/* * GStreamer EGL/GLES Sink * Copyright (C) 2012 Collabora Ltd. * @author: Reynaldo H. Verdejo Pinochet * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Alternatively, the contents of this file may be used under the * GNU Lesser General Public License Version 2.1 (the "LGPL"), in * which case the following provisions apply instead of the ones * mentioned above: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #ifndef __GST_EGLGLESSINK_H__ #define __GST_EGLGLESSINK_H__ #include #include #include #include #include G_BEGIN_DECLS #define GST_TYPE_EGLGLESSINK \ (gst_eglglessink_get_type()) #define GST_EGLGLESSINK(obj) \ (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_EGLGLESSINK,GstEglGlesSink)) #define GST_EGLGLESSINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_EGLGLESSINK,GstEglGlesSinkClass)) #define GST_IS_EGLGLESSINK(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_EGLGLESSINK)) #define GST_IS_EGLGLESSINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_EGLGLESSINK)) #define GST_EGLGLESSINK_IMAGE_NOFMT 0 #define GST_EGLGLESSINK_IMAGE_RGB888 1 #define GST_EGLGLESSINK_IMAGE_RGB565 2 #define GST_EGLGLESSINK_IMAGE_RGBA8888 3 #define GST_EGLGLESSINK_EGL_MIN_VERSION 1 typedef struct _GstEglGlesBuffer GstEglGlesBuffer; typedef struct _GstEglGlesBufferClass GstEglGlesBufferClass; typedef struct _GstEglGlesSink GstEglGlesSink; typedef struct _GstEglGlesSinkClass GstEglGlesSinkClass; typedef struct _GstEglGlesRenderContext GstEglGlesRenderContext; typedef struct _GstEglGlesImageFmt GstEglGlesImageFmt; /* Should be extended if new rendering methods * get implemented. */ typedef enum { GST_EGLGLESSINK_RENDER_SLOW, GST_EGLGLESSINK_RENDER_FAST } GstEglGlesSinkRenderingPath; typedef struct _coord2 { float x; float y; } coord2; typedef struct _coord3 { float x; float y; float z; } coord3; /* * GstEglGlesRenderContext: * @config: Current EGL config * @eglcontext: Current EGL context * @display: Current EGL display connection * @window: Current EGL window asociated with the display connection * @used_window: Last seen EGL window asociated with the display connection * @surface: EGL surface the sink is rendering into * @fragshader: Fragment shader * @vertshader: Vertex shader * @glslprogram: Compiled and linked GLSL program in use for rendering * @texture Texture units in use * @surface_width: Pixel width of the surface the sink is rendering into * @surface_height: Pixel height of the surface the sink is rendering into * @pixel_aspect_ratio: EGL display aspect ratio * @egl_minor: EGL version (minor) * @egl_major: EGL version (major) * @n_textures: Texture units count * @position_loc: Index of the position vertex attribute array * @texpos_loc: Index of the textpos vertex attribute array * @position_array: VBO position array * @texpos_array: VBO texpos array * @index_array: VBO index array * @position_buffer: Position buffer object name * @texpos_buffer: Texpos buffer object name * @index_buffer: Index buffer object name * * This struct holds the sink's EGL/GLES rendering context. */ struct _GstEglGlesRenderContext { EGLConfig config; EGLContext eglcontext; EGLDisplay display; EGLNativeWindowType window, used_window; EGLSurface surface; GLuint fragshader, vertshader, glslprogram; GLuint texture[3]; EGLint surface_width; EGLint surface_height; EGLint pixel_aspect_ratio; EGLint egl_minor, egl_major; gint n_textures; /* shader vars */ GLuint position_loc, texpos_loc; GLuint tex_loc[3]; coord3 position_array[4]; coord2 texpos_array[4]; unsigned short index_array[4]; unsigned int position_buffer, texpos_buffer, index_buffer; }; /* * GstEglGlesImageFmt: * @fmt: Internal identifier for the EGL attribs / GST caps pairing * @attribs: Pointer to the set of EGL attributes asociated with this format * @caps: Pointer to the GST caps asociated with this format * * This struct holds a pairing between GST caps and the matching EGL attributes * associated with a given pixel format */ struct _GstEglGlesImageFmt { gint fmt; /* Private identifier */ const EGLint *attribs; /* EGL Attributes */ GstCaps *caps; /* Matching caps for the attribs */ }; /* * GstEglGlesBuffer: * @buffer: GST buffer * @eglglessink: Pointer to the eglglessink instance this buffer belongs to * @image: Pointer to the EGL image data * @format: Image's picture format * @width: Image's pixel width * @height: Image's pixel height * @size: Image's data size * * This struct holds the internal representation of the sink's custom * buffer. This implementation is just a draft and only makes sense for * the fast rendering path logic. */ struct _GstEglGlesBuffer { /* XXX: Maybe use GstVideoRectangle for the image data? */ GstBuffer buffer; GstEglGlesSink *eglglessink; EGLint *image; gint format; gint width, height; size_t size; }; struct _GstEglGlesSink { int par_n, par_d; /* Aspect ratio from caps */ GstVideoSink videosink; GstVideoFormat format; GstVideoRectangle display_region; GstCaps *sinkcaps; GstCaps *current_caps; GstEglGlesImageFmt *selected_fmt; GstEglGlesSinkRenderingPath rendering_path; GstEglGlesRenderContext *eglglesctx; GMutex *flow_lock; GList *supported_fmts; /* Runtime flags */ gboolean have_window; gboolean using_own_window; gboolean have_surface;; gboolean have_vbo; gboolean have_texture; gboolean egl_started; /* Properties */ gboolean create_window; gboolean force_rendering_slow; gboolean force_aspect_ratio; }; struct _GstEglGlesSinkClass { GstVideoSinkClass parent_class; }; GType gst_eglglessink_get_type (void); G_END_DECLS #endif /* __GST_EGLGLESSINK_H__ */