/* * GStreamer * Copyright (C) 2003 Julien Moutte * Copyright (C) 2005,2006,2007 David A. Schleef * Copyright (C) 2008 Julien Isorce * Copyright (C) 2008 Filippo Argiolas * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ /** * SECTION:plugin-opengl * * Cross-platform OpenGL plugin. * * Debugging * * * Examples * |[ * gst-launch-0.10 --gst-debug=gldisplay:3 videotestsrc ! glimagesink * ]| A debugging pipeline. |[ * GST_GL_SHADER_DEBUG=1 gst-launch-0.10 videotestsrc ! glimagesink * ]| A debugging pipelines related to shaders. * */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglimagesink.h" #include "gstglfiltercube.h" #include "gstgleffects.h" GType gst_gl_filter_cube_get_type (void); GType gst_gl_effects_get_type (void); #ifndef OPENGL_ES2 #include "gstgltestsrc.h" #include "gstglfilterlaplacian.h" #include "gstglfilterglass.h" #include "gstglfilterapp.h" #include "gstglfilterreflectedscreen.h" #include "gstglfiltershader.h" #include "gstglcolorscale.h" #include "gstgldeinterlace.h" #include "gstglmosaic.h" GType gst_gl_deinterlace_get_type (void); GType gst_gl_filter_app_get_type (void); GType gst_gl_filter_reflected_screen_get_type (void); GType gst_gl_filterblur_get_type (void); GType gst_gl_filtershader_get_type (void); GType gst_gl_filtersobel_get_type (void); GType gst_gl_filter_laplacian_get_type (void); GType gst_gl_filter_glass_get_type (void); GType gst_gl_mosaic_get_type (void); #ifdef HAVE_PNG #include "gstgldifferencematte.h" #include "gstglbumper.h" GType gst_gl_differencematte_get_type (void); GType gst_gl_bumper_get_type (void); #ifdef HAVE_JPEG #include "gstgloverlay.h" GType gst_gl_overlay_get_type (void); #endif #endif #endif #define GST_CAT_DEFAULT gst_gl_gstgl_debug GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); /* Register filters that make up the gstgl plugin */ static gboolean plugin_init (GstPlugin * plugin) { GST_DEBUG_CATEGORY_INIT (gst_gl_gstgl_debug, "gstopengl", 0, "gstopengl"); if (!gst_element_register (plugin, "glimagesink", GST_RANK_NONE, GST_TYPE_GLIMAGE_SINK)) { return FALSE; } if (!gst_element_register (plugin, "glfiltercube", GST_RANK_NONE, GST_TYPE_GL_FILTER_CUBE)) { return FALSE; } if (!gst_element_register (plugin, "gleffects", GST_RANK_NONE, gst_gl_effects_get_type ())) { return FALSE; } #ifndef OPENGL_ES2 if (!gst_element_register (plugin, "gltestsrc", GST_RANK_NONE, GST_TYPE_GL_TEST_SRC)) { return FALSE; } if (!gst_element_register (plugin, "glfilterblur", GST_RANK_NONE, gst_gl_filterblur_get_type ())) { return FALSE; } if (!gst_element_register (plugin, "glshader", GST_RANK_NONE, gst_gl_filtershader_get_type ())) { return FALSE; } if (!gst_element_register (plugin, "glfiltersobel", GST_RANK_NONE, gst_gl_filtersobel_get_type ())) { return FALSE; } if (!gst_element_register (plugin, "glfilterlaplacian", GST_RANK_NONE, GST_TYPE_GL_FILTER_LAPLACIAN)) { return FALSE; } if (!gst_element_register (plugin, "glfilterglass", GST_RANK_NONE, GST_TYPE_GL_FILTER_GLASS)) { return FALSE; } if (!gst_element_register (plugin, "glfilterapp", GST_RANK_NONE, GST_TYPE_GL_FILTER_APP)) { return FALSE; } if (!gst_element_register (plugin, "glfilterreflectedscreen", GST_RANK_NONE, GST_TYPE_GL_FILTER_REFLECTED_SCREEN)) { return FALSE; } if (!gst_element_register (plugin, "gldeinterlace", GST_RANK_NONE, GST_TYPE_GL_DEINTERLACE)) { return FALSE; } if (!gst_element_register (plugin, "glcolorscale", GST_RANK_NONE, GST_TYPE_GL_COLORSCALE)) { return FALSE; } if (!gst_element_register (plugin, "glmosaic", GST_RANK_NONE, GST_TYPE_GL_MOSAIC)) { return FALSE; } #ifdef HAVE_PNG if (!gst_element_register (plugin, "gldifferencematte", GST_RANK_NONE, gst_gl_differencematte_get_type ())) { return FALSE; } if (!gst_element_register (plugin, "glbumper", GST_RANK_NONE, gst_gl_bumper_get_type ())) { return FALSE; } #ifdef HAVE_JPEG if (!gst_element_register (plugin, "gloverlay", GST_RANK_NONE, gst_gl_overlay_get_type ())) { return FALSE; } #endif #endif #endif return TRUE; } GST_PLUGIN_DEFINE (GST_VERSION_MAJOR, GST_VERSION_MINOR, opengl, "OpenGL plugin", plugin_init, VERSION, GST_LICENSE, GST_PACKAGE_NAME, GST_PACKAGE_ORIGIN)