/* * gstvaapivideopool.c - Video object pool abstraction * * gstreamer-vaapi (C) 2010 Splitted-Desktop Systems * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * SECTION:gstvaapivideopool * @short_description: Video object pool abstraction */ #include "config.h" #include "gstvaapivideopool.h" #define DEBUG 1 #include "gstvaapidebug.h" G_DEFINE_TYPE(GstVaapiVideoPool, gst_vaapi_video_pool, G_TYPE_OBJECT); #define GST_VAAPI_VIDEO_POOL_GET_PRIVATE(obj) \ (G_TYPE_INSTANCE_GET_PRIVATE((obj), \ GST_VAAPI_TYPE_VIDEO_POOL, \ GstVaapiVideoPoolPrivate)) struct _GstVaapiVideoPoolPrivate { GstVaapiDisplay *display; GQueue free_objects; GList *used_objects; GstCaps *caps; guint used_count; guint capacity; }; enum { PROP_0, PROP_DISPLAY, PROP_CAPS, PROP_CAPACITY }; static void gst_vaapi_video_pool_set_caps(GstVaapiVideoPool *pool, GstCaps *caps); static inline gpointer gst_vaapi_video_pool_alloc_object(GstVaapiVideoPool *pool) { GstVaapiVideoPoolClass * const klass = GST_VAAPI_VIDEO_POOL_GET_CLASS(pool); return klass->alloc_object(pool, pool->priv->display); } static void gst_vaapi_video_pool_clear(GstVaapiVideoPool *pool) { GstVaapiVideoPoolPrivate * const priv = pool->priv; gpointer object; GList *list, *next; for (list = priv->used_objects; list; list = next) { next = list->next; g_object_unref(list->data); g_list_free_1(list); } priv->used_objects = NULL; while ((object = g_queue_pop_head(&priv->free_objects))) g_object_unref(object); } static void gst_vaapi_video_pool_destroy(GstVaapiVideoPool *pool) { GstVaapiVideoPoolPrivate * const priv = pool->priv; gst_vaapi_video_pool_clear(pool); if (priv->caps) { gst_caps_unref(priv->caps); priv->caps = NULL; } if (priv->display) { g_object_unref(priv->display); priv->display = NULL; } } static void gst_vaapi_video_pool_finalize(GObject *object) { gst_vaapi_video_pool_destroy(GST_VAAPI_VIDEO_POOL(object)); G_OBJECT_CLASS(gst_vaapi_video_pool_parent_class)->finalize(object); } static void gst_vaapi_video_pool_set_property( GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec ) { GstVaapiVideoPool * const pool = GST_VAAPI_VIDEO_POOL(object); switch (prop_id) { case PROP_DISPLAY: pool->priv->display = g_object_ref(g_value_get_object(value)); break; case PROP_CAPS: gst_vaapi_video_pool_set_caps(pool, g_value_get_pointer(value)); break; case PROP_CAPACITY: gst_vaapi_video_pool_set_capacity(pool, g_value_get_uint(value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec); break; } } static void gst_vaapi_video_pool_get_property( GObject *object, guint prop_id, GValue *value, GParamSpec *pspec ) { GstVaapiVideoPool * const pool = GST_VAAPI_VIDEO_POOL(object); switch (prop_id) { case PROP_DISPLAY: g_value_set_object(value, gst_vaapi_video_pool_get_display(pool)); break; case PROP_CAPS: g_value_set_pointer(value, gst_vaapi_video_pool_get_caps(pool)); break; case PROP_CAPACITY: g_value_set_uint(value, gst_vaapi_video_pool_get_capacity(pool)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, prop_id, pspec); break; } } static void gst_vaapi_video_pool_class_init(GstVaapiVideoPoolClass *klass) { GObjectClass * const object_class = G_OBJECT_CLASS(klass); g_type_class_add_private(klass, sizeof(GstVaapiVideoPoolPrivate)); object_class->finalize = gst_vaapi_video_pool_finalize; object_class->set_property = gst_vaapi_video_pool_set_property; object_class->get_property = gst_vaapi_video_pool_get_property; /** * GstVaapiVideoPool:display: * * The #GstVaapiDisplay this pool is bound to. */ g_object_class_install_property (object_class, PROP_DISPLAY, g_param_spec_object("display", "Display", "The GstVaapiDisplay this pool is bound