", group); play_base_bin->queued_groups = g_list_append (play_base_bin->queued_groups, group); play_base_bin->building_group = NULL; /* remove signals. We don't want anymore signals from the preroll * elements at this stage. */ for (n = 0; n < NUM_TYPES; n++) { GstElement *element = group->type[n].preroll; guint sig_id; if (!element) continue; sig_id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (element), "signal_id")); if (sig_id) { GST_LOG ("removing preroll signal %s", GST_ELEMENT_NAME (element)); g_signal_handler_disconnect (G_OBJECT (element), sig_id); } } } GST_DEBUG ("signal group done"); GROUP_SIGNAL (play_base_bin); GST_DEBUG ("signaled group done"); if (!subtitle && !had_active_group) { if (!prepare_output (play_base_bin)) { GROUP_UNLOCK (play_base_bin); return; } setup_substreams (play_base_bin); GST_DEBUG ("Emitting signal"); res = GST_PLAY_BASE_BIN_GET_CLASS (play_base_bin)-> setup_output_pads (play_base_bin, group); GST_DEBUG ("done"); GROUP_UNLOCK (play_base_bin); g_object_notify (G_OBJECT (play_base_bin), "stream-info"); } else { GROUP_UNLOCK (play_base_bin); } } /* * check if there are streams in the group that are not muted * * Callers must have group-lock held when calling this. */ static gboolean group_is_muted (GstPlayBaseGroup * group) { gint n; for (n = 0; n < NUM_TYPES; n++) { if (group->type[n].preroll && !group->type[n].done) return FALSE; } return TRUE; } /* * Buffer/cache checking. */ static inline void fill_buffer (GstPlayBaseBin * play_base_bin, gint percent) { gst_element_post_message (GST_ELEMENT (play_base_bin), gst_message_new_custom (GST_MESSAGE_BUFFERING, GST_OBJECT (play_base_bin), gst_structure_new ("GstMessageBuffering", "buffer-percent", G_TYPE_INT, percent, NULL))); } static gboolean check_queue (GstPad * pad, GstBuffer * data, gpointer user_data) { GstElement *queue = GST_ELEMENT (user_data); GstPlayBaseBin *play_base_bin = g_object_get_data (G_OBJECT (queue), "pbb"); guint64 level = 0; GST_DEBUG ("check queue triggered"); g_object_get (G_OBJECT (queue), "current-level-time", &level, NULL); GST_DEBUG ("Queue size: %" GST_TIME_FORMAT, GST_TIME_ARGS (level)); if (play_base_bin->queue_threshold > 0) { level = level * 100 / play_base_bin->queue_threshold; if (level > 100) level = 100; } else level = 100; fill_buffer (play_base_bin, level); /* continue! */ return TRUE; } /* this signal will be fired when one of the queues with raw * data is filled. This means that the group building stage is over * and playback of the new queued group should start */ static void queue_overrun (GstElement * element, GstPlayBaseBin * play_base_bin) { GST_DEBUG ("queue %s overrun", GST_ELEMENT_NAME (element)); group_commit (play_base_bin, FALSE, GST_OBJECT_PARENT (GST_OBJECT_CAST (element)) == GST_OBJECT (play_base_bin->subtitle)); g_signal_handlers_disconnect_by_func (element, G_CALLBACK (queue_overrun), play_base_bin); /* We have disconnected this signal, remove the signal_id from the object data */ g_object_set_data (G_OBJECT (element), "signal_id", NULL); } /* Used for time-based buffering. */ static void queue_threshold_reached (GstElement * queue, GstPlayBaseBin * play_base_bin) { gpointer data; GST_DEBUG ("Running"); /* play */ g_object_set (queue, "min-threshold-time", (guint64) 0, NULL); data = g_object_get_data (G_OBJECT (queue), "probe"); if (data) { GstPad *sinkpad; sinkpad = gst_element_get_pad (queue, "sink"); GST_DEBUG_OBJECT (play_base_bin, "Removing buffer probe from pad %s:%s (%p)", GST_DEBUG_PAD_NAME (sinkpad), sinkpad); fill_buffer (play_base_bin, 100); g_object_set_data (G_OBJECT (queue), "probe", NULL); gst_pad_remove_buffer_probe (sinkpad, GPOINTER_TO_INT (data)); gst_object_unref (sinkpad); } } static void queue_out_of_data (GstElement * queue, GstPlayBaseBin * play_base_bin) { GST_DEBUG ("Underrun, re-caching"); /* On underrun, we want to temoprarily pause playback, set a "min-size" * threshold and wait for the running signal and then play again. Take * care of possible deadlocks and so on, */ g_object_set (queue, "min-threshold-time", (guint64) play_base_bin->queue_threshold, NULL); /* re-connect probe */ if (!g_object_get_data (G_OBJECT (queue), "probe")) { GstPad *sinkpad; guint id; sinkpad = gst_element_get_pad (queue, "sink"); id = gst_pad_add_buffer_probe (sinkpad, G_CALLBACK (check_queue), queue); g_object_set_data (G_OBJECT (queue), "probe", GINT_TO_POINTER (id)); GST_DEBUG_OBJECT (play_base_bin, "Re-attaching buffering probe to pad %s:%s", GST_DEBUG_PAD_NAME (sinkpad), sinkpad); gst_object_unref (sinkpad); fill_buffer (play_base_bin, 0); } } /* * generate a preroll element which is simply a queue. While there * are still dynamic