/* GStreamer * Copyright (C) 2024 Seungha Yang * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstd3d12mipmapping.h" #include "gstd3d12mipgen.h" #include "gstd3d12pluginutils.h" #include #include #include #include #include #include /* *INDENT-OFF* */ using namespace Microsoft::WRL; /* *INDENT-ON* */ GST_DEBUG_CATEGORY_STATIC (gst_d3d12_mip_mapping_debug); #define GST_CAT_DEFAULT gst_d3d12_mip_mapping_debug static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, GST_D3D12_ALL_FORMATS) "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, GST_D3D12_ALL_FORMATS))); static GstStaticPadTemplate src_template = GST_STATIC_PAD_TEMPLATE ("src", GST_PAD_SRC, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY, "RGBA") "; " GST_VIDEO_CAPS_MAKE_WITH_FEATURES (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY "," GST_CAPS_FEATURE_META_GST_VIDEO_OVERLAY_COMPOSITION, "RGBA"))); enum { PROP_0, PROP_ASYNC_DEPTH, }; #define DEFAULT_ASYNC_DEPTH 0 /* *INDENT-OFF* */ struct MipMappingContext { MipMappingContext (GstD3D12Device * dev) { device = (GstD3D12Device *) gst_object_ref (dev); auto device_handle = gst_d3d12_device_get_device_handle (device); ca_pool = gst_d3d12_cmd_alloc_pool_new (device_handle, D3D12_COMMAND_LIST_TYPE_DIRECT); } ~MipMappingContext () { gst_d3d12_device_fence_wait (device, D3D12_COMMAND_LIST_TYPE_DIRECT, fence_val); gst_clear_object (&ca_pool); gst_clear_object (&conv); gst_clear_object (&gen); gst_clear_object (&device); } GstD3D12Device *device = nullptr; GstD3D12Converter *conv = nullptr; GstD3D12MipGen *gen = nullptr; ComPtr cl; std::queue scheduled; GstD3D12CmdAllocPool *ca_pool; guint64 fence_val = 0; }; struct GstD3D12MipMappingPrivate { GstD3D12MipMappingPrivate () { fence_data_pool = gst_d3d12_fence_data_pool_new (); } ~GstD3D12MipMappingPrivate () { gst_clear_object (&fence_data_pool); } std::unique_ptr < MipMappingContext > ctx; GstD3D12FenceDataPool *fence_data_pool; D3D12_BOX in_rect = { }; D3D12_BOX prev_in_rect = { }; std::atomic async_depth = { DEFAULT_ASYNC_DEPTH }; std::mutex lock; }; /* *INDENT-ON* */ struct _GstD3D12MipMapping { GstD3D12BaseFilter parent; GstD3D12MipMappingPrivate *priv; }; static void gst_d3d12_mip_mapping_finalize (GObject * object); static void gst_d3d12_mip_mapping_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static void gst_d3d12_mip_mapping_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static gboolean gst_d3d12_mip_mapping_stop (GstBaseTransform * trans); static GstCaps *gst_d3d12_mip_mapping_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter); static GstCaps *gst_d3d12_mip_mapping_fixate_caps (GstBaseTransform * base, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps); static gboolean gst_d3d12_mip_mapping_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query); static gboolean gst_d3d12_mip_mapping_decide_allocation (GstBaseTransform * trans, GstQuery * query); static gboolean gst_d3d12_mip_mapping_transform_meta (GstBaseTransform * trans, GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf); static GstFlowReturn gst_d3d12_mip_mapping_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf); static gboolean gst_d3d12_mip_mapping_set_info (GstD3D12BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info); #define gst_d3d12_mip_mapping_parent_class parent_class G_DEFINE_TYPE (GstD3D12MipMapping, gst_d3d12_mip_mapping, GST_TYPE_D3D12_BASE_FILTER); static void gst_d3d12_mip_mapping_class_init (GstD3D12MipMappingClass * klass) { auto object_class = G_OBJECT_CLASS (klass); auto element_class = GST_ELEMENT_CLASS (klass); auto trans_class = GST_BASE_TRANSFORM_CLASS (klass); auto filter_class = GST_D3D12_BASE_FILTER_CLASS (klass); object_class->set_property = gst_d3d12_mip_mapping_set_property; object_class->get_property = gst_d3d12_mip_mapping_get_property; object_class->finalize = gst_d3d12_mip_mapping_finalize; g_object_class_install_property (object_class, PROP_ASYNC_DEPTH, g_param_spec_uint ("async-depth", "Async Depth", "Number of in-flight GPU commands which can be scheduled without " "synchronization (0 = unlimited)", 0, G_MAXINT, DEFAULT_ASYNC_DEPTH, (GParamFlags) (GST_PARAM_MUTABLE_PLAYING | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS))); gst_element_class_add_static_pad_template (element_class, &sink_template); gst_element_class_add_static_pad_template (element_class, &src_template); gst_element_class_set_static_metadata (element_class, "Direct3D12 MipMapping", "Filter/Converter/Video/Hardware", "Generates RGBA MipMap texture from input", "Seungha Yang "); trans_class->passthrough_on_same_caps = FALSE; trans_class->stop = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_stop); trans_class->transform_caps = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_transform_caps); trans_class->fixate_caps = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_fixate_caps); trans_class->propose_allocation = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_propose_allocation); trans_class->decide_allocation = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_decide_allocation); trans_class->transform_meta = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_transform_meta); trans_class->transform = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_transform); filter_class->set_info = GST_DEBUG_FUNCPTR (gst_d3d12_mip_mapping_set_info); gst_type_mark_as_plugin_api (GST_TYPE_D3D12_SAMPLING_METHOD, (GstPluginAPIFlags) 0); GST_DEBUG_CATEGORY_INIT (gst_d3d12_mip_mapping_debug, "d3d12mipmapping", 0, "d3d12mipmapping"); } static void gst_d3d12_mip_mapping_init (GstD3D12MipMapping * self) { self->priv = new GstD3D12MipMappingPrivate (); } static void gst_d3d12_mip_mapping_finalize (GObject * object) { auto self = GST_D3D12_MIP_MAPPING (object); delete self->priv; G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_d3d12_mip_mapping_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_MIP_MAPPING (object); auto priv = self->priv; switch (prop_id) { case PROP_ASYNC_DEPTH: priv->async_depth = g_value_get_uint (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_d3d12_mip_mapping_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { auto self = GST_D3D12_MIP_MAPPING (object); auto priv = self->priv; switch (prop_id) { case PROP_ASYNC_DEPTH: g_value_set_uint (value, priv->async_depth); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static gboolean gst_d3d12_mip_mapping_stop (GstBaseTransform * trans) { auto self = GST_D3D12_MIP_MAPPING (trans); auto priv = self->priv; priv->ctx = nullptr; return GST_BASE_TRANSFORM_CLASS (parent_class)->stop (trans); } static GstCaps * gst_d3d12_mip_mapping_caps_remove_format_info (GstCaps * caps) { GstStructure *st; GstCapsFeatures *f; gint i, n; GstCaps *res; GstCapsFeatures *feature = gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D12_MEMORY); res = gst_caps_new_empty (); n = gst_caps_get_size (caps); for (i = 0; i < n; i++) { st = gst_caps_get_structure (caps, i); f = gst_caps_get_features (caps, i); /* If this is already expressed by the