soundtouch_sources = [ 'plugin.c', 'gstpitch.cc', 'gstbpmdetect.cc', ] soundtouch_cargs = ['-DHAVE_SOUNDTOUCH'] if get_option('soundtouch').disabled() subdir_done() endif if not gnustl_dep.found() and get_option('soundtouch').enabled() error('soundtouch plugin enabled but could not find gnustl dep for Android c++ support') endif soundtouch_dep = dependency('soundtouch', required : false) if soundtouch_dep.found() soundtouch_cargs += ['-DHAVE_SOUNDTOUCH_1_4'] else soundtouch_dep = dependency('soundtouch-1.4', required : false) if soundtouch_dep.found() soundtouch_cargs += ['-DHAVE_SOUNDTOUCH_1_4'] else soundtouch_dep = dependency('soundtouch-1.0', required : false) # NOTE: I removed the checks for libSoundTouch.pc and so on. # Add them back once we know which distros use them. endif endif if not soundtouch_dep.found() and get_option('soundtouch').enabled() error('soundtouch plugin enabled but soundtouch library not found') endif if soundtouch_dep.found() gstsoundtouch = library('gstsoundtouch', soundtouch_sources, c_args : gst_plugins_bad_args + soundtouch_cargs, cpp_args : gst_plugins_bad_args + soundtouch_cargs, include_directories : [configinc], dependencies : [gstaudio_dep, soundtouch_dep, gnustl_dep], install : true, install_dir : plugins_install_dir) plugins += [gstsoundtouch] endif