/* GStreamer * Copyright (C) 2005 Sebastien Moutte * Copyright (C) 2007 Pioneers of the Inevitable * Copyright (C) 2010 Fluendo S.A. * * gstdirectsoundsink.c: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. * * * The development of this code was made possible due to the involvement * of Pioneers of the Inevitable, the creators of the Songbird Music player * */ /** * SECTION:element-directsoundsink * @title: directsoundsink * * This element lets you output sound using the DirectSound API. * * Note that you should almost always use generic audio conversion elements * like audioconvert and audioresample in front of an audiosink to make sure * your pipeline works under all circumstances (those conversion elements will * act in passthrough-mode if no conversion is necessary). * * ## Example pipelines * |[ * gst-launch-1.0 -v audiotestsrc ! audioconvert ! volume volume=0.1 ! directsoundsink * ]| will output a sine wave (continuous beep sound) to your sound card (with * a very low volume as precaution). * |[ * gst-launch-1.0 -v filesrc location=music.ogg ! decodebin ! audioconvert ! audioresample ! directsoundsink * ]| will play an Ogg/Vorbis audio file and output it. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include "gstdirectsoundsink.h" #include #include #ifdef __CYGWIN__ #include #ifndef _swab #define _swab swab #endif #endif #define DEFAULT_MUTE FALSE GST_DEBUG_CATEGORY_STATIC (directsoundsink_debug); #define GST_CAT_DEFAULT directsoundsink_debug static void gst_directsound_sink_finalize (GObject * object); static void gst_directsound_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_directsound_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static GstCaps *gst_directsound_sink_getcaps (GstBaseSink * bsink, GstCaps * filter); static GstBuffer *gst_directsound_sink_payload (GstAudioBaseSink * sink, GstBuffer * buf); static gboolean gst_directsound_sink_prepare (GstAudioSink * asink, GstAudioRingBufferSpec * spec); static gboolean gst_directsound_sink_unprepare (GstAudioSink * asink); static gboolean gst_directsound_sink_open (GstAudioSink * asink); static gboolean gst_directsound_sink_close (GstAudioSink * asink); static gint gst_directsound_sink_write (GstAudioSink * asink, gpointer data, guint length); static guint gst_directsound_sink_delay (GstAudioSink * asink); static void gst_directsound_sink_reset (GstAudioSink * asink); static GstCaps *gst_directsound_probe_supported_formats (GstDirectSoundSink * dsoundsink, const GstCaps * template_caps); static gboolean gst_directsound_sink_query (GstBaseSink * pad, GstQuery * query); static void gst_directsound_sink_set_volume (GstDirectSoundSink * sink, gdouble volume, gboolean store); static gdouble gst_directsound_sink_get_volume (GstDirectSoundSink * sink); static void gst_directsound_sink_set_mute (GstDirectSoundSink * sink, gboolean mute); static gboolean gst_directsound_sink_get_mute (GstDirectSoundSink * sink); static const gchar *gst_directsound_sink_get_device (GstDirectSoundSink * dsoundsink); static void gst_directsound_sink_set_device (GstDirectSoundSink * dsoundsink, const gchar * device_id); static gboolean gst_directsound_sink_is_spdif_format (GstAudioRingBufferSpec * spec); static gchar *gst_hres_to_string (HRESULT hRes); static GstStaticPadTemplate directsoundsink_sink_factory = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_DIRECTSOUND_SINK_CAPS)); enum { PROP_0, PROP_VOLUME, PROP_MUTE, PROP_DEVICE }; #define gst_directsound_sink_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstDirectSoundSink, gst_directsound_sink, GST_TYPE_AUDIO_SINK, G_IMPLEMENT_INTERFACE (GST_TYPE_STREAM_VOLUME, NULL) ); static void