/* * GStreamer EGL/GLES Sink * Copyright (C) 2012 Collabora Ltd. * @author: Reynaldo H. Verdejo Pinochet * @author: Sebastian Dröge * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Alternatively, the contents of this file may be used under the * GNU Lesser General Public License Version 2.1 (the "LGPL"), in * which case the following provisions apply instead of the ones * mentioned above: * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ /** * SECTION:element-eglglessink * * EglGlesSink renders video frames on a EGL surface it sets up * from a window it either creates (on X11) or gets a handle to * through it's xOverlay interface. All the display/surface logic * in this sink uses EGL to interact with the native window system. * The rendering logic, in turn, uses OpenGL ES v2. * * This sink has been tested to work on X11/Mesa and on Android * (From Gingerbread on to Jelly Bean) and while it's currently * using an slow copy-over rendering path it has proven to be fast * enough on the devices we have tried it on. * * * Supported EGL/OpenGL ES versions * * This Sink uses EGLv1 and GLESv2 * * * * * Example launch line * |[ * gst-launch -v -m videotestsrc ! eglglessink * ]| * * * * Example launch line with internal window creation disabled * * By setting the can_create_window property to FALSE you can force the * sink to wait for a window handle through it's xOverlay interface even * if internal window creation is supported by the platform. Window creation * is only supported in X11 right now but it should be trivial to add support * for different platforms. * * |[ * gst-launch -v -m videotestsrc ! eglglessink can_create_window=FALSE * ]| * * * * Scaling * * The sink will try it's best to consider the incoming frame's and display's * pixel aspect ratio and fill the corresponding surface without altering the * decoded frame's geometry when scaling. You can disable this logic by setting * the force_aspect_ratio property to FALSE, in which case the sink will just * fill the entire surface it has access to regardles of the PAR/DAR relationship. * * * Querying the display aspect ratio is only supported with EGL versions >= 1.2. * The sink will just assume the DAR to be 1/1 if it can't get access to this * information. * * * Here is an example launch line with the PAR/DAR aware scaling disabled: * * |[ * gst-launch -v -m videotestsrc ! eglglessink force_aspect_ratio=FALSE * ]| * */ #ifdef HAVE_CONFIG_H # include #endif #include #include #include #include #include #include #include #include #include #include "video_platform_wrapper.h" #include "gsteglglessink.h" /* Some EGL implementations are reporting wrong * values for the display's EGL_PIXEL_ASPECT_RATIO. * They are required by the khronos specs to report * this value as w/h * EGL_DISPLAY_SCALING (Which is * a constant with value 10000) but at least the * Galaxy SIII (Android) is reporting just 1 when * w = h. We use these two to bound returned values to * sanity. */ #define EGL_SANE_DAR_MIN ((EGL_DISPLAY_SCALING)/10) #define EGL_SANE_DAR_MAX ((EGL_DISPLAY_SCALING)*10) GST_DEBUG_CATEGORY_STATIC (gst_eglglessink_debug); #define GST_CAT_DEFAULT gst_eglglessink_debug /* GLESv2 GLSL Shaders * * OpenGL ES Standard does not mandate YUV support. This is * why most of these shaders deal with Packed/Planar YUV->RGB * conversion. */ /* *INDENT-OFF* */ /* Direct vertex copy */ static const char *vert_COPY_prog = { "attribute vec3 position;" "attribute vec2 texpos;" "varying vec2 opos;" "void main(void)" "{" " opos = texpos;" " gl_Position = vec4(position, 1.0);" "}" }; static const char *vert_COPY_prog_no_tex = { "attribute vec3 position;" "void main(void)" "{" " gl_Position = vec4(position, 1.0);" "}" }; /* Paint all black */ static const char *frag_BLACK_prog = { "precision mediump float;" "void main(void)" "{" " gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);" "}" }; /* Direct fragments copy */ static const char *frag_COPY_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D tex;" "void main(void)" "{" " vec4 t = texture2D(tex, opos);" " gl_FragColor = vec4(t.rgb, 1.0);" "}" }; /* Channel reordering for XYZ <-> ZYX conversion */ static const char *frag_REORDER_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D tex;" "void main(void)" "{" " vec4 t = texture2D(tex, opos);" " gl_FragColor = vec4(t.%c, t.%c, t.%c, 1.0);" "}" }; /* Packed YUV converters */ /** AYUV to RGB conversion */ static const char *frag_AYUV_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D tex;" "const vec3 offset = vec3(-0.0625, -0.5, -0.5);" "const vec3 rcoeff = vec3(1.164, 0.000, 1.596);" "const vec3 gcoeff = vec3(1.164,-0.391,-0.813);" "const vec3 bcoeff = vec3(1.164, 2.018, 0.000);" "void main(void) {" " float r,g,b;" " vec3 yuv;" " yuv = texture2D(tex,opos).gba;" " yuv += offset;" " r = dot(yuv, rcoeff);" " g = dot(yuv, gcoeff);" " b = dot(yuv, bcoeff);" " gl_FragColor=vec4(r,g,b,1.0);" "}" }; /** YUY2/YVYU/UYVY to RGB conversion */ static const char *frag_YUY2_YVYU_UYVY_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D Ytex, UVtex;" "const vec3 offset = vec3(-0.0625, -0.5, -0.5);" "const vec3 rcoeff = vec3(1.164, 0.000, 1.596);" "const vec3 gcoeff = vec3(1.164,-0.391,-0.813);" "const vec3 bcoeff = vec3(1.164, 2.018, 0.000);" "void main(void) {" " float r, g, b;" " vec3 yuv;" " yuv.x = texture2D(Ytex,opos).%c;" " yuv.yz = texture2D(UVtex,opos).