/* * GStreamer * Copyright (C) 2003 Julien Moutte * Copyright (C) 2005,2006,2007 David A. Schleef * Copyright (C) 2008 Julien Isorce * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef _GLIMAGESINK_H_ #define _GLIMAGESINK_H_ #include #include #include #include G_BEGIN_DECLS GST_DEBUG_CATEGORY_EXTERN (gst_debug_glimage_sink); #define GST_TYPE_GLIMAGE_SINK \ (gst_glimage_sink_get_type()) #define GST_GLIMAGE_SINK(obj) \ (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GLIMAGE_SINK,GstGLImageSink)) #define GST_GLIMAGE_SINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_GLIMAGE_SINK,GstGLImageSinkClass)) #define GST_IS_GLIMAGE_SINK(obj) \ (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GLIMAGE_SINK)) #define GST_IS_GLIMAGE_SINK_CLASS(klass) \ (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_GLIMAGE_SINK)) typedef struct _GstGLImageSink GstGLImageSink; typedef struct _GstGLImageSinkClass GstGLImageSinkClass; struct _GstGLImageSink { GstVideoSink video_sink; //properties gchar *display_name; guintptr window_id; guintptr new_window_id; //caps GstVideoInfo info; GstGLDisplay *display; GstGLContext *context; GstGLContext *other_context; GstGLUpload *upload; guint next_tex; volatile gint to_quit; gboolean keep_aspect_ratio; gint par_n, par_d; GstBufferPool *pool; /* avoid replacing the stored_buffer while drawing */ GMutex drawing_lock; GstBuffer *stored_buffer; GLuint redisplay_texture; #if GST_GL_HAVE_GLES2 GstGLShader *redisplay_shader; GLint redisplay_attr_position_loc; GLint redisplay_attr_texture_loc; #endif }; struct _GstGLImageSinkClass { GstVideoSinkClass video_sink_class; }; GType gst_glimage_sink_get_type(void); G_END_DECLS #endif