// GLib.SignalCallback.cs - Signal callback base class implementation // // Authors: Mike Kestner // // Copyright (c) 2001 Mike Kestner // Copyright (c) 2004 Novell, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of version 2 of the Lesser GNU General // Public License as published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this program; if not, write to the // Free Software Foundation, Inc., 59 Temple Place - Suite 330, // Boston, MA 02111-1307, USA. namespace Gst.GLib { using System; using System.Collections; using System.Runtime.InteropServices; [Obsolete ("Replaced by GLib.Signal.")] public abstract class SignalCallback : IDisposable { // A counter used to produce unique keys for instances. protected static int _NextKey = 0; // Hashtable containing refs to all current instances. protected static Hashtable _Instances = new Hashtable (); // protected instance members protected GLib.Object _obj; protected Delegate _handler; protected int _key; protected System.Type _argstype; protected uint _HandlerID; protected SignalCallback (GLib.Object obj, Delegate eh, System.Type argstype) { _key = _NextKey++; _obj = obj; _handler = eh; _argstype = argstype; _Instances [_key] = this; } public void AddDelegate (Delegate d) { _handler = Delegate.Combine (_handler, d); } public void RemoveDelegate (Delegate d) { _handler = Delegate.Remove (_handler, d); } [DllImport("libgobject-2.0-0.dll")] static extern uint g_signal_connect_data(IntPtr obj, IntPtr name, Delegate cb, int key, IntPtr p, int flags); protected void Connect (string name, Delegate cb, int flags) { IntPtr native_name = Marshaller.StringToPtrGStrdup (name); _HandlerID = g_signal_connect_data(_obj.Handle, native_name, cb, _key, new IntPtr(0), flags); Marshaller.Free (native_name); } [DllImport("libgobject-2.0-0.dll")] static extern void g_signal_handler_disconnect (IntPtr instance, uint handler); [DllImport("libgobject-2.0-0.dll")] static extern bool g_signal_handler_is_connected (IntPtr instance, uint handler); protected void Disconnect () { if (g_signal_handler_is_connected (_obj.Handle, _HandlerID)) g_signal_handler_disconnect (_obj.Handle, _HandlerID); } public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } protected virtual void Dispose (bool disposing) { if (disposing) { _obj = null; _handler = null; _argstype = null; } } ~SignalCallback () { Dispose (false); } } }