/* GStreamer Intel MSDK plugin * Copyright (c) 2018, Intel Corporation * Copyright (c) 2018, Igalia S.L. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * 3. Neither the name of the copyright holder nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGDECE * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GST_MSDK_CONTEXT_H #define GST_MSDK_CONTEXT_H #include "msdk.h" #ifndef _WIN32 #include #include #else #include #endif G_BEGIN_DECLS #define GST_TYPE_MSDK_CONTEXT \ (gst_msdk_context_get_type ()) #define GST_MSDK_CONTEXT(obj) \ (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_MSDK_CONTEXT, \ GstMsdkContext)) #define GST_MSDK_CONTEXT_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_MSDK_CONTEXT, \ GstMsdkContextClass)) #define GST_IS_MSDK_CONTEXT(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE ((obj), GST_TYPE_MSDK_CONTEXT)) #define GST_IS_MSDK_CONTEXT_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE ((klass), GST_TYPE_MSDK_CONTEXT)) #define GST_MSDK_CONTEXT_CAST(obj) ((GstMsdkContext*)(obj)) typedef struct _GstMsdkContext GstMsdkContext; typedef struct _GstMsdkContextClass GstMsdkContextClass; typedef struct _GstMsdkContextPrivate GstMsdkContextPrivate; typedef enum { GST_MSDK_JOB_DECODER = 0x01, GST_MSDK_JOB_ENCODER = 0x02, GST_MSDK_JOB_VPP = 0x04, } GstMsdkContextJobType; /* * GstMsdkContext: */ struct _GstMsdkContext { GstObject parent_instance; GstMsdkContextPrivate *priv; }; /* * GstMsdkContextClass: */ struct _GstMsdkContextClass { GstObjectClass parent_class; }; GType gst_msdk_context_get_type (void); GstMsdkContext * gst_msdk_context_new (gboolean hardware, GstMsdkContextJobType job_type); GstMsdkContext * gst_msdk_context_new_with_parent (GstMsdkContext * parent); #ifndef _WIN32 GstMsdkContext * gst_msdk_context_new_with_va_display (GstObject * display_obj, gboolean hardware, GstMsdkContextJobType job_type); #else GstMsdkContext * gst_msdk_context_new_with_d3d11_device (GstD3D11Device * device, gboolean hardware, GstMsdkContextJobType job_type); #endif mfxSession gst_msdk_context_get_session (GstMsdkContext * context); gpointer gst_msdk_context_get_handle (GstMsdkContext * context); #ifndef _WIN32 GstObject * gst_msdk_context_get_va_display (GstMsdkContext * context); #else GstD3D11Device * gst_msdk_context_get_d3d11_device (GstMsdkContext * context); #endif /* GstMsdkContext contains mfxFrameAllocResponses, * if app calls MFXVideoCORE_SetFrameAllocator. */ typedef struct _GstMsdkAllocResponse GstMsdkAllocResponse; struct _GstMsdkAllocResponse { gint refcount; mfxFrameAllocResponse response; mfxFrameAllocRequest request; GList *surfaces_avail; GList *surfaces_used; GList *surfaces_locked; }; GstMsdkAllocResponse * gst_msdk_context_get_cached_alloc_responses (GstMsdkContext * context, mfxFrameAllocResponse * resp); GstMsdkAllocResponse * gst_msdk_context_get_cached_alloc_responses_by_request (GstMsdkContext * context, mfxFrameAllocRequest * req); void gst_msdk_context_add_alloc_response (GstMsdkContext * context, GstMsdkAllocResponse * resp); gboolean gst_msdk_context_remove_alloc_response (GstMsdkContext * context, mfxFrameAllocResponse * resp); mfxFrameSurface1 * gst_msdk_context_get_surface_available (GstMsdkContext * context, mfxFrameAllocResponse * resp); void gst_msdk_context_put_surface_locked (GstMsdkContext * context, mfxFrameAllocResponse * resp, mfxFrameSurface1 * surface); void gst_msdk_context_put_surface_available (GstMsdkContext * context, mfxFrameAllocResponse * resp, mfxFrameSurface1 * surface); void gst_msdk_context_set_alloc_pool (GstMsdkContext * context, GstBufferPool * pool); GstBufferPool * gst_msdk_context_get_alloc_pool (GstMsdkContext * context); GstMsdkContextJobType gst_msdk_context_get_job_type (GstMsdkContext * context); void gst_msdk_context_add_job_type (GstMsdkContext * context, GstMsdkContextJobType job_type); gint gst_msdk_context_get_shared_async_depth (GstMsdkContext * context); void gst_msdk_context_add_shared_async_depth (GstMsdkContext * context, gint async_depth); void gst_msdk_context_set_frame_allocator (GstMsdkContext * context, mfxFrameAllocator * allocator); G_END_DECLS #endif /* GST_MSDK_CONTEXT_H */