/* GStreamer * Copyright (C) <1999> Erik Walthinsen * Copyright (C) 2005-2012 David Schleef * Copyright (C) 2012-2014 Matthew Waters * Copyright (C) <2019> Seungha Yang * Copyright (C) <2019> Jeongki Kim * Copyright (C) 2020 Thibault Saunier * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H # include #endif #include "gstd3d11convert.h" #include "gstd3d11pluginutils.h" GST_DEBUG_CATEGORY_STATIC (gst_d3d11_convert_debug); #define GST_CAT_DEFAULT gst_d3d11_convert_debug static GstStaticCaps sink_template_caps = GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SINK_FORMATS) "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, GST_D3D11_SINK_FORMATS)); static GstStaticCaps src_template_caps = GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, GST_D3D11_SRC_FORMATS) "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, GST_D3D11_SRC_FORMATS)); #define DEFAULT_ADD_BORDERS TRUE #define DEFAULT_BORDER_COLOR G_GUINT64_CONSTANT(0xffff000000000000) #define DEFAULT_GAMMA_MODE GST_VIDEO_GAMMA_MODE_NONE #define DEFAULT_PRIMARIES_MODE GST_VIDEO_PRIMARIES_MODE_NONE #define DEFAULT_SAMPLING_METHOD GST_D3D11_SAMPLING_METHOD_BILINEAR #define DEFAULT_ALPHA_MODE GST_D3D11_ALPHA_MODE_UNSPECIFIED #define DEFAULT_ROTATION 0.0f #define DEFAULT_SCALE 1.0f #define DEFAULT_FOV 90.0f #define DEFAULT_ORTHO FALSE #define DEFAULT_MSAA GST_D3D11_MSAA_DISABLED struct _GstD3D11BaseConvert { GstD3D11BaseFilter parent; GstD3D11Converter *converter; gboolean same_caps; gboolean downstream_supports_crop_meta; /* used for border rendering */ RECT in_rect; RECT prev_in_rect; RECT out_rect; gint borders_h; gint borders_w; GstBuffer *msaa_buf; GstBufferPool *msaa_pool; /* Updated by subclass */ gboolean add_borders; gboolean active_add_borders; guint64 border_color; GstVideoGammaMode gamma_mode; GstVideoGammaMode active_gamma_mode; GstVideoPrimariesMode primaries_mode; GstVideoPrimariesMode active_primaries_mode; /* sampling method, configured via property */ GstD3D11SamplingMethod sampling_method; GstD3D11SamplingMethod active_sampling_method; /* orientation */ /* method configured via property */ GstVideoOrientationMethod method; /* method parsed from tag */ GstVideoOrientationMethod tag_method; /* method currently selected based on "method" and "tag_method" */ GstVideoOrientationMethod selected_method; /* method previously selected and used for negotiation */ GstVideoOrientationMethod active_method; GstD3D11AlphaMode src_alpha_mode; GstD3D11AlphaMode dst_alpha_mode; /* transform */ gfloat fov; gboolean ortho; gfloat rotation_x; gfloat rotation_y; gfloat rotation_z; gfloat scale_x; gfloat scale_y; gboolean transform_updated; GstD3D11MSAAMode msaa; gboolean msaa_updated; SRWLOCK lock; }; /** * GstD3D11BaseConvert: * * A baseclass implementation for d3d11 convert elements * * Since: 1.20 */ #define gst_d3d11_base_convert_parent_class parent_class G_DEFINE_ABSTRACT_TYPE_WITH_CODE (GstD3D11BaseConvert, gst_d3d11_base_convert, GST_TYPE_D3D11_BASE_FILTER, GST_DEBUG_CATEGORY_INIT (gst_d3d11_convert_debug, "d3d11convert", 0, "d3d11convert")); enum { PROP_BASE_CONVERT_0, PROP_BASE_CONVERT_SAMPLING_METHOD, }; static void gst_d3d11_base_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d11_base_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_d3d11_base_convert_dispose (GObject * object); static GstCaps *gst_d3d11_base_convert_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static GstCaps *gst_d3d11_base_convert_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); static gboolean gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query); static gboolean gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans, GstQuery * query); static GstFlowReturn gst_d3d11_base_convert_generate_output (GstBaseTransform * trans, GstBuffer ** buffer); static gboolean gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans, GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf); static void gst_d3d11_base_convert_before_transform (GstBaseTransform * trans, GstBuffer * buffer); static GstFlowReturn gst_d3d11_base_convert_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf); static gboolean gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info); static void gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self, GstD3D11SamplingMethod method); /* copies the given caps */ static GstCaps * gst_d3d11_base_convert_caps_remove_format_info (GstCaps * caps) { GstStructure *st; GstCapsFeatures *f; gint i, n; GstCaps *res; GstCapsFeatures *feature = gst_caps_features_new_single_static_str (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY); res = gst_caps_new_empty (); n = gst_caps_get_size (caps); for (i = 0; i < n; i++) { st = gst_caps_get_structure (caps, i); f = gst_caps_get_features (caps, i); /* If this is already expressed by the existing caps * skip this structure */ if (i > 0 && gst_caps_is_subset_structure_full (res, st, f)) continue; st = gst_structure_copy (st); /* Only remove format info for the cases when we can actually convert */ if (!gst_caps_features_is_any (f) && gst_caps_features_is_equal (f, feature)) { gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site", NULL); } gst_caps_append_structure_full (res, st, gst_caps_features_copy (f)); } gst_caps_features_free (feature); return res; } static GstCaps * gst_d3d11_base_convert_caps_rangify_size_info (GstCaps * caps) { GstStructure *st; GstCapsFeatures *f; gint i, n; GstCaps *res; GstCapsFeatures *feature = gst_caps_features_new_single_static_str (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY); res = gst_caps_new_empty (); n = gst_caps_get_size (caps); for (i = 0; i < n; i++) { st = gst_caps_get_structure (caps, i); f = gst_caps_get_features (caps, i); /* If this is already expressed by the existing caps * skip this structure */ if (i > 0 && gst_caps_is_subset_structure_full (res, st, f)) continue; st = gst_structure_copy (st); /* Only remove format info for the cases when we can actually convert */ if (!gst_caps_features_is_any (f) && gst_caps_features_is_equal (f, feature)) { gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT, "height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL); /* if pixel aspect ratio, make a range of it */ if (gst_structure_has_field (st, "pixel-aspect-ratio")) { gst_structure_set (st, "pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL); } } gst_caps_append_structure_full (res, st, gst_caps_features_copy (f)); } gst_caps_features_free (feature); return res; } static GstCaps * gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (GstCaps * caps) { GstStructure *st; GstCapsFeatures *f; gint i, n; GstCaps *res; GstCapsFeatures *feature = gst_caps_features_new_single_static_str (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY); res = gst_caps_new_empty (); n = gst_caps_get_size (caps); for (i = 0; i < n; i++) { st = gst_caps_get_structure (caps, i); f = gst_caps_get_features (caps, i); /* If this is already expressed by the existing caps * skip this structure */ if (i > 0 && gst_caps_is_subset_structure_full (res, st, f)) continue; st = gst_structure_copy (st); /* Only remove format info for the cases when we can actually convert */ if (!gst_caps_features_is_any (f) && gst_caps_features_is_equal (f, feature)) { gst_structure_set (st, "width", GST_TYPE_INT_RANGE, 1, G_MAXINT, "height", GST_TYPE_INT_RANGE, 1, G_MAXINT, NULL); /* if pixel aspect ratio, make a range of it */ if (gst_structure_has_field (st, "pixel-aspect-ratio")) { gst_structure_set (st, "pixel-aspect-ratio", GST_TYPE_FRACTION_RANGE, 1, G_MAXINT, G_MAXINT, 1, NULL); } gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site", NULL); } gst_caps_append_structure_full (res, st, gst_caps_features_copy (f)); } gst_caps_features_free (feature); return res; } static void gst_d3d11_base_convert_class_init (GstD3D11BaseConvertClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); GstD3D11BaseFilterClass *bfilter_class = GST_D3D11_BASE_FILTER_CLASS (klass); GstCaps *caps; gobject_class->set_property = gst_d3d11_base_convert_set_property; gobject_class->get_property = gst_d3d11_base_convert_get_property; gobject_class->dispose = gst_d3d11_base_convert_dispose; /** * GstD3D11BaseConvert:method: * * Method used for sampling * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_BASE_CONVERT_SAMPLING_METHOD, g_param_spec_enum ("method", "Method", "Method used for sampling", GST_TYPE_D3D11_SAMPLING_METHOD, DEFAULT_SAMPLING_METHOD, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); caps = gst_d3d11_get_updated_template_caps (&sink_template_caps); gst_element_class_add_pad_template (element_class, gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, caps)); gst_caps_unref (caps); caps = gst_d3d11_get_updated_template_caps (&src_template_caps); gst_element_class_add_pad_template (element_class, gst_pad_template_new ("src", GST_PAD_SRC, GST_PAD_ALWAYS, caps)); gst_caps_unref (caps); trans_class->passthrough_on_same_caps = FALSE; trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_caps); trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_fixate_caps); trans_class->propose_allocation = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_propose_allocation); trans_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_decide_allocation); trans_class->generate_output = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_generate_output); trans_class->transform_meta = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform_meta); trans_class->before_transform = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_before_transform); trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_transform); bfilter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d11_base_convert_set_info); gst_type_mark_as_plugin_api (GST_TYPE_D3D11_BASE_CONVERT, (GstPluginAPIFlags) 0); gst_type_mark_as_plugin_api (GST_TYPE_D3D11_SAMPLING_METHOD, (GstPluginAPIFlags) 0); gst_type_mark_as_plugin_api (GST_TYPE_D3D11_ALPHA_MODE, (GstPluginAPIFlags) 0); gst_type_mark_as_plugin_api (GST_TYPE_D3D11_MSAA_MODE, (GstPluginAPIFlags) 0); } static void gst_d3d11_base_convert_init (GstD3D11BaseConvert * self) { self->add_borders = self->active_add_borders = DEFAULT_ADD_BORDERS; self->border_color = DEFAULT_BORDER_COLOR; self->gamma_mode = self->active_gamma_mode = DEFAULT_GAMMA_MODE; self->primaries_mode = self->active_primaries_mode = DEFAULT_PRIMARIES_MODE; self->sampling_method = self->active_sampling_method = DEFAULT_SAMPLING_METHOD; self->src_alpha_mode = self->dst_alpha_mode = DEFAULT_ALPHA_MODE; self->fov = DEFAULT_FOV; self->ortho = DEFAULT_ORTHO; self->rotation_x = DEFAULT_ROTATION; self->rotation_y = DEFAULT_ROTATION; self->rotation_z = DEFAULT_ROTATION; self->scale_x = DEFAULT_SCALE; self->scale_y = DEFAULT_SCALE; self->msaa = DEFAULT_MSAA; } static void gst_d3d11_base_convert_dispose (GObject * object) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (object); gst_clear_object (&self->converter); gst_clear_buffer (&self->msaa_buf); if (self->msaa_pool) { gst_buffer_pool_set_active (self->msaa_pool, FALSE); gst_clear_object (&self->msaa_pool); } G_OBJECT_CLASS (parent_class)->dispose (object); } static void gst_d3d11_base_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_BASE_CONVERT_SAMPLING_METHOD: gst_d3d11_base_convert_set_sampling_method (base, (GstD3D11SamplingMethod) g_value_get_enum (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_d3d11_base_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_BASE_CONVERT_SAMPLING_METHOD: g_value_set_enum (value, base->sampling_method); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstCaps * gst_d3d11_base_convert_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstCaps *tmp, *tmp2; GstCaps *result; /* Get all possible caps that we can transform to */ tmp = gst_d3d11_base_convert_caps_remove_format_and_rangify_size_info (caps); if (filter) { tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (tmp); tmp = tmp2; } result = tmp; GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %" GST_PTR_FORMAT, caps, result); return result; } /* * This is an incomplete matrix of in formats and a score for the prefered output * format. * * out: RGB24 RGB16 ARGB AYUV YUV444 YUV422 YUV420 YUV411 YUV410 PAL GRAY * in * RGB24 0 2 1 2 2 3 4 5 6 7 8 * RGB16 1 0 1 2 2 3 4 5 6 7 8 * ARGB 2 3 0 1 4 5 6 7 8 9 10 * AYUV 3 4 1 0 2 5 6 7 8 9 10 * YUV444 2 4 3 1 0 5 6 7 8 9 10 * YUV422 3 5 4 2 1 0 6 7 8 9 10 * YUV420 4 6 5 3 2 1 0 7 8 9 10 * YUV411 4 6 5 3 2 1 7 0 8 9 10 * YUV410 6 8 7 5 4 3 2 1 0 9 10 * PAL 1 3 2 6 4 6 7 8 9 0 10 * GRAY 1 4 3 2 1 5 6 7 8 9 0 * * PAL or GRAY are never prefered, if we can we would convert to PAL instead * of GRAY, though * less subsampling is prefered and if any, preferably horizontal * We would like to keep the alpha, even if we would need to to colorspace conversion * or lose depth. */ #define SCORE_FORMAT_CHANGE 1 #define SCORE_DEPTH_CHANGE 1 #define SCORE_ALPHA_CHANGE 1 #define SCORE_CHROMA_W_CHANGE 1 #define SCORE_CHROMA_H_CHANGE 1 #define SCORE_PALETTE_CHANGE 1 #define SCORE_COLORSPACE_LOSS 2 /* RGB <-> YUV */ #define SCORE_DEPTH_LOSS 4 /* change bit depth */ #define SCORE_ALPHA_LOSS 8 /* lose the alpha channel */ #define SCORE_CHROMA_W_LOSS 16 /* vertical subsample */ #define SCORE_CHROMA_H_LOSS 32 /* horizontal subsample */ #define SCORE_PALETTE_LOSS 64 /* convert to palette format */ #define SCORE_COLOR_LOSS 128 /* convert to GRAY */ #define COLORSPACE_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \ GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY) #define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA) #define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE) /* calculate how much loss a conversion would be */ static void score_value (GstBaseTransform * base, const GstVideoFormatInfo * in_info, const GValue * val, gint * min_loss, const GstVideoFormatInfo ** out_info) { const gchar *fname; const GstVideoFormatInfo *t_info; guint in_flags, t_flags; gint loss; fname = g_value_get_string (val); t_info = gst_video_format_get_info (gst_video_format_from_string (fname)); if (!t_info || t_info->format == GST_VIDEO_FORMAT_UNKNOWN) return; /* accept input format immediately without loss */ if (in_info == t_info) { *min_loss = 0; *out_info = t_info; return; } loss = SCORE_FORMAT_CHANGE; in_flags = GST_VIDEO_FORMAT_INFO_FLAGS (in_info); in_flags &= ~GST_VIDEO_FORMAT_FLAG_LE; in_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX; in_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK; t_flags = GST_VIDEO_FORMAT_INFO_FLAGS (t_info); t_flags &= ~GST_VIDEO_FORMAT_FLAG_LE; t_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX; t_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK; if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK)) { loss += SCORE_PALETTE_CHANGE; if (t_flags & PALETTE_MASK) loss += SCORE_PALETTE_LOSS; } if ((t_flags & COLORSPACE_MASK) != (in_flags & COLORSPACE_MASK)) { loss += SCORE_COLORSPACE_LOSS; if (t_flags & GST_VIDEO_FORMAT_FLAG_GRAY) loss += SCORE_COLOR_LOSS; } if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK)) { loss += SCORE_ALPHA_CHANGE; if (in_flags & ALPHA_MASK) loss += SCORE_ALPHA_LOSS; } if ((in_info->h_sub[1]) != (t_info->h_sub[1])) { loss += SCORE_CHROMA_H_CHANGE; if ((in_info->h_sub[1]) < (t_info->h_sub[1])) loss += SCORE_CHROMA_H_LOSS; } if ((in_info->w_sub[1]) != (t_info->w_sub[1])) { loss += SCORE_CHROMA_W_CHANGE; if ((in_info->w_sub[1]) < (t_info->w_sub[1])) loss += SCORE_CHROMA_W_LOSS; } if ((in_info->bits) != (t_info->bits)) { loss += SCORE_DEPTH_CHANGE; if ((in_info->bits) > (t_info->bits)) loss += SCORE_DEPTH_LOSS + (in_info->bits - t_info->bits); } GST_DEBUG_OBJECT (base, "score %s -> %s = %d", GST_VIDEO_FORMAT_INFO_NAME (in_info), GST_VIDEO_FORMAT_INFO_NAME (t_info), loss); if (loss < *min_loss) { GST_DEBUG_OBJECT (base, "found new best %d", loss); *out_info = t_info; *min_loss = loss; } } static void gst_d3d11_base_convert_fixate_format (GstBaseTransform * trans, GstCaps * caps, GstCaps * result) { GstStructure *ins, *outs; const gchar *in_format; const GstVideoFormatInfo *in_info, *out_info = NULL; gint min_loss = G_MAXINT; guint i, capslen; ins = gst_caps_get_structure (caps, 0); in_format = gst_structure_get_string (ins, "format"); if (!in_format) { return; } GST_DEBUG_OBJECT (trans, "source format %s", in_format); in_info = gst_video_format_get_info (gst_video_format_from_string (in_format)); if (!in_info) return; outs = gst_caps_get_structure (result, 0); capslen = gst_caps_get_size (result); GST_DEBUG ("iterate %d structures", capslen); for (i = 0; i < capslen; i++) { GstStructure *tests; const GValue *format; tests = gst_caps_get_structure (result, i); format = gst_structure_get_value (tests, "format"); /* should not happen */ if (format == NULL) continue; if (GST_VALUE_HOLDS_LIST (format)) { gint j, len; len = gst_value_list_get_size (format); GST_DEBUG_OBJECT (trans, "have %d formats", len); for (j = 0; j < len; j++) { const GValue *val; val = gst_value_list_get_value (format, j); if (G_VALUE_HOLDS_STRING (val)) { score_value (trans, in_info, val, &min_loss, &out_info); if (min_loss == 0) break; } } } else if (G_VALUE_HOLDS_STRING (format)) { score_value (trans, in_info, format, &min_loss, &out_info); } } if (out_info) gst_structure_set (outs, "format", G_TYPE_STRING, GST_VIDEO_FORMAT_INFO_NAME (out_info), NULL); } static gboolean subsampling_unchanged (GstVideoInfo * in_info, GstVideoInfo * out_info) { guint i; const GstVideoFormatInfo *in_format, *out_format; if (GST_VIDEO_INFO_N_COMPONENTS (in_info) != GST_VIDEO_INFO_N_COMPONENTS (out_info)) return FALSE; in_format = in_info->finfo; out_format = out_info->finfo; for (i = 0; i < GST_VIDEO_INFO_N_COMPONENTS (in_info); i++) { if (GST_VIDEO_FORMAT_INFO_W_SUB (in_format, i) != GST_VIDEO_FORMAT_INFO_W_SUB (out_format, i)) return FALSE; if (GST_VIDEO_FORMAT_INFO_H_SUB (in_format, i) != GST_VIDEO_FORMAT_INFO_H_SUB (out_format, i)) return FALSE; } return TRUE; } static void transfer_colorimetry_from_input (GstBaseTransform * trans, GstCaps * in_caps, GstCaps * out_caps) { GstStructure *out_caps_s = gst_caps_get_structure (out_caps, 0); GstStructure *in_caps_s = gst_caps_get_structure (in_caps, 0); gboolean have_colorimetry = gst_structure_has_field (out_caps_s, "colorimetry"); gboolean have_chroma_site = gst_structure_has_field (out_caps_s, "chroma-site"); /* If the output already has colorimetry and chroma-site, stop, * otherwise try and transfer what we can from the input caps */ if (have_colorimetry && have_chroma_site) return; { GstVideoInfo in_info, out_info; const GValue *in_colorimetry = gst_structure_get_value (in_caps_s, "colorimetry"); if (!gst_video_info_from_caps (&in_info, in_caps)) { GST_WARNING_OBJECT (trans, "Failed to convert sink pad caps to video info"); return; } if (!gst_video_info_from_caps (&out_info, out_caps)) { GST_WARNING_OBJECT (trans, "Failed to convert src pad caps to video info"); return; } if (!have_colorimetry && in_colorimetry != NULL) { if ((GST_VIDEO_INFO_IS_YUV (&out_info) && GST_VIDEO_INFO_IS_YUV (&in_info)) || (GST_VIDEO_INFO_IS_RGB (&out_info) && GST_VIDEO_INFO_IS_RGB (&in_info)) || (GST_VIDEO_INFO_IS_GRAY (&out_info) && GST_VIDEO_INFO_IS_GRAY (&in_info))) { /* Can transfer the colorimetry intact from the input if it has it */ gst_structure_set_value (out_caps_s, "colorimetry", in_colorimetry); } else { gchar *colorimetry_str; /* Changing between YUV/RGB - forward primaries and transfer function, but use * default range and matrix. * the primaries is used for conversion between RGB and XYZ (CIE 1931 coordinate). * the transfer function could be another reference (e.g., HDR) */ out_info.colorimetry.primaries = in_info.colorimetry.primaries; out_info.colorimetry.transfer = in_info.colorimetry.transfer; colorimetry_str = gst_video_colorimetry_to_string (&out_info.colorimetry); gst_caps_set_simple (out_caps, "colorimetry", G_TYPE_STRING, colorimetry_str, NULL); g_free (colorimetry_str); } } /* Only YUV output needs chroma-site. If the input was also YUV and had the same chroma * subsampling, transfer the siting. If the sub-sampling is changing, then the planes get * scaled anyway so there's no real reason to prefer the input siting. */ if (!have_chroma_site && GST_VIDEO_INFO_IS_YUV (&out_info)) { if (GST_VIDEO_INFO_IS_YUV (&in_info)) { const GValue *in_chroma_site = gst_structure_get_value (in_caps_s, "chroma-site"); if (in_chroma_site != NULL && subsampling_unchanged (&in_info, &out_info)) gst_structure_set_value (out_caps_s, "chroma-site", in_chroma_site); } } } } static GstCaps * gst_d3d11_base_convert_get_fixed_format (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstCaps *result; result = gst_caps_intersect (othercaps, caps); if (gst_caps_is_empty (result)) { gst_caps_unref (result); result = gst_caps_copy (othercaps); } gst_d3d11_base_convert_fixate_format (trans, caps, result); /* fixate remaining fields */ result = gst_caps_fixate (result); if (direction == GST_PAD_SINK) { if (gst_caps_is_subset (caps, result)) { gst_caps_replace (&result, caps); } else { /* Try and preserve input colorimetry / chroma information */ transfer_colorimetry_from_input (trans, caps, result); } } return result; } static GstCaps * gst_d3d11_base_convert_fixate_size (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (base); GstStructure *ins, *outs; const GValue *from_par, *to_par; GValue fpar = G_VALUE_INIT, tpar = G_VALUE_INIT; gboolean rotate = FALSE; othercaps = gst_caps_truncate (othercaps); othercaps = gst_caps_make_writable (othercaps); ins = gst_caps_get_structure (caps, 0); outs = gst_caps_get_structure (othercaps, 0); from_par = gst_structure_get_value (ins, "pixel-aspect-ratio"); to_par = gst_structure_get_value (outs, "pixel-aspect-ratio"); /* If we're fixating from the sinkpad we always set the PAR and * assume that missing PAR on the sinkpad means 1/1 and * missing PAR on the srcpad means undefined */ GstD3D11SRWLockGuard lk (&self->lock); switch (self->selected_method) { case GST_VIDEO_ORIENTATION_90R: case GST_VIDEO_ORIENTATION_90L: case GST_VIDEO_ORIENTATION_UL_LR: case GST_VIDEO_ORIENTATION_UR_LL: rotate = TRUE; break; default: rotate = FALSE; break; } if (direction == GST_PAD_SINK) { if (!from_par) { g_value_init (&fpar, GST_TYPE_FRACTION); gst_value_set_fraction (&fpar, 1, 1); from_par = &fpar; } if (!to_par) { g_value_init (&tpar, GST_TYPE_FRACTION_RANGE); gst_value_set_fraction_range_full (&tpar, 1, G_MAXINT, G_MAXINT, 1); to_par = &tpar; } } else { gint from_par_n, from_par_d; if (!from_par) { g_value_init (&fpar, GST_TYPE_FRACTION); gst_value_set_fraction (&fpar, 1, 1); from_par = &fpar; from_par_n = from_par_d = 1; } else { from_par_n = gst_value_get_fraction_numerator (from_par); from_par_d = gst_value_get_fraction_denominator (from_par); } if (!to_par) { gint to_par_n, to_par_d; if (rotate) { to_par_n = from_par_d; to_par_d = from_par_n; } else { to_par_n = from_par_n; to_par_d = from_par_d; } g_value_init (&tpar, GST_TYPE_FRACTION); gst_value_set_fraction (&tpar, to_par_n, to_par_d); to_par = &tpar; gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, to_par_n, to_par_d, NULL); } } /* we have both PAR but they might not be fixated */ { gint from_w, from_h, from_par_n, from_par_d, to_par_n, to_par_d; gint w = 0, h = 0; gint from_dar_n, from_dar_d; gint num, den; /* from_par should be fixed */ g_return_val_if_fail (gst_value_is_fixed (from_par), othercaps); from_par_n = gst_value_get_fraction_numerator (from_par); from_par_d = gst_value_get_fraction_denominator (from_par); gst_structure_get_int (ins, "width", &from_w); gst_structure_get_int (ins, "height", &from_h); gst_structure_get_int (outs, "width", &w); gst_structure_get_int (outs, "height", &h); /* swap dimensions when it's rotated */ if (rotate) { gint _tmp = from_w; from_w = from_h; from_h = _tmp; _tmp = from_par_n; from_par_n = from_par_d; from_par_d = _tmp; } /* if both width and height are already fixed, we can't do anything * about it anymore */ if (w && h) { guint n, d; GST_DEBUG_OBJECT (base, "dimensions already set to %dx%d, not fixating", w, h); if (!gst_value_is_fixed (to_par)) { if (gst_video_calculate_display_ratio (&n, &d, from_w, from_h, from_par_n, from_par_d, w, h)) { GST_DEBUG_OBJECT (base, "fixating to_par to %dx%d", n, d); if (gst_structure_has_field (outs, "pixel-aspect-ratio")) gst_structure_fixate_field_nearest_fraction (outs, "pixel-aspect-ratio", n, d); else if (n != d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, n, d, NULL); } } goto done; } /* Calculate input DAR */ if (!gst_util_fraction_multiply (from_w, from_h, from_par_n, from_par_d, &from_dar_n, &from_dar_d)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } GST_DEBUG_OBJECT (base, "Input DAR is %d/%d", from_dar_n, from_dar_d); /* If either width or height are fixed there's not much we * can do either except choosing a height or width and PAR * that matches the DAR as good as possible */ if (h) { GstStructure *tmp; gint set_w, set_par_n, set_par_d; GST_DEBUG_OBJECT (base, "height is fixed (%d)", h); /* If the PAR is fixed too, there's not much to do * except choosing the width that is nearest to the * width with the same DAR */ if (gst_value_is_fixed (to_par)) { to_par_n = gst_value_get_fraction_numerator (to_par); to_par_d = gst_value_get_fraction_denominator (to_par); GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d); if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d, to_par_n, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } w = (guint) gst_util_uint64_scale_int_round (h, num, den); gst_structure_fixate_field_nearest_int (outs, "width", w); goto done; } /* The PAR is not fixed and it's quite likely that we can set * an arbitrary PAR. */ /* Check if we can keep the input width */ tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "width", from_w); gst_structure_get_int (tmp, "width", &set_w); /* Might have failed but try to keep the DAR nonetheless by * adjusting the PAR */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, h, set_w, &to_par_n, &to_par_d)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); gst_structure_free (tmp); goto done; } if (!gst_structure_has_field (tmp, "pixel-aspect-ratio")) gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par); gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio", to_par_n, to_par_d); gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n, &set_par_d); gst_structure_free (tmp); /* Check if the adjusted PAR is accepted */ if (set_par_n == to_par_n && set_par_d == to_par_d) { if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "width", G_TYPE_INT, set_w, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } /* Otherwise scale the width to the new PAR and check if the * adjusted with is accepted. If all that fails we can't keep * the DAR */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d, set_par_n, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } w = (guint) gst_util_uint64_scale_int_round (h, num, den); gst_structure_fixate_field_nearest_int (outs, "width", w); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } else if (w) { GstStructure *tmp; gint set_h, set_par_n, set_par_d; GST_DEBUG_OBJECT (base, "width is fixed (%d)", w); /* If the PAR is fixed too, there's not much to do * except choosing the height that is nearest to the * height with the same DAR */ if (gst_value_is_fixed (to_par)) { to_par_n = gst_value_get_fraction_numerator (to_par); to_par_d = gst_value_get_fraction_denominator (to_par); GST_DEBUG_OBJECT (base, "PAR is fixed %d/%d", to_par_n, to_par_d); if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_d, to_par_n, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } h = (guint) gst_util_uint64_scale_int_round (w, den, num); gst_structure_fixate_field_nearest_int (outs, "height", h); goto done; } /* The PAR is not fixed and it's quite likely that we can set * an arbitrary PAR. */ /* Check if we can keep the input height */ tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "height", from_h); gst_structure_get_int (tmp, "height", &set_h); /* Might have failed but try to keep the DAR nonetheless by * adjusting the PAR */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, w, &to_par_n, &to_par_d)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); gst_structure_free (tmp); goto done; } if (!gst_structure_has_field (tmp, "pixel-aspect-ratio")) gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par); gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio", to_par_n, to_par_d); gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n, &set_par_d); gst_structure_free (tmp); /* Check if the adjusted PAR is accepted */ if (set_par_n == to_par_n && set_par_d == to_par_d) { if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "height", G_TYPE_INT, set_h, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } /* Otherwise scale the height to the new PAR and check if the * adjusted with is accepted. If all that fails we can't keep * the DAR */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d, set_par_n, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scale sized - integer overflow")); goto done; } h = (guint) gst_util_uint64_scale_int_round (w, den, num); gst_structure_fixate_field_nearest_int (outs, "height", h); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } else if (gst_value_is_fixed (to_par)) { GstStructure *tmp; gint set_h, set_w, f_h, f_w; to_par_n = gst_value_get_fraction_numerator (to_par); to_par_d = gst_value_get_fraction_denominator (to_par); /* Calculate scale factor for the PAR change */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, to_par_n, to_par_d, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } /* Try to keep the input height (because of interlacing) */ tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "height", from_h); gst_structure_get_int (tmp, "height", &set_h); /* This might have failed but try to scale the width * to keep the DAR nonetheless */ w = (guint) gst_util_uint64_scale_int_round (set_h, num, den); gst_structure_fixate_field_nearest_int (tmp, "width", w); gst_structure_get_int (tmp, "width", &set_w); gst_structure_free (tmp); /* We kept the DAR and the height is nearest to the original height */ if (set_w == w) { gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height", G_TYPE_INT, set_h, NULL); goto done; } f_h = set_h; f_w = set_w; /* If the former failed, try to keep the input width at least */ tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "width", from_w); gst_structure_get_int (tmp, "width", &set_w); /* This might have failed but try to scale the width * to keep the DAR nonetheless */ h = (guint) gst_util_uint64_scale_int_round (set_w, den, num); gst_structure_fixate_field_nearest_int (tmp, "height", h); gst_structure_get_int (tmp, "height", &set_h); gst_structure_free (tmp); /* We kept the DAR and the width is nearest to the original width */ if (set_h == h) { gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height", G_TYPE_INT, set_h, NULL); goto done; } /* If all this failed, keep the dimensions with the DAR that was closest * to the correct DAR. This changes the DAR but there's not much else to * do here. */ if (set_w * ABS (set_h - h) < ABS (f_w - w) * f_h) { f_h = set_h; f_w = set_w; } gst_structure_set (outs, "width", G_TYPE_INT, f_w, "height", G_TYPE_INT, f_h, NULL); goto done; } else { GstStructure *tmp; gint set_h, set_w, set_par_n, set_par_d, tmp2; /* width, height and PAR are not fixed but passthrough is not possible */ /* First try to keep the height and width as good as possible * and scale PAR */ tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "height", from_h); gst_structure_get_int (tmp, "height", &set_h); gst_structure_fixate_field_nearest_int (tmp, "width", from_w); gst_structure_get_int (tmp, "width", &set_w); if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_h, set_w, &to_par_n, &to_par_d)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); gst_structure_free (tmp); goto done; } if (!gst_structure_has_field (tmp, "pixel-aspect-ratio")) gst_structure_set_value (tmp, "pixel-aspect-ratio", to_par); gst_structure_fixate_field_nearest_fraction (tmp, "pixel-aspect-ratio", to_par_n, to_par_d); gst_structure_get_fraction (tmp, "pixel-aspect-ratio", &set_par_n, &set_par_d); gst_structure_free (tmp); if (set_par_n == to_par_n && set_par_d == to_par_d) { gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height", G_TYPE_INT, set_h, NULL); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } /* Otherwise try to scale width to keep the DAR with the set * PAR and height */ if (!gst_util_fraction_multiply (from_dar_n, from_dar_d, set_par_d, set_par_n, &num, &den)) { GST_ELEMENT_ERROR (base, CORE, NEGOTIATION, (NULL), ("Error calculating the output scaled size - integer overflow")); goto done; } w = (guint) gst_util_uint64_scale_int_round (set_h, num, den); tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "width", w); gst_structure_get_int (tmp, "width", &tmp2); gst_structure_free (tmp); if (tmp2 == w) { gst_structure_set (outs, "width", G_TYPE_INT, tmp2, "height", G_TYPE_INT, set_h, NULL); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } /* ... or