elements in the pipeline, we wait for one * of the queues to fill. The assumption is that all the dynamic * streams will be detected by that time. * * Callers must have the group-lock held when calling this. */ static void gen_preroll_element (GstPlayBaseBin * play_base_bin, GstPlayBaseGroup * group, GstStreamType type, GstPad * pad, GstStreamInfo * info) { GstElement *selector, *preroll; gchar *name, *padname; const gchar *prename; guint sig; GstPad *preroll_pad; if (type == GST_STREAM_TYPE_VIDEO) prename = "video"; else if (type == GST_STREAM_TYPE_TEXT) prename = "text"; else if (type == GST_STREAM_TYPE_AUDIO) prename = "audio"; else g_return_if_reached (); /* create stream selector */ selector = g_object_new (GST_TYPE_STREAM_SELECTOR, NULL); padname = gst_pad_get_name (pad); name = g_strdup_printf ("selector_%s_%s", prename, padname); gst_object_set_name (GST_OBJECT (selector), name); g_free (name); /* create preroll queue */ name = g_strdup_printf ("preroll_%s_%s", prename, padname); preroll = gst_element_factory_make ("queue", name); g_free (name); g_free (padname); g_object_set (G_OBJECT (preroll), "max-size-buffers", 0, "max-size-bytes", ((type == GST_STREAM_TYPE_VIDEO) ? 25 : 1) * 1024 * 1024, "max-size-time", play_base_bin->queue_size, NULL); sig = g_signal_connect (G_OBJECT (preroll), "overrun", G_CALLBACK (queue_overrun), play_base_bin); if (play_base_bin->is_stream && ((type == GST_STREAM_TYPE_VIDEO && group->type[GST_STREAM_TYPE_AUDIO - 1].npads == 0) || (type == GST_STREAM_TYPE_AUDIO && group->type[GST_STREAM_TYPE_VIDEO - 1].npads == 0))) { GstPad *sinkpad; guint id; g_signal_connect (G_OBJECT (preroll), "running", G_CALLBACK (queue_threshold_reached), play_base_bin); g_object_set (G_OBJECT (preroll), "min-threshold-time", (guint64) play_base_bin->queue_threshold, NULL); /* give updates on queue size */ sinkpad = gst_element_get_pad (preroll, "sink"); id = gst_pad_add_buffer_probe (sinkpad, G_CALLBACK (check_queue), preroll); GST_DEBUG_OBJECT (play_base_bin, "Attaching probe to pad %s:%s (%p)", GST_DEBUG_PAD_NAME (sinkpad), sinkpad); gst_object_unref (sinkpad); g_object_set_data (G_OBJECT (preroll), "pbb", play_base_bin); g_object_set_data (G_OBJECT (preroll), "probe", GINT_TO_POINTER (id)); g_signal_connect (G_OBJECT (preroll), "underrun", G_CALLBACK (queue_out_of_data), play_base_bin); } /* keep a ref to the signal id so that we can disconnect the signal callback * when we are done with the preroll */ g_object_set_data (G_OBJECT (preroll), "signal_id", GINT_TO_POINTER (sig)); /* listen for EOS */ preroll_pad = gst_element_get_pad (preroll, "src"); gst_pad_add_event_probe (preroll_pad, G_CALLBACK (probe_triggered), info); gst_object_unref (preroll_pad); /* add to group list */ group->type[type - 1].selector = selector; group->type[type - 1].preroll = preroll; /* gst_bin_add takes ownership, so we need to take a ref beforehand */ gst_object_ref (preroll); gst_object_ref (selector); if (type == GST_STREAM_TYPE_TEXT && play_base_bin->subtitle) { group->type[type - 1].bin = GST_BIN (play_base_bin->subtitle); gst_bin_add (GST_BIN (play_base_bin->subtitle), selector); gst_bin_add (GST_BIN (play_base_bin->subtitle), preroll); } else { group->type[type - 1].bin = GST_BIN (play_base_bin); gst_bin_add (GST_BIN (play_base_bin), selector); gst_bin_add (GST_BIN (play_base_bin), preroll); } gst_element_link (selector, preroll); gst_element_set_state (selector, GST_STATE (play_base_bin) == GST_STATE_PLAYING ? GST_STATE_PLAYING : GST_STATE_PAUSED); gst_element_set_state (preroll, GST_STATE (play_base_bin) == GST_STATE_PLAYING ? GST_STATE_PLAYING : GST_STATE_PAUSED); gst_object_unref (preroll); gst_object_unref (selector); } static void remove_groups (GstPlayBaseBin * play_base_bin) { GROUP_LOCK (play_base_bin); /* first destroy the group we were building if any */ if (play_base_bin->building_group) { group_destroy (play_base_bin->building_group); play_base_bin->building_group = NULL; } /* remove the queued groups */ g_list_foreach (play_base_bin->queued_groups, (GFunc) group_destroy, NULL); g_list_free (play_base_bin->queued_groups); play_base_bin->queued_groups = NULL; /* clear subs */ if (play_base_bin->subtitle) { gst_element_set_state (play_base_bin->subtitle, GST_STATE_NULL); gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->subtitle); play_base_bin->subtitle = NULL; } GROUP_UNLOCK (play_base_bin); } /* * Add/remove a single stream to current building group. * * Must be called with group-lock held. */ static void add_stream (GstPlayBaseGroup * group, GstStreamInfo * info) { GST_DEBUG ("add stream to group %p", group); /* keep ref to the group */ g_object_set_data (G_OBJECT (info), "group", group); group->streaminfo = g_list_append (group->streaminfo, info); if (info->type > 0 && info->type <= NUM_TYPES) { group->type[info->type - 1].npads++; } } /* * signal fired when an unknown stream is found. We create a new * UNKNOWN streaminfo object. */ static void unknown_type (GstElement * element, GstPad * pad, GstCaps * caps, GstPlayBaseBin * play_base_bin) { gchar *capsstr; GstStreamInfo *info; GstPlayBaseGroup *group; capsstr = gst_caps_to_string (caps); g_message ("don't know how to handle %s", capsstr); GROUP_LOCK (play_base_bin); group = get_building_group (play_base_bin); /* add the stream to the list */ info = gst_stream_info_new (GST_OBJECT (pad), GST_STREAM_TYPE_UNKNOWN, NULL, caps); info->origin = GST_OBJECT (pad); add_stream (group, info); GROUP_UNLOCK (play_base_bin); g_free (capsstr); } #if 0 /* add a streaminfo that indicates that the stream is handled by the * given element. This usually means that a stream without actual data is * produced but one that is sunken by an element. Examples of this are: * cdaudio, a hardware decoder/sink, dvd meta bins etc... */ static void add_element_stream (GstElement * element, GstPlayBaseBin * play_base_bin) { GstStreamInfo *info; GstPlayBaseGroup *group; GROUP_LOCK (play_base_bin); group = get_building_group (play_base_bin); /* add the stream to the list */ info = gst_stream_info_new (GST_OBJECT (element), GST_STREAM_TYPE_ELEMENT, NULL, NULL); info->origin = GST_OBJECT (element); add_stream (group, info); GROUP_UNLOCK (play_base_bin); } #endif /* when the decoder element signals that no more pads will be generated, we * can commit the current group. */ static void no_more_pads (GstElement * element, GstPlayBaseBin * play_base_bin) { /* setup phase */ GST_DEBUG ("no more pads"); /* we can commit this group for playback now */ group_commit (play_base_bin, play_base_bin->is_stream, GST_OBJECT_PARENT (GST_OBJECT_CAST (element)) == GST_OBJECT (play_base_bin->subtitle)); } static gboolean probe_triggered (GstPad * pad, GstEvent * event, gpointer user_data) { GstPlayBaseGroup *group; GstPlayBaseBin *play_base_bin; GstStreamInfo *info = GST_STREAM_INFO (user_data); gboolean res; group = (GstPlayBaseGroup *) g_object_get_data (G_OBJECT (info), "group"); play_base_bin = group->bin; GST_DEBUG ("probe triggered"); if (GST_EVENT_TYPE (event) == GST_EVENT_EOS) { gint num_groups = 0; gboolean have_left; GST_DEBUG ("probe got EOS in group %p", group); GROUP_LOCK (play_base_bin); /* mute this stream */ g_object_set (G_OBJECT (info), "mute", TRUE, NULL); if (info->type > 0 && info->type <= NUM_TYPES) group->type[info->type - 1].done = TRUE; /* see if we have some more groups left to play */ num_groups = g_list_length (play_base_bin->queued_groups); if (play_base_bin->building_group) num_groups++; have_left = (num_groups > 1); /* see if the complete group is muted */ if (!group_is_muted (group)) { /* group is not completely muted, we remove the EOS event * and continue, eventually the other streams will be EOSed and * we can switch out this group. */ GST_DEBUG ("group %p not completely muted", group); GROUP_UNLOCK (play_base_bin); /* remove the EOS if we have something left */ return !have_left; } if (have_left) { /* ok, get rid of the current group then */ //group_destroy (group); /* removing the current group brings the next group * active */ play_base_bin->queued_groups = g_list_remove (play_base_bin->queued_groups, group); /* and wait for the next one to be ready */ while (!play_base_bin->queued_groups) { GROUP_WAIT (play_base_bin); } group = play_base_bin->queued_groups->data; /* now activate the next one */ setup_substreams (play_base_bin); GST_DEBUG ("switching to next group %p - emitting signal", group); /* and signal the new group */ res = GST_PLAY_BASE_BIN_GET_CLASS (play_base_bin)-> setup_output_pads (play_base_bin, group); GROUP_UNLOCK (play_base_bin); g_object_notify (G_OBJECT (play_base_bin), "stream-info"); /* get rid of the EOS event */ return FALSE; } else { GROUP_UNLOCK (play_base_bin); GST_LOG ("Last group done, EOS"); } } return TRUE; } /* This function will be called when the sinkpad of the preroll element * is unlinked, we have to connect something to the sinkpad or else the * state change will fail.. */ static void preroll_unlinked (GstPad * pad, GstPad * peerpad, GstPlayBaseBin * play_base_bin) { GstElement *fakesrc; guint sig_id; GstPad *srcpad; /* make a fakesrc that will just emit one EOS */ fakesrc = gst_element_factory_make ("fakesrc", NULL); g_object_set (G_OBJECT (fakesrc), "num_buffers", 0, NULL); GST_DEBUG ("patching unlinked pad %s:%s", GST_DEBUG_PAD_NAME (pad)); srcpad = gst_element_get_pad (fakesrc, "src"); gst_bin_add (GST_BIN (play_base_bin), fakesrc); gst_pad_link (srcpad, pad); gst_object_unref (srcpad); /* keep track of these patch elements */ g_object_set_data (G_OBJECT (pad), "fakesrc", fakesrc); /* now unlink the unlinked signal so that it is not called again when * we destroy the queue */ sig_id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (pad), "unlinked_id")); if (sig_id != 0) { g_signal_handler_disconnect (G_OBJECT (pad), sig_id); g_object_set_data (G_OBJECT (pad), "unlinked_id", GINT_TO_POINTER (0)); } } /* Mute stream on first data - for header-is-in-stream-stuff * (vorbis, ogmtext). */ static gboolean mute_stream (GstPad * pad, GstBuffer * buf, gpointer data) { GstStreamInfo *info = GST_STREAM_INFO (data); guint id; GST_DEBUG ("mute stream triggered"); g_object_set (G_OBJECT (info), "mute", TRUE, NULL); id = GPOINTER_TO_INT (g_object_get_data (G_OBJECT (info), "mute_probe")); g_object_set_data (G_OBJECT (info), "mute_probe", NULL); gst_pad_remove_buffer_probe (GST_PAD_CAST (info->object), id); /* no data */ return FALSE; } /* Eat data. */ static gboolean silence_stream (GstPad * pad, GstMiniObject * data, gpointer user_data) { GST_DEBUG ("silence stream triggered"); /* no data */ return FALSE; } /* signal fired when decodebin has found a new raw pad. We create * a preroll element if needed and the appropriate streaminfo. */ static void new_decoded_pad (GstElement * element, GstPad * pad, gboolean last, GstPlayBaseBin * play_base_bin) { GstStructure *structure; const gchar *mimetype; GstCaps *caps; GstStreamInfo *info; GstStreamType type; GstPad *sinkpad; GstPlayBaseGroup *group; guint sig; GstObject *parent; GST_DEBUG ("play base: new decoded pad %d", last); /* first see if this pad has interesting caps */ caps = gst_pad_get_caps (pad); if (caps == NULL || gst_caps_is_empty (caps) || gst_caps_is_any (caps)) goto no_type; /* get the mime type */ structure = gst_caps_get_structure (caps, 0); mimetype = gst_structure_get_name (structure); GROUP_LOCK (play_base_bin); group = get_building_group (play_base_bin); group->nstreams++; parent = gst_object_get_parent (GST_OBJECT (element)); if (g_str_has_prefix (mimetype, "audio/") && parent != GST_OBJECT_CAST (play_base_bin->subtitle)) { type = GST_STREAM_TYPE_AUDIO; } else if (g_str_has_prefix (mimetype, "video/") && parent != GST_OBJECT_CAST (play_base_bin->subtitle)) { type = GST_STREAM_TYPE_VIDEO; } else if (g_str_has_prefix (mimetype, "text/")) { type = GST_STREAM_TYPE_TEXT; } else { type = GST_STREAM_TYPE_UNKNOWN; } gst_object_unref (parent); info = gst_stream_info_new (GST_OBJECT (pad), type, NULL, caps); if (type > 0 && type <= NUM_TYPES) { /* first pad of each type gets a selector + preroll queue */ if (group->type[type - 1].npads == 0) { GST_DEBUG ("play base: pad needs new preroll"); gen_preroll_element (play_base_bin, group, type, pad, info); } } /* add to stream selector */ sinkpad = gst_element_get_pad (group->type[type - 1].selector, "sink%d"); /* make sure we catch unlink signals */ sig = g_signal_connect (G_OBJECT (sinkpad), "unlinked", G_CALLBACK (preroll_unlinked), play_base_bin); /* keep a ref to the signal id so that we can disconnect the signal callback */ g_object_set_data (G_OBJECT (sinkpad), "unlinked_id", GINT_TO_POINTER (sig)); /* Store a pointer to the stream selector pad for this stream */ g_object_set_data (G_OBJECT (pad), "pb_sel_pad", sinkpad); gst_pad_link (pad, sinkpad); gst_object_unref (sinkpad); /* add the stream to the list */ gst_caps_unref (caps); info->origin = GST_OBJECT (pad); /* select 1st for now - we'll select a preferred one after preroll */ if (type == GST_STREAM_TYPE_UNKNOWN || group->type[type - 1].npads > 0) { guint id; GST_DEBUG ("Adding silence_stream data probe on type %d (npads %d)", type, group->type[type - 1].npads); id = gst_pad_add_data_probe (GST_PAD_CAST (pad), G_CALLBACK (silence_stream), info); g_object_set_data (G_OBJECT (pad), "eat_probe", GINT_TO_POINTER (id)); } add_stream (group, info); GROUP_UNLOCK (play_base_bin); /* signal the no more pads after adding the stream */ if (last) no_more_pads (element, play_base_bin); return; no_type: { g_warning ("no type on pad %s:%s", GST_DEBUG_PAD_NAME (pad)); if (caps) gst_caps_unref (caps); return; } } /* * Generate source ! subparse bins. */ static GstElement * setup_subtitle (GstPlayBaseBin * play_base_bin, gchar * sub_uri) { GstElement *source, *subparse, *subbin; source = gst_element_make_from_uri (GST_URI_SRC, sub_uri, NULL); if (!source) return NULL; subparse = gst_element_factory_make ("decodebin", "subtitle-decoder"); subbin = gst_bin_new ("subtitle-bin"); gst_bin_add_many (GST_BIN (subbin), source, subparse, NULL); gst_element_link (source, subparse); /* return the subtitle GstElement object */ return subbin; } /* * Generate a source element that does caching for network streams. */ static GstElement * gen_source_element (GstPlayBaseBin * play_base_bin, GstElement ** subbin) { GstElement *source; /* stip subtitle from uri */ if (!play_base_bin->uri) return NULL; if (play_base_bin->suburi) { /* subtitle specified */ *subbin = setup_subtitle (play_base_bin, play_base_bin->suburi); } else { /* no subtitle specified */ *subbin = NULL; } source = gst_element_make_from_uri (GST_URI_SRC, play_base_bin->uri, "source"); if (!source) return NULL; /* lame - FIXME, maybe we can use seek_types/mask here? */ play_base_bin->is_stream = !strncmp (play_base_bin->uri, "http://", 7) || !strncmp (play_base_bin->uri, "mms://", 6) || !strncmp (play_base_bin->uri, "rtp://", 6) || !strncmp (play_base_bin->uri, "rtsp://", 7); return source; } /* * Setup the substreams (is called right after group_commit () when * loading a new group, or after switching groups). * * Should be called with group-lock held. */ static void setup_substreams (GstPlayBaseBin * play_base_bin) { GstPlayBaseGroup *group; gint n; const GList *item; /* Remove the eat probes */ group = get_active_group (play_base_bin); for (item = group->streaminfo; item; item = item->next) { GstStreamInfo *info = item->data; gpointer data; data = g_object_get_data (G_OBJECT (info->object), "eat_probe"); if (data) { gst_pad_remove_data_probe (GST_PAD_CAST (info->object), GPOINTER_TO_INT (data)); g_object_set_data (G_OBJECT (info->object), "eat_probe", NULL); } /* now remove unknown pads */ if (info->type == GST_STREAM_TYPE_UNKNOWN) { guint id; id = gst_pad_add_buffer_probe (GST_PAD_CAST (info->object), G_CALLBACK (mute_stream), info); g_object_set_data (G_OBJECT (info), "mute_probe", GINT_TO_POINTER (id)); } } /* now check if the requested current streams exist. If * current >= num_streams, decrease current so at least * we have output. Always keep it enabled. */ for (n = 0; n < NUM_TYPES; n++) { if (play_base_bin->current[n] >= group->type[n].npads) { play_base_bin->current[n] = 0; } } /* now activate the right sources. Don't forget that during preroll, * we set the first source to forwarding and ignored the rest. */ for (n = 0; n < NUM_TYPES; n++) { set_active_source (play_base_bin, n + 1, play_base_bin->current[n]); } } /* construct and run the source and decoder elements until we found * all the streams or until a preroll queue has been filled. */ static gboolean setup_source (GstPlayBaseBin * play_base_bin, gchar ** new_location) { GstElement *subbin = NULL; if (!play_base_bin->need_rebuild) return TRUE; /* delete old src */ if (play_base_bin->source) { GST_DEBUG_OBJECT (play_base_bin, "removing old src element"); gst_element_set_state (play_base_bin->source, GST_STATE_NULL); gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->source); } /* create and configure an element that can handle the uri */ if (!(play_base_bin->source = gen_source_element (play_base_bin, &subbin))) goto no_source; gst_bin_add (GST_BIN (play_base_bin), play_base_bin->source); g_object_notify (G_OBJECT (play_base_bin), "source"); /* state will be merged later - if file is not found, error will be * handled by the application right after. */ /* remove the old decoder now, if any */ if (play_base_bin->decoder) { GST_DEBUG_OBJECT (play_base_bin, "removing old decoder element"); gst_element_set_state (play_base_bin->decoder, GST_STATE_NULL); gst_bin_remove (GST_BIN (play_base_bin), play_base_bin->decoder); play_base_bin->decoder = NULL; } /* remove our previous preroll queues */ remove_groups (play_base_bin); /* do subs */ if (subbin) { GstElement *db; play_base_bin->subtitle = subbin; db = gst_bin_get_by_name (GST_BIN (subbin), "subtitle-decoder"); /* do type detection, without adding (so no preroll) */ g_signal_connect (G_OBJECT (db), "new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin); g_signal_connect (G_OBJECT (db), "no-more-pads", G_CALLBACK (no_more_pads), play_base_bin); g_signal_connect (G_OBJECT (db), "unknown-type", G_CALLBACK (unknown_type), play_base_bin); if (!play_base_bin->is_stream) { /* either when the queues are filled or when the decoder element * has no more dynamic streams, the cond is unlocked. We can remove * the signal handlers then */ gst_element_set_state (subbin, GST_STATE_PAUSED); GROUP_LOCK (play_base_bin); GST_DEBUG ("waiting for first group..."); GROUP_WAIT (play_base_bin); GST_DEBUG ("group done !"); GROUP_UNLOCK (play_base_bin); if (!play_base_bin->building_group || play_base_bin->building_group->type[GST_STREAM_TYPE_TEXT - 1].npads == 0) { GST_DEBUG ("No subtitle found - ignoring"); gst_element_set_state (subbin, GST_STATE_NULL); gst_object_unref (GST_OBJECT (play_base_bin->subtitle)); play_base_bin->subtitle = NULL; } else { GST_DEBUG ("Subtitle set-up successful"); } } } /* now see if the source element emits raw audio/video all by itself, * if so, we can create streams for the pads and be done with it. * Also check that is has source pads, if not, we assume it will * do everything itself. */ { GstIterator *pads_iter; gboolean done = FALSE; gboolean no_out = TRUE, is_raw = FALSE; pads_iter = gst_element_iterate_pads (play_base_bin->source); while (!done) { gpointer data; switch (gst_iterator_next (pads_iter, &data)) { case GST_ITERATOR_DONE: done = TRUE; case GST_ITERATOR_ERROR: case GST_ITERATOR_RESYNC: break; case GST_ITERATOR_OK: { GstCaps *caps; GstPad *pad = GST_PAD (data); guint i, num_raw = 0; if (GST_PAD_IS_SINK (pad)) break; no_out = FALSE; caps = gst_pad_get_caps (pad); if (caps == NULL || gst_caps_is_empty (caps) || gst_caps_get_size (caps) == 0) { if (caps) gst_caps_unref (caps); break; } for (i = 0; i < gst_caps_get_size (caps); ++i) { GstStructure *s; const gchar *mime_type; s = gst_caps_get_structure (caps, i); mime_type = gst_structure_get_name (s); if (g_str_has_prefix (mime_type, "audio/x-raw") || g_str_has_prefix (mime_type, "video/x-raw")) { ++num_raw; } } /* if possible caps on source pad are all raw, just add the pad */ if (num_raw == gst_caps_get_size (caps)) { new_decoded_pad (play_base_bin->source, pad, FALSE, play_base_bin); is_raw = TRUE; } else if (num_raw > 0 && num_raw < gst_caps_get_size (caps)) { g_warning ("FIXME: handling of mixed raw/coded caps on source"); } break; } } } gst_iterator_free (pads_iter); if (is_raw) { no_more_pads (play_base_bin->source, play_base_bin); return TRUE; } #if 0 if (no_out) { /* create a stream to indicate that this uri is handled by a self * contained element */ add_element_stream (play_base_bin->source, play_base_bin); no_more_pads (play_base_bin->source, play_base_bin); return TRUE; } #endif } /* now create the decoder element */ if (!(play_base_bin->decoder = gst_element_factory_make ("decodebin", "decoder"))) goto no_decodebin; gst_bin_add (GST_BIN (play_base_bin), play_base_bin->decoder); if (!gst_element_link (play_base_bin->source, play_base_bin->decoder)) goto could_not_link; /* set up callbacks to create the links between decoded data * and video/audio/subtitle rendering/output. */ g_signal_connect (G_OBJECT (play_base_bin->decoder), "new-decoded-pad", G_CALLBACK (new_decoded_pad), play_base_bin); g_signal_connect (G_OBJECT (play_base_bin->decoder), "no-more-pads", G_CALLBACK (no_more_pads), play_base_bin); g_signal_connect (G_OBJECT (play_base_bin->decoder), "unknown-type", G_CALLBACK (unknown_type), play_base_bin); if (play_base_bin->subtitle) { gst_bin_add (GST_BIN (play_base_bin), play_base_bin->subtitle); } play_base_bin->need_rebuild = FALSE; return TRUE; /* ERRORS */ no_source: { gchar *prot; /* whoops, could not create the source element */ if (play_base_bin->uri == NULL) { GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND, (_("No URI specified to play from.")), (NULL)); return FALSE; } prot = gst_uri_get_protocol (play_base_bin->uri); if (prot) { GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND, (_("No URI handler implemented for \"%s\"."), prot), (NULL)); g_free (prot); } else { GST_ELEMENT_ERROR (play_base_bin, RESOURCE, NOT_FOUND, (_("Invalid URI \"%s\"."), play_base_bin->uri), (NULL)); } return FALSE; } no_decodebin: { GST_ELEMENT_ERROR (play_base_bin, CORE, FAILED, (_("Could not create \"decodebin\" element.")), (NULL)); return FALSE; } could_not_link: { GST_ELEMENT_ERROR (play_base_bin, CORE, NEGOTIATION, (NULL), ("Can't link source to decoder element")); return FALSE; } } static void finish_source (GstPlayBaseBin * play_base_bin) { if (get_active_group (play_base_bin) != NULL) { if (play_base_bin->subtitle) { /* make subs iterate from now on */ gst_bin_add (GST_BIN (play_base_bin), play_base_bin->subtitle); } } } /* * Caller must have group-lock held. */ static gboolean prepare_output (GstPlayBaseBin * play_base_bin) { const GList *item; gboolean stream_found = FALSE, no_media = FALSE; gboolean got_video = FALSE, got_subtitle = FALSE; GstPlayBaseGroup *group; group = get_active_group (play_base_bin); /* check if we found any supported stream... if not, then * we detected stream type (or the above would've failed), * but linking/decoding failed - plugin probably missing. */ for (item = group ? group->streaminfo : NULL; item != NULL; item = item->next) { GstStreamInfo *info = GST_STREAM_INFO (item->data); if (info->type == GST_STREAM_TYPE_VIDEO) { stream_found = TRUE; got_video = TRUE; break; } else if (info->type == GST_STREAM_TYPE_AUDIO) { stream_found = TRUE; } else if (info->type == GST_STREAM_TYPE_TEXT) { got_subtitle = TRUE; } else if (!item->prev && !item->next) { /* We're no audio/video and the only stream... We could * be something not-media that's detected because then our * typefind doesn't mess up with mp3 (bz2, gz, elf, ...) */ if (info->caps && !gst_caps_is_empty (info->caps)) { const gchar *mime = gst_structure_get_name (gst_caps_get_structure (info->caps, 0)); if (!strcmp (mime, "application/x-executable") || !strcmp (mime, "application/x-bzip") || !strcmp (mime, "application/x-gzip") || !strcmp (mime, "application/zip") || !strcmp (mime, "application/x-compress")) { no_media = TRUE; } } } } if (!stream_found) { if (got_subtitle) { GST_ELEMENT_ERROR (play_base_bin, STREAM, WRONG_TYPE, (_("Only a subtitle stream was detected. " "Either you are loading a subtitle file or some other type of " "text file, or the media file was not recognized.")), (NULL)); } else if (!no_media) { GST_ELEMENT_ERROR (play_base_bin, STREAM, CODEC_NOT_FOUND, (_("You do not have a decoder installed to handle this file. " "You might need to install the necessary plugins.")), (NULL)); } else { GST_ELEMENT_ERROR (play_base_bin, STREAM, WRONG_TYPE, (_("This is not a media file")), (NULL)); } return FALSE; } else if (got_subtitle && !got_video) { GST_ELEMENT_ERROR (play_base_bin, STREAM, WRONG_TYPE, (_("A subtitle stream was detected, but no video stream.")), (NULL)); return FALSE; } return TRUE; } /* * Multi-stream management. -1 = none. * * Caller has group-lock held. */ static gint get_active_source (GstPlayBaseBin * play_base_bin, GstStreamType type) { GstPlayBaseGroup *group; GList *s; gint num = 0; group = get_active_group (play_base_bin); if (!group) return -1; for (s = group->streaminfo; s; s = s->next) { GstStreamInfo *info = s->data; if (info->type == type) { if (!info->mute) { return num; } else { num++; } } } return -1; } /* Kill pad reactivation on state change. */ #if 0 static void muted_group_change_state (GstElement * element, gint old_state, gint new_state, gpointer data); #endif static void mute_group_type (GstPlayBaseGroup * group, GstStreamType type, gboolean mute) { gboolean active = !mute; GstPad *pad; pad = gst_element_get_pad (group->type[type - 1].preroll, "src"); gst_pad_set_active (pad, active); gst_object_unref (pad); pad = gst_element_get_pad (group->type[type - 1].preroll, "sink"); gst_pad_set_active (pad, active); gst_object_unref (pad); pad = gst_element_get_pad (group->type[type - 1].selector, "src"); gst_pad_set_active (pad, active); gst_object_unref (pad); #if 0 if (mute) { g_signal_connect (group->type[type - 1].preroll, "state-changed", G_CALLBACK (muted_group_change_state), group); } else { g_signal_handlers_disconnect_by_func (group->type[type - 1].preroll, G_CALLBACK (muted_group_change_state), group); } #endif } #if 0 static void muted_group_change_state (GstElement * element, gint old_state, gint new_state, gpointer data) { GstPlayBaseGroup *group = data; GROUP_LOCK (group->bin); if (new_state == GST_STATE_PLAYING) { gint n; for (n = 0; n < NUM_TYPES; n++) { if (group->type[n].selector == element) { mute_group_type (group, n + 1, TRUE); } } } GROUP_UNLOCK (group->bin); } #endif /* * Caller has group-lock held. */ static void set_active_source (GstPlayBaseBin * play_base_bin, GstStreamType type, gint source_num) { GstPlayBaseGroup *group; GList *s; gint num = 0; gboolean have_active = FALSE; GstElement *sel; GST_LOG ("Changing active source of type %d to %d", type, source_num); play_base_bin->current[type - 1] = source_num; group = get_active_group (play_base_bin); if (!group || !group->type[type - 1].preroll) { GST_LOG ("No active group, or group for type %d has no preroll", type); return; } sel = group->type[type - 1].selector; for (s = group->streaminfo; s; s = s->next) { GstStreamInfo *info = s->data; if (info->type == type) { if (num == source_num) { GstPad *sel_pad; GST_LOG ("Unmuting (if already muted) source %d of type %d", source_num, type); g_object_set (info, "mute", FALSE, NULL); /* Tell the stream selector which pad to accept */ sel_pad = GST_PAD_CAST (g_object_get_data (G_OBJECT (info->object), "pb_sel_pad")); if (sel && sel_pad != NULL) { g_object_set (G_OBJECT (sel), "active-pad", GST_PAD_NAME (sel_pad), NULL); } have_active = TRUE; } else { guint id; GST_LOG_OBJECT (info->object, "Muting source %d of type %d", num, type); id = gst_pad_add_buffer_probe (GST_PAD_CAST (info->object), G_CALLBACK (mute_stream), info); g_object_set_data (G_OBJECT (info), "mute_probe", GINT_TO_POINTER (id)); } num++; } } if (!have_active) { GST_LOG ("Muting group type: %d", type); g_object_set (sel, "active-pad", "", NULL); } else { GST_LOG ("Unmuting group type: %d", type); } mute_group_type (group, type, !have_active); } static void gst_play_base_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstPlayBaseBin *play_base_bin; g_return_if_fail (GST_IS_PLAY_BASE_BIN (object)); play_base_bin = GST_PLAY_BASE_BIN (object); switch (prop_id) { case ARG_URI: { const gchar *uri = g_value_get_string (value); if (uri == NULL) { g_warning ("cannot set NULL uri"); return; } /* if we have no previous uri, or the new uri is different from the * old one, replug */ if (play_base_bin->uri == NULL || strcmp (play_base_bin->uri, uri) != 0) { g_free (play_base_bin->uri); play_base_bin->uri = g_strdup (uri); GST_DEBUG ("setting new uri to %s", uri); play_base_bin->need_rebuild = TRUE; } break; } case ARG_SUBURI:{ const gchar *suburi = g_value_get_string (value); if ((!suburi && !play_base_bin->suburi) || (suburi && play_base_bin->suburi && !strcmp (play_base_bin->suburi, suburi))) return; g_free (play_base_bin->suburi); play_base_bin->suburi = g_strdup (suburi); GST_DEBUG ("setting new .sub uri to %s", suburi); play_base_bin->need_rebuild = TRUE; break; } case ARG_QUEUE_SIZE: play_base_bin->queue_size = g_value_get_uint64 (value); break; case ARG_QUEUE_THRESHOLD: play_base_bin->queue_threshold = g_value_get_uint64 (value); break; case ARG_VIDEO: GROUP_LOCK (play_base_bin); set_active_source (play_base_bin, GST_STREAM_TYPE_VIDEO, g_value_get_int (value)); GROUP_UNLOCK (play_base_bin); break; case ARG_AUDIO: GROUP_LOCK (play_base_bin); set_active_source (play_base_bin, GST_STREAM_TYPE_AUDIO, g_value_get_int (value)); GROUP_UNLOCK (play_base_bin); break; case ARG_TEXT: GROUP_LOCK (play_base_bin); set_active_source (play_base_bin, GST_STREAM_TYPE_TEXT, g_value_get_int (value)); GROUP_UNLOCK (play_base_bin); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_play_base_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstPlayBaseBin *play_base_bin; g_return_if_fail (GST_IS_PLAY_BASE_BIN (object)); play_base_bin = GST_PLAY_BASE_BIN (object); switch (prop_id) { case ARG_URI: g_value_set_string (value, play_base_bin->uri); break; case ARG_SUBURI: g_value_set_string (value, play_base_bin->suburi); break; case ARG_NSTREAMS: { GstPlayBaseGroup *group; GROUP_LOCK (play_base_bin); group = get_active_group (play_base_bin); if (group) { g_value_set_int (value, group->nstreams); } else { g_value_set_int (value, 0); } GROUP_UNLOCK (play_base_bin); break; } case ARG_QUEUE_SIZE: g_value_set_uint64 (value, play_base_bin->queue_size); break; case ARG_QUEUE_THRESHOLD: g_value_set_uint64 (value, play_base_bin->queue_threshold); break; case ARG_STREAMINFO: /* FIXME: hold some kind of lock here, use iterator */ g_value_set_pointer (value, (gpointer) gst_play_base_bin_get_streaminfo (play_base_bin)); break; case ARG_SOURCE: _gst_gvalue_set_gstobject (value, play_base_bin->source); break; case ARG_VIDEO: GROUP_LOCK (play_base_bin); g_value_set_int (value, get_active_source (play_base_bin, GST_STREAM_TYPE_VIDEO)); GROUP_UNLOCK (play_base_bin); break; case ARG_AUDIO: GROUP_LOCK (play_base_bin); g_value_set_int (value, get_active_source (play_base_bin, GST_STREAM_TYPE_AUDIO)); GROUP_UNLOCK (play_base_bin); break; case ARG_TEXT: GROUP_LOCK (play_base_bin); g_value_set_int (value, get_active_source (play_base_bin, GST_STREAM_TYPE_TEXT)); GROUP_UNLOCK (play_base_bin); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstStateChangeReturn gst_play_base_bin_change_state (GstElement * element, GstStateChange transition) { GstStateChangeReturn ret; GstPlayBaseBin *play_base_bin; gchar *new_location = NULL; play_base_bin = GST_PLAY_BASE_BIN (element); switch (transition) { case GST_STATE_CHANGE_READY_TO_PAUSED: if (!setup_source (play_base_bin, &new_location)) goto source_failed; break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); switch (transition) { case GST_STATE_CHANGE_READY_TO_PAUSED: if (ret != GST_STATE_CHANGE_FAILURE) { finish_source (play_base_bin); } else { /* clean up leftover groups */ remove_groups (play_base_bin); play_base_bin->need_rebuild = TRUE; } break; case GST_STATE_CHANGE_PAUSED_TO_READY: play_base_bin->need_rebuild = TRUE; remove_groups (play_base_bin); break; default: break; } return ret; /* ERRORS */ source_failed: { play_base_bin->need_rebuild = TRUE; return GST_STATE_CHANGE_FAILURE; } } const GList * gst_play_base_bin_get_streaminfo (GstPlayBaseBin * play_base_bin) { GstPlayBaseGroup *group = get_active_group (play_base_bin); GList *info = NULL; if (group) { info = group->streaminfo; } return info; }