existing caps * skip this structure */ if (i > 0 && gst_caps_is_subset_structure_full (res, st, f)) continue; st = gst_structure_copy (st); /* Only remove format info for the cases when we can actually convert */ if (!gst_caps_features_is_any (f) && gst_caps_features_is_equal (f, feature)) { gst_structure_remove_fields (st, "format", "colorimetry", "chroma-site", NULL); } gst_caps_append_structure_full (res, st, gst_caps_features_copy (f)); } gst_caps_features_free (feature); return res; } static GstCaps * gst_d3d12_mip_mapping_transform_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * filter) { GstCaps *tmp, *tmp2; GstCaps *result; /* Get all possible caps that we can transform to */ tmp = gst_d3d12_mip_mapping_caps_remove_format_info (caps); if (filter) { tmp2 = gst_caps_intersect_full (filter, tmp, GST_CAPS_INTERSECT_FIRST); gst_caps_unref (tmp); tmp = tmp2; } result = tmp; GST_DEBUG_OBJECT (trans, "transformed %" GST_PTR_FORMAT " into %" GST_PTR_FORMAT, caps, result); return result; } /* * This is an incomplete matrix of in formats and a score for the prefered output * format. * * out: RGB24 RGB16 ARGB AYUV YUV444 YUV422 YUV420 YUV411 YUV410 PAL GRAY * in * RGB24 0 2 1 2 2 3 4 5 6 7 8 * RGB16 1 0 1 2 2 3 4 5 6 7 8 * ARGB 2 3 0 1 4 5 6 7 8 9 10 * AYUV 3 4 1 0 2 5 6 7 8 9 10 * YUV444 2 4 3 1 0 5 6 7 8 9 10 * YUV422 3 5 4 2 1 0 6 7 8 9 10 * YUV420 4 6 5 3 2 1 0 7 8 9 10 * YUV411 4 6 5 3 2 1 7 0 8 9 10 * YUV410 6 8 7 5 4 3 2 1 0 9 10 * PAL 1 3 2 6 4 6 7 8 9 0 10 * GRAY 1 4 3 2 1 5 6 7 8 9 0 * * PAL or GRAY are never prefered, if we can we would convert to PAL instead * of GRAY, though * less subsampling is prefered and if any, preferably horizontal * We would like to keep the alpha, even if we would need to to colorspace conversion * or lose depth. */ #define SCORE_FORMAT_CHANGE 1 #define SCORE_DEPTH_CHANGE 1 #define SCORE_ALPHA_CHANGE 1 #define SCORE_CHROMA_W_CHANGE 1 #define SCORE_CHROMA_H_CHANGE 1 #define SCORE_PALETTE_CHANGE 1 #define SCORE_COLORSPACE_LOSS 2 /* RGB <-> YUV */ #define SCORE_DEPTH_LOSS 4 /* change bit depth */ #define SCORE_ALPHA_LOSS 8 /* lose the alpha channel */ #define SCORE_CHROMA_W_LOSS 16 /* vertical subsample */ #define SCORE_CHROMA_H_LOSS 32 /* horizontal subsample */ #define SCORE_PALETTE_LOSS 64 /* convert to palette format */ #define SCORE_COLOR_LOSS 128 /* convert to GRAY */ #define COLORSPACE_MASK (GST_VIDEO_FORMAT_FLAG_YUV | \ GST_VIDEO_FORMAT_FLAG_RGB | GST_VIDEO_FORMAT_FLAG_GRAY) #define ALPHA_MASK (GST_VIDEO_FORMAT_FLAG_ALPHA) #define PALETTE_MASK (GST_VIDEO_FORMAT_FLAG_PALETTE) /* calculate how much loss a conversion would be */ static void score_value (GstBaseTransform * base, const GstVideoFormatInfo * in_info, const GValue * val, gint * min_loss, const GstVideoFormatInfo ** out_info) { const gchar *fname; const GstVideoFormatInfo *t_info; guint in_flags, t_flags; gint loss; fname = g_value_get_string (val); t_info = gst_video_format_get_info (gst_video_format_from_string (fname)); if (!t_info || t_info->format == GST_VIDEO_FORMAT_UNKNOWN) return; /* accept input format immediately without loss */ if (in_info == t_info) { *min_loss = 0; *out_info = t_info; return; } loss = SCORE_FORMAT_CHANGE; in_flags = GST_VIDEO_FORMAT_INFO_FLAGS (in_info); in_flags &= ~GST_VIDEO_FORMAT_FLAG_LE; in_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX; in_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK; t_flags = GST_VIDEO_FORMAT_INFO_FLAGS (t_info); t_flags &= ~GST_VIDEO_FORMAT_FLAG_LE; t_flags &= ~GST_VIDEO_FORMAT_FLAG_COMPLEX; t_flags &= ~GST_VIDEO_FORMAT_FLAG_UNPACK; if ((t_flags & PALETTE_MASK) != (in_flags & PALETTE_MASK)) { loss += SCORE_PALETTE_CHANGE; if (t_flags & PALETTE_MASK) loss += SCORE_PALETTE_LOSS; } if ((t_flags & COLORSPACE_MASK) != (in_flags & COLORSPACE_MASK)) { loss += SCORE_COLORSPACE_LOSS; if (t_flags & GST_VIDEO_FORMAT_FLAG_GRAY) loss += SCORE_COLOR_LOSS; } if ((t_flags & ALPHA_MASK) != (in_flags & ALPHA_MASK)) { loss += SCORE_ALPHA_CHANGE; if (in_flags & ALPHA_MASK) loss += SCORE_ALPHA_LOSS; } if ((in_info->h_sub[1]) != (t_info->h_sub[1])) { loss += SCORE_CHROMA_H_CHANGE; if ((in_info->h_sub[1]) < (t_info->h_sub[1])) loss += SCORE_CHROMA_H_LOSS; } if ((in_info->w_sub[1]) != (t_info->w_sub[1])) { loss += SCORE_CHROMA_W_CHANGE; if ((in_info->w_sub[1]) < (t_info->w_sub[1])) loss += SCORE_CHROMA_W_LOSS; } if ((in_info->bits) != (t_info->bits)) { loss += SCORE_DEPTH_CHANGE; if ((in_info->bits) > (t_info->bits)) loss += SCORE_DEPTH_LOSS + (in_info->bits - t_info->bits); } GST_DEBUG_OBJECT (base, "score %s -> %s = %d", GST_VIDEO_FORMAT_INFO_NAME (in_info), GST_VIDEO_FORMAT_INFO_NAME (t_info), loss); if (loss < *min_loss) { GST_DEBUG_OBJECT (base, "found new best %d", loss); *out_info = t_info; *min_loss = loss; } } static void gst_d3d12_mip_mapping_fixate_format (GstBaseTransform * trans, GstCaps * caps, GstCaps * result) { GstStructure *ins, *outs; const gchar *in_format; const GstVideoFormatInfo *in_info, *out_info = nullptr; gint min_loss = G_MAXINT; guint i, capslen; ins = gst_caps_get_structure (caps, 0); in_format = gst_structure_get_string (ins, "format"); if (!in_format) { return; } GST_DEBUG_OBJECT (trans, "source format %s", in_format); in_info = gst_video_format_get_info (gst_video_format_from_string (in_format)); if (!in_info) return; outs = gst_caps_get_structure (result, 0); capslen = gst_caps_get_size (result); GST_DEBUG ("iterate %d structures", capslen); for (i = 0; i < capslen; i++) { GstStructure *tests; const GValue *format; tests = gst_caps_get_structure (result, i); format = gst_structure_get_value (tests, "format"); /* should not happen */ if (format == nullptr) continue; if (GST_VALUE_HOLDS_LIST (format)) { gint j, len; len = gst_value_list_get_size (format); GST_DEBUG_OBJECT (trans, "have %d formats", len); for (j = 0; j < len; j++) { const GValue *val; val = gst_value_list_get_value (format, j); if (G_VALUE_HOLDS_STRING (val)) { score_value (trans, in_info, val, &min_loss, &out_info); if (min_loss == 0) break; } } } else if (G_VALUE_HOLDS_STRING (format)) { score_value (trans, in_info, format, &min_loss, &out_info); } } if (out_info) gst_structure_set (outs, "format", G_TYPE_STRING, GST_VIDEO_FORMAT_INFO_NAME (out_info), nullptr); } static gboolean subsampling_unchanged (GstVideoInfo * in_info, GstVideoInfo * out_info) { guint i; const GstVideoFormatInfo *in_format, *out_format; if (GST_VIDEO_INFO_N_COMPONENTS (in_info) != GST_VIDEO_INFO_N_COMPONENTS (out_info)) return FALSE; in_format = in_info->finfo; out_format = out_info->finfo; for (i = 0; i < GST_VIDEO_INFO_N_COMPONENTS (in_info); i++) { if (GST_VIDEO_FORMAT_INFO_W_SUB (in_format, i) != GST_VIDEO_FORMAT_INFO_W_SUB (out_format, i)) return FALSE; if (GST_VIDEO_FORMAT_INFO_H_SUB (in_format, i) != GST_VIDEO_FORMAT_INFO_H_SUB (out_format, i)) return FALSE; } return TRUE; } static void transfer_colorimetry_from_input (GstBaseTransform * trans, GstCaps * in_caps, GstCaps * out_caps) { GstStructure *out_caps_s = gst_caps_get_structure (out_caps, 0); GstStructure *in_caps_s = gst_caps_get_structure (in_caps, 0); gboolean have_colorimetry = gst_structure_has_field (out_caps_s, "colorimetry"); gboolean have_chroma_site = gst_structure_has_field (out_caps_s, "chroma-site"); /* If the output already has colorimetry and chroma-site, stop, * otherwise try and transfer what we can from the input caps */ if (have_colorimetry && have_chroma_site) return; { GstVideoInfo in_info, out_info; const GValue *in_colorimetry = gst_structure_get_value (in_caps_s, "colorimetry"); if (!gst_video_info_from_caps (&in_info, in_caps)) { GST_WARNING_OBJECT (trans, "Failed to convert sink pad caps to video info"); return; } if (!gst_video_info_from_caps (&out_info, out_caps)) { GST_WARNING_OBJECT (trans, "Failed to convert src pad caps to video info"); return; } if (!have_colorimetry && in_colorimetry != nullptr) { if ((GST_VIDEO_INFO_IS_YUV (&out_info) && GST_VIDEO_INFO_IS_YUV (&in_info)) || (GST_VIDEO_INFO_IS_RGB (&out_info) && GST_VIDEO_INFO_IS_RGB (&in_info)) || (GST_VIDEO_INFO_IS_GRAY (&out_info) && GST_VIDEO_INFO_IS_GRAY (&in_info))) { /* Can transfer the colorimetry intact from the input if it has it */ gst_structure_set_value (out_caps_s, "colorimetry", in_colorimetry); } else { gchar *colorimetry_str; /* Changing between YUV/RGB - forward primaries and transfer function, but use * default range and matrix. * the primaries is used for conversion between RGB and XYZ (CIE 1931 coordinate). * the transfer function could be another reference (e.g., HDR) */ out_info.colorimetry.primaries = in_info.colorimetry.primaries; out_info.colorimetry.transfer = in_info.colorimetry.transfer; colorimetry_str = gst_video_colorimetry_to_string (&out_info.colorimetry); gst_caps_set_simple (out_caps, "colorimetry", G_TYPE_STRING, colorimetry_str, nullptr); g_free (colorimetry_str); } } /* Only YUV output needs chroma-site. If the input was also YUV and had the same chroma * subsampling, transfer the siting. If the sub-sampling is changing, then the planes get * scaled anyway so there's no real reason to prefer the input siting. */ if (!have_chroma_site && GST_VIDEO_INFO_IS_YUV (&out_info)) { if (GST_VIDEO_INFO_IS_YUV (&in_info)) { const GValue *in_chroma_site = gst_structure_get_value (in_caps_s, "chroma-site"); if (in_chroma_site != nullptr && subsampling_unchanged (&in_info, &out_info)) gst_structure_set_value (out_caps_s, "chroma-site", in_chroma_site); } } } } static GstCaps * gst_d3d12_mip_mapping_get_fixed_format (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GstCaps *result; result = gst_caps_intersect (othercaps, caps); if (gst_caps_is_empty (result)) { gst_caps_unref (result); result = gst_caps_copy (othercaps); } gst_d3d12_mip_mapping_fixate_format (trans, caps, result); /* fixate remaining fields */ result = gst_caps_fixate (result); if (direction == GST_PAD_SINK) { if (gst_caps_is_subset (caps, result)) { gst_caps_replace (&result, caps); } else { /* Try and preserve input colorimetry / chroma information */ transfer_colorimetry_from_input (trans, caps, result); } } return result; } static GstCaps * gst_d3d12_mip_mapping_fixate_caps (GstBaseTransform * trans, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps) { GST_DEBUG_OBJECT (trans, "trying to fixate othercaps %" GST_PTR_FORMAT " based on caps %" GST_PTR_FORMAT, othercaps, caps); auto format = gst_d3d12_mip_mapping_get_fixed_format (trans, direction, caps, othercaps); gst_caps_unref (othercaps); if (gst_caps_is_empty (format)) { GST_ERROR_OBJECT (trans, "Could not convert formats"); } else { GST_DEBUG_OBJECT (trans, "fixated othercaps to %" GST_PTR_FORMAT, format); } return format; } static gboolean gst_d3d12_mip_mapping_propose_allocation (GstBaseTransform * trans, GstQuery * decide_query, GstQuery * query) { auto filter = GST_D3D12_BASE_FILTER (trans); GstVideoInfo info; GstBufferPool *pool = nullptr; GstCaps *caps; guint n_pools, i; guint size; if (!GST_BASE_TRANSFORM_CLASS (parent_class)->propose_allocation (trans, decide_query, query)) { return FALSE; } gst_query_parse_allocation (query, &caps, nullptr); if (!caps) return FALSE; if (!gst_video_info_from_caps (&info, caps)) { GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, caps); return FALSE; } n_pools = gst_query_get_n_allocation_pools (query); for (i = 0; i < n_pools; i++) { gst_query_parse_nth_allocation_pool (query, i, &pool, nullptr, nullptr, nullptr); if (pool) { if (!GST_IS_D3D12_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { auto dpool = GST_D3D12_BUFFER_POOL (pool); if (!gst_d3d12_device_is_equal (dpool->device, filter->device)) gst_clear_object (&pool); } } } if (!pool) pool = gst_d3d12_buffer_pool_new (filter->device); auto config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); auto d3d12_params = gst_buffer_pool_config_get_d3d12_allocation_params (config); if (!d3d12_params) { d3d12_params = gst_d3d12_allocation_params_new (filter->device, &info, GST_D3D12_ALLOCATION_FLAG_DEFAULT, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS, D3D12_HEAP_FLAG_NONE); } else { gst_d3d12_allocation_params_set_resource_flags (d3d12_params, D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS); gst_d3d12_allocation_params_unset_resource_flags (d3d12_params, D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE); } gst_buffer_pool_config_set_d3d12_allocation_params (config, d3d12_params); gst_d3d12_allocation_params_free (d3d12_params); /* size will be updated by d3d12 buffer pool */ gst_buffer_pool_config_set_params (config, caps, 0, 0, 0); if (!gst_buffer_pool_set_config (pool, config)) { GST_ERROR_OBJECT (filter, "failed to set config"); gst_object_unref (pool); return FALSE; } gst_query_add_allocation_meta (query, GST_VIDEO_META_API_TYPE, nullptr); gst_query_add_allocation_meta (query, GST_VIDEO_OVERLAY_COMPOSITION_META_API_TYPE, nullptr); gst_query_add_allocation_meta (query, GST_VIDEO_CROP_META_API_TYPE, nullptr); /* d3d12 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); gst_query_add_allocation_pool (query, pool, size, 0, 0); gst_object_unref (pool); return TRUE; } static gboolean gst_d3d12_mip_mapping_decide_allocation (GstBaseTransform * trans, GstQuery * query) { auto filter = GST_D3D12_BASE_FILTER (trans); GstCaps *outcaps = nullptr; GstBufferPool *pool = nullptr; guint size, min = 0, max = 0; GstStructure *config; gboolean update_pool = FALSE; GstVideoInfo info; gst_query_parse_allocation (query, &outcaps, nullptr); if (!outcaps) return FALSE; if (!gst_video_info_from_caps (&info, outcaps)) { GST_ERROR_OBJECT (filter, "Invalid caps %" GST_PTR_FORMAT, outcaps); return FALSE; } size = GST_VIDEO_INFO_SIZE (&info); if (gst_query_get_n_allocation_pools (query) > 0) { gst_query_parse_nth_allocation_pool (query, 0, &pool, &size, &min, &max); if (pool) { if (!GST_IS_D3D12_BUFFER_POOL (pool)) { gst_clear_object (&pool); } else { auto dpool = GST_D3D12_BUFFER_POOL (pool); if (!gst_d3d12_device_is_equal (dpool->device, filter->device)) gst_clear_object (&pool); } } update_pool = TRUE; } if (!pool) pool = gst_d3d12_buffer_pool_new (filter->device); config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_add_option (config, GST_BUFFER_POOL_OPTION_VIDEO_META); D3D12_RESOURCE_FLAGS resource_flags = D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS | D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; auto d3d12_params = gst_d3d12_allocation_params_new (filter->device, &info, GST_D3D12_ALLOCATION_FLAG_DEFAULT, resource_flags, D3D12_HEAP_FLAG_SHARED); /* Auto generate mip maps */ gst_d3d12_allocation_params_set_mip_levels (d3d12_params, 0); gst_buffer_pool_config_set_d3d12_allocation_params (config, d3d12_params); gst_d3d12_allocation_params_free (d3d12_params); gst_buffer_pool_config_set_params (config, outcaps, size, min, max); gst_buffer_pool_set_config (pool, config); /* d3d12 buffer pool will update buffer size based on allocated texture, * get size from config again */ config = gst_buffer_pool_get_config (pool); gst_buffer_pool_config_get_params (config, nullptr, &size, nullptr, nullptr); gst_structure_free (config); if (update_pool) gst_query_set_nth_allocation_pool (query, 0, pool, size, min, max); else gst_query_add_allocation_pool (query, pool, size, min, max); gst_object_unref (pool); return GST_BASE_TRANSFORM_CLASS (parent_class)->decide_allocation (trans, query); } static gboolean gst_d3d12_mip_mapping_set_info (GstD3D12BaseFilter * filter, GstCaps * incaps, GstVideoInfo * in_info, GstCaps * outcaps, GstVideoInfo * out_info) { auto self = GST_D3D12_MIP_MAPPING (filter); auto priv = self->priv; priv->ctx = nullptr; GST_DEBUG_OBJECT (self, "Setup convert with format %s -> %s", gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (in_info)), gst_video_format_to_string (GST_VIDEO_INFO_FORMAT (out_info))); /* if present, these must match */ if (in_info->interlace_mode != out_info->interlace_mode) { GST_ERROR_OBJECT (self, "input and output formats do not match"); return FALSE; } auto ctx = std::make_unique < MipMappingContext > (filter->device); ctx->conv = gst_d3d12_converter_new (filter->device, nullptr, in_info, out_info, nullptr, nullptr, nullptr); if (!ctx->conv) { GST_ERROR_OBJECT (self, "Couldn't create converter"); return FALSE; } ctx->gen = gst_d3d12_mip_gen_new (filter->device); if (!ctx->gen) { GST_ERROR_OBJECT (self, "Couldn't create mip generator"); return FALSE; } priv->in_rect = CD3DX12_BOX (0, 0, GST_VIDEO_INFO_WIDTH (in_info), GST_VIDEO_INFO_HEIGHT (in_info)); priv->prev_in_rect = priv->in_rect; priv->ctx = std::move (ctx); return TRUE; } static gboolean gst_d3d12_mip_mapping_transform_meta (GstBaseTransform * trans, GstBuffer * outbuf, GstMeta * meta, GstBuffer * inbuf) { if (meta->info->api == GST_VIDEO_CROP_META_API_TYPE) return FALSE; return GST_BASE_TRANSFORM_CLASS (parent_class)->transform_meta (trans, outbuf, meta, inbuf); } static GstFlowReturn gst_d3d12_mip_mapping_transform (GstBaseTransform * trans, GstBuffer * inbuf, GstBuffer * outbuf) { auto self = GST_D3D12_MIP_MAPPING (trans); auto priv = self->priv; D3D12_BOX in_rect; auto crop_meta = gst_buffer_get_video_crop_meta (inbuf); if (crop_meta) { GST_LOG_OBJECT (self, "Have crop rect, x:y:w:h = %d:%d:%d:%d", crop_meta->x, crop_meta->y, crop_meta->width, crop_meta->height); in_rect = CD3DX12_BOX (crop_meta->x, crop_meta->y, crop_meta->x + crop_meta->width, crop_meta->y + crop_meta->height); } else { in_rect = priv->in_rect; } if (in_rect != priv->in_rect) { priv->prev_in_rect = in_rect; g_object_set (priv->ctx->conv, "src-x", (gint) in_rect.left, "src-y", (gint) in_rect.top, "src-width", (gint) in_rect.right - in_rect.left, "src-height", (gint) in_rect.bottom - in_rect.top, nullptr); } GstD3D12CmdAlloc *gst_ca; if (!gst_d3d12_cmd_alloc_pool_acquire (priv->ctx->ca_pool, &gst_ca)) { GST_ERROR_OBJECT (self, "Couldn't acquire command allocator"); return GST_FLOW_ERROR; } auto ca = gst_d3d12_cmd_alloc_get_handle (gst_ca); auto hr = ca->Reset (); if (!gst_d3d12_result (hr, priv->ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't reset command allocator"); gst_d3d12_cmd_alloc_unref (gst_ca); return GST_FLOW_ERROR; } if (!priv->ctx->cl) { auto device = gst_d3d12_device_get_device_handle (priv->ctx->device); hr = device->CreateCommandList (0, D3D12_COMMAND_LIST_TYPE_DIRECT, ca, nullptr, IID_PPV_ARGS (&priv->ctx->cl)); if (!gst_d3d12_result (hr, priv->ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't create command list"); gst_d3d12_cmd_alloc_unref (gst_ca); return GST_FLOW_ERROR; } } else { hr = priv->ctx->cl->Reset (ca, nullptr); if (!gst_d3d12_result (hr, priv->ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't reset command list"); gst_d3d12_cmd_alloc_unref (gst_ca); return GST_FLOW_ERROR; } } GstD3D12FenceData *fence_data; gst_d3d12_fence_data_pool_acquire (priv->fence_data_pool, &fence_data); gst_d3d12_fence_data_push (fence_data, FENCE_NOTIFY_MINI_OBJECT (gst_ca)); auto cq = gst_d3d12_device_get_cmd_queue (priv->ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT); auto fence = gst_d3d12_cmd_queue_get_fence_handle (cq); if (!gst_d3d12_converter_convert_buffer (priv->ctx->conv, inbuf, outbuf, fence_data, priv->ctx->cl.Get (), TRUE)) { GST_ERROR_OBJECT (self, "Couldn't build command list"); gst_d3d12_fence_data_unref (fence_data); return GST_FLOW_ERROR; } auto dmem = (GstD3D12Memory *) gst_buffer_peek_memory (outbuf, 0); auto tex = gst_d3d12_memory_get_resource_handle (dmem); D3D12_RESOURCE_BARRIER barrier = CD3DX12_RESOURCE_BARRIER::Transition (tex, D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE, 0); priv->ctx->cl->ResourceBarrier (1, &barrier); if (!gst_d3d12_mip_gen_execute (priv->ctx->gen, tex, fence_data, priv->ctx->cl.Get ())) { GST_ERROR_OBJECT (self, "Couldn't build mip gen command"); gst_d3d12_fence_data_unref (fence_data); return GST_FLOW_ERROR; } hr = priv->ctx->cl->Close (); if (!gst_d3d12_result (hr, priv->ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't close command list"); gst_d3d12_fence_data_unref (fence_data); return GST_FLOW_ERROR; } ID3D12CommandList *cmd_list[] = { priv->ctx->cl.Get () }; hr = gst_d3d12_cmd_queue_execute_command_lists (cq, 1, cmd_list, &priv->ctx->fence_val); if (!gst_d3d12_result (hr, priv->ctx->device)) { GST_ERROR_OBJECT (self, "Couldn't execute command list"); gst_d3d12_fence_data_unref (fence_data); return GST_FLOW_ERROR; } gst_d3d12_buffer_set_fence (outbuf, fence, priv->ctx->fence_val, FALSE); gst_d3d12_cmd_queue_set_notify (cq, priv->ctx->fence_val, FENCE_NOTIFY_MINI_OBJECT (fence_data)); priv->ctx->scheduled.push (priv->ctx->fence_val); auto completed = gst_d3d12_device_get_completed_value (priv->ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT); while (!priv->ctx->scheduled.empty ()) { if (priv->ctx->scheduled.front () > completed) break; priv->ctx->scheduled.pop (); } auto async_depth = priv->async_depth.load (); if (async_depth > 0 && priv->ctx->scheduled.size () > async_depth) { auto fence_to_wait = priv->ctx->scheduled.front (); priv->ctx->scheduled.pop (); gst_d3d12_device_fence_wait (priv->ctx->device, D3D12_COMMAND_LIST_TYPE_DIRECT, fence_to_wait); } return GST_FLOW_OK; }