gst_directsound_sink_finalize (GObject * object) { GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (object); g_free (dsoundsink->device_id); dsoundsink->device_id = NULL; g_mutex_clear (&dsoundsink->dsound_lock); gst_object_unref (dsoundsink->system_clock); if (dsoundsink->write_wait_clock_id != NULL) { gst_clock_id_unref (dsoundsink->write_wait_clock_id); } G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_directsound_sink_class_init (GstDirectSoundSinkClass * klass) { GObjectClass *gobject_class = G_OBJECT_CLASS (klass); GstBaseSinkClass *gstbasesink_class = GST_BASE_SINK_CLASS (klass); GstAudioSinkClass *gstaudiosink_class = GST_AUDIO_SINK_CLASS (klass); GstAudioBaseSinkClass *gstaudiobasesink_class = GST_AUDIO_BASE_SINK_CLASS (klass); GstElementClass *element_class = GST_ELEMENT_CLASS (klass); GST_DEBUG_CATEGORY_INIT (directsoundsink_debug, "directsoundsink", 0, "DirectSound sink"); gobject_class->finalize = gst_directsound_sink_finalize; gobject_class->set_property = gst_directsound_sink_set_property; gobject_class->get_property = gst_directsound_sink_get_property; gstbasesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_directsound_sink_getcaps); gstbasesink_class->query = GST_DEBUG_FUNCPTR (gst_directsound_sink_query); gstaudiobasesink_class->payload = GST_DEBUG_FUNCPTR (gst_directsound_sink_payload); gstaudiosink_class->prepare = GST_DEBUG_FUNCPTR (gst_directsound_sink_prepare); gstaudiosink_class->unprepare = GST_DEBUG_FUNCPTR (gst_directsound_sink_unprepare); gstaudiosink_class->open = GST_DEBUG_FUNCPTR (gst_directsound_sink_open); gstaudiosink_class->close = GST_DEBUG_FUNCPTR (gst_directsound_sink_close); gstaudiosink_class->write = GST_DEBUG_FUNCPTR (gst_directsound_sink_write); gstaudiosink_class->delay = GST_DEBUG_FUNCPTR (gst_directsound_sink_delay); gstaudiosink_class->reset = GST_DEBUG_FUNCPTR (gst_directsound_sink_reset); g_object_class_install_property (gobject_class, PROP_VOLUME, g_param_spec_double ("volume", "Volume", "Volume of this stream", 0.0, 1.0, 1.0, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_MUTE, g_param_spec_boolean ("mute", "Mute", "Mute state of this stream", DEFAULT_MUTE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_DEVICE, g_param_spec_string ("device", "Device", "DirectSound playback device as a GUID string", NULL, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); gst_element_class_set_static_metadata (element_class, "Direct Sound Audio Sink", "Sink/Audio", "Output to a sound card via Direct Sound", "Sebastien Moutte "); gst_element_class_add_static_pad_template (element_class, &directsoundsink_sink_factory); } static void gst_directsound_sink_init (GstDirectSoundSink * dsoundsink) { dsoundsink->volume = 100; dsoundsink->mute = FALSE; dsoundsink->device_id = NULL; dsoundsink->pDS = NULL; dsoundsink->cached_caps = NULL; dsoundsink->pDSBSecondary = NULL; dsoundsink->current_circular_offset = 0; dsoundsink->buffer_size = DSBSIZE_MIN; g_mutex_init (&dsoundsink->dsound_lock); dsoundsink->system_clock = gst_system_clock_obtain (); dsoundsink->write_wait_clock_id = NULL; dsoundsink->first_buffer_after_reset = FALSE; } static void gst_directsound_sink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstDirectSoundSink *sink = GST_DIRECTSOUND_SINK (object); switch (prop_id) { case PROP_VOLUME: gst_directsound_sink_set_volume (sink, g_value_get_double (value), TRUE); break; case PROP_MUTE: gst_directsound_sink_set_mute (sink, g_value_get_boolean (value)); break; case PROP_DEVICE: gst_directsound_sink_set_device (sink, g_value_get_string (value)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_directsound_sink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstDirectSoundSink *sink = GST_DIRECTSOUND_SINK (object); switch (prop_id) { case PROP_VOLUME: g_value_set_double (value, gst_directsound_sink_get_volume (sink)); break; case PROP_MUTE: g_value_set_boolean (value, gst_directsound_sink_get_mute (sink)); break; case PROP_DEVICE: g_value_set_string (value, gst_directsound_sink_get_device (sink)); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstCaps * gst_directsound_sink_getcaps (GstBaseSink * bsink, GstCaps * filter) { GstElementClass *element_class; GstPadTemplate *pad_template; GstDirectSoundSink *dsoundsink = GST_DIRECTSOUND_SINK (bsink); GstCaps *caps; if (dsoundsink->pDS == NULL) { GST_DEBUG_OBJECT (dsoundsink, "device not open, using template caps"); return NULL; /* base class will get template caps for us */ } if (dsoundsink->cached_caps) { caps = gst_caps_ref (dsoundsink->cached_caps); } else { element_class = GST_ELEMENT_GET_CLASS (dsoundsink); pad_template = gst_element_class_get_pad_template (element_class, "sink"); g_return_val_if_fail (pad_template != NULL, NULL); caps = gst_directsound_probe_supported_formats (dsoundsink, gst_pad_template_get_caps (pad_template)); if (caps) dsoundsink->cached_caps = gst_caps_ref (caps); } if (caps && filter) { GstCaps *tmp = gst_caps_intersect_full (filter, caps, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (caps); caps = tmp; } if (caps) { gchar *caps_string = gst_caps_to_string (caps); GST_DEBUG_OBJECT (dsoundsink, "returning caps %s", caps_string); g_free (caps_string); } return caps; } static gboolean gst_directsound_sink_acceptcaps (GstBaseSink * sink, GstQuery * query) { GstDirectSoundSink *dsink = GST_DIRECTSOUND_SINK (sink); GstPad *pad; GstCaps *caps; GstCaps *pad_caps; GstStructure *st; gboolean ret = FALSE; GstAudioRingBufferSpec spec = { 0 }; if (G_UNLIKELY (dsink == NULL)) return FALSE; pad = sink->sinkpad; gst_query_parse_accept_caps (query, &caps); GST_DEBUG_OBJECT (pad, "caps %" GST_PTR_FORMAT, caps); pad_caps = gst_pad_query_caps (pad, NULL); if (pad_caps) { gboolean cret = gst_caps_is_subset (caps, pad_caps); gst_caps_unref (pad_caps); if (!cret) { GST_DEBUG_OBJECT (dsink, "Caps are not a subset of the pad caps, not accepting caps"); goto done; } } /* If we've not got fixed caps, creating a stream might fail, so let's just * return from here with default acceptcaps behaviour */ if (!gst_caps_is_fixed (caps)) { GST_DEBUG_OBJECT (dsink, "Caps are not fixed, not accepting caps"); goto done; } spec.latency_time = GST_SECOND; if (!gst_audio_ring_buffer_parse_caps (&spec, caps)) { GST_DEBUG_OBJECT (dsink, "Failed to parse caps, not accepting"); goto done; } /* Make sure input is framed (one frame per buffer) and can be payloaded */ switch (spec.type) { case GST_AUDIO_RING_BUFFER_FORMAT_TYPE_AC3: case GST_AUDIO_RING_BUFFER_FORMAT_TYPE_DTS: { gboolean framed = FALSE, parsed = FALSE; st = gst_caps_get_structure (caps, 0); gst_structure_get_boolean (st, "framed", &framed); gst_structure_get_boolean (st, "parsed", &parsed); if ((!framed && !parsed) || gst_audio_iec61937_frame_size (&spec) <= 0) { GST_DEBUG_OBJECT (dsink, "Wrong AC3/DTS caps, not accepting"); goto done; } } default: break; } ret = TRUE; GST_DEBUG_OBJECT (dsink, "Accepting caps"); done: gst_query_set_accept_caps_result (query, ret); return TRUE; } static gboolean gst_directsound_sink_query (GstBaseSink * sink, GstQuery * query) { gboolean res = TRUE; switch (GST_QUERY_TYPE (query)) { case GST_QUERY_ACCEPT_CAPS: res = gst_directsound_sink_acceptcaps (sink, query); break; default: res = GST_BASE_SINK_CLASS (parent_class)->query (sink, query); } return res; } static LPGUID string_to_guid (const gchar * str) { HRESULT ret; gunichar2 *wstr; LPGUID out; wstr = g_utf8_to_utf16 (str, -1, NULL, NULL, NULL); if (!wstr) return NULL; out = g_new (GUID, 1); ret = CLSIDFromString ((LPOLESTR) wstr, out); g_free (wstr); if (ret != NOERROR) { g_free (out); return NULL; } return out; } static gboolean gst_directsound_sink_open (GstAudioSink * asink) { GstDirectSoundSink *dsoundsink; HRESULT hRes; LPGUID lpGuid = NULL; dsoundsink = GST_DIRECTSOUND_SINK (asink); if (dsoundsink->device_id) { lpGuid = string_to_guid (dsoundsink->device_id); if (lpGuid == NULL) { GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ, ("device set but guid not found: %s", dsoundsink->device_id), (NULL)); return FALSE; } } /* create and initialize a DirectSound object */ if (FAILED (hRes = DirectSoundCreate (lpGuid, &dsoundsink->pDS, NULL))) { gchar *error_text = gst_hres_to_string (hRes); GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ, ("DirectSoundCreate: %s", error_text), (NULL)); g_free (lpGuid); g_free (error_text); return FALSE; } g_free (lpGuid); if (FAILED (hRes = IDirectSound_SetCooperativeLevel (dsoundsink->pDS, GetDesktopWindow (), DSSCL_PRIORITY))) { gchar *error_text = gst_hres_to_string (hRes); GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ, ("IDirectSound_SetCooperativeLevel: %s", error_text), (NULL)); g_free (error_text); return FALSE; } return TRUE; } static gboolean gst_directsound_sink_is_spdif_format (GstAudioRingBufferSpec * spec) { return spec->type == GST_AUDIO_RING_BUFFER_FORMAT_TYPE_AC3 || spec->type == GST_AUDIO_RING_BUFFER_FORMAT_TYPE_DTS; } static gboolean gst_directsound_sink_prepare (GstAudioSink * asink, GstAudioRingBufferSpec * spec) { GstDirectSoundSink *dsoundsink; HRESULT hRes; DSBUFFERDESC descSecondary; WAVEFORMATEX wfx; dsoundsink = GST_DIRECTSOUND_SINK (asink); /*save number of bytes per sample and buffer format */ dsoundsink->bytes_per_sample = spec->info.bpf; dsoundsink->type = spec->type; /* fill the WAVEFORMATEX structure with spec params */ memset (&wfx, 0, sizeof (wfx)); if (!gst_directsound_sink_is_spdif_format (spec)) { wfx.cbSize = sizeof (wfx); wfx.wFormatTag = WAVE_FORMAT_PCM; wfx.nChannels = spec->info.channels; wfx.nSamplesPerSec = spec->info.rate; wfx.wBitsPerSample = (spec->info.bpf * 8) / wfx.nChannels; wfx.nBlockAlign = spec->info.bpf; wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; /* Create directsound buffer with size based on our configured * buffer_size (which is 200 ms by default) */ dsoundsink->buffer_size = gst_util_uint64_scale_int (wfx.nAvgBytesPerSec, spec->buffer_time, GST_MSECOND); /* Make sure we make those numbers multiple of our sample size in bytes */ dsoundsink->buffer_size -= dsoundsink->buffer_size % spec->info.bpf; spec->segsize = gst_util_uint64_scale_int (wfx.nAvgBytesPerSec, spec->latency_time, GST_MSECOND); spec->segsize -= spec->segsize % spec->info.bpf; spec->segtotal = dsoundsink->buffer_size / spec->segsize; } else { #ifdef WAVE_FORMAT_DOLBY_AC3_SPDIF wfx.cbSize = 0; wfx.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF; wfx.nChannels = 2; wfx.nSamplesPerSec = 48000; wfx.wBitsPerSample = 16; wfx.nBlockAlign = wfx.wBitsPerSample / 8 * wfx.nChannels; wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; spec->segsize = 6144; spec->segtotal = 10; #else g_assert_not_reached (); #endif } // Make the final buffer size be an integer number of segments dsoundsink->buffer_size = spec->segsize * spec->segtotal; GST_INFO_OBJECT (dsoundsink, "channels: %d, rate: %d, bytes_per_sample: %d" " WAVEFORMATEX.nSamplesPerSec: %ld, WAVEFORMATEX.wBitsPerSample: %d," " WAVEFORMATEX.nBlockAlign: %d, WAVEFORMATEX.nAvgBytesPerSec: %ld\n" "Size of dsound circular buffer=>%d\n", GST_AUDIO_INFO_CHANNELS (&spec->info), GST_AUDIO_INFO_RATE (&spec->info), GST_AUDIO_INFO_BPF (&spec->info), wfx.nSamplesPerSec, wfx.wBitsPerSample, wfx.nBlockAlign, wfx.nAvgBytesPerSec, dsoundsink->buffer_size); /* create a secondary directsound buffer */ memset (&descSecondary, 0, sizeof (DSBUFFERDESC)); descSecondary.dwSize = sizeof (DSBUFFERDESC); descSecondary.