%c%c;" " yuv += offset;" " r = dot(yuv, rcoeff);" " g = dot(yuv, gcoeff);" " b = dot(yuv, bcoeff);" " gl_FragColor=vec4(r,g,b,1.0);" "}" }; /* Planar YUV converters */ /** YUV to RGB conversion */ static const char *frag_PLANAR_YUV_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D Ytex,Utex,Vtex;" "const vec3 offset = vec3(-0.0625, -0.5, -0.5);" "const vec3 rcoeff = vec3(1.164, 0.000, 1.596);" "const vec3 gcoeff = vec3(1.164,-0.391,-0.813);" "const vec3 bcoeff = vec3(1.164, 2.018, 0.000);" "void main(void) {" " float r,g,b;" " vec3 yuv;" " yuv.x=texture2D(Ytex,opos).r;" " yuv.y=texture2D(Utex,opos).r;" " yuv.z=texture2D(Vtex,opos).r;" " yuv += offset;" " r = dot(yuv, rcoeff);" " g = dot(yuv, gcoeff);" " b = dot(yuv, bcoeff);" " gl_FragColor=vec4(r,g,b,1.0);" "}" }; /** NV12/NV21 to RGB conversion */ static const char *frag_NV12_NV21_prog = { "precision mediump float;" "varying vec2 opos;" "uniform sampler2D Ytex,UVtex;" "const vec3 offset = vec3(-0.0625, -0.5, -0.5);" "const vec3 rcoeff = vec3(1.164, 0.000, 1.596);" "const vec3 gcoeff = vec3(1.164,-0.391,-0.813);" "const vec3 bcoeff = vec3(1.164, 2.018, 0.000);" "void main(void) {" " float r,g,b;" " vec3 yuv;" " yuv.x=texture2D(Ytex,opos).r;" " yuv.yz=texture2D(UVtex,opos).%c%c;" " yuv += offset;" " r = dot(yuv, rcoeff);" " g = dot(yuv, gcoeff);" " b = dot(yuv, bcoeff);" " gl_FragColor=vec4(r,g,b,1.0);" "}" }; /* *INDENT-ON* */ /* Input capabilities. */ static GstStaticPadTemplate gst_eglglessink_sink_template_factory = GST_STATIC_PAD_TEMPLATE ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, GST_STATIC_CAPS (GST_VIDEO_CAPS_RGBA ";" GST_VIDEO_CAPS_BGRA ";" GST_VIDEO_CAPS_ARGB ";" GST_VIDEO_CAPS_ABGR ";" GST_VIDEO_CAPS_RGBx ";" GST_VIDEO_CAPS_BGRx ";" GST_VIDEO_CAPS_xRGB ";" GST_VIDEO_CAPS_xBGR ";" GST_VIDEO_CAPS_YUV ("{ AYUV, Y444, I420, YV12, NV12, NV21, YUY2, YVYU, UYVY, Y42B, Y41B }") ";" GST_VIDEO_CAPS_RGB ";" GST_VIDEO_CAPS_BGR ";" GST_VIDEO_CAPS_RGB_16)); /* Filter signals and args */ enum { /* FILL ME */ LAST_SIGNAL }; enum { PROP_0, PROP_CREATE_WINDOW, PROP_FORCE_ASPECT_RATIO, }; /* will probably move elsewhere */ static const EGLint eglglessink_RGBA8888_attribs[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; static const EGLint eglglessink_RGB888_attribs[] = { EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; static const EGLint eglglessink_RGB565_attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6, EGL_BLUE_SIZE, 5, EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_NONE }; static void gst_eglglessink_finalize (GObject * object); static void gst_eglglessink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec); static void gst_eglglessink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec); static GstStateChangeReturn gst_eglglessink_change_state (GstElement * element, GstStateChange transition); static GstFlowReturn gst_eglglessink_show_frame (GstVideoSink * vsink, GstBuffer * buf); static gboolean gst_eglglessink_setcaps (GstBaseSink * bsink, GstCaps * caps); static GstCaps *gst_eglglessink_getcaps (GstBaseSink * bsink); /* XOverlay interface cruft */ static gboolean gst_eglglessink_interface_supported (GstImplementsInterface * iface, GType type); static void gst_eglglessink_implements_init (GstImplementsInterfaceClass * klass); static void gst_eglglessink_xoverlay_init (GstXOverlayClass * iface); static void gst_eglglessink_init_interfaces (GType type); /* Actual XOverlay interface funcs */ static void gst_eglglessink_expose (GstXOverlay * overlay); static void gst_eglglessink_set_window_handle (GstXOverlay * overlay, guintptr id); static void gst_eglglessink_set_render_rectangle (GstXOverlay * overlay, gint x, gint y, gint width, gint height); /* Utility */ static GstEglGlesImageFmt *gst_eglglessink_get_compat_format_from_caps (GstEglGlesSink * eglglessink, GstCaps * caps); static EGLNativeWindowType gst_eglglessink_create_window (GstEglGlesSink * eglglessink, gint width, gint height); static inline gint gst_eglglessink_fill_supported_fbuffer_configs (GstEglGlesSink * eglglessink); static gboolean gst_eglglessink_init_egl_display (GstEglGlesSink * eglglessink); static gboolean gst_eglglessink_choose_config (GstEglGlesSink * eglglessink); static gboolean gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink); static void gst_eglglessink_init_egl_exts (GstEglGlesSink * eglglessink); static gboolean gst_eglglessink_setup_vbo (GstEglGlesSink * eglglessink, gboolean reset); static gboolean gst_eglglessink_configure_caps (GstEglGlesSink * eglglessink, GstCaps * caps); static GstFlowReturn gst_eglglessink_render_and_display (GstEglGlesSink * sink, GstBuffer * buf); static GstFlowReturn gst_eglglessink_queue_buffer (GstEglGlesSink * sink, GstBuffer * buf); static inline gboolean got_gl_error (const char *wtf); static inline void show_egl_error (const char *wtf); static void gst_eglglessink_wipe_fmt (gpointer data); static inline gboolean egl_init (GstEglGlesSink * eglglessink); static gboolean gst_eglglessink_context_make_current (GstEglGlesSink * eglglessink, gboolean bind); static void gst_eglglessink_wipe_eglglesctx (GstEglGlesSink * eglglessink); static inline void gst_eglglessink_reset_display_region (GstEglGlesSink * eglglessink); GST_BOILERPLATE_FULL (GstEglGlesSink, gst_eglglessink, GstVideoSink, GST_TYPE_VIDEO_SINK, gst_eglglessink_init_interfaces); static GstEglGlesImageFmt * gst_eglglessink_get_compat_format_from_caps (GstEglGlesSink * eglglessink, GstCaps * caps) { GList *list; GstEglGlesImageFmt *format; g_return_val_if_fail (GST_IS_EGLGLESSINK (eglglessink), 0); list = eglglessink->supported_fmts; /* Traverse the list trying to find a compatible format */ while (list) { format = list->data; GST_DEBUG_OBJECT (eglglessink, "Checking compatibility between listed %" GST_PTR_FORMAT " and %" GST_PTR_FORMAT, format->caps, caps); if (format) { if (gst_caps_can_intersect (caps, format->caps)) { GST_INFO_OBJECT (eglglessink, "Found compatible format %d", format->fmt); GST_DEBUG_OBJECT (eglglessink, "Got caps %" GST_PTR_FORMAT " and this format can do %" GST_PTR_FORMAT, caps, format->caps); return format; } } list = g_list_next (list); } return NULL; } static inline gint gst_eglglessink_fill_supported_fbuffer_configs (GstEglGlesSink * eglglessink) { gint ret = 0; EGLint cfg_number; GstEglGlesImageFmt *format; GstCaps *caps; GST_DEBUG_OBJECT (eglglessink, "Building initial list of wanted eglattribs per format"); /* Init supported format/caps list */ caps = gst_caps_new_empty (); if (eglChooseConfig (eglglessink->eglglesctx.display, eglglessink_RGBA8888_attribs, NULL, 1, &cfg_number) != EGL_FALSE) { format = g_new0 (GstEglGlesImageFmt, 1); format->fmt = GST_EGLGLESSINK_IMAGE_RGBA8888; format->attribs = eglglessink_RGBA8888_attribs; format->caps = gst_video_format_new_template_caps (GST_VIDEO_FORMAT_RGBA); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_BGRA)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_ARGB)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_ABGR)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_RGBx)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_BGRx)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_xRGB)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_xBGR)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_AYUV)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_Y444)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_I420)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_YV12)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_NV12)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_NV21)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_YUY2)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_YVYU)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_UYVY)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_Y42B)); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_Y41B)); eglglessink->supported_fmts = g_list_append (eglglessink->supported_fmts, format); ret++; gst_caps_append (caps, gst_caps_ref (format->caps)); } else { GST_INFO_OBJECT (eglglessink, "EGL display doesn't support RGBA8888 config"); } if (eglChooseConfig (eglglessink->eglglesctx.display, eglglessink_RGB888_attribs, NULL, 1, &cfg_number) != EGL_FALSE) { format = g_new0 (GstEglGlesImageFmt, 1); format->fmt = GST_EGLGLESSINK_IMAGE_RGB888; format->attribs = eglglessink_RGB888_attribs; format->caps = gst_video_format_new_template_caps (GST_VIDEO_FORMAT_RGB); gst_caps_append (format->caps, gst_video_format_new_template_caps (GST_VIDEO_FORMAT_BGR)); eglglessink->supported_fmts = g_list_append (eglglessink->supported_fmts, format); ret++; gst_caps_append (caps, gst_caps_ref (format->caps)); } else { GST_INFO_OBJECT (eglglessink, "EGL display doesn't support RGB888 config"); } if (eglChooseConfig (eglglessink->eglglesctx.display, eglglessink_RGB565_attribs, NULL, 1, &cfg_number) != EGL_FALSE) { format = g_new0 (GstEglGlesImageFmt, 1); format->fmt = GST_EGLGLESSINK_IMAGE_RGB565; format->attribs = eglglessink_RGB565_attribs; format->caps = gst_video_format_new_template_caps (GST_VIDEO_FORMAT_RGB16); eglglessink->supported_fmts = g_list_append (eglglessink->supported_fmts, format); ret++; gst_caps_append (caps, gst_caps_ref (format->caps)); } else { GST_INFO_OBJECT (eglglessink, "EGL display doesn't support RGB565 config"); } GST_OBJECT_LOCK (eglglessink); gst_caps_replace (&eglglessink->sinkcaps, caps); GST_OBJECT_UNLOCK (eglglessink); gst_caps_unref (caps); return ret; } static inline gboolean egl_init (GstEglGlesSink * eglglessink) { if (!platform_wrapper_init ()) { GST_ERROR_OBJECT (eglglessink, "Couldn't init EGL platform wrapper"); goto HANDLE_ERROR; } if (!gst_eglglessink_init_egl_display (eglglessink)) { GST_ERROR_OBJECT (eglglessink, "Couldn't init EGL display"); goto HANDLE_ERROR; } gst_eglglessink_init_egl_exts (eglglessink); if (!gst_eglglessink_fill_supported_fbuffer_configs (eglglessink)) { GST_ERROR_OBJECT (eglglessink, "Display support NONE of our configs"); goto HANDLE_ERROR; } eglglessink->egl_started = TRUE; return TRUE; HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Failed to perform EGL init"); return FALSE; } static gpointer render_thread_func (GstEglGlesSink * eglglessink) { GstDataQueueItem *item = NULL; while (gst_data_queue_pop (eglglessink->queue, &item)) { GstBuffer *buf = NULL; GST_DEBUG_OBJECT (eglglessink, "Handling object %" GST_PTR_FORMAT, item->object); if (item->object) { GstCaps *caps; buf = GST_BUFFER (item->object); caps = GST_BUFFER_CAPS (buf); if (caps != eglglessink->configured_caps) { if (!gst_eglglessink_configure_caps (eglglessink, caps)) { eglglessink->last_flow = GST_FLOW_NOT_NEGOTIATED; g_mutex_lock (eglglessink->render_lock); g_cond_broadcast (eglglessink->render_cond); g_mutex_unlock (eglglessink->render_lock); item->destroy (item); break; } } } eglglessink->last_flow = gst_eglglessink_render_and_display (eglglessink, buf); if (buf) { g_mutex_lock (eglglessink->render_lock); g_cond_broadcast (eglglessink->render_cond); g_mutex_unlock (eglglessink->render_lock); } item->destroy (item); if (eglglessink->last_flow != GST_FLOW_OK) break; GST_DEBUG_OBJECT (eglglessink, "Successfully handled object"); } if (eglglessink->last_flow == GST_FLOW_OK) eglglessink->last_flow = GST_FLOW_WRONG_STATE; GST_DEBUG_OBJECT (eglglessink, "Shutting down thread"); /* EGL/GLES cleanup */ gst_eglglessink_wipe_eglglesctx (eglglessink); if (eglglessink->configured_caps) { gst_caps_unref (eglglessink->configured_caps); eglglessink->configured_caps = NULL; } return NULL; } static void gst_eglglessink_wipe_eglglesctx (GstEglGlesSink * eglglessink) { glUseProgram (0); if (eglglessink->have_vbo) { glDeleteBuffers (1, &eglglessink->eglglesctx.position_buffer); glDeleteBuffers (1, &eglglessink->eglglesctx.index_buffer); eglglessink->have_vbo = FALSE; } if (eglglessink->have_texture) { glDeleteTextures (eglglessink->eglglesctx.n_textures, eglglessink->eglglesctx.texture); eglglessink->have_texture = FALSE; eglglessink->eglglesctx.n_textures = 0; } if (eglglessink->eglglesctx.glslprogram[0]) { glDetachShader (eglglessink->eglglesctx.glslprogram[0], eglglessink->eglglesctx.fragshader[0]); glDetachShader (eglglessink->eglglesctx.glslprogram[0], eglglessink->eglglesctx.vertshader[0]); glDeleteProgram (eglglessink->eglglesctx.glslprogram[0]); glDeleteShader (eglglessink->eglglesctx.fragshader[0]); glDeleteShader (eglglessink->eglglesctx.vertshader[0]); eglglessink->eglglesctx.glslprogram[0] = 0; } if (eglglessink->eglglesctx.glslprogram[1]) { glDetachShader (eglglessink->eglglesctx.glslprogram[1], eglglessink->eglglesctx.fragshader[1]); glDetachShader (eglglessink->eglglesctx.glslprogram[1], eglglessink->eglglesctx.vertshader[1]); glDeleteProgram (eglglessink->eglglesctx.glslprogram[1]); glDeleteShader (eglglessink->eglglesctx.fragshader[1]); glDeleteShader (eglglessink->eglglesctx.vertshader[1]); eglglessink->eglglesctx.glslprogram[1] = 0; } gst_eglglessink_context_make_current (eglglessink, FALSE); if (eglglessink->eglglesctx.surface) { eglDestroySurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface); eglglessink->eglglesctx.surface = NULL; eglglessink->have_surface = FALSE; } if (eglglessink->eglglesctx.eglcontext) { eglDestroyContext (eglglessink->eglglesctx.display, eglglessink->eglglesctx.eglcontext); eglglessink->eglglesctx.eglcontext = NULL; } gst_eglglessink_reset_display_region (eglglessink); } /* Reset display region * XXX: Should probably keep old ones if set_render_rect() * has been called. */ static inline void gst_eglglessink_reset_display_region (GstEglGlesSink * eglglessink) { GST_OBJECT_LOCK (eglglessink); eglglessink->display_region.w = 0; eglglessink->display_region.h = 0; GST_OBJECT_UNLOCK (eglglessink); } static gboolean gst_eglglessink_start (GstEglGlesSink * eglglessink) { GError *error = NULL; GST_DEBUG_OBJECT (eglglessink, "Starting"); if (!eglglessink->egl_started) { GST_ERROR_OBJECT (eglglessink, "EGL uninitialized. Bailing out"); goto HANDLE_ERROR; } /* Ask for a window to render to */ if (!eglglessink->have_window) gst_x_overlay_prepare_xwindow_id (GST_X_OVERLAY (eglglessink)); if (!eglglessink->have_window && !eglglessink->create_window) { GST_ERROR_OBJECT (eglglessink, "Window handle unavailable and we " "were instructed not to create an internal one. Bailing out."); goto HANDLE_ERROR; } gst_eglglessink_reset_display_region (eglglessink); eglglessink->last_flow = GST_FLOW_OK; gst_data_queue_set_flushing (eglglessink->queue, FALSE); #if !GLIB_CHECK_VERSION (2, 31, 0) eglglessink->thread = g_thread_create ((GThreadFunc) render_thread_func, eglglessink, TRUE, &error); #else eglglessink->thread = g_thread_try_new ("eglglessink-render", (GThreadFunc) render_thread_func, eglglessink, &error); #endif if (!eglglessink->thread || error != NULL) goto HANDLE_ERROR; GST_DEBUG_OBJECT (eglglessink, "Started"); return TRUE; HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Couldn't start"); g_clear_error (&error); return FALSE; } static gboolean gst_eglglessink_stop (GstEglGlesSink * eglglessink) { GST_DEBUG_OBJECT (eglglessink, "Stopping"); gst_data_queue_set_flushing (eglglessink->queue, TRUE); g_mutex_lock (eglglessink->render_lock); g_cond_broadcast (eglglessink->render_cond); g_mutex_unlock (eglglessink->render_lock); if (eglglessink->thread) { g_thread_join (eglglessink->thread); eglglessink->thread = NULL; } eglglessink->last_flow = GST_FLOW_WRONG_STATE; if (eglglessink->using_own_window) { platform_destroy_native_window (eglglessink->eglglesctx.display, eglglessink->eglglesctx.used_window); eglglessink->eglglesctx.used_window = NULL; eglglessink->have_window = FALSE; } eglglessink->eglglesctx.used_window = NULL; if (eglglessink->current_caps) { gst_caps_unref (eglglessink->current_caps); eglglessink->current_caps = NULL; } GST_DEBUG_OBJECT (eglglessink, "Stopped"); return TRUE; } static void gst_eglglessink_xoverlay_init (GstXOverlayClass * iface) { iface->set_window_handle = gst_eglglessink_set_window_handle; iface->expose = gst_eglglessink_expose; iface->set_render_rectangle = gst_eglglessink_set_render_rectangle; } static gboolean gst_eglglessink_interface_supported (GstImplementsInterface * iface, GType type) { return (type == GST_TYPE_X_OVERLAY); } static void gst_eglglessink_implements_init (GstImplementsInterfaceClass * klass) { klass->supported = gst_eglglessink_interface_supported; } static inline gboolean got_gl_error (const char *wtf) { GLuint error = GL_NO_ERROR; if ((error = glGetError ()) != GL_NO_ERROR) { GST_CAT_ERROR (GST_CAT_DEFAULT, "GL ERROR: %s returned %x", wtf, error); return TRUE; } return FALSE; } static inline void show_egl_error (const char *wtf) { EGLint error; if ((error = eglGetError ()) != EGL_SUCCESS) GST_CAT_DEBUG (GST_CAT_DEFAULT, "EGL ERROR: %s returned %x", wtf, error); } static EGLNativeWindowType gst_eglglessink_create_window (GstEglGlesSink * eglglessink, gint width, gint height) { EGLNativeWindowType window = 0; if (!eglglessink->create_window) { GST_ERROR_OBJECT (eglglessink, "This sink can't create a window