to", GST_VAAPI_TYPE_DISPLAY, G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY)); /** * GstVaapiVidePool:caps: * * The video object capabilities represented as a #GstCaps. This * shall hold at least the "width" and "height" properties. */ g_object_class_install_property (object_class, PROP_CAPS, g_param_spec_pointer("caps", "caps", "The video object capabilities", G_PARAM_READWRITE|G_PARAM_CONSTRUCT_ONLY)); /** * GstVaapiVidePool:capacity: * * The maximum number of objects in the pool. Or zero, the pool * will allocate as many objects as possible. */ g_object_class_install_property (object_class, PROP_CAPACITY, g_param_spec_uint("capacity", "capacity", "The maximum number of objects in the pool", 0, G_MAXUINT32, 0, G_PARAM_READWRITE)); } static void gst_vaapi_video_pool_init(GstVaapiVideoPool *pool) { GstVaapiVideoPoolPrivate *priv = GST_VAAPI_VIDEO_POOL_GET_PRIVATE(pool); pool->priv = priv; priv->display = NULL; priv->used_objects = NULL; priv->caps = NULL; priv->used_count = 0; priv->capacity = 0; g_queue_init(&priv->free_objects); } /** * gst_vaapi_video_pool_get_display: * @pool: a #GstVaapiVideoPool * * Retrieves the #GstVaapiDisplay the @pool is bound to. The @pool * owns the returned object and it shall not be unref'ed. * * Return value: the #GstVaapiDisplay the @pool is bound to */ GstVaapiDisplay * gst_vaapi_video_pool_get_display(GstVaapiVideoPool *pool) { g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), NULL); return pool->priv->display; } /** * gst_vaapi_video_pool_get_caps: * @pool: a #GstVaapiVideoPool * * Retrieves the #GstCaps the @pool was created with. The @pool owns * the returned object and it shall not be unref'ed. * * Return value: the #GstCaps the @pool was created with */ GstCaps * gst_vaapi_video_pool_get_caps(GstVaapiVideoPool *pool) { g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), NULL); return pool->priv->caps; } /* * gst_vaapi_video_pool_set_caps: * @pool: a #GstVaapiVideoPool * @caps: a #GstCaps * * Binds new @caps to the @pool and notify the sub-classes. */ void gst_vaapi_video_pool_set_caps(GstVaapiVideoPool *pool, GstCaps *caps) { GstVaapiVideoPoolClass * const klass = GST_VAAPI_VIDEO_POOL_GET_CLASS(pool); pool->priv->caps = gst_caps_ref(caps); if (klass->set_caps) klass->set_caps(pool, caps); } /** * gst_vaapi_video_pool_get_object: * @pool: a #GstVaapiVideoPool * * Retrieves a new object from the @pool, or allocates a new one if * none was found. The @pool holds a reference on the returned object * and thus shall be released through gst_vaapi_video_pool_put_object() * when it's no longer needed. * * Return value: a possibly newly allocated object, or %NULL on error */ gpointer gst_vaapi_video_pool_get_object(GstVaapiVideoPool *pool) { GstVaapiVideoPoolPrivate *priv; gpointer object; g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), NULL); priv = pool->priv; if (priv->capacity && priv->used_count >= priv->capacity) return NULL; object = g_queue_pop_head(&priv->free_objects); if (!object) { object = gst_vaapi_video_pool_alloc_object(pool); if (!object) return NULL; } ++priv->used_count; priv->used_objects = g_list_prepend(priv->used_objects, object); return g_object_ref(object); } /** * gst_vaapi_video_pool_put_object: * @pool: a #GstVaapiVideoPool * @object: the object to add back to the pool * * Pushes the @object back into the pool. The @object shall be * obtained from the @pool through gst_vaapi_video_pool_get_object(). * Calling this function with an arbitrary object yields undefined * behaviour. */ void gst_vaapi_video_pool_put_object(GstVaapiVideoPool *pool, gpointer object) { GstVaapiVideoPoolPrivate *priv; GList *elem; g_return_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool)); g_return_if_fail(G_IS_OBJECT(object)); priv = pool->priv; elem = g_list_find(priv->used_objects, object); if (!elem) return; g_object_unref(object); --priv->used_count; priv->used_objects = g_list_delete_link(priv->used_objects, elem); g_queue_push_tail(&priv->free_objects, object); } /** * gst_vaapi_video_pool_add_object: * @pool: a #GstVaapiVideoPool * @object: the object to add to the pool * * Adds the @object to the pool. The pool then holds a reference on * the @object. This operation does not change the capacity of the * pool. * * Return value: %TRUE on success. */ gboolean gst_vaapi_video_pool_add_object(GstVaapiVideoPool *pool, gpointer object) { g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), FALSE); g_return_val_if_fail(G_IS_OBJECT(object), FALSE); g_queue_push_tail(&pool->priv->free_objects, g_object_ref(object)); return TRUE; } /** * gst_vaapi_video_pool_add_objects: * @pool: a #GstVaapiVideoPool * @objects: a #GPtrArray of objects * * Adds the @objects to the pool. The pool then holds a reference on * the @objects. This operation does not change the capacity of the * pool and is just a wrapper around gst_vaapi_video_pool_add_object(). * * Return value: %TRUE on success. */ gboolean gst_vaapi_video_pool_add_objects(GstVaapiVideoPool *pool, GPtrArray *objects) { guint i; g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), FALSE); for (i = 0; i < objects->len; i++) { gpointer const object = g_ptr_array_index(objects, i); if (!gst_vaapi_video_pool_add_object(pool, object)) return FALSE; } return TRUE; } /** * gst_vaapi_video_pool_get_size: * @pool: a #GstVaapiVideoPool * * Returns the number of free objects available in the pool. * * Return value: number of free objects in the pool */ guint gst_vaapi_video_pool_get_size(GstVaapiVideoPool *pool) { g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), 0); return g_queue_get_length(&pool->priv->free_objects); } /** * gst_vaapi_video_pool_reserve: * @pool: a #GstVaapiVideoPool * @n: the number of objects to pre-allocate * * Pre-allocates up to @n objects in the pool. If @n is less than or * equal to the number of free and used objects in the pool, this call * has no effect. Otherwise, it is a request for allocation of * additional objects. * * Return value: %TRUE on success */ gboolean gst_vaapi_video_pool_reserve(GstVaapiVideoPool *pool, guint n) { guint i, num_allocated; g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), 0); num_allocated = gst_vaapi_video_pool_get_size(pool) + pool->priv->used_count; if (n < num_allocated) return TRUE; if ((n -= num_allocated) > pool->priv->capacity) n = pool->priv->capacity; for (i = num_allocated; i < n; i++) { gpointer const object = gst_vaapi_video_pool_alloc_object(pool); if (!object) return FALSE; g_queue_push_tail(&pool->priv->free_objects, object); } return TRUE; } /** * gst_vaapi_video_pool_get_capacity: * @pool: a #GstVaapiVideoPool * * Returns the maximum number of objects in the pool. i.e. the maximum * number of objects that can be returned by gst_vaapi_video_pool_get_object(). * * Return value: the capacity of the pool */ guint gst_vaapi_video_pool_get_capacity(GstVaapiVideoPool *pool) { g_return_val_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool), 0); return pool->priv->capacity; } /** * gst_vaapi_video_pool_set_capacity: * @pool: a #GstVaapiVideoPool * @capacity: the maximal capacity of the pool * * Sets the maximum number of objects that can be allocated in the pool. */ void gst_vaapi_video_pool_set_capacity(GstVaapiVideoPool *pool, guint capacity) { g_return_if_fail(GST_VAAPI_IS_VIDEO_POOL(pool)); pool->priv->capacity = capacity; }