<Type Name="Queue" FullName="Gst.CorePlugins.Queue">
  <TypeSignature Language="C#" Value="public sealed class Queue : Gst.Element" />
  <AssemblyInfo>
    <AssemblyName>gstreamer-sharp</AssemblyName>
    <AssemblyVersion>0.9.0.0</AssemblyVersion>
    <AssemblyVersion>0.9.1.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>Gst.Element</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes>
    <Attribute>
      <AttributeName>Gst.GTypeName("GstQueue")</AttributeName>
    </Attribute>
  </Attributes>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue ();" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <param name="raw">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Queue (string name);" />
      <MemberType>Constructor</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="name">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurrentLevelBuffers">
      <MemberSignature Language="C#" Value="public uint CurrentLevelBuffers { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("current-level-buffers")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurrentLevelBytes">
      <MemberSignature Language="C#" Value="public uint CurrentLevelBytes { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("current-level-bytes")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurrentLevelTime">
      <MemberSignature Language="C#" Value="public ulong CurrentLevelTime { get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("current-level-time")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Leaky">
      <MemberSignature Language="C#" Value="public Gst.CorePlugins.Queue.LeakyType Leaky { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("leaky")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>Gst.CorePlugins.Queue+LeakyType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Make">
      <MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make ();" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.CorePlugins.Queue</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Make">
      <MemberSignature Language="C#" Value="public static Gst.CorePlugins.Queue Make (string name);" />
      <MemberType>Method</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.CorePlugins.Queue</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
      </Parameters>
      <Docs>
        <param name="name">To be added.</param>
        <summary>To be added.</summary>
        <returns>To be added.</returns>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaxSizeBuffers">
      <MemberSignature Language="C#" Value="public uint MaxSizeBuffers { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("max-size-buffers")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaxSizeBytes">
      <MemberSignature Language="C#" Value="public uint MaxSizeBytes { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("max-size-bytes")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaxSizeTime">
      <MemberSignature Language="C#" Value="public ulong MaxSizeTime { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("max-size-time")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MinThresholdBuffers">
      <MemberSignature Language="C#" Value="public uint MinThresholdBuffers { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("min-threshold-buffers")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MinThresholdBytes">
      <MemberSignature Language="C#" Value="public uint MinThresholdBytes { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("min-threshold-bytes")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MinThresholdTime">
      <MemberSignature Language="C#" Value="public ulong MinThresholdTime { set; get; }" />
      <MemberType>Property</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <Attributes>
        <Attribute>
          <AttributeName>Gst.GLib.Property("min-threshold-time")</AttributeName>
        </Attribute>
      </Attributes>
      <ReturnValue>
        <ReturnType>System.UInt64</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Overrun">
      <MemberSignature Language="C#" Value="public event Gst.SignalHandler Overrun;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.SignalHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pushing">
      <MemberSignature Language="C#" Value="public event Gst.SignalHandler Pushing;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.SignalHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Running">
      <MemberSignature Language="C#" Value="public event Gst.SignalHandler Running;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.SignalHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Underrun">
      <MemberSignature Language="C#" Value="public event Gst.SignalHandler Underrun;" />
      <MemberType>Event</MemberType>
      <AssemblyInfo>
        <AssemblyVersion>0.9.0.0</AssemblyVersion>
        <AssemblyVersion>0.9.1.0</AssemblyVersion>
      </AssemblyInfo>
      <ReturnValue>
        <ReturnType>Gst.SignalHandler</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>