by itself"); return window; } else GST_INFO_OBJECT (eglglessink, "Attempting internal window creation"); window = platform_create_native_window (width, height); if (!window) { GST_ERROR_OBJECT (eglglessink, "Could not create window"); return window; } return window; } static void gst_eglglessink_expose (GstXOverlay * overlay) { GstEglGlesSink *eglglessink; GstFlowReturn ret; eglglessink = GST_EGLGLESSINK (overlay); GST_DEBUG_OBJECT (eglglessink, "Expose catched, redisplay"); /* Render from last seen buffer */ ret = gst_eglglessink_queue_buffer (eglglessink, NULL); if (ret == GST_FLOW_ERROR) GST_ERROR_OBJECT (eglglessink, "Redisplay failed"); } /* Prints available EGL/GLES extensions * If another rendering path is implemented this is the place * where you want to check for the availability of its supporting * EGL/GLES extensions. */ static void gst_eglglessink_init_egl_exts (GstEglGlesSink * eglglessink) { const char *eglexts; unsigned const char *glexts; eglexts = eglQueryString (eglglessink->eglglesctx.display, EGL_EXTENSIONS); glexts = glGetString (GL_EXTENSIONS); GST_DEBUG_OBJECT (eglglessink, "Available EGL extensions: %s\n", GST_STR_NULL (eglexts)); GST_DEBUG_OBJECT (eglglessink, "Available GLES extensions: %s\n", GST_STR_NULL ((const char *) glexts)); return; } static gboolean gst_eglglessink_setup_vbo (GstEglGlesSink * eglglessink, gboolean reset) { gdouble surface_width, surface_height; gdouble x1, x2, y1, y2; GST_INFO_OBJECT (eglglessink, "VBO setup. have_vbo:%d, should reset %d", eglglessink->have_vbo, reset); if (eglglessink->have_vbo && reset) { glDeleteBuffers (1, &eglglessink->eglglesctx.position_buffer); glDeleteBuffers (1, &eglglessink->eglglesctx.index_buffer); eglglessink->have_vbo = FALSE; } surface_width = eglglessink->eglglesctx.surface_width; surface_height = eglglessink->eglglesctx.surface_height; GST_DEBUG_OBJECT (eglglessink, "Performing VBO setup"); x1 = (eglglessink->display_region.x / surface_width) * 2.0 - 1; y1 = (eglglessink->display_region.y / surface_height) * 2.0 - 1; x2 = ((eglglessink->display_region.x + eglglessink->display_region.w) / surface_width) * 2.0 - 1; y2 = ((eglglessink->display_region.y + eglglessink->display_region.h) / surface_height) * 2.0 - 1; eglglessink->eglglesctx.position_array[0].x = x2; eglglessink->eglglesctx.position_array[0].y = y2; eglglessink->eglglesctx.position_array[0].z = 0; eglglessink->eglglesctx.position_array[0].a = 1; eglglessink->eglglesctx.position_array[0].b = 0; eglglessink->eglglesctx.position_array[1].x = x2; eglglessink->eglglesctx.position_array[1].y = y1; eglglessink->eglglesctx.position_array[1].z = 0; eglglessink->eglglesctx.position_array[1].a = 1; eglglessink->eglglesctx.position_array[1].b = 1; eglglessink->eglglesctx.position_array[2].x = x1; eglglessink->eglglesctx.position_array[2].y = y2; eglglessink->eglglesctx.position_array[2].z = 0; eglglessink->eglglesctx.position_array[2].a = 0; eglglessink->eglglesctx.position_array[2].b = 0; eglglessink->eglglesctx.position_array[3].x = x1; eglglessink->eglglesctx.position_array[3].y = y1; eglglessink->eglglesctx.position_array[3].z = 0; eglglessink->eglglesctx.position_array[3].a = 0; eglglessink->eglglesctx.position_array[3].b = 1; if (eglglessink->display_region.x == 0) { /* Borders top/bottom */ eglglessink->eglglesctx.position_array[4 + 0].x = 1; eglglessink->eglglesctx.position_array[4 + 0].y = 1; eglglessink->eglglesctx.position_array[4 + 0].z = 0; eglglessink->eglglesctx.position_array[4 + 1].x = x2; eglglessink->eglglesctx.position_array[4 + 1].y = y2; eglglessink->eglglesctx.position_array[4 + 1].z = 0; eglglessink->eglglesctx.position_array[4 + 2].x = -1; eglglessink->eglglesctx.position_array[4 + 2].y = 1; eglglessink->eglglesctx.position_array[4 + 2].z = 0; eglglessink->eglglesctx.position_array[4 + 3].x = x1; eglglessink->eglglesctx.position_array[4 + 3].y = y2; eglglessink->eglglesctx.position_array[4 + 3].z = 0; eglglessink->eglglesctx.position_array[8 + 0].x = 1; eglglessink->eglglesctx.position_array[8 + 0].y = y1; eglglessink->eglglesctx.position_array[8 + 0].z = 0; eglglessink->eglglesctx.position_array[8 + 1].x = 1; eglglessink->eglglesctx.position_array[8 + 1].y = -1; eglglessink->eglglesctx.position_array[8 + 1].z = 0; eglglessink->eglglesctx.position_array[8 + 2].x = x1; eglglessink->eglglesctx.position_array[8 + 2].y = y1; eglglessink->eglglesctx.position_array[8 + 2].z = 0; eglglessink->eglglesctx.position_array[8 + 3].x = -1; eglglessink->eglglesctx.position_array[8 + 3].y = -1; eglglessink->eglglesctx.position_array[8 + 3].z = 0; } else { /* Borders left/right */ eglglessink->eglglesctx.position_array[4 + 0].x = x1; eglglessink->eglglesctx.position_array[4 + 0].y = 1; eglglessink->eglglesctx.position_array[4 + 0].z = 0; eglglessink->eglglesctx.position_array[4 + 1].x = x1; eglglessink->eglglesctx.position_array[4 + 1].y = -1; eglglessink->eglglesctx.position_array[4 + 1].z = 0; eglglessink->eglglesctx.position_array[4 + 2].x = -1; eglglessink->eglglesctx.position_array[4 + 2].y = 1; eglglessink->eglglesctx.position_array[4 + 2].z = 0; eglglessink->eglglesctx.position_array[4 + 3].x = -1; eglglessink->eglglesctx.position_array[4 + 3].y = -1; eglglessink->eglglesctx.position_array[4 + 3].z = 0; eglglessink->eglglesctx.position_array[8 + 0].x = 1; eglglessink->eglglesctx.position_array[8 + 0].y = 1; eglglessink->eglglesctx.position_array[8 + 0].z = 0; eglglessink->eglglesctx.position_array[8 + 1].x = 1; eglglessink->eglglesctx.position_array[8 + 1].y = -1; eglglessink->eglglesctx.position_array[8 + 1].z = 0; eglglessink->eglglesctx.position_array[8 + 