<Type Name="Queue" FullName="Gst.CorePlugins.Queue"> <TypeSignature Language="C#" Value="public sealed class Queue : Gst.Element" /> <AssemblyInfo> <AssemblyName>gstreamer-sharp</AssemblyName> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Base> <BaseTypeName>Gst.Element</BaseTypeName> </Base> <Interfaces /> <Attributes> <Attribute> <AttributeName>Gst.GTypeName("GstQueue")</AttributeName> </Attribute> </Attributes> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Queue ();" /> <MemberType>Constructor</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Parameters /> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Queue (IntPtr raw);" /> <MemberType>Constructor</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <param name="raw">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Queue (string name);" /> <MemberType>Constructor</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Parameters> <Parameter Name="name" Type="System.String" /> </Parameters> <Docs> <param name="name">To be added.</param> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="CurrentLevelBuffers"> <MemberSignature Language="C#" Value="public uint CurrentLevelBuffers { get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("current-level-buffers")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="CurrentLevelBytes"> <MemberSignature Language="C#" Value="public uint CurrentLevelBytes { get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("current-level-bytes")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="CurrentLevelTime"> <MemberSignature Language="C#" Value="public ulong CurrentLevelTime { get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("current-level-time")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt64</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Leaky"> <MemberSignature Language="C#" Value="public Gst.CorePlugins.Queue.LeakyType Leaky { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("leaky")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>Gst.CorePlugins.Queue+LeakyType</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Make"> <MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make ();" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.CorePlugins.Queue</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added.</summary> <returns>To be added.</returns> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Make"> <MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make (string name);" /> <MemberType>Method</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.CorePlugins.Queue</ReturnType> </ReturnValue> <Parameters> <Parameter Name="name" Type="System.String" /> </Parameters> <Docs> <param name="name">To be added.</param> <summary>To be added.</summary> <returns>To be added.</returns> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MaxSizeBuffers"> <MemberSignature Language="C#" Value="public uint MaxSizeBuffers { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("max-size-buffers")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MaxSizeBytes"> <MemberSignature Language="C#" Value="public uint MaxSizeBytes { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("max-size-bytes")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MaxSizeTime"> <MemberSignature Language="C#" Value="public ulong MaxSizeTime { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("max-size-time")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt64</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MinThresholdBuffers"> <MemberSignature Language="C#" Value="public uint MinThresholdBuffers { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("min-threshold-buffers")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MinThresholdBytes"> <MemberSignature Language="C#" Value="public uint MinThresholdBytes { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("min-threshold-bytes")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="MinThresholdTime"> <MemberSignature Language="C#" Value="public ulong MinThresholdTime { set; get; }" /> <MemberType>Property</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <Attributes> <Attribute> <AttributeName>Gst.GLib.Property("min-threshold-time")</AttributeName> </Attribute> </Attributes> <ReturnValue> <ReturnType>System.UInt64</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <value>To be added.</value> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Overrun"> <MemberSignature Language="C#" Value="public event Gst.SignalHandler Overrun;" /> <MemberType>Event</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.SignalHandler</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Pushing"> <MemberSignature Language="C#" Value="public event Gst.SignalHandler Pushing;" /> <MemberType>Event</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.SignalHandler</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Running"> <MemberSignature Language="C#" Value="public event Gst.SignalHandler Running;" /> <MemberType>Event</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.SignalHandler</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> <Member MemberName="Underrun"> <MemberSignature Language="C#" Value="public event Gst.SignalHandler Underrun;" /> <MemberType>Event</MemberType> <AssemblyInfo> <AssemblyVersion>0.9.0.0</AssemblyVersion> <AssemblyVersion>0.9.1.0</AssemblyVersion> </AssemblyInfo> <ReturnValue> <ReturnType>Gst.SignalHandler</ReturnType> </ReturnValue> <Docs> <summary>To be added.</summary> <remarks>To be added.</remarks> </Docs> </Member> </Members> </Type>