try the same with the height */ h = (guint) gst_util_uint64_scale_int_round (set_w, den, num); tmp = gst_structure_copy (outs); gst_structure_fixate_field_nearest_int (tmp, "height", h); gst_structure_get_int (tmp, "height", &tmp2); gst_structure_free (tmp); if (tmp2 == h) { gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height", G_TYPE_INT, tmp2, NULL); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); goto done; } /* If all fails we can't keep the DAR and take the nearest values * for everything from the first try */ gst_structure_set (outs, "width", G_TYPE_INT, set_w, "height", G_TYPE_INT, set_h, NULL); if (gst_structure_has_field (outs, "pixel-aspect-ratio") || set_par_n != set_par_d) gst_structure_set (outs, "pixel-aspect-ratio", GST_TYPE_FRACTION, set_par_n, set_par_d, NULL); } } done: if (from_par == &fpar) g_value_unset (&fpar); if (to_par == &tpar) g_value_unset (&tpar); return othercaps; } static GstCaps * gst_d3d11_base_convert_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstCaps *format = NULL; GST_DEBUG_OBJECT (base, "trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %" GST_PTR_FORMAT, othercaps, caps); format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps, othercaps); if (gst_caps_is_empty (format)) { GST_ERROR_OBJECT (base, "Could not convert formats"); return format; } /* convert mode is "all" or "size" here */ othercaps = gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps); if (gst_caps_get_size (othercaps) == 1) { guint i; const gchar *format_fields[] = { "format", "colorimetry", "chroma-site" }; GstStructure *format_struct = gst_caps_get_structure (format, 0); GstStructure *fixated_struct; othercaps = gst_caps_make_writable (othercaps); fixated_struct = gst_caps_get_structure (othercaps, 0); for (i = 0; i < G_N_ELEMENTS (format_fields); i++) { if (gst_structure_has_field (format_struct, format_fields[i])) { gst_structure_set (fixated_struct, format_fields[i], G_TYPE_STRING, gst_structure_get_string (format_struct, format_fields[i]), NULL); } else { gst_structure_remove_field (fixated_struct, format_fields[i]); } } } gst_caps_unref (format); GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps); return othercaps; } static gboolean gst_d3d11_base_convert_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans); GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); GstVideoInfo info; GstBufferPool *pool = NULL; GstCaps *caps; guint n_pools, i; GstStructure *config; guint size; GstD3D11AllocationParams *d3d11_params; GstD3D11Format d3d11_format; guint bind_flags = D3D11_BIND_SHADER_RESOURCE; DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN; UINT supported = 0; HRESULT hr; ID3D11Device *device_handle; if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans, decide_query, query)) { return FALSE; } if (self->same_caps) { if (!gst_pad_peer_query (trans->srcpad, query)) return FALSE; gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr); return TRUE; } gst_query_parse_allocation (query, &caps, NULL); if (caps == NULL) return FALSE; if (!gst_video_info_from_caps (&info, caps)) { GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, caps); return FALSE; } if (!gst_d3d11_device_get_format (filter->device, GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) { GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, caps); return FALSE; } if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) { dxgi_format = d3d11_format.resource_format[0]; } else { dxgi_format = d3d11_format.dxgi_format; } device_handle = gst_d3d11_device_get_device_handle (filter->device); hr = device_handle->CheckFormatSupport (dxgi_format, &supported); if (gst_d3d11_result (hr, filter->device) && (supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) == D3D11_FORMAT_SUPPORT_RENDER_TARGET) { bind_flags |= D3D11_BIND_RENDER_TARGET; } n_pools = gst_query_get_n_allocation_pools (query); for (i = 0; i < n_pools; i++) { gst_query_parse_nth_allocation_pool (query, i, &pool, NULL, NULL, NULL); if (pool) { if (!GST_IS_D3D11_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool); if (dpool->device != filter->device) gst_clear_object (&pool); } } } if (!pool) pool = gst_d3d11_buffer_pool_new (filter->device); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config); if (!d3d11_params) { d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0); } else { gst_d3d11_allocation_params_set_bind_flags (d3d11_params, bind_flags); } gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params); gst_d3d11_allocation_params_free (d3d11_params); /* size will be updated by d3d11 buffer pool */ gst_buffer_pool_config_set_params (config, caps, 0, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) goto config_failed; gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr); gst_query_add_allocation_meta (query, GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr); gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr); /* d3d11 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); gst_query_add_allocation_pool (query, pool, size, 0, 0); gst_object_unref (pool); return TRUE; /* ERRORS */ config_failed: { GST_ERROR_OBJECT (filter, "failed to set config"); gst_object_unref (pool); return FALSE; } } static gboolean gst_d3d11_base_convert_decide_allocation (GstBaseTransform * trans, GstQuery * query) { GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans); GstCaps *outcaps = NULL; GstBufferPool *pool = NULL; guint size, min = 0, max = 0; GstStructure *config; GstD3D11AllocationParams *d3d11_params; gboolean update_pool = FALSE; GstVideoInfo info; GstD3D11Format d3d11_format; guint bind_flags = 0; DXGI_FORMAT dxgi_format = DXGI_FORMAT_UNKNOWN; UINT supported = 0; HRESULT hr; ID3D11Device *device_handle; gst_query_parse_allocation (query, &outcaps, NULL); if (!outcaps) return FALSE; if (!gst_video_info_from_caps (&info, outcaps)) { GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, outcaps); return FALSE; } if (!gst_d3d11_device_get_format (filter->device, GST_VIDEO_INFO_FORMAT (&info), &d3d11_format)) { GST_ERROR_OBJECT (filter, "Unknown format caps %" GST_PTR_FORMAT, outcaps); return FALSE; } self->downstream_supports_crop_meta = gst_query_find_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr); GST_DEBUG_OBJECT (self, "Downstream crop meta support: %d", self->downstream_supports_crop_meta); if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN) { dxgi_format = d3d11_format.resource_format[0]; } else { dxgi_format = d3d11_format.dxgi_format; } device_handle = gst_d3d11_device_get_device_handle (filter->device); hr = device_handle->CheckFormatSupport (dxgi_format, &supported); if (!gst_d3d11_result (hr, filter->device)) { GST_ERROR_OBJECT (self, "CheckFormatSupport failed"); return FALSE; } if ((supported & D3D11_FORMAT_SUPPORT_RENDER_TARGET) != 0) { bind_flags |= D3D11_BIND_RENDER_TARGET; if (d3d11_format.dxgi_format == DXGI_FORMAT_UNKNOWN && (supported & D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW) != 0) { bind_flags |= D3D11_BIND_UNORDERED_ACCESS; } } else { if (d3d11_format.dxgi_format != DXGI_FORMAT_UNKNOWN && (supported & D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT) != 0) { bind_flags |= D3D11_BIND_RENDER_TARGET; } if ((supported & D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW) != 0) bind_flags |= D3D11_BIND_UNORDERED_ACCESS; } if ((supported & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE) != 0) bind_flags |= D3D11_BIND_SHADER_RESOURCE; size = GST_VIDEO_INFO_SIZE (&info); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); if (pool) { if (!GST_IS_D3D11_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { GstD3D11BufferPool *dpool = GST_D3D11_BUFFER_POOL (pool); if (dpool->device != filter->device) gst_clear_object (&pool); } } update_pool = TRUE; } if (!pool) pool = gst_d3d11_buffer_pool_new (filter->device); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); d3d11_params = gst_buffer_pool_config_get_d3d11_allocation_params (config); if (!d3d11_params) { d3d11_params = gst_d3d11_allocation_params_new (filter->device, &info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, bind_flags, 0); } else { gst_d3d11_allocation_params_set_bind_flags (d3d11_params, bind_flags); } gst_buffer_pool_config_set_d3d11_allocation_params (config, d3d11_params); gst_d3d11_allocation_params_free (d3d11_params); gst_buffer_pool_config_set_params (config, outcaps, size, min, max); gst_buffer_pool_set_config (pool, config); /* d3d11 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans, query); } static gboolean gst_d3d11_base_convert_needs_color_convert (GstD3D11BaseConvert * self, const GstVideoInfo * in_info, const GstVideoInfo * out_info) { const GstVideoColorimetry *in_cinfo = &in_info->colorimetry; const GstVideoColorimetry *out_cinfo = &out_info->colorimetry; if (in_cinfo->range != out_cinfo->range || in_cinfo->matrix != out_cinfo->matrix) { return TRUE; } if (self->primaries_mode != GST_VIDEO_PRIMARIES_MODE_NONE && !gst_video_color_primaries_is_equivalent (in_cinfo->primaries, out_cinfo->primaries)) { return TRUE; } if (self->gamma_mode != GST_VIDEO_GAMMA_MODE_NONE && !gst_video_transfer_function_is_equivalent (in_cinfo->transfer, GST_VIDEO_INFO_COMP_DEPTH (in_info, 0), out_cinfo->transfer, GST_VIDEO_INFO_COMP_DEPTH (out_info, 0))) { return TRUE; } return FALSE; } static void gst_d3d11_base_convert_setup_msaa_texture (GstD3D11BaseConvert * self, GstD3D11Device * device, const GstVideoInfo * info, GstCaps * caps) { ID3D11Device *device_handle; UINT quality_levels = 0; UINT sample_count = 1; GstD3D11Format device_format; DXGI_FORMAT dxgi_format; GstD3D11AllocationParams *params; GstStructure *config; HRESULT hr; gst_clear_buffer (&self->msaa_buf); if (self->msaa_pool) { gst_buffer_pool_set_active (self->msaa_pool, FALSE); gst_clear_object (&self->msaa_pool); } switch (self->msaa) { case GST_D3D11_MSAA_2X: sample_count = 2; break; case GST_D3D11_MSAA_4X: sample_count = 4; break; case GST_D3D11_MSAA_8X: sample_count = 8; break; default: return; } if (!gst_d3d11_device_get_format (device, GST_VIDEO_INFO_FORMAT (info), &device_format)) { GST_WARNING_OBJECT (self, "Couldn't get device format"); return; } if (device_format.dxgi_format == DXGI_FORMAT_UNKNOWN || (device_format.format_support[0] & D3D11_FORMAT_SUPPORT_RENDER_TARGET) == 0) { GST_DEBUG_OBJECT (self, "MSAA supported only for native and RTV available formats");; return; } else { dxgi_format = device_format.dxgi_format; } device_handle = gst_d3d11_device_get_device_handle (device); while (sample_count > 1) { hr = device_handle->CheckMultisampleQualityLevels (dxgi_format, sample_count, &quality_levels); if (gst_d3d11_result (hr, device) && quality_levels > 0) break; sample_count = sample_count / 2; }; if (sample_count <= 1 || quality_levels == 0) { GST_DEBUG_OBJECT (self, "Device does not support MSAA for DXGI format %d", dxgi_format); return; } self->msaa_pool = gst_d3d11_buffer_pool_new (device); config = gst_buffer_pool_get_config (self->msaa_pool); params = gst_d3d11_allocation_params_new (device, info, GST_D3D11_ALLOCATION_FLAG_DEFAULT, D3D11_BIND_RENDER_TARGET, 0); gst_d3d11_allocation_params_set_sample_desc (params, sample_count, quality_levels - 1); gst_buffer_pool_config_set_d3d11_allocation_params (config, params); gst_d3d11_allocation_params_free (params); gst_buffer_pool_config_set_params (config, caps, info->size, 0, 0); if (!gst_buffer_pool_set_config (self->msaa_pool, config)) { GST_ERROR_OBJECT (self, "Couldn't set pool config"); gst_clear_object (&self->msaa_pool); return; } if (!gst_buffer_pool_set_active (self->msaa_pool, TRUE)) { GST_ERROR_OBJECT (self, "Pool active failed"); gst_clear_object (&self->msaa_pool); return; } gst_buffer_pool_acquire_buffer (self->msaa_pool, &self->msaa_buf, nullptr); if (!self->msaa_buf) { GST_ERROR_OBJECT (self, "Couldn't acquire MSAA buffer"); gst_buffer_pool_set_active (self->msaa_pool, FALSE); gst_clear_object (&self->msaa_pool); return; } GST_DEBUG_OBJECT (self, "MSAA %dx buffer is configured", sample_count); } static gboolean gst_d3d11_base_convert_set_info (GstD3D11BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (filter); gint from_dar_n, from_dar_d, to_dar_n, to_dar_d; gint border_offset_x = 0; gint border_offset_y = 0; gboolean need_flip = FALSE; gboolean need_transform = FALSE; gint in_width, in_height, in_par_n, in_par_d; gint out_width, out_height; GstStructure *config; GstD3D11SRWLockGuard lk (&self->lock); self->active_method = self->selected_method; self->active_add_borders = self->add_borders; self->active_gamma_mode = self->gamma_mode; self->active_primaries_mode = self->primaries_mode; self->active_sampling_method = self->sampling_method; self->transform_updated = FALSE; self->msaa_updated = FALSE; GST_DEBUG_OBJECT (self, "method %d, add-borders %d, gamma-mode %d, " "primaries-mode %d, sampling %d", self->active_method, self->active_add_borders, self->active_gamma_mode, self->active_primaries_mode, self->active_sampling_method); if (self->active_method != GST_VIDEO_ORIENTATION_IDENTITY) need_flip = TRUE; need_transform = gst_d3d11_need_transform (self->rotation_x, self->rotation_y, self->rotation_z, self->scale_x, self->scale_y); if (!need_flip && !need_transform && gst_caps_is_equal (incaps, outcaps)) { self->same_caps = TRUE; } else { self->same_caps = FALSE; } switch (self->selected_method) { case GST_VIDEO_ORIENTATION_90R: case GST_VIDEO_ORIENTATION_90L: case GST_VIDEO_ORIENTATION_UL_LR: case GST_VIDEO_ORIENTATION_UR_LL: in_width = in_info->height; in_height = in_info->width; in_par_n = in_info->par_d; in_par_d = in_info->par_n; break; default: in_width = in_info->width; in_height = in_info->height; in_par_n = in_info->par_n; in_par_d = in_info->par_d; break; } if (!gst_util_fraction_multiply (in_width, in_height, in_par_n, in_par_d, &from_dar_n, &from_dar_d)) { from_dar_n = from_dar_d = -1; } if (!gst_util_fraction_multiply (out_info->width, out_info->height, out_info->par_n, out_info->par_d, &to_dar_n, &to_dar_d)) { to_dar_n = to_dar_d = -1; } self->borders_w = self->borders_h = 0; if (to_dar_n != from_dar_n || to_dar_d != from_dar_d) { if (self->active_add_borders) { gint n, d, to_h, to_w; if (from_dar_n != -1 && from_dar_d != -1 && gst_util_fraction_multiply (from_dar_n, from_dar_d, out_info->par_d, out_info->par_n, &n, &d)) { to_h = gst_util_uint64_scale_int (out_info->width, d, n); if (to_h <= out_info->height) { self->borders_h = out_info->height - to_h; self->borders_w = 0; } else { to_w = gst_util_uint64_scale_int (out_info->height, n, d); g_assert (to_w <= out_info->width); self->borders_h = 0; self->borders_w = out_info->width - to_w; } } else { GST_WARNING_OBJECT (self, "Can't calculate borders"); } } else { GST_INFO_OBJECT (self, "Display aspect ratio update %d/%d -> %d/%d", from_dar_n, from_dar_d, to_dar_n, to_dar_d); } } gst_clear_object (&self->converter); GST_DEBUG_OBJECT (self, "Setup convert with format %s -> %s", gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (in_info)), gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (out_info))); /* if present, these must match */ if (in_info->interlace_mode != out_info->interlace_mode) { GST_ERROR_OBJECT (self, "input and output formats do not match"); return FALSE; } if (in_width == out_info->width && in_height == out_info->height && in_info->finfo == out_info->finfo && self->borders_w == 0 && self->borders_h == 0 && !need_flip && !need_transform && !gst_d3d11_base_convert_needs_color_convert (self, in_info, out_info)) { self->same_caps = TRUE; } config = gst_structure_new ("convert-config", GST_D3D11_CONVERTER_OPT_GAMMA_MODE, GST_TYPE_VIDEO_GAMMA_MODE, self->active_gamma_mode, GST_D3D11_CONVERTER_OPT_PRIMARIES_MODE, GST_TYPE_VIDEO_PRIMARIES_MODE, self->active_primaries_mode, GST_D3D11_CONVERTER_OPT_SAMPLER_FILTER, GST_TYPE_D3D11_CONVERTER_SAMPLER_FILTER, gst_d3d11_sampling_method_to_native (self->active_sampling_method), GST_D3D11_CONVERTER_OPT_SRC_ALPHA_MODE, GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, self->src_alpha_mode, GST_D3D11_CONVERTER_OPT_DEST_ALPHA_MODE, GST_TYPE_D3D11_CONVERTER_ALPHA_MODE, self->dst_alpha_mode, nullptr); self->converter = gst_d3d11_converter_new (filter->device, in_info, out_info, config); if (!self->converter) { GST_ERROR_OBJECT (self, "Couldn't create converter"); return FALSE; } GST_DEBUG_OBJECT (self, "from=%dx%d (par=%d/%d dar=%d/%d), size %" G_GSIZE_FORMAT " -> to=%dx%d (par=%d/%d dar=%d/%d borders=%d:%d), " "size %" G_GSIZE_FORMAT ", orientation: %d", in_info->width, in_info->height, in_info->par_n, in_info->par_d, from_dar_n, from_dar_d, in_info->size, out_info->width, out_info->height, out_info->par_n, out_info->par_d, to_dar_n, to_dar_d, self->borders_w, self->borders_h, out_info->size, self->active_method); self->in_rect.left = 0; self->in_rect.top = 0; self->in_rect.right = GST_VIDEO_INFO_WIDTH (in_info); self->in_rect.bottom = GST_VIDEO_INFO_HEIGHT (in_info); self->prev_in_rect = self->in_rect; if (self->borders_w) { border_offset_x = self->borders_w / 2; self->out_rect.left = border_offset_x; self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info) - border_offset_x; } else { self->out_rect.left = 0; self->out_rect.right = GST_VIDEO_INFO_WIDTH (out_info); } if (self->borders_h) { border_offset_y = self->borders_h / 2; self->out_rect.top = border_offset_y; self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info) - border_offset_y; } else { self->out_rect.top = 0; self->out_rect.bottom = GST_VIDEO_INFO_HEIGHT (out_info); } out_width = self->out_rect.right - self->out_rect.left; out_height = self->out_rect.bottom - self->out_rect.top; g_object_set (self->converter, "dest-x", (gint) self->out_rect.left, "dest-y", (gint) self->out_rect.top, "dest-width", out_width, "dest-height", out_height, nullptr); if (need_transform) { GST_DEBUG_OBJECT (self, "Applying custom transform"); gst_d3d11_converter_apply_transform (self->converter, self->active_method, (gfloat) out_width, (gfloat) out_height, self->fov, self->ortho, self->rotation_x, self->rotation_y, self->rotation_z, self->scale_x, self->scale_y); } else { g_object_set (self->converter, "video-direction", self->active_method, nullptr); } if (self->borders_w > 0 || self->borders_h > 0 || need_transform) { g_object_set (self->converter, "fill-border", TRUE, "border-color", self->border_color, nullptr); } gst_d3d11_base_convert_setup_msaa_texture (self, filter->device, out_info, outcaps); return TRUE; } static gboolean gst_d3d11_base_convert_crop_and_copy (GstD3D11BaseConvert * self, const GstVideoCropMeta * meta, GstBuffer * inbuf, GstBuffer * outbuf) { GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER_CAST (self); GstVideoInfo *info = &filter->in_info; GstVideoFormat format = GST_VIDEO_INFO_FORMAT (info); GstMemory *in_mem, *out_mem; GstD3D11Memory *in_dmem, *out_dmem; GstMapInfo in_map, out_map; GstD3D11Device *device; ID3D11DeviceContext *context; D3D11_BOX src_box = { 0, }; guint in_subresource; guint out_subresource; ID3D11Texture2D *in_tex, *out_tex; /* Copy into output memory */ in_mem = gst_buffer_peek_memory (inbuf, 0); out_mem = gst_buffer_peek_memory (outbuf, 0); if (!gst_is_d3d11_memory (in_mem)) { GST_ERROR_OBJECT (self, "Input is not a d3d11 memory"); return FALSE; } if (!gst_is_d3d11_memory (out_mem)) { GST_ERROR_OBJECT (self, "Output is not a d3d11 memory"); return FALSE; } in_dmem = GST_D3D11_MEMORY_CAST (in_mem); out_dmem = GST_D3D11_MEMORY_CAST (out_mem); if (in_dmem->device != out_dmem->device) { GST_ERROR_OBJECT (self, "Different device"); return FALSE; } device = in_dmem->device; context = gst_d3d11_device_get_device_context_handle (device); src_box.left = meta->x; src_box.top = meta->y; src_box.right = meta->x + meta->width; src_box.bottom = meta->y + meta->height; src_box.front = 0; src_box.back = 1; GST_TRACE_OBJECT (self, "Source box left:top:right:bottom = %d, %d, %d, %d", src_box.left, src_box.top, src_box.right, src_box.bottom); in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem); out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem); GstD3D11DeviceLockGuard lk (device); if (!gst_memory_map (in_mem, &in_map, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { GST_ERROR_OBJECT (self, "Failed to map input memory"); return FALSE; } if (!gst_memory_map (out_mem, &out_map, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { GST_ERROR_OBJECT (self, "Failed to map output memory"); gst_memory_unmap (in_mem, &in_map); return FALSE; } in_tex = (ID3D11Texture2D *) in_map.data; out_tex = (ID3D11Texture2D *) out_map.data; context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0, in_tex, in_subresource, &src_box); gst_memory_unmap (in_mem, &in_map); gst_memory_unmap (out_mem, &out_map); if (gst_buffer_n_memory (inbuf) == 1) return TRUE; /* Non-native DXGI format YUV cases, copy UV plane(s) */ switch (format) { /* semi-planar */ case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_NV21: case GST_VIDEO_FORMAT_P010_10LE: case GST_VIDEO_FORMAT_P012_LE: case GST_VIDEO_FORMAT_P016_LE: src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2; src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2; break; /* planar */ case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_YV12: case GST_VIDEO_FORMAT_I420_10LE: case GST_VIDEO_FORMAT_I420_12LE: src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2; src_box.top = GST_ROUND_DOWN_2 (meta->y) / 2; src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2; src_box.bottom = GST_ROUND_DOWN_2 (meta->y + meta->height) / 2; break; case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_I422_10LE: case GST_VIDEO_FORMAT_I422_12LE: src_box.left = GST_ROUND_DOWN_2 (meta->x) / 2; src_box.right = GST_ROUND_DOWN_2 (meta->x + meta->width) / 2; break; case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_Y444_10LE: case GST_VIDEO_FORMAT_Y444_12LE: case GST_VIDEO_FORMAT_Y444_16LE: break; default: GST_ERROR_OBJECT (self, "Unexpected format %s", gst_video_format_to_string (format)); return FALSE; } GST_TRACE_OBJECT (self, "UV left:top:right:bottom = %d, %d, %d, %d", src_box.left, src_box.top, src_box.right, src_box.bottom); for (guint i = 1; i < GST_VIDEO_INFO_N_PLANES (info); i++) { in_mem = gst_buffer_peek_memory (inbuf, i); out_mem = gst_buffer_peek_memory (outbuf, i); if (!gst_is_d3d11_memory (in_mem)) { GST_ERROR_OBJECT (self, "Input is not a d3d11 memory"); return FALSE; } if (!gst_is_d3d11_memory (out_mem)) { GST_ERROR_OBJECT (self, "Output is not a d3d11 memory"); return FALSE; } in_dmem = GST_D3D11_MEMORY_CAST (in_mem); out_dmem = GST_D3D11_MEMORY_CAST (out_mem); if (in_dmem->device != out_dmem->device) { GST_ERROR_OBJECT (self, "Different device"); return FALSE; } in_subresource = gst_d3d11_memory_get_subresource_index (in_dmem); out_subresource = gst_d3d11_memory_get_subresource_index (out_dmem); if (!gst_memory_map (in_mem, &in_map, (GstMapFlags) (GST_MAP_READ | GST_MAP_D3D11))) { GST_ERROR_OBJECT (self, "Failed to map input memory"); return FALSE; } if (!gst_memory_map (out_mem, &out_map, (GstMapFlags) (GST_MAP_WRITE | GST_MAP_D3D11))) { GST_ERROR_OBJECT (self, "Failed to map output memory"); gst_memory_unmap (in_mem, &in_map); return FALSE; } in_tex = (ID3D11Texture2D *) in_map.data; out_tex = (ID3D11Texture2D *) out_map.data; context->CopySubresourceRegion (out_tex, out_subresource, 0, 0, 0, in_tex, in_subresource, &src_box); gst_memory_unmap (in_mem, &in_map); gst_memory_unmap (out_mem, &out_map); } return TRUE; } static gboolean gst_d3d11_base_convert_need_convert (GstD3D11BaseConvert * self) { if (!self->same_caps) return TRUE; if (self->src_alpha_mode == GST_D3D11_ALPHA_MODE_PREMULTIPLIED || self->dst_alpha_mode == GST_D3D11_ALPHA_MODE_PREMULTIPLIED) { return TRUE; } return FALSE; } static GstFlowReturn gst_d3d11_base_convert_generate_output (GstBaseTransform * trans, GstBuffer ** buffer) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans); GstBuffer *inbuf; GstVideoCropMeta *crop_meta; GstFlowReturn ret; if (gst_d3d11_base_convert_need_convert (self)) { return GST_BASE_TRANSFORM_CLASS (parent_class)->generate_output (trans, buffer); } /* Retrieve stashed input buffer, if the default submit_input_buffer * was run. Takes ownership back from there */ inbuf = trans->queued_buf; trans->queued_buf = nullptr; /* This default processing method needs one input buffer to feed to * the transform functions, we can't do anything without it */ if (!inbuf) return GST_FLOW_OK; crop_meta = gst_buffer_get_video_crop_meta (inbuf); /* downstream supports crop meta or no crop meta. Just passthrough it */ if (self->downstream_supports_crop_meta || !crop_meta) { *buffer = inbuf; return GST_FLOW_OK; } ret = GST_BASE_TRANSFORM_CLASS (parent_class)->prepare_output_buffer (trans, inbuf, buffer); if (ret != GST_FLOW_OK || *buffer == nullptr) { GST_WARNING_OBJECT (trans, "Could not get buffer from pool, %s", gst_flow_get_name (ret)); gst_buffer_unref (inbuf); return ret; } GST_TRACE_OBJECT (self, "Copying cropped buffer"); if (!gst_d3d11_base_convert_crop_and_copy (self, crop_meta, inbuf, *buffer)) { gst_buffer_unref (inbuf); gst_clear_buffer (buffer); return GST_FLOW_ERROR; } gst_buffer_unref (inbuf); return GST_FLOW_OK; } static gboolean gst_d3d11_base_convert_transform_meta (GstBaseTransform * trans, GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf) { /* Do not copy crop meta in any case. * * 1) When input and output caps are identical, * - If downstream supports crop meta or crop meta is not attached on input * buffer, then we do passthrough input buffers. * In that case, this method must not be called already * - Otherwise (downstream does not support crop meta), we do crop input * and copy cropped area to output buffer * 2) in case of input-caps != output-caps, we specify source rectangle to * shader or video processor object. Then the conversion object will * consider source cropping area automatically */ if (meta->info->api == GST_VIDEO_CROP_META_API_TYPE) return FALSE; return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans, outbuf, meta, inbuf); } static void gst_d3d11_base_convert_before_transform (GstBaseTransform * trans, GstBuffer * buffer) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans); GstCaps *in_caps; GstCaps *out_caps; GstBaseTransformClass *klass; gboolean update = FALSE; GST_BASE_TRANSFORM_CLASS (parent_class)->before_transform (trans, buffer); AcquireSRWLockExclusive (&self->lock); if (self->selected_method != self->active_method || self->add_borders != self->active_add_borders || self->gamma_mode != self->active_gamma_mode || self->primaries_mode != self->active_primaries_mode || self->sampling_method != self->active_sampling_method || self->transform_updated || self->msaa_updated) { update = TRUE; } ReleaseSRWLockExclusive (&self->lock); if (!update) return; GST_DEBUG_OBJECT (self, "Updating caps for property change"); in_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SINK_PAD (trans)); if (!in_caps) { GST_WARNING_OBJECT (trans, "sinkpad has no current caps"); return; } out_caps = gst_pad_get_current_caps (GST_BASE_TRANSFORM_SRC_PAD (trans)); if (!out_caps) { GST_WARNING_OBJECT (trans, "srcpad has no current caps"); gst_caps_unref (in_caps); return; } klass = GST_BASE_TRANSFORM_GET_CLASS (trans); klass->set_caps (trans, in_caps, out_caps); gst_caps_unref (in_caps); gst_caps_unref (out_caps); gst_base_transform_reconfigure_src (trans); } static GstFlowReturn gst_d3d11_base_convert_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf) { GstD3D11BaseConvert *self = GST_D3D11_BASE_CONVERT (trans); GstD3D11BaseFilter *filter = GST_D3D11_BASE_FILTER (trans); RECT in_rect; GstVideoCropMeta *crop_meta; GstD3D11Device *device = filter->device; GstBuffer *target_buf; GstFlowReturn ret = GST_FLOW_OK; crop_meta = gst_buffer_get_video_crop_meta (inbuf); if (crop_meta) { GST_TRACE_OBJECT (self, "Have crop rect, x:y:w:h = %d:%d:%d:%d", crop_meta->x, crop_meta->y, crop_meta->width, crop_meta->height); in_rect.left = crop_meta->x; in_rect.top = crop_meta->y; in_rect.right = crop_meta->x + crop_meta->width; in_rect.bottom = crop_meta->y + crop_meta->height; } else { in_rect = self->in_rect; } if (in_rect.left != self->prev_in_rect.left || in_rect.top != self->prev_in_rect.top || in_rect.right != self->prev_in_rect.right || in_rect.bottom != self->prev_in_rect.bottom) { self->prev_in_rect = in_rect; g_object_set (self->converter, "src-x", (gint) in_rect.left, "src-y", (gint) in_rect.top, "src-width", (gint) in_rect.right - in_rect.left, "src-height", (gint) in_rect.bottom - in_rect.top, nullptr); } target_buf = self->msaa_buf ? self->msaa_buf : outbuf; gst_d3d11_device_lock (device); if (!gst_d3d11_converter_convert_buffer_unlocked (self->converter, inbuf, target_buf)) { ret = GST_FLOW_ERROR; } if (ret == GST_FLOW_OK && target_buf == self->msaa_buf) { guint num_memory = gst_buffer_n_memory (self->msaa_buf); ID3D11DeviceContext *context = gst_d3d11_device_get_device_context_handle (device); for (guint i = 0; i < num_memory; i++) { GstMemory *src_mem; GstMemory *dst_mem; GstD3D11Memory *dst_dmem; GstMapInfo src_map, dst_map; guint subresource_idx; D3D11_TEXTURE2D_DESC desc; src_mem = gst_buffer_peek_memory (self->msaa_buf, i); dst_mem = gst_buffer_peek_memory (outbuf, i); dst_dmem = GST_D3D11_MEMORY_CAST (dst_mem); subresource_idx = gst_d3d11_memory_get_subresource_index (dst_dmem); gst_d3d11_memory_get_texture_desc (dst_dmem, &desc); if (!gst_memory_map (src_mem, &src_map, (GstMapFlags) (GST_MAP_D3D11 | GST_MAP_READ))) { GST_ERROR_OBJECT (self, "Couldn't map src mem"); ret = GST_FLOW_ERROR; break; } if (!gst_memory_map (dst_mem, &dst_map, (GstMapFlags) (GST_MAP_D3D11 | GST_MAP_WRITE))) { GST_ERROR_OBJECT (self, "Couldn't map dst mem"); gst_memory_unmap (src_mem, &src_map); ret = GST_FLOW_ERROR; break; } context->ResolveSubresource ((ID3D11Resource *) dst_map.data, subresource_idx, (ID3D11Resource *) src_map.data, 0, desc.Format); gst_memory_unmap (dst_mem, &dst_map); gst_memory_unmap (src_mem, &src_map); } } gst_d3d11_device_unlock (device); if (ret != GST_FLOW_OK) { GST_ELEMENT_ERROR (self, CORE, FAILED, (nullptr), ("Couldn't convert texture")); } return ret; } static void gst_d3d11_base_convert_set_add_border (GstD3D11BaseConvert * self, gboolean add_border) { GstD3D11SRWLockGuard lk (&self->lock); self->add_borders = add_border; if (self->add_borders != self->active_add_borders) gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } static void gst_d3d11_base_convert_set_border_color (GstD3D11BaseConvert * self, guint64 border_color) { GstD3D11SRWLockGuard lk (&self->lock); self->border_color = border_color; if (self->converter) g_object_set (self->converter, "border-color", self->border_color, nullptr); } static void gst_d3d11_base_convert_set_orientation (GstD3D11BaseConvert * self, GstVideoOrientationMethod method, gboolean from_tag) { if (method == GST_VIDEO_ORIENTATION_CUSTOM) { GST_WARNING_OBJECT (self, "Unsupported custom orientation"); return; } GstD3D11SRWLockGuard lk (&self->lock); if (from_tag) self->tag_method = method; else self->method = method; if (self->method == GST_VIDEO_ORIENTATION_AUTO) { self->selected_method = self->tag_method; } else { self->selected_method = self->method; } if (self->selected_method != self->active_method) { GST_DEBUG_OBJECT (self, "Rotation orientation %d -> %d", self->active_method, self->selected_method); gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self)); } } static void gst_d3d11_base_convert_set_gamma_mode (GstD3D11BaseConvert * self, GstVideoGammaMode mode) { GstD3D11SRWLockGuard lk (&self->lock); GstVideoGammaMode prev_mode = self->gamma_mode; self->gamma_mode = mode; if (self->gamma_mode != self->active_gamma_mode) { GST_DEBUG_OBJECT (self, "Gamma mode %d -> %d", prev_mode, self->gamma_mode); gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self)); } } static void gst_d3d11_base_convert_set_primaries_mode (GstD3D11BaseConvert * self, GstVideoPrimariesMode mode) { GstD3D11SRWLockGuard lk (&self->lock); GstVideoPrimariesMode prev_mode = self->primaries_mode; self->primaries_mode = mode; if (self->primaries_mode != self->active_primaries_mode) { gboolean prev_enabled = TRUE; gboolean new_enabled = TRUE; GST_DEBUG_OBJECT (self, "Primaries mode %d -> %d", prev_mode, self->primaries_mode); if (prev_mode == GST_VIDEO_PRIMARIES_MODE_NONE) prev_enabled = FALSE; if (self->primaries_mode == GST_VIDEO_PRIMARIES_MODE_NONE) new_enabled = FALSE; if (prev_enabled != new_enabled) gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self)); else self->active_primaries_mode = self->primaries_mode; } } static void gst_d3d11_base_convert_set_sampling_method (GstD3D11BaseConvert * self, GstD3D11SamplingMethod method) { GstD3D11SRWLockGuard lk (&self->lock); GST_DEBUG_OBJECT (self, "Sampling method %d -> %d", self->sampling_method, method); self->sampling_method = method; if (self->sampling_method != self->active_sampling_method) gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } static void gst_d3d11_base_convert_set_src_alpha_mode (GstD3D11BaseConvert * self, GstD3D11AlphaMode mode) { GstD3D11SRWLockGuard lk (&self->lock); if (self->src_alpha_mode != mode) { self->src_alpha_mode = mode; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_dst_alpha_mode (GstD3D11BaseConvert * self, GstD3D11AlphaMode mode) { GstD3D11SRWLockGuard lk (&self->lock); if (self->dst_alpha_mode != mode) { self->dst_alpha_mode = mode; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_fov (GstD3D11BaseConvert * self, gfloat fov) { GstD3D11SRWLockGuard lk (&self->lock); if (self->fov != fov) { self->fov = fov; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_ortho (GstD3D11BaseConvert * self, gboolean ortho) { GstD3D11SRWLockGuard lk (&self->lock); if (self->ortho != ortho) { self->ortho = ortho; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_rotation_x (GstD3D11BaseConvert * self, gfloat rotation_x) { GstD3D11SRWLockGuard lk (&self->lock); if (self->rotation_x != rotation_x) { self->rotation_x = rotation_x; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_rotation_y (GstD3D11BaseConvert * self, gfloat rotation_y) { GstD3D11SRWLockGuard lk (&self->lock); if (self->rotation_y != rotation_y) { self->rotation_y = rotation_y; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_rotation_z (GstD3D11BaseConvert * self, gfloat rotation_z) { GstD3D11SRWLockGuard lk (&self->lock); if (self->rotation_z != rotation_z) { self->rotation_z = rotation_z; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_scale_x (GstD3D11BaseConvert * self, gfloat scale_x) { GstD3D11SRWLockGuard lk (&self->lock); if (self->scale_x != scale_x) { self->scale_x = scale_x; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_scale_y (GstD3D11BaseConvert * self, gfloat scale_y) { GstD3D11SRWLockGuard lk (&self->lock); if (self->scale_y != scale_y) { self->scale_y = scale_y; self->transform_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } static void gst_d3d11_base_convert_set_msaa (GstD3D11BaseConvert * self, GstD3D11MSAAMode msaa) { GstD3D11SRWLockGuard lk (&self->lock); if (self->msaa != msaa) { self->msaa = msaa; self->msaa_updated = TRUE; gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM_CAST (self)); } } /** * SECTION:element-d3d11convert * @title: d3d11convert * @short_description: A Direct3D11 based color conversion and video resizing element * * This element resizes video frames and change color space. * By default the element will try to negotiate to the same size on the source * and sinkpad so that no scaling is needed. * It is therefore safe to insert this element in a pipeline to * get more robust behaviour without any cost if no scaling is needed. * * ## Example launch line * ``` * gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11convert ! d3d11videosink * ``` * This will output a test video (generated in NV12 format) in a video * window. If the video sink selected does not support NV12 * d3d11convert will automatically convert the video to a format understood * by the video sink. * * Since: 1.18 * */ enum { PROP_CONVERT_0, PROP_CONVERT_ADD_BORDERS, PROP_CONVERT_BORDER_COLOR, PROP_CONVERT_VIDEO_DIRECTION, PROP_CONVERT_GAMMA_MODE, PROP_CONVERT_PRIMARIES_MODE, PROP_CONVERT_SRC_ALPHA_MODE, PROP_CONVERT_DEST_ALPHA_MODE, PROP_CONVERT_FOV, PROP_CONVERT_ORTHO, PROP_CONVERT_ROTATION_X, PROP_CONVERT_ROTATION_Y, PROP_CONVERT_ROTATION_Z, PROP_CONVERT_SCALE_X, PROP_CONVERT_SCALE_Y, PROP_CONVERT_MSAA, }; struct _GstD3D11Convert { GstD3D11BaseConvert parent; }; static void gst_d3d11_convert_video_direction_interface_init (GstVideoDirectionInterface * iface) { } G_DEFINE_TYPE_WITH_CODE (GstD3D11Convert, gst_d3d11_convert, GST_TYPE_D3D11_BASE_CONVERT, G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_DIRECTION, gst_d3d11_convert_video_direction_interface_init)); static void gst_d3d11_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d11_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static gboolean gst_d3d11_convert_sink_event (GstBaseTransform * trans, GstEvent * event); static void gst_d3d11_convert_class_init (GstD3D11ConvertClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); gobject_class->set_property = gst_d3d11_convert_set_property; gobject_class->get_property = gst_d3d11_convert_get_property; /** * GstD3D11Convert:add-borders: * * Add borders if necessary to keep the display aspect ratio * * Since: 1.20 */ g_object_class_install_property (gobject_class, PROP_CONVERT_ADD_BORDERS, g_param_spec_boolean ("add-borders", "Add Borders", "Add black borders if necessary to keep the display aspect ratio", DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:border-color: * * Border color to use in ARGB64 format * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_CONVERT_BORDER_COLOR, g_param_spec_uint64 ("border-color", "Border color", "Border color to use in ARGB64 format", 0, G_MAXUINT64, DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:video-direction: * * Video rotation/flip method to use * * Since: 1.22 */ g_object_class_override_property (gobject_class, PROP_CONVERT_VIDEO_DIRECTION, "video-direction"); /** * GstD3D11Convert:gamma-mode: * * Gamma conversion mode * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_CONVERT_GAMMA_MODE, g_param_spec_enum ("gamma-mode", "Gamma mode", "Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE, DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:primaries-mode: * * Primaries conversion mode * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_CONVERT_PRIMARIES_MODE, g_param_spec_enum ("primaries-mode", "Primaries Mode", "Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE, DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:src-alpha-mode: * * Input stream's applied alpha mode. In case of "premultiplied", * premultiplied to straight alpha conversion will be performed * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_SRC_ALPHA_MODE, g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode", "Applied input alpha mode", GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:dest-alpha-mode: * * Alpha mode to be applied to output stream. In case of "premultiplied", * straight to premultiplied alpha conversion will be performed * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_DEST_ALPHA_MODE, g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode", "Output alpha mode to be applied", GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:fov: * * Field of view angle in degrees * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_FOV, g_param_spec_float ("fov", "Fov", "Field of view angle in degrees", 0, G_MAXFLOAT, DEFAULT_FOV, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:ortho: * * Use orthographic projection * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_ORTHO, g_param_spec_boolean ("ortho", "Orthographic", "Use orthographic projection", DEFAULT_ORTHO, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:rotation-x: * * x-axis rotation angle to be applied prior to "video-direction" * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_X, g_param_spec_float ("rotation-x", "Rotation X", "x-axis rotation angle in degrees", -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:rotation-y: * * y-axis rotation angle to be applied prior to "video-direction" * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_Y, g_param_spec_float ("rotation-y", "Rotation Y", "y-axis rotation angle in degrees", -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:rotation-z: * * z-axis rotation angle to be applied prior to "video-direction" * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_ROTATION_Z, g_param_spec_float ("rotation-z", "Rotation Z", "z-axis rotation angle in degrees", -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_ROTATION, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:scale-x: * * Scale multiplier for x-axis * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_SCALE_X, g_param_spec_float ("scale-x", "Scale X", "Scale multiplier for x-axis", -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:scale-y: * * Scale multiplier for y-axis * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_SCALE_Y, g_param_spec_float ("scale-y", "Scale Y", "Scale multiplier for y-axis", -G_MAXFLOAT, G_MAXFLOAT, DEFAULT_SCALE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Convert:msaa: * * MSAA (Multi-Sampling Anti-Aliasing) level * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_CONVERT_MSAA, g_param_spec_enum ("msaa", "MSAA", "MSAA (Multi-Sampling Anti-Aliasing) level. " "This value will be ignored if device does not support the specified " "level for negotiated output format", GST_TYPE_D3D11_MSAA_MODE, DEFAULT_MSAA, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); gst_element_class_set_static_metadata (element_class, "Direct3D11 Converter", "Filter/Converter/Scaler/Effect/Video/Hardware", "Performs resizing, colorspace conversion, cropping, and flipping/rotating using Direct3D11", "Seungha Yang , " "Jeongki Kim "); trans_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d11_convert_sink_event); } static void gst_d3d11_convert_init (GstD3D11Convert * self) { } static void gst_d3d11_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_CONVERT_ADD_BORDERS: gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value)); break; case PROP_CONVERT_BORDER_COLOR: gst_d3d11_base_convert_set_border_color (base, g_value_get_uint64 (value)); break; case PROP_CONVERT_VIDEO_DIRECTION: gst_d3d11_base_convert_set_orientation (base, (GstVideoOrientationMethod) g_value_get_enum (value), FALSE); break; case PROP_CONVERT_GAMMA_MODE: gst_d3d11_base_convert_set_gamma_mode (base, (GstVideoGammaMode) g_value_get_enum (value)); break; case PROP_CONVERT_PRIMARIES_MODE: gst_d3d11_base_convert_set_primaries_mode (base, (GstVideoPrimariesMode) g_value_get_enum (value)); break; case PROP_CONVERT_SRC_ALPHA_MODE: gst_d3d11_base_convert_set_src_alpha_mode (base, (GstD3D11AlphaMode) g_value_get_enum (value)); break; case PROP_CONVERT_DEST_ALPHA_MODE: gst_d3d11_base_convert_set_dst_alpha_mode (base, (GstD3D11AlphaMode) g_value_get_enum (value)); break; case PROP_CONVERT_FOV: gst_d3d11_base_convert_set_fov (base, g_value_get_float (value)); break; case PROP_CONVERT_ORTHO: gst_d3d11_base_convert_set_ortho (base, g_value_get_boolean (value)); break; case PROP_CONVERT_ROTATION_X: gst_d3d11_base_convert_set_rotation_x (base, g_value_get_float (value)); break; case PROP_CONVERT_ROTATION_Y: gst_d3d11_base_convert_set_rotation_y (base, g_value_get_float (value)); break; case PROP_CONVERT_ROTATION_Z: gst_d3d11_base_convert_set_rotation_z (base, g_value_get_float (value)); break; case PROP_CONVERT_SCALE_X: gst_d3d11_base_convert_set_scale_x (base, g_value_get_float (value)); break; case PROP_CONVERT_SCALE_Y: gst_d3d11_base_convert_set_scale_y (base, g_value_get_float (value)); break; case PROP_CONVERT_MSAA: gst_d3d11_base_convert_set_msaa (base, (GstD3D11MSAAMode) g_value_get_enum (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_d3d11_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_CONVERT_ADD_BORDERS: g_value_set_boolean (value, base->add_borders); break; case PROP_CONVERT_BORDER_COLOR: g_value_set_uint64 (value, base->border_color); break; case