2].x = x2; eglglessink->eglglesctx.position_array[8 + 2].y = y2; eglglessink->eglglesctx.position_array[8 + 2].z = 0; eglglessink->eglglesctx.position_array[8 + 3].x = x2; eglglessink->eglglesctx.position_array[8 + 3].y = -1; eglglessink->eglglesctx.position_array[8 + 3].z = 0; } eglglessink->eglglesctx.index_array[0] = 0; eglglessink->eglglesctx.index_array[1] = 1; eglglessink->eglglesctx.index_array[2] = 2; eglglessink->eglglesctx.index_array[3] = 3; glGenBuffers (1, &eglglessink->eglglesctx.position_buffer); glGenBuffers (1, &eglglessink->eglglesctx.index_buffer); if (got_gl_error ("glGenBuffers")) goto HANDLE_ERROR_LOCKED; glBindBuffer (GL_ARRAY_BUFFER, eglglessink->eglglesctx.position_buffer); if (got_gl_error ("glBindBuffer position_buffer")) goto HANDLE_ERROR_LOCKED; glBufferData (GL_ARRAY_BUFFER, sizeof (eglglessink->eglglesctx.position_array), eglglessink->eglglesctx.position_array, GL_STATIC_DRAW); if (got_gl_error ("glBufferData position_buffer")) goto HANDLE_ERROR_LOCKED; glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, eglglessink->eglglesctx.index_buffer); if (got_gl_error ("glBindBuffer index_buffer")) goto HANDLE_ERROR_LOCKED; glBufferData (GL_ELEMENT_ARRAY_BUFFER, sizeof (eglglessink->eglglesctx.index_array), eglglessink->eglglesctx.index_array, GL_STATIC_DRAW); if (got_gl_error ("glBufferData index_buffer")) goto HANDLE_ERROR_LOCKED; eglglessink->have_vbo = TRUE; GST_DEBUG_OBJECT (eglglessink, "VBO setup done"); return TRUE; HANDLE_ERROR_LOCKED: GST_ERROR_OBJECT (eglglessink, "Unable to perform VBO setup"); return FALSE; } /* XXX: Lock eglgles context? */ static gboolean gst_eglglessink_update_surface_dimensions (GstEglGlesSink * eglglessink) { gint width, height; /* Save surface dims */ eglQuerySurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface, EGL_WIDTH, &width); eglQuerySurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface, EGL_HEIGHT, &height); if (width != eglglessink->eglglesctx.surface_width || height != eglglessink->eglglesctx.surface_height) { eglglessink->eglglesctx.surface_width = width; eglglessink->eglglesctx.surface_height = height; GST_INFO_OBJECT (eglglessink, "Got surface of %dx%d pixels", width, height); return TRUE; } return FALSE; } static gboolean gst_eglglessink_context_make_current (GstEglGlesSink * eglglessink, gboolean bind) { g_assert (eglglessink->eglglesctx.display != NULL); if (bind && eglglessink->eglglesctx.surface && eglglessink->eglglesctx.eglcontext) { EGLContext *ctx = eglGetCurrentContext (); if (ctx == eglglessink->eglglesctx.eglcontext) { GST_DEBUG_OBJECT (eglglessink, "Already attached the context to thread %p", g_thread_self ()); return TRUE; } GST_DEBUG_OBJECT (eglglessink, "Attaching context to thread %p", g_thread_self ()); if (!eglMakeCurrent (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface, eglglessink->eglglesctx.surface, eglglessink->eglglesctx.eglcontext)) { show_egl_error ("eglMakeCurrent"); GST_ERROR_OBJECT (eglglessink, "Couldn't bind context"); return FALSE; } } else { GST_DEBUG_OBJECT (eglglessink, "Detaching context from thread %p", g_thread_self ()); if (!eglMakeCurrent (eglglessink->eglglesctx.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { show_egl_error ("eglMakeCurrent"); GST_ERROR_OBJECT (eglglessink, "Couldn't unbind context"); return FALSE; } } return TRUE; } static gboolean gst_eglglessink_init_egl_surface (GstEglGlesSink * eglglessink) { GLint test; GLboolean ret; GLchar *info_log; EGLint display_par; const gchar *texnames[3] = { NULL, }; gchar *tmp_prog = NULL; EGLint swap_behavior; GST_DEBUG_OBJECT (eglglessink, "Enter EGL surface setup"); eglglessink->eglglesctx.surface = eglCreateWindowSurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.config, eglglessink->eglglesctx.used_window, NULL); if (eglglessink->eglglesctx.surface == EGL_NO_SURFACE) { show_egl_error ("eglCreateWindowSurface"); GST_ERROR_OBJECT (eglglessink, "Can't create surface"); goto HANDLE_EGL_ERROR_LOCKED; } eglglessink->eglglesctx.buffer_preserved = FALSE; if (eglQuerySurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface, EGL_SWAP_BEHAVIOR, &swap_behavior)) { GST_DEBUG_OBJECT (eglglessink, "Buffer swap behavior %x", swap_behavior); eglglessink->eglglesctx.buffer_preserved = swap_behavior == EGL_BUFFER_PRESERVED; } else { GST_DEBUG_OBJECT (eglglessink, "Can't query buffer swap behavior"); } if (!gst_eglglessink_context_make_current (eglglessink, TRUE)) goto HANDLE_EGL_ERROR_LOCKED; /* Save display's pixel aspect ratio * * DAR is reported as w/h * EGL_DISPLAY_SCALING wich is * a constant with value 10000. This attribute is only * supported if the EGL version is >= 1.2 * XXX: Setup this as a property. * or some other one time check. Right now it's being called once * per frame. */ if (eglglessink->eglglesctx.egl_major == 1 && eglglessink->eglglesctx.egl_minor < 2) { GST_DEBUG_OBJECT (eglglessink, "Can't query PAR. Using default: %dx%d", EGL_DISPLAY_SCALING, EGL_DISPLAY_SCALING); eglglessink->eglglesctx.pixel_aspect_ratio = EGL_DISPLAY_SCALING; } else { eglQuerySurface (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface, EGL_PIXEL_ASPECT_RATIO, &display_par); /* Fix for outbound DAR reporting on some implementations not * honoring the 'should return w/h * EGL_DISPLAY_SCALING' spec * requirement */ if (display_par == EGL_UNKNOWN || display_par < EGL_SANE_DAR_MIN || display_par > EGL_SANE_DAR_MAX) { GST_DEBUG_OBJECT (eglglessink, "Nonsensical PAR value returned: %d. " "Bad EGL implementation? " "Will use default: %d/%d", eglglessink->eglglesctx.pixel_aspect_ratio, EGL_DISPLAY_SCALING, EGL_DISPLAY_SCALING); eglglessink->eglglesctx.pixel_aspect_ratio = EGL_DISPLAY_SCALING; } else { eglglessink->eglglesctx.pixel_aspect_ratio = display_par; } } /* Save surface dims */ gst_eglglessink_update_surface_dimensions (eglglessink); /* We have a surface! */ eglglessink->have_surface = TRUE; /* Init vertex and fragment GLSL shaders. * Note: Shader compiler support is optional but we currently rely on it. */ glGetBooleanv (GL_SHADER_COMPILER, &ret); if (ret == GL_FALSE) { GST_ERROR_OBJECT (eglglessink, "Shader compiler support is unavailable!"); goto HANDLE_ERROR; } /* Build shader program for video texture rendering */ eglglessink->eglglesctx.vertshader[0] = glCreateShader (GL_VERTEX_SHADER); GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d", vert_COPY_prog, eglglessink->eglglesctx.vertshader[0]); glShaderSource (eglglessink->eglglesctx.vertshader[0], 1, &vert_COPY_prog, NULL); if (got_gl_error ("glShaderSource vertex")) goto HANDLE_ERROR; glCompileShader (eglglessink->eglglesctx.vertshader[0]); if (got_gl_error ("glCompileShader vertex")) goto HANDLE_ERROR; glGetShaderiv (eglglessink->eglglesctx.vertshader[0], GL_COMPILE_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "Successfully compiled vertex shader"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't compile vertex shader"); glGetShaderiv (eglglessink->eglglesctx.vertshader[0], GL_INFO_LOG_LENGTH, &test); info_log = g_new0 (GLchar, test); glGetShaderInfoLog (eglglessink->eglglesctx.vertshader[0], test, NULL, info_log); GST_INFO_OBJECT (eglglessink, "Compilation info log:\n%s", info_log); g_free (info_log); goto HANDLE_ERROR; } eglglessink->eglglesctx.fragshader[0] = glCreateShader (GL_FRAGMENT_SHADER); switch (eglglessink->format) { case GST_VIDEO_FORMAT_AYUV: glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, &frag_AYUV_prog, NULL); eglglessink->eglglesctx.n_textures = 1; texnames[0] = "tex"; break; case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_YV12: case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_Y41B: glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, &frag_PLANAR_YUV_prog, NULL); eglglessink->eglglesctx.n_textures = 3; texnames[0] = "Ytex"; texnames[1] = "Utex"; texnames[2] = "Vtex"; break; case GST_VIDEO_FORMAT_YUY2: tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'r', 'g', 'a'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 2; texnames[0] = "Ytex"; texnames[1] = "UVtex"; break; case GST_VIDEO_FORMAT_YVYU: tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'r', 'a', 'g'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 2; texnames[0] = "Ytex"; texnames[1] = "UVtex"; break; case GST_VIDEO_FORMAT_UYVY: tmp_prog = g_strdup_printf (frag_YUY2_YVYU_UYVY_prog, 'a', 'r', 'b'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 2; texnames[0] = "Ytex"; texnames[1] = "UVtex"; break; case GST_VIDEO_FORMAT_NV12: tmp_prog = g_strdup_printf (frag_NV12_NV21_prog, 'r', 'a'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 2; texnames[0] = "Ytex"; texnames[1] = "UVtex"; break; case GST_VIDEO_FORMAT_NV21: tmp_prog = g_strdup_printf (frag_NV12_NV21_prog, 'a', 'r'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 2; texnames[0] = "Ytex"; texnames[1] = "UVtex"; break; case GST_VIDEO_FORMAT_BGR: case GST_VIDEO_FORMAT_BGRx: case GST_VIDEO_FORMAT_BGRA: tmp_prog = g_strdup_printf (frag_REORDER_prog, 'b', 'g', 'r'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 1; texnames[0] = "tex"; break; case GST_VIDEO_FORMAT_xRGB: case GST_VIDEO_FORMAT_ARGB: tmp_prog = g_strdup_printf (frag_REORDER_prog, 'g', 'b', 'a'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 1; texnames[0] = "tex"; break; case GST_VIDEO_FORMAT_xBGR: case GST_VIDEO_FORMAT_ABGR: tmp_prog = g_strdup_printf (frag_REORDER_prog, 'a', 'b', 'g'); glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, (const GLchar **) &tmp_prog, NULL); eglglessink->eglglesctx.n_textures = 1; texnames[0] = "tex"; break; case GST_VIDEO_FORMAT_RGB: case GST_VIDEO_FORMAT_RGBx: case GST_VIDEO_FORMAT_RGBA: case GST_VIDEO_FORMAT_RGB16: glShaderSource (eglglessink->eglglesctx.fragshader[0], 1, &frag_COPY_prog, NULL); eglglessink->eglglesctx.n_textures = 1; texnames[0] = "tex"; break; default: g_assert_not_reached (); break; } if (got_gl_error ("glShaderSource fragment")) goto HANDLE_ERROR; glCompileShader (eglglessink->eglglesctx.fragshader[0]); if (got_gl_error ("glCompileShader fragment")) goto HANDLE_ERROR; glGetShaderiv (eglglessink->eglglesctx.fragshader[0], GL_COMPILE_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "Successfully compiled fragment shader"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't compile fragment shader"); glGetShaderiv (eglglessink->eglglesctx.fragshader[0], GL_INFO_LOG_LENGTH, &test); info_log = g_new0 (GLchar, test); glGetShaderInfoLog (eglglessink->eglglesctx.fragshader[0], test, NULL, info_log); GST_INFO_OBJECT (eglglessink, "Compilation info log:\n%s", info_log); g_free (info_log); goto HANDLE_ERROR; } eglglessink->eglglesctx.glslprogram[0] = glCreateProgram (); if (got_gl_error ("glCreateProgram")) goto HANDLE_ERROR; glAttachShader (eglglessink->eglglesctx.glslprogram[0], eglglessink->eglglesctx.vertshader[0]); if (got_gl_error ("glAttachShader vertices")) goto HANDLE_ERROR; glAttachShader (eglglessink->eglglesctx.glslprogram[0], eglglessink->eglglesctx.fragshader[0]); if (got_gl_error ("glAttachShader fragments")) goto HANDLE_ERROR; glLinkProgram (eglglessink->eglglesctx.glslprogram[0]); glGetProgramiv (eglglessink->eglglesctx.glslprogram[0], GL_LINK_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "GLES: Successfully