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS; if (!gst_directsound_sink_is_spdif_format (spec)) descSecondary.dwFlags |= DSBCAPS_CTRLVOLUME; descSecondary.dwBufferBytes = dsoundsink->buffer_size; descSecondary.lpwfxFormat = (WAVEFORMATEX *) & wfx; hRes = IDirectSound_CreateSoundBuffer (dsoundsink->pDS, &descSecondary, &dsoundsink->pDSBSecondary, NULL); if (FAILED (hRes)) { gchar *error_text = gst_hres_to_string (hRes); GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_READ, ("IDirectSound_CreateSoundBuffer: %s", error_text), (NULL)); g_free (error_text); return FALSE; } gst_directsound_sink_set_volume (dsoundsink, gst_directsound_sink_get_volume (dsoundsink), FALSE); gst_directsound_sink_set_mute (dsoundsink, dsoundsink->mute); return TRUE; } static gboolean gst_directsound_sink_unprepare (GstAudioSink * asink) { GstDirectSoundSink *dsoundsink; dsoundsink = GST_DIRECTSOUND_SINK (asink); /* release secondary DirectSound buffer */ if (dsoundsink->pDSBSecondary) { IDirectSoundBuffer_Release (dsoundsink->pDSBSecondary); dsoundsink->pDSBSecondary = NULL; } return TRUE; } static gboolean gst_directsound_sink_close (GstAudioSink * asink) { GstDirectSoundSink *dsoundsink = NULL; dsoundsink = GST_DIRECTSOUND_SINK (asink); /* release DirectSound object */ g_return_val_if_fail (dsoundsink->pDS != NULL, FALSE); IDirectSound_Release (dsoundsink->pDS); dsoundsink->pDS = NULL; gst_caps_replace (&dsoundsink->cached_caps, NULL); return TRUE; } static gint gst_directsound_sink_write (GstAudioSink * asink, gpointer data, guint length) { GstDirectSoundSink *dsoundsink; DWORD dwStatus = 0; HRESULT hRes, hRes2; LPVOID pLockedBuffer1 = NULL, pLockedBuffer2 = NULL; DWORD dwSizeBuffer1, dwSizeBuffer2; DWORD dwCurrentPlayCursor; dsoundsink = GST_DIRECTSOUND_SINK (asink); GST_DSOUND_LOCK (dsoundsink); /* get current buffer status */ hRes = IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus); /* get current play cursor position */ hRes2 = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary, &dwCurrentPlayCursor, NULL); if (SUCCEEDED (hRes) && SUCCEEDED (hRes2) && (dwStatus & DSBSTATUS_PLAYING)) { DWORD dwFreeBufferSize = 0; GstClockTime sleep_time_ms = 0, sleep_until; GstClockID clock_id; calculate_freesize: /* Calculate the free space in the circular buffer */ if (dwCurrentPlayCursor < dsoundsink->current_circular_offset) dwFreeBufferSize = dsoundsink->buffer_size - (dsoundsink->current_circular_offset - dwCurrentPlayCursor); else dwFreeBufferSize = dwCurrentPlayCursor - dsoundsink->current_circular_offset; /* Not enough free space, wait for some samples to be played out. We could * write out partial data, but that will result in a tight loop in the * audioringbuffer write thread, and lead to high CPU usage. */ if (length > dwFreeBufferSize) { gint rate = GST_AUDIO_BASE_SINK (asink)->ringbuffer->spec.info.rate; /* Wait for a time proportional to the space needed. In reality, the * directsound sink's position does not update frequently enough, so we * will end up waiting for much longer. Note that Sleep() has millisecond * resolution at best. */ sleep_time_ms = gst_util_uint64_scale_int ((length - dwFreeBufferSize), 1000, dsoundsink->bytes_per_sample * rate); /* Make sure we don't run in a tight loop unnecessarily */ sleep_time_ms = MAX (sleep_time_ms, 10); sleep_until = gst_clock_get_time (dsoundsink->system_clock) + sleep_time_ms * GST_MSECOND; GST_DEBUG_OBJECT (dsoundsink, "length: %u, FreeBufSiz: %ld, sleep_time_ms: %" G_GUINT64_FORMAT ", bps: %i, rate: %i", length, dwFreeBufferSize, sleep_time_ms, dsoundsink->bytes_per_sample, rate); if (G_UNLIKELY (dsoundsink->write_wait_clock_id == NULL || gst_clock_single_shot_id_reinit (dsoundsink->system_clock, dsoundsink->write_wait_clock_id, sleep_until) == FALSE)) { if (dsoundsink->write_wait_clock_id != NULL) { gst_clock_id_unref (dsoundsink->write_wait_clock_id); } dsoundsink->write_wait_clock_id = gst_clock_new_single_shot_id (dsoundsink->system_clock, sleep_until); } clock_id = dsoundsink->write_wait_clock_id; dsoundsink->reset_while_sleeping = FALSE; GST_DSOUND_UNLOCK (dsoundsink); /* don't bother with the return value as we'll detect reset separately, as reset could happen between when this returns and we obtain the lock again -- so we can't use UNSCHEDULED here */ gst_clock_id_wait (clock_id, NULL); GST_DSOUND_LOCK (dsoundsink); /* if a reset occurs, exit now */ if (dsoundsink->reset_while_sleeping == TRUE) { GST_DSOUND_UNLOCK (dsoundsink); return -1; } /* May we send out? */ hRes = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary, &dwCurrentPlayCursor, NULL); hRes2 = IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus); if (SUCCEEDED (hRes) && SUCCEEDED (hRes2) && (dwStatus & DSBSTATUS_PLAYING)) goto calculate_freesize; else { gchar *err1, *err2; dsoundsink->first_buffer_after_reset = FALSE; GST_DSOUND_UNLOCK (dsoundsink); err1 = gst_hres_to_string (hRes); err2 = gst_hres_to_string (hRes2); GST_ELEMENT_ERROR (dsoundsink, RESOURCE, OPEN_WRITE, ("IDirectSoundBuffer_GetStatus %s, " "IDirectSoundBuffer_GetCurrentPosition: %s, dwStatus: %lu", err2, err1, dwStatus), (NULL)); g_free (err1); g_free (err2); return -1; } } } if (dwStatus & DSBSTATUS_BUFFERLOST) { hRes = IDirectSoundBuffer_Restore (dsoundsink->pDSBSecondary); /*need a loop waiting the buffer is restored?? */ dsoundsink->current_circular_offset = 0; } /* Lock a buffer of length @length for writing */ hRes = IDirectSoundBuffer_Lock (dsoundsink->pDSBSecondary, dsoundsink->current_circular_offset, length, &pLockedBuffer1, &dwSizeBuffer1, &pLockedBuffer2, &dwSizeBuffer2, 0L); if (SUCCEEDED (hRes)) { // Write to pointers without reordering. memcpy (pLockedBuffer1, data, dwSizeBuffer1); if (pLockedBuffer2 != NULL) memcpy (pLockedBuffer2, (LPBYTE) data + dwSizeBuffer1, dwSizeBuffer2); hRes = IDirectSoundBuffer_Unlock (dsoundsink->pDSBSecondary, pLockedBuffer1, dwSizeBuffer1, pLockedBuffer2, dwSizeBuffer2); // Update where the buffer will lock (for next time) dsoundsink->current_circular_offset += dwSizeBuffer1 + dwSizeBuffer2; dsoundsink->current_circular_offset %= dsoundsink->buffer_size; /* Circular buffer */ } /* if the buffer was not in playing state yet, call play on the buffer except if this buffer is the fist after a reset (base class call reset and write a buffer when setting the sink to pause) */ if (!(dwStatus & DSBSTATUS_PLAYING) && dsoundsink->first_buffer_after_reset == FALSE) { hRes = IDirectSoundBuffer_Play (dsoundsink->pDSBSecondary, 0, 0, DSBPLAY_LOOPING); } dsoundsink->first_buffer_after_reset = FALSE; GST_DSOUND_UNLOCK (dsoundsink); return length; } static guint gst_directsound_sink_delay (GstAudioSink * asink) { GstDirectSoundSink *dsoundsink; HRESULT hRes; DWORD dwCurrentPlayCursor; DWORD dwBytesInQueue = 0; gint nNbSamplesInQueue = 0; DWORD dwStatus; dsoundsink = GST_DIRECTSOUND_SINK (asink); /* get current buffer status */ hRes = IDirectSoundBuffer_GetStatus (dsoundsink->pDSBSecondary, &dwStatus); if (SUCCEEDED (hRes) && (dwStatus & DSBSTATUS_PLAYING)) { /*evaluate the number of samples in queue in the circular buffer */ hRes = IDirectSoundBuffer_GetCurrentPosition (dsoundsink->pDSBSecondary, &dwCurrentPlayCursor, NULL); if (hRes == S_OK) { if (dwCurrentPlayCursor < dsoundsink->current_circular_offset) dwBytesInQueue = dsoundsink->current_circular_offset - dwCurrentPlayCursor; else dwBytesInQueue = dsoundsink->current_circular_offset + (dsoundsink->buffer_size - dwCurrentPlayCursor); nNbSamplesInQueue = dwBytesInQueue / dsoundsink->bytes_per_sample; } } return nNbSamplesInQueue; } static void gst_directsound_sink_reset (GstAudioSink * asink) { GstDirectSoundSink *dsoundsink; LPVOID pLockedBuffer = NULL; DWORD dwSizeBuffer = 0; dsoundsink = GST_DIRECTSOUND_SINK (asink); GST_DSOUND_LOCK (dsoundsink); if (dsoundsink->pDSBSecondary) { /*stop playing */ HRESULT hRes = IDirectSoundBuffer_Stop (dsoundsink->pDSBSecondary); /*reset position */ hRes = IDirectSoundBuffer_SetCurrentPosition (dsoundsink->pDSBSecondary, 0); dsoundsink->current_circular_offset = 0; /*reset the buffer */ hRes = IDirectSoundBuffer_Lock (dsoundsink->pDSBSecondary, 0, dsoundsink->buffer_size, &pLockedBuffer, &dwSizeBuffer, NULL, NULL, 0L); if (SUCCEEDED (hRes)) { memset (pLockedBuffer, 0, dwSizeBuffer); hRes = IDirectSoundBuffer_Unlock (dsoundsink->pDSBSecondary, pLockedBuffer, dwSizeBuffer, NULL, 0); } } dsoundsink->reset_while_sleeping = TRUE; dsoundsink->first_buffer_after_reset = TRUE; if (dsoundsink->write_wait_clock_id != NULL) { gst_clock_id_unschedule (dsoundsink->write_wait_clock_id); } GST_DSOUND_UNLOCK (dsoundsink); } /* * gst_directsound_probe_supported_formats: * * Takes the template caps and returns the subset which is actually * supported by this device. * */ static GstCaps * gst_directsound_probe_supported_formats (GstDirectSoundSink * dsoundsink, const GstCaps * template_caps) { HRESULT hRes; DSBUFFERDESC descSecondary; WAVEFORMATEX wfx; GstCaps *caps; GstCaps *tmp, *tmp2; LPDIRECTSOUNDBUFFER tmpBuffer; caps = gst_caps_copy (template_caps); /* * Check availability of digital output by trying to create an SPDIF buffer */ #ifdef WAVE_FORMAT_DOLBY_AC3_SPDIF /* fill the WAVEFORMATEX structure with some standard AC3 over SPDIF params */ memset (&wfx, 0, sizeof (wfx)); wfx.cbSize = 0; wfx.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF; wfx.nChannels = 2; wfx.nSamplesPerSec = 48000; wfx.wBitsPerSample = 16; wfx.nBlockAlign = 4; wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; // create a secondary directsound buffer memset (&descSecondary, 0, sizeof (DSBUFFERDESC)); descSecondary.dwSize = sizeof (DSBUFFERDESC); descSecondary.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS; descSecondary.dwBufferBytes = 6144; descSecondary.lpwfxFormat = &wfx; hRes = IDirectSound_CreateSoundBuffer (dsoundsink->pDS, &descSecondary, &tmpBuffer, NULL); if (FAILED (hRes)) { gchar *error_text = gst_hres_to_string (hRes); GST_INFO_OBJECT (dsoundsink, "AC3 passthrough not supported " "(IDirectSound_CreateSoundBuffer returned: %s)\n", error_text); g_free (error_text); tmp = gst_caps_new_empty_simple ("audio/x-ac3"); tmp2 = gst_caps_subtract (caps, tmp); gst_caps_unref (tmp); gst_caps_unref (caps); caps = tmp2; tmp = gst_caps_new_empty_simple ("audio/x-dts"); tmp2 = gst_caps_subtract (caps, tmp); gst_caps_unref (tmp); gst_caps_unref (caps); caps = tmp2; } else { GST_INFO_OBJECT (dsoundsink, "AC3 passthrough supported"); hRes = IDirectSoundBuffer_Release (tmpBuffer); if (FAILED (hRes)) { gchar *error_text = gst_hres_to_string (hRes); GST_DEBUG_OBJECT (dsoundsink, "(IDirectSoundBuffer_Release returned: %s)\n", error_text); g_free (error_text); } } #else tmp = gst_caps_new_empty_simple ("audio/x-ac3"); tmp2 = gst_caps_subtract (caps, tmp); gst_caps_unref (tmp); gst_caps_unref (caps); caps = tmp2; tmp = gst_caps_new_empty_simple ("audio/x-dts"); tmp2 = gst_caps_subtract (caps, tmp); gst_caps_unref (tmp); gst_caps_unref (caps); caps = tmp2; #endif return caps; } static GstBuffer * gst_directsound_sink_payload (GstAudioBaseSink * sink, GstBuffer * buf) { if (gst_directsound_sink_is_spdif_format (&sink->ringbuffer->spec)) { gint framesize = gst_audio_iec61937_frame_size (&sink->ringbuffer->spec); GstBuffer *out; GstMapInfo infobuf, infoout; gboolean success; if (framesize <= 0) return NULL; out = gst_buffer_new_and_alloc (framesize); if (!gst_buffer_map (buf, &infobuf, GST_MAP_READWRITE)) { gst_buffer_unref (out); return NULL; } if (!gst_buffer_map (out, &infoout, GST_MAP_READWRITE)) { gst_buffer_unmap (buf, &infobuf); gst_buffer_unref (out); return NULL; } success = gst_audio_iec61937_payload (infobuf.data, infobuf.size, infoout.data, infoout.size, &sink->ringbuffer->spec, G_BYTE_ORDER); if (!success) { gst_buffer_unmap (out, &infoout); gst_buffer_unmap (buf, &infobuf); gst_buffer_unref (out); return NULL; } gst_buffer_copy_into (out, buf, GST_BUFFER_COPY_ALL, 0, -1); /* Fix endianness */ _swab ((gchar *) infoout.data, (gchar *) infoout.data, infobuf.size); gst_buffer_unmap (out, &infoout); gst_buffer_unmap (buf, &infobuf); return out; } else return gst_buffer_ref (buf); } static void gst_directsound_sink_set_volume (GstDirectSoundSink * dsoundsink, gdouble dvolume, gboolean store) { glong volume; volume = dvolume * 100; if (store) dsoundsink->volume = volume; if (dsoundsink->pDSBSecondary) { /* DirectSound controls volume using units of 100th of a decibel, * ranging from -10000 to 0. We use a linear scale of 0 - 100 * here, so remap. */ long dsVolume; if (volume == 0 || dsoundsink->mute) dsVolume = -10000; else dsVolume = 100 * (long) (20 * log10 ((double) volume / 100.)); dsVolume = CLAMP (dsVolume, -10000, 0); GST_DEBUG_OBJECT (dsoundsink, "Setting volume on secondary buffer to %d from %d", (int) dsVolume, (int) volume); IDirectSoundBuffer_SetVolume (dsoundsink->pDSBSecondary, dsVolume); } } gdouble gst_directsound_sink_get_volume (GstDirectSoundSink * dsoundsink) { return (gdouble) dsoundsink->volume / 100; } static void gst_directsound_sink_set_mute (GstDirectSoundSink * dsoundsink, gboolean mute) { if (mute) { gst_directsound_sink_set_volume (dsoundsink, 0, FALSE); dsoundsink->mute = TRUE; } else { gst_directsound_sink_set_volume (dsoundsink, gst_directsound_sink_get_volume (dsoundsink), FALSE); dsoundsink->mute = FALSE; } } static gboolean gst_directsound_sink_get_mute (GstDirectSoundSink * dsoundsink) { return dsoundsink->mute; } static const gchar * gst_directsound_sink_get_device (GstDirectSoundSink * dsoundsink) { return dsoundsink->device_id; } static void gst_directsound_sink_set_device (GstDirectSoundSink * dsoundsink, const gchar * device_id) { g_free (dsoundsink->device_id); dsoundsink->device_id = g_strdup (device_id); } /* Converts a HRESULT error to a text string * LPTSTR is either a */ static gchar * gst_hres_to_string (HRESULT hRes) { DWORD flags; gchar *ret_text; LPTSTR error_text = NULL; flags = FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS; FormatMessage (flags, NULL, hRes, MAKELANGID (LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR) & error_text, 0, NULL); #ifdef UNICODE /* If UNICODE is defined, LPTSTR is LPWSTR which is UTF-16 */ ret_text = g_utf16_to_utf8 (error_text, 0, NULL, NULL, NULL); #else ret_text = g_strdup (error_text); #endif LocalFree (error_text); return ret_text; }