/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstd3d12deinterlace.h" #include "gstd3d12pluginutils.h" #include "gstd3d12yadif.h" #include #include #include #include /* *INDENT-OFF* */ using namespace Microsoft::WRL; /* *INDENT-ON* */ GST_DEBUG_CATEGORY_STATIC (gst_d3d12_deinterlace_debug); #define GST_CAT_DEFAULT gst_d3d12_deinterlace_debug static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, GST_D3D12_ALL_FORMATS) "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, GST_D3D12_ALL_FORMATS))); static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, GST_D3D12_ALL_FORMATS) "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, GST_D3D12_ALL_FORMATS))); enum GstD3D12DeinterlaceFields { GST_D3D12_DEINTERLACE_FIELDS_ALL, GST_D3D12_DEINTERLACE_FIELDS_TOP, GST_D3D12_DEINTERLACE_FIELDS_BOTTOM, }; #define GST_TYPE_D3D12_DEINTERLACE_FIELDS (gst_d3d12_deinterlace_fields_get_type()) static GType gst_d3d12_deinterlace_fields_get_type (void) { static GType type = 0; GST_D3D12_CALL_ONCE_BEGIN { static const GEnumValue types[] = { {GST_D3D12_DEINTERLACE_FIELDS_ALL, "All fields", "all"}, {GST_D3D12_DEINTERLACE_FIELDS_TOP, "Top fields only", "top"}, {GST_D3D12_DEINTERLACE_FIELDS_BOTTOM, "Bottom fields only", "bottom"}, {0, nullptr, nullptr}, }; type = g_enum_register_static ("GstD3D12DeinterlaceFields", types); } GST_D3D12_CALL_ONCE_END; return type; } enum GstD3D12DeinterlaceEngine { GST_D3D12_DEINTERLACE_ENGINE_AUTO, GST_D3D12_DEINTERLACE_ENGINE_3D, GST_D3D12_DEINTERLACE_ENGINE_COMPUTE, }; #define GST_TYPE_D3D12_DEINTERLACE_ENGINE (gst_d3d12_deinterlace_engine_get_type()) static GType gst_d3d12_deinterlace_engine_get_type (void) { static GType type = 0; GST_D3D12_CALL_ONCE_BEGIN { static const GEnumValue types[] = { {GST_D3D12_DEINTERLACE_ENGINE_AUTO, "iGPU uses 3D engine, dGPU uses compute engine", "auto"}, {GST_D3D12_DEINTERLACE_ENGINE_3D, "3D", "3d"}, {GST_D3D12_DEINTERLACE_ENGINE_COMPUTE, "Compute", "compute"}, {0, nullptr, nullptr}, }; type = g_enum_register_static ("GstD3D12DeinterlaceEngine", types); } GST_D3D12_CALL_ONCE_END; return type; } enum { PROP_0, PROP_FIELDS, PROP_ENGINE, }; #define DEFAULT_FIELDS GST_D3D12_DEINTERLACE_FIELDS_ALL #define DEFAULT_ENGINE GST_D3D12_DEINTERLACE_ENGINE_AUTO /* *INDENT-OFF* */ struct DeinterlaceConvCtx { DeinterlaceConvCtx (GstD3D12Device * dev) { device = (GstD3D12Device *) gst_object_ref (dev); auto device_handle = gst_d3d12_device_get_device_handle (device); ca_pool = gst_d3d12_cmd_alloc_pool_new (device_handle, D3D12_COMMAND_LIST_TYPE_DIRECT); } ~DeinterlaceConvCtx () { gst_d3d12_device_fence_wait (device, D3D12_COMMAND_LIST_TYPE_DIRECT, fence_val); if (pre_pool) gst_buffer_pool_set_active (pre_pool, FALSE); if (post_pool) gst_buffer_pool_set_active (post_pool, FALSE); cl = nullptr; gst_clear_object (&pre_pool); gst_clear_object (&post_pool); gst_clear_object (&pre_conv); gst_clear_object (&post_conv); gst_clear_object (&ca_pool); gst_clear_object (&device); } GstD3D12Device *device = nullptr; GstD3D12Converter *pre_conv = nullptr; GstD3D12Converter *post_conv = nullptr; GstBufferPool *pre_pool = nullptr; GstBufferPool *post_pool = nullptr; ComPtr cl; GstD3D12CmdAllocPool *ca_pool = nullptr; guint64 fence_val = 0; }; struct GstD3D12DeinterlacePrivate { GstD3D12DeinterlacePrivate () { fence_pool = gst_d3d12_fence_data_pool_new (); } ~GstD3D12DeinterlacePrivate () { gst_clear_object (&yadif); gst_clear_object (&fence_pool); } std::mutex lock; GstD3D12Yadif *yadif = nullptr; GstD3D12FenceDataPool *fence_pool = nullptr; std::shared_ptr conv_ctx; GstVideoInfo in_info; GstVideoInfo yadif_info; GstClockTime latency = 0; gboolean use_compute = FALSE; GstD3D12DeinterlaceFields fields = DEFAULT_FIELDS; GstD3D12DeinterlaceEngine engine = DEFAULT_ENGINE; }; /* *INDENT-ON* */ struct _GstD3D12Deinterlace { GstD3D12BaseFilter parent; GstD3D12DeinterlacePrivate *priv; }; static void gst_d3d12_deinterlace_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d12_deinterlace_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_d3d12_deinterlace_finalize (GObject * object); static gboolean gst_d3d12_deinterlace_start (GstBaseTransform * trans); static gboolean gst_d3d12_deinterlace_stop (GstBaseTransform * trans); static GstCaps *gst_d3d12_deinterlace_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static GstCaps *gst_d3d12_deinterlace_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); static gboolean gst_d3d12_deinterlace_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query); static gboolean gst_d3d12_deinterlace_decide_allocation (GstBaseTransform * trans, GstQuery * query); static gboolean gst_d3d12_deinterlace_sink_event (GstBaseTransform * trans, GstEvent * event); static gboolean gst_d3d12_deinterlace_query (GstBaseTransform * trans, GstPadDirection direction, GstQuery * query); static gboolean gst_d3d12_deinterlace_set_info (GstD3D12BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info); static GstFlowReturn gst_d3d12_deinterlace_generate_output (GstBaseTransform * trans, GstBuffer ** buffer); static GstFlowReturn gst_d3d12_deinterlace_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf); static GstFlowReturn gst_d3d12_deinterlace_submit_input_buffer (GstBaseTransform * trans, gboolean is_discont, GstBuffer * input); #define gst_d3d12_deinterlace_parent_class parent_class G_DEFINE_TYPE (GstD3D12Deinterlace, gst_d3d12_deinterlace, GST_TYPE_D3D12_BASE_FILTER); static void gst_d3d12_deinterlace_class_init (GstD3D12DeinterlaceClass * klass) { auto object_class = G_OBJECT_CLASS (klass); auto element_class = GST_ELEMENT_CLASS (klass); auto trans_class = GST_BASE_TRANSFORM_CLASS (klass); auto filter_class = GST_D3D12_BASE_FILTER_CLASS (klass); object_class->set_property = gst_d3d12_deinterlace_set_property; object_class->get_property = gst_d3d12_deinterlace_get_property; object_class->finalize = gst_d3d12_deinterlace_finalize; g_object_class_install_property (object_class, PROP_FIELDS, g_param_spec_enum ("fields", "Fields", "Fields to use for deinterlacing", GST_TYPE_D3D12_DEINTERLACE_FIELDS, DEFAULT_FIELDS, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); g_object_class_install_property (object_class, PROP_ENGINE, g_param_spec_enum ("engine", "Engine", "Engine to use", GST_TYPE_D3D12_DEINTERLACE_ENGINE, DEFAULT_ENGINE, (GParamFlags) (G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); gst_element_class_add_static_pad_template (element_class, &sink_template); gst_element_class_add_static_pad_template (element_class, &src_template); gst_element_class_set_static_metadata (element_class, "Direct3D12 Deinterlacer", "Filter/Deinterlace/Effect/Video/Hardware", "A Direct3D12 deinterlacer element", "Seungha Yang "); trans_class->passthrough_on_same_caps = TRUE; trans_class->start = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_start); trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_stop); trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_transform_caps); trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_fixate_caps); trans_class->propose_allocation = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_propose_allocation); trans_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_decide_allocation); trans_class->sink_event = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_sink_event); trans_class->query = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_query); trans_class->submit_input_buffer = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_submit_input_buffer); trans_class->generate_output = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_generate_output); trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_transform); filter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d12_deinterlace_set_info); gst_type_mark_as_plugin_api (GST_TYPE_D3D12_SAMPLING_METHOD, (GstPluginAPIFlags) 0); GST_DEBUG_CATEGORY_INIT (gst_d3d12_deinterlace_debug, "d3d12deinterlace", 0, "d3d12deinterlace"); } static void gst_d3d12_deinterlace_init (GstD3D12Deinterlace * self) { self->priv = new GstD3D12DeinterlacePrivate (); } static void gst_d3d12_deinterlace_finalize (GObject * object) { auto self = GST_D3D12_DEINTERLACE (object); delete self->priv; G_OBJECT_CLASS (parent_class)->finalize (object); } static gboolean is_double_framerate (GstD3D12DeinterlaceFields fields) { if (fields == GST_D3D12_DEINTERLACE_FIELDS_ALL) return TRUE; return FALSE; } static void gst_d3d12_deinterlace_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_DEINTERLACE (object); auto priv = self->priv; std::lock_guard < std::mutex > lk (priv->lock); switch (prop_id) { case PROP_FIELDS: { auto fields = (GstD3D12DeinterlaceFields) g_value_get_enum (value); if (priv->fields != fields) { gboolean reconfig = FALSE; if (is_double_framerate (priv->fields) != is_double_framerate (fields)) reconfig = TRUE; priv->fields = fields; if (priv->yadif) { gst_d3d12_yadif_set_fields (priv->yadif, (GstD3D12YadifFields) fields); } if (reconfig) gst_base_transform_reconfigure_src (GST_BASE_TRANSFORM (self)); } break; } case PROP_ENGINE: priv->engine = (GstD3D12DeinterlaceEngine) g_value_get_enum (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (self, prop_id, pspec); break; } } static void gst_d3d12_deinterlace_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_DEINTERLACE (object); auto priv = self->priv; std::lock_guard < std::mutex > lk (priv->lock); switch (prop_id) { case PROP_FIELDS: g_value_set_enum (value, priv->fields); break; case PROP_ENGINE: g_value_set_enum (value, priv->engine); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (self, prop_id, pspec); break; } } static gboolean gst_d3d12_deinterlace_start (GstBaseTransform * trans) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; priv->latency = 0; return GST_BASE_TRANSFORM_CLASS (parent_class)->start (trans); } static gboolean gst_d3d12_deinterlace_stop (GstBaseTransform * trans) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; { std::lock_guard < std::mutex > lk (priv->lock); gst_clear_object (&priv->yadif); priv->conv_ctx = nullptr; } return GST_BASE_TRANSFORM_CLASS (parent_class)->stop (trans); } static GstCaps * gst_d3d12_deinterlace_remove_interlace_info (GstCaps * caps, gboolean remove_framerate) { auto res = gst_caps_new_empty (); auto n = gst_caps_get_size (caps); for (guint i = 0; i < n; i++) { auto s = gst_caps_get_structure (caps, i); auto f = gst_caps_get_features (caps, i); /* If this is already expressed by the existing caps * skip this structure */ if (i > 0 && gst_caps_is_subset_structure_full (res, s, f)) continue; s = gst_structure_copy (s); /* Only remove format info for the cases when we can actually convert */ if (!gst_caps_features_is_any (f) && gst_caps_features_contains (f, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) { if (remove_framerate) { gst_structure_remove_fields (s, "interlace-mode", "field-order", "framerate", nullptr); } else { gst_structure_remove_fields (s, "interlace-mode", "field-order", nullptr); } } gst_caps_append_structure_full (res, s, gst_caps_features_copy (f)); } return res; } static GstCaps * gst_d3d12_deinterlace_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; /* Get all possible caps that we can transform to */ auto ret = gst_d3d12_deinterlace_remove_interlace_info (caps, is_double_framerate (priv->fields)); if (filter) { auto tmp = gst_caps_intersect_full (filter, ret, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (ret); ret = tmp; } GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %" GST_PTR_FORMAT, caps, ret); return ret; } static GstCaps * gst_d3d12_deinterlace_fixate_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; std::lock_guard < std::mutex > lk (priv->lock); GST_DEBUG_OBJECT (self, "trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %" GST_PTR_FORMAT, othercaps, caps); othercaps = gst_caps_truncate (othercaps); othercaps = gst_caps_make_writable (othercaps); if (direction == GST_PAD_SRC) return gst_caps_fixate (othercaps); auto tmp = gst_caps_copy (caps); tmp = gst_caps_fixate (tmp); GstVideoInfo info; if (!gst_video_info_from_caps (&info, tmp)) { GST_WARNING_OBJECT (self, "Invalid caps %" GST_PTR_FORMAT, caps); gst_caps_unref (tmp); return gst_caps_fixate (othercaps); } auto s = gst_caps_get_structure (tmp, 0); gint fps_n, fps_d; if (is_double_framerate (priv->fields) && gst_structure_get_fraction (s, "framerate", &fps_n, &fps_d) && fps_n > 0 && fps_d > 0) { /* for non-blend method, output framerate will be doubled */ if (GST_VIDEO_INFO_IS_INTERLACED (&info)) { fps_n *= 2; } gst_caps_set_simple (othercaps, "framerate", GST_TYPE_FRACTION, fps_n, fps_d, nullptr); } auto interlace_mode = gst_structure_get_string (s, "interlace-mode"); if (g_strcmp0 ("progressive", interlace_mode) == 0) { /* Just forward interlace-mode=progressive. * By this way, basetransform will enable passthrough for non-interlaced * stream*/ gst_caps_set_simple (othercaps, "interlace-mode", G_TYPE_STRING, "progressive", nullptr); } gst_caps_unref (tmp); return gst_caps_fixate (othercaps); } static gboolean gst_d3d12_deinterlace_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query) { auto filter = GST_D3D12_BASE_FILTER (trans); GstVideoInfo info; GstBufferPool *pool; GstCaps *caps; guint size; gboolean is_d3d12 = FALSE; if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans, decide_query, query)) return FALSE; /* passthrough, we're done */ if (!decide_query) return TRUE; gst_query_parse_allocation (query, &caps, nullptr); if (!caps) { GST_WARNING_OBJECT (filter, "Allocation query without caps"); return FALSE; } if (!gst_video_info_from_caps (&info, caps)) return FALSE; if (gst_query_get_n_allocation_pools (query) == 0) { GstCapsFeatures *features; GstStructure *config; features = gst_caps_get_features (caps, 0); if (features && gst_caps_features_contains (features, GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY)) { GST_DEBUG_OBJECT (filter, "upstream support d3d12 memory"); pool = gst_d3d12_buffer_pool_new (filter->device); is_d3d12 = TRUE; } else { pool = gst_video_buffer_pool_new (); } config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); if (!is_d3d12) { gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_ALIGNMENT); } size = GST_VIDEO_INFO_SIZE (&info); gst_buffer_pool_config_set_params (config, caps, size, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (filter, "Bufferpool config failed"); gst_object_unref (pool); return FALSE; } /* d3d12 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); gst_query_add_allocation_pool (query, pool, size, 0, 0); gst_object_unref (pool); } gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr); gst_query_add_allocation_meta (query, GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr); return TRUE; } static gboolean gst_d3d12_deinterlace_decide_allocation (GstBaseTransform * trans, GstQuery * query) { auto filter = GST_D3D12_BASE_FILTER (trans); GstCaps *outcaps = nullptr; GstBufferPool *pool = nullptr; guint size, min = 0, max = 0; GstStructure *config; gboolean update_pool = FALSE; GstVideoInfo info; gst_query_parse_allocation (query, &outcaps, nullptr); if (!outcaps) return FALSE; if (!gst_video_info_from_caps (&info, outcaps)) { GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, outcaps); return FALSE; } size = GST_VIDEO_INFO_SIZE (&info); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); if (pool) { if (!GST_IS_D3D12_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { auto dpool = GST_D3D12_BUFFER_POOL (pool); if (!gst_d3d12_device_is_equal (dpool->device, filter->device)) gst_clear_object (&pool); } } update_pool = TRUE; } if (!pool) pool = gst_d3d12_buffer_pool_new (filter->device); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); gst_buffer_pool_config_set_params (config, outcaps, size, min, max); gst_buffer_pool_set_config (pool, config); /* d3d12 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans, query); } static void gst_d3d12_deinterlace_drain (GstD3D12Deinterlace * self) { auto trans = GST_BASE_TRANSFORM (self); auto priv = self->priv; GstFlowReturn ret = GST_FLOW_OK; GstBuffer *outbuf = nullptr; if (!priv->yadif) return; if (gst_base_transform_is_passthrough (trans)) { gst_d3d12_yadif_flush (priv->yadif); return; } gst_d3d12_yadif_drain (priv->yadif); do { outbuf = nullptr; ret = gst_d3d12_yadif_pop (priv->yadif, &outbuf); if (ret == GST_D3D12_YADIF_FLOW_NEED_DATA) ret = GST_FLOW_OK; if (outbuf) ret = gst_pad_push (GST_BASE_TRANSFORM_SRC_PAD (trans), outbuf); } while (ret == GST_FLOW_OK && outbuf); } static gboolean gst_d3d12_deinterlace_prepare_convert (GstD3D12Deinterlace * self, GstCaps * in_caps, const GstVideoInfo * in_info, GstVideoInfo * yadif_info) { auto filter = GST_D3D12_BASE_FILTER (self); auto priv = self->priv; auto format = GST_VIDEO_INFO_FORMAT (in_info); switch (format) { case GST_VIDEO_FORMAT_RGB16: case GST_VIDEO_FORMAT_BGR16: case GST_VIDEO_FORMAT_RGB15: case GST_VIDEO_FORMAT_BGR15: break; default: *yadif_info = *in_info; return TRUE; } gst_video_info_set_interlaced_format (yadif_info, GST_VIDEO_FORMAT_RGBA, in_info->interlace_mode, in_info->width, in_info->height); GST_VIDEO_INFO_FIELD_ORDER (yadif_info) = GST_VIDEO_INFO_FIELD_ORDER (in_info); GstCaps *caps = gst_video_info_to_caps (yadif_info); auto ctx = std::make_shared < DeinterlaceConvCtx > (filter->device); ctx->pre_pool = gst_d3d12_buffer_pool_new (filter->device); ctx->post_pool = gst_d3d12_buffer_pool_new (filter->device); auto config = gst_buffer_pool_get_config (ctx->pre_pool); gst_buffer_pool_config_set_params (config, caps, yadif_info->size, 0, 0); gst_caps_unref (caps); if (!gst_buffer_pool_set_config (ctx->pre_pool, config)) { GST_ERROR_OBJECT (self, "Couldn't set pool config"); return FALSE; } if (!gst_buffer_pool_set_active (ctx->pre_pool, TRUE)) { GST_ERROR_OBJECT (self, "Pool active failed"); return FALSE; } config = gst_buffer_pool_get_config (ctx->post_pool); gst_buffer_pool_config_set_params (config, in_caps, in_info->size, 0, 0); if (!gst_buffer_pool_set_config (ctx->post_pool, config)) { GST_ERROR_OBJECT (self, "Couldn't set pool config"); return FALSE; } if (!gst_buffer_pool_set_active (ctx->post_pool, TRUE)) { GST_ERROR_OBJECT (self, "Pool active failed"); return FALSE; } config = gst_structure_new ("convert-config", GST_D3D12_CONVERTER_OPT_SAMPLER_FILTER, GST_TYPE_D3D12_CONVERTER_SAMPLER_FILTER, D3D12_FILTER_MIN_MAG_MIP_POINT, nullptr); ctx->pre_conv = gst_d3d12_converter_new (filter->device, nullptr, in_info, yadif_info, nullptr, nullptr, gst_structure_copy (config)); if (!ctx->pre_conv) { GST_ERROR_OBJECT (self, "Couldn't create pre converter"); gst_structure_free (config); return FALSE; } ctx->post_conv = gst_d3d12_converter_new (filter->device, nullptr, yadif_info, in_info, nullptr, nullptr, config); if (!ctx->post_conv) { GST_ERROR_OBJECT (self, "Couldn't create post converter"); return FALSE; } priv->conv_ctx = ctx; return TRUE; } static gboolean gst_d3d12_deinterlace_set_info (GstD3D12BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info) { auto trans = GST_BASE_TRANSFORM (filter); auto self = GST_D3D12_DEINTERLACE (filter); auto priv = self->priv; gboolean post_msg = FALSE; { std::lock_guard < std::mutex > lk (priv->lock); auto fps_n = in_info->fps_n; auto fps_d = in_info->fps_d; if (fps_n <= 0 || fps_d <= 0) { fps_n = 25; fps_d = 