PROP_CONVERT_VIDEO_DIRECTION: g_value_set_enum (value, base->method); break; case PROP_CONVERT_GAMMA_MODE: g_value_set_enum (value, base->gamma_mode); break; case PROP_CONVERT_PRIMARIES_MODE: g_value_set_enum (value, base->primaries_mode); break; case PROP_CONVERT_SRC_ALPHA_MODE: g_value_set_enum (value, base->src_alpha_mode); break; case PROP_CONVERT_DEST_ALPHA_MODE: g_value_set_enum (value, base->dst_alpha_mode); break; case PROP_CONVERT_FOV: g_value_set_float (value, base->fov); break; case PROP_CONVERT_ORTHO: g_value_set_boolean (value, base->ortho); break; case PROP_CONVERT_ROTATION_X: g_value_set_float (value, base->rotation_x); break; case PROP_CONVERT_ROTATION_Y: g_value_set_float (value, base->rotation_y); break; case PROP_CONVERT_ROTATION_Z: g_value_set_float (value, base->rotation_z); break; case PROP_CONVERT_SCALE_X: g_value_set_float (value, base->scale_x); break; case PROP_CONVERT_SCALE_Y: g_value_set_float (value, base->scale_y); break; case PROP_CONVERT_MSAA: g_value_set_enum (value, base->msaa); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static gboolean gst_d3d11_convert_sink_event (GstBaseTransform * trans, GstEvent * event) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (trans); switch (GST_EVENT_TYPE (event)) { case GST_EVENT_TAG:{ GstTagList *taglist; GstVideoOrientationMethod method = GST_VIDEO_ORIENTATION_IDENTITY; gst_event_parse_tag (event, &taglist); if (gst_video_orientation_from_tag (taglist, &method)) gst_d3d11_base_convert_set_orientation (base, method, TRUE); break; } default: break; } return GST_BASE_TRANSFORM_CLASS (gst_d3d11_convert_parent_class)->sink_event (trans, event); } /** * SECTION:element-d3d11colorconvert * @title: d3d11colorconvert * * A Direct3D11 based color conversion element * * ## Example launch line * ``` * gst-launch-1.0 videotestsrc ! video/x-raw,format=NV12 ! d3d11upload ! d3d11colorconvert ! d3d11download ! video/x-raw,format=RGBA ! fakesink * ``` * This will upload a test video (generated in NV12 format) to Direct3D11 * memory space and convert it to RGBA format. Then a converted Direct3D11 * frame will be downloaded to system memory space. * * Since: 1.20 * */ enum { PROP_COLOR_CONVERT_0, PROP_COLOR_CONVERT_GAMMA_MODE, PROP_COLOR_CONVERT_PRIMARIES_MODE, PROP_COLOR_CONVERT_SRC_ALPHA_MODE, PROP_COLOR_CONVERT_DEST_ALPHA_MODE, }; struct _GstD3D11ColorConvert { GstD3D11BaseConvert parent; }; static void gst_d3d11_color_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d11_color_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static GstCaps *gst_d3d11_color_convert_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static GstCaps *gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); G_DEFINE_TYPE (GstD3D11ColorConvert, gst_d3d11_color_convert, GST_TYPE_D3D11_BASE_CONVERT); static void gst_d3d11_color_convert_class_init (GstD3D11ColorConvertClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); gobject_class->set_property = gst_d3d11_color_convert_set_property; gobject_class->get_property = gst_d3d11_color_convert_get_property; /** * GstD3D11ColorConvert:gamma-mode: * * Gamma conversion mode * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_GAMMA_MODE, g_param_spec_enum ("gamma-mode", "Gamma mode", "Gamma conversion mode", GST_TYPE_VIDEO_GAMMA_MODE, DEFAULT_GAMMA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11ColorConvert:primaries-mode: * * Primaries conversion mode * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_PRIMARIES_MODE, g_param_spec_enum ("primaries-mode", "Primaries Mode", "Primaries conversion mode", GST_TYPE_VIDEO_PRIMARIES_MODE, DEFAULT_PRIMARIES_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11ColorConvert:src-alpha-mode: * * Input stream's applied alpha mode. In case of "premultiplied", * premultiplied to straight alpha conversion will be performed * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_SRC_ALPHA_MODE, g_param_spec_enum ("src-alpha-mode", "Src Alpha Mode", "Applied input alpha mode", GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11ColorConvert:dest-alpha-mode: * * Alpha mode to be applied to output stream. In case of "premultiplied", * straight to premultiplied alpha conversion will be performed * * Since: 1.24 */ g_object_class_install_property (gobject_class, PROP_COLOR_CONVERT_DEST_ALPHA_MODE, g_param_spec_enum ("dest-alpha-mode", "Dest Alpha Mode", "Output alpha mode to be applied", GST_TYPE_D3D11_ALPHA_MODE, DEFAULT_ALPHA_MODE, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); gst_element_class_set_static_metadata (element_class, "Direct3D11 Colorspace Converter", "Filter/Converter/Video/Hardware", "Color conversion using Direct3D11", "Seungha Yang "); trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_transform_caps); trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d11_color_convert_fixate_caps); } static void gst_d3d11_color_convert_init (GstD3D11ColorConvert * self) { } static void gst_d3d11_color_convert_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_COLOR_CONVERT_GAMMA_MODE: gst_d3d11_base_convert_set_gamma_mode (base, (GstVideoGammaMode) g_value_get_enum (value)); break; case PROP_COLOR_CONVERT_PRIMARIES_MODE: gst_d3d11_base_convert_set_primaries_mode (base, (GstVideoPrimariesMode) g_value_get_enum (value)); break; case PROP_COLOR_CONVERT_SRC_ALPHA_MODE: gst_d3d11_base_convert_set_src_alpha_mode (base, (GstD3D11AlphaMode) g_value_get_enum (value)); break; case PROP_COLOR_CONVERT_DEST_ALPHA_MODE: gst_d3d11_base_convert_set_dst_alpha_mode (base, (GstD3D11AlphaMode) g_value_get_enum (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_d3d11_color_convert_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_COLOR_CONVERT_GAMMA_MODE: g_value_set_enum (value, base->gamma_mode); break; case PROP_COLOR_CONVERT_PRIMARIES_MODE: g_value_set_enum (value, base->primaries_mode); break; case PROP_COLOR_CONVERT_SRC_ALPHA_MODE: g_value_set_enum (value, base->src_alpha_mode); break; case PROP_COLOR_CONVERT_DEST_ALPHA_MODE: g_value_set_enum (value, base->dst_alpha_mode); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstCaps * gst_d3d11_color_convert_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstCaps *tmp, *tmp2; GstCaps *result; /* Get all possible caps that we can transform to */ tmp = gst_d3d11_base_convert_caps_remove_format_info (caps); if (filter) { tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (tmp); tmp = tmp2; } result = tmp; GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %" GST_PTR_FORMAT, caps, result); return result; } static GstCaps * gst_d3d11_color_convert_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstCaps *format = NULL; GST_DEBUG_OBJECT (base, "trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %" GST_PTR_FORMAT, othercaps, caps); format = gst_d3d11_base_convert_get_fixed_format (base, direction, caps, othercaps); gst_caps_unref (othercaps); if (gst_caps_is_empty (format)) { GST_ERROR_OBJECT (base, "Could not convert formats"); } else { GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, format); } return format; } /** * SECTION:element-d3d11scale * @title: d3d11scale * * A Direct3D11 based video resizing element * * ## Example launch line * ``` * gst-launch-1.0 videotestsrc ! video/x-raw,width=640,height=480 ! d3d11upload ! d3d11scale ! d3d11download ! video/x-raw,width=1280,height=720 ! fakesink * ``` * This will upload a 640x480 resolution test video to Direct3D11 * memory space and resize it to 1280x720 resolution. Then a resized Direct3D11 * frame will be downloaded to system memory space. * * Since: 1.20 * */ enum { PROP_SCALE_0, PROP_SCALE_ADD_BORDERS, PROP_SCALE_BORDER_COLOR, }; struct _GstD3D11Scale { GstD3D11BaseConvert parent; }; static void gst_d3d11_scale_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d11_scale_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static GstCaps *gst_d3d11_scale_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static GstCaps *gst_d3d11_scale_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); G_DEFINE_TYPE (GstD3D11Scale, gst_d3d11_scale, GST_TYPE_D3D11_BASE_CONVERT); static void gst_d3d11_scale_class_init (GstD3D11ScaleClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GstBaseTransformClass *trans_class = GST_BASE_TRANSFORM_CLASS (klass); gobject_class->set_property = gst_d3d11_scale_set_property; gobject_class->get_property = gst_d3d11_scale_get_property; /** * GstD3D11Scale:add-borders: * * Add borders if necessary to keep the display aspect ratio * * Since: 1.20 */ g_object_class_install_property (gobject_class, PROP_SCALE_ADD_BORDERS, g_param_spec_boolean ("add-borders", "Add Borders", "Add black borders if necessary to keep the display aspect ratio", DEFAULT_ADD_BORDERS, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); /** * GstD3D11Scale:border-color: * * Border color to use in ARGB64 format * * Since: 1.22 */ g_object_class_install_property (gobject_class, PROP_SCALE_BORDER_COLOR, g_param_spec_uint64 ("border-color", "Border color", "Border color to use in ARGB64 format", 0, G_MAXUINT64, DEFAULT_BORDER_COLOR, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); gst_element_class_set_static_metadata (element_class, "Direct3D11 Scaler", "Filter/Converter/Video/Scaler/Hardware", "Resizes video using Direct3D11", "Seungha Yang "); trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_d3d11_scale_transform_caps); trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d11_scale_fixate_caps); } static void gst_d3d11_scale_init (GstD3D11Scale * self) { } static void gst_d3d11_scale_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_SCALE_ADD_BORDERS: gst_d3d11_base_convert_set_add_border (base, g_value_get_boolean (value)); break; case PROP_SCALE_BORDER_COLOR: gst_d3d11_base_convert_set_border_color (base, g_value_get_uint64 (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_d3d11_scale_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstD3D11BaseConvert *base = GST_D3D11_BASE_CONVERT (object); switch (prop_id) { case PROP_SCALE_ADD_BORDERS: g_value_set_boolean (value, base->add_borders); break; case PROP_SCALE_BORDER_COLOR: g_value_set_uint64 (value, base->border_color); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstCaps * gst_d3d11_scale_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstCaps *tmp, *tmp2; GstCaps *result; /* Get all possible caps that we can transform to */ tmp = gst_d3d11_base_convert_caps_rangify_size_info (caps); if (filter) { tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (tmp); tmp = tmp2; } result = tmp; GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %" GST_PTR_FORMAT, caps, result); return result; } static GstCaps * gst_d3d11_scale_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GST_DEBUG_OBJECT (base, "trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %" GST_PTR_FORMAT, othercaps, caps); othercaps = gst_d3d11_base_convert_fixate_size (base, direction, caps, othercaps); GST_DEBUG_OBJECT (base, "fixated othercaps to %" GST_PTR_FORMAT, othercaps); return othercaps; }