1; } GstClockTime latency = gst_util_uint64_scale (GST_SECOND, fps_d, fps_n); if (latency != priv->latency) { priv->latency = latency; post_msg = TRUE; } gst_clear_object (&priv->yadif); priv->conv_ctx = nullptr; if (!GST_VIDEO_INFO_IS_INTERLACED (in_info)) { gst_base_transform_set_passthrough (trans, TRUE); } else { gst_base_transform_set_passthrough (trans, FALSE); } if (gst_base_transform_is_passthrough (trans)) return TRUE; priv->in_info = *in_info; if (!gst_d3d12_deinterlace_prepare_convert (self, incaps, &priv->in_info, &priv->yadif_info)) { return FALSE; } priv->use_compute = FALSE; if (priv->engine == GST_D3D12_DEINTERLACE_ENGINE_COMPUTE) { priv->use_compute = TRUE; } else if (priv->engine == GST_D3D12_DEINTERLACE_ENGINE_AUTO && !gst_d3d12_device_is_uma (filter->device) && !priv->conv_ctx) { /* Since yadif shader is full compute shader, in case of dGPU, * prefer compute queue so that task can be overlapped with other 3D tasks */ priv->use_compute = TRUE; } GST_DEBUG_OBJECT (self, "Use compute engine: %d", priv->use_compute); priv->yadif = gst_d3d12_yadif_new (filter->device, &priv->yadif_info, priv->use_compute); if (!priv->yadif) { GST_ERROR_OBJECT (self, "Couldn't create yadif object"); priv->conv_ctx = nullptr; return FALSE; } gst_d3d12_yadif_set_direction (priv->yadif, trans->segment.rate >= 0); gst_d3d12_yadif_set_fields (priv->yadif, (GstD3D12YadifFields) priv->fields); } if (post_msg) { gst_element_post_message (GST_ELEMENT_CAST (self), gst_message_new_latency (GST_OBJECT_CAST (self))); } return TRUE; } static gboolean gst_d3d12_deinterlace_sink_event (GstBaseTransform * trans, GstEvent * event) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; switch (GST_EVENT_TYPE (event)) { case GST_EVENT_EOS: gst_d3d12_deinterlace_drain (self); break; case GST_EVENT_FLUSH_STOP: if (priv->yadif) gst_d3d12_yadif_flush (priv->yadif); break; case GST_EVENT_SEGMENT: if (priv->yadif) { const GstSegment *segment; gst_event_parse_segment (event, &segment); if (segment->format == GST_FORMAT_TIME) { std::lock_guard < std::mutex > lk (priv->lock); gst_d3d12_yadif_set_direction (priv->yadif, segment->rate >= 0); } } break; default: break; } return GST_BASE_TRANSFORM_CLASS (parent_class)->sink_event (trans, event); } static gboolean gst_d3d12_deinterlace_query (GstBaseTransform * trans, GstPadDirection direction, GstQuery * query) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_LATENCY: { GstClockTime latency; { std::lock_guard < std::mutex > lk (priv->lock); latency = priv->latency; } if (latency != 0 && GST_CLOCK_TIME_IS_VALID (latency) && !gst_base_transform_is_passthrough (trans)) { auto otherpad = (direction == GST_PAD_SRC) ? GST_BASE_TRANSFORM_SINK_PAD (trans) : GST_BASE_TRANSFORM_SRC_PAD (trans); auto ret = gst_pad_peer_query (otherpad, query); if (ret) { gboolean live; GstClockTime min_latency, max_latency; gst_query_parse_latency (query, &live, &min_latency, &max_latency); GST_DEBUG_OBJECT (self, "peer latency: min %" GST_TIME_FORMAT " max %" GST_TIME_FORMAT ", our latency: %" GST_TIME_FORMAT, GST_TIME_ARGS (min_latency), GST_TIME_ARGS (max_latency), GST_TIME_ARGS (latency)); min_latency += latency; if (GST_CLOCK_TIME_IS_VALID (max_latency)) max_latency += latency; gst_query_set_latency (query, live, min_latency, max_latency); } return ret; } break; } default: break; } return GST_BASE_TRANSFORM_CLASS (parent_class)->query (trans, direction, query); } static GstBuffer * gst_d3d12_deinterlace_convert (GstD3D12Deinterlace * self, GstBuffer * buffer, gboolean is_preproc) { auto priv = self->priv; if (!priv->conv_ctx) return buffer; GstBuffer *outbuf = nullptr; auto ctx = priv->conv_ctx; GstBufferPool *pool; GstD3D12Converter *conv; if (is_preproc) { pool = ctx->pre_pool; conv = ctx->pre_conv; } else { pool = ctx->post_pool; conv = ctx->post_conv; } gst_buffer_pool_acquire_buffer (pool, &outbuf, nullptr); if (!outbuf) { GST_ERROR_OBJECT (self, "Couldn't acquire buffer"); gst_buffer_unref (buffer); return nullptr; } gst_buffer_copy_into (outbuf, buffer, GST_BUFFER_COPY_METADATA, 0, -1); GstD3D12FenceData *fence_data; gst_d3d12_fence_data_pool_acquire (priv->fence_pool, &fence_data); gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (buffer)); GstD3D12CmdAlloc *gst_ca; if (!gst_d3d12_cmd_alloc_pool_acquire (ctx->ca_pool, &gst_ca)) { GST_ERROR_OBJECT (self, "Couldn't acquire command allocator"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } auto ca = gst_d3d12_cmd_alloc_get_handle (gst_ca); gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (gst_ca)); auto hr = ca->Reset (); if (!gst_d3d12_result (hr, ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't reset command allocator"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } auto device = gst_d3d12_device_get_device_handle (ctx->device); if (!ctx->cl) { hr = device->CreateCommandList (0, D3D12_COMMAND_LIST_TYPE_DIRECT, ca, nullptr, IID_PPV_ARGS (&ctx->cl)); } else { hr = ctx->cl->Reset (ca, nullptr); } if (!gst_d3d12_result (hr, ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't reset command list"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } if (!gst_d3d12_converter_convert_buffer (conv, buffer, outbuf, fence_data, ctx->cl.Get (), is_preproc ? TRUE : priv->use_compute)) { GST_ERROR_OBJECT (self, "Couldn't convert buffer"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } hr = ctx->cl->Close (); if (!gst_d3d12_result (hr, ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't execute command list"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } ID3D12CommandList *cmd_list[] = { ctx->cl.Get () }; hr = gst_d3d12_device_execute_command_lists (ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT, 1, cmd_list, &ctx->fence_val); if (!gst_d3d12_result (hr, ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't execute command list"); gst_d3d12_fence_data_unref (fence_data); gst_buffer_unref (outbuf); return nullptr; } gst_d3d12_device_set_fence_notify (ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT, ctx->fence_val, FENCE_NOTIFY_MINI_OBJECT (fence_data)); auto fence = gst_d3d12_device_get_fence_handle (ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT); gst_d3d12_buffer_set_fence (outbuf, fence, ctx->fence_val, FALSE); return outbuf; } static GstFlowReturn gst_d3d12_deinterlace_submit_input_buffer (GstBaseTransform * trans, gboolean is_discont, GstBuffer * input) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; /* Let baseclass handle QoS first */ auto ret = GST_BASE_TRANSFORM_CLASS (parent_class)->submit_input_buffer (trans, is_discont, input); if (ret != GST_FLOW_OK) return ret; /* at this moment, baseclass must hold queued_buf */ g_assert (trans->queued_buf != NULL); auto buf = trans->queued_buf; trans->queued_buf = nullptr; buf = gst_d3d12_deinterlace_convert (self, buf, TRUE); if (!buf) return GST_FLOW_ERROR; ret = gst_d3d12_yadif_push (priv->yadif, buf); if (ret == GST_D3D12_YADIF_FLOW_NEED_DATA) ret = GST_FLOW_OK; return ret; } static GstFlowReturn gst_d3d12_deinterlace_generate_output (GstBaseTransform * trans, GstBuffer ** buffer) { auto self = GST_D3D12_DEINTERLACE (trans); auto priv = self->priv; if (gst_base_transform_is_passthrough (trans)) { return GST_BASE_TRANSFORM_CLASS (parent_class)->generate_output (trans, buffer); } GstBuffer *outbuf = nullptr; auto ret = gst_d3d12_yadif_pop (priv->yadif, &outbuf); if (ret == GST_D3D12_YADIF_FLOW_NEED_DATA) ret = GST_FLOW_OK; if (outbuf) { outbuf = gst_d3d12_deinterlace_convert (self, outbuf, FALSE); if (!outbuf) ret = GST_FLOW_ERROR; } *buffer = outbuf; return ret; } static GstFlowReturn gst_d3d12_deinterlace_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf) { /* generate_output() will do actual process */ return GST_FLOW_OK; }