linked program"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't link program"); goto HANDLE_ERROR; } eglglessink->eglglesctx.position_loc[0] = glGetAttribLocation (eglglessink->eglglesctx.glslprogram[0], "position"); eglglessink->eglglesctx.texpos_loc = glGetAttribLocation (eglglessink->eglglesctx.glslprogram[0], "texpos"); glEnableVertexAttribArray (eglglessink->eglglesctx.position_loc[0]); if (got_gl_error ("glEnableVertexAttribArray")) goto HANDLE_ERROR; glEnableVertexAttribArray (eglglessink->eglglesctx.texpos_loc); if (got_gl_error ("glEnableVertexAttribArray")) goto HANDLE_ERROR; if (!eglglessink->eglglesctx.buffer_preserved) { /* Build shader program for black borders */ eglglessink->eglglesctx.vertshader[1] = glCreateShader (GL_VERTEX_SHADER); GST_DEBUG_OBJECT (eglglessink, "Sending %s to handle %d", vert_COPY_prog, eglglessink->eglglesctx.vertshader[1]); glShaderSource (eglglessink->eglglesctx.vertshader[1], 1, &vert_COPY_prog_no_tex, NULL); if (got_gl_error ("glShaderSource vertex")) goto HANDLE_ERROR; glCompileShader (eglglessink->eglglesctx.vertshader[1]); if (got_gl_error ("glCompileShader vertex")) goto HANDLE_ERROR; glGetShaderiv (eglglessink->eglglesctx.vertshader[1], GL_COMPILE_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "Successfully compiled vertex shader"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't compile vertex shader"); glGetShaderiv (eglglessink->eglglesctx.vertshader[1], GL_INFO_LOG_LENGTH, &test); info_log = g_new0 (GLchar, test); glGetShaderInfoLog (eglglessink->eglglesctx.vertshader[1], test, NULL, info_log); GST_INFO_OBJECT (eglglessink, "Compilation info log:\n%s", info_log); g_free (info_log); goto HANDLE_ERROR; } eglglessink->eglglesctx.fragshader[1] = glCreateShader (GL_FRAGMENT_SHADER); glShaderSource (eglglessink->eglglesctx.fragshader[1], 1, &frag_BLACK_prog, NULL); if (got_gl_error ("glShaderSource fragment")) goto HANDLE_ERROR; glCompileShader (eglglessink->eglglesctx.fragshader[1]); if (got_gl_error ("glCompileShader fragment")) goto HANDLE_ERROR; glGetShaderiv (eglglessink->eglglesctx.fragshader[1], GL_COMPILE_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "Successfully compiled fragment shader"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't compile fragment shader"); glGetShaderiv (eglglessink->eglglesctx.fragshader[1], GL_INFO_LOG_LENGTH, &test); info_log = g_new0 (GLchar, test); glGetShaderInfoLog (eglglessink->eglglesctx.fragshader[1], test, NULL, info_log); GST_INFO_OBJECT (eglglessink, "Compilation info log:\n%s", info_log); g_free (info_log); goto HANDLE_ERROR; } eglglessink->eglglesctx.glslprogram[1] = glCreateProgram (); if (got_gl_error ("glCreateProgram")) goto HANDLE_ERROR; glAttachShader (eglglessink->eglglesctx.glslprogram[1], eglglessink->eglglesctx.vertshader[1]); if (got_gl_error ("glAttachShader vertices")) goto HANDLE_ERROR; glAttachShader (eglglessink->eglglesctx.glslprogram[1], eglglessink->eglglesctx.fragshader[1]); if (got_gl_error ("glAttachShader fragments")) goto HANDLE_ERROR; glLinkProgram (eglglessink->eglglesctx.glslprogram[1]); glGetProgramiv (eglglessink->eglglesctx.glslprogram[1], GL_LINK_STATUS, &test); if (test != GL_FALSE) GST_DEBUG_OBJECT (eglglessink, "GLES: Successfully linked program"); else { GST_ERROR_OBJECT (eglglessink, "Couldn't link program"); goto HANDLE_ERROR; } eglglessink->eglglesctx.position_loc[1] = glGetAttribLocation (eglglessink->eglglesctx.glslprogram[1], "position"); glEnableVertexAttribArray (eglglessink->eglglesctx.position_loc[1]); if (got_gl_error ("glEnableVertexAttribArray")) goto HANDLE_ERROR; } glUseProgram (eglglessink->eglglesctx.glslprogram[0]); /* Generate and bind texture */ if (!eglglessink->have_texture) { gint i; GST_INFO_OBJECT (eglglessink, "Performing initial texture setup"); for (i = 0; i < eglglessink->eglglesctx.n_textures; i++) { if (i == 0) glActiveTexture (GL_TEXTURE0); else if (i == 1) glActiveTexture (GL_TEXTURE1); else if (i == 2) glActiveTexture (GL_TEXTURE2); glGenTextures (1, &eglglessink->eglglesctx.texture[i]); if (got_gl_error ("glGenTextures")) goto HANDLE_ERROR_LOCKED; glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[i]); if (got_gl_error ("glBindTexture")) goto HANDLE_ERROR_LOCKED; eglglessink->eglglesctx.tex_loc[i] = glGetUniformLocation (eglglessink->eglglesctx.glslprogram[0], texnames[i]); glUniform1i (eglglessink->eglglesctx.tex_loc[i], i); /* Set 2D resizing params */ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); /* If these are not set the texture image unit will return * (R, G, B, A) = black on glTexImage2D for non-POT width/height * frames. For a deeper explanation take a look at the OpenGL ES * documentation for glTexParameter */ glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); if (got_gl_error ("glTexParameteri")) goto HANDLE_ERROR_LOCKED; } eglglessink->have_texture = TRUE; } glUseProgram (0); g_free (tmp_prog); return TRUE; /* Errors */ HANDLE_EGL_ERROR_LOCKED: GST_ERROR_OBJECT (eglglessink, "EGL call returned error %x", eglGetError ()); HANDLE_ERROR_LOCKED: HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Couldn't setup EGL surface"); g_free (tmp_prog); return FALSE; } static gboolean gst_eglglessink_init_egl_display (GstEglGlesSink * eglglessink) { GST_DEBUG_OBJECT (eglglessink, "Enter EGL initial configuration"); eglglessink->eglglesctx.display = eglGetDisplay (EGL_DEFAULT_DISPLAY); if (eglglessink->eglglesctx.display == EGL_NO_DISPLAY) { GST_ERROR_OBJECT (eglglessink, "Could not get EGL display connection"); goto HANDLE_ERROR; /* No EGL error is set by eglGetDisplay() */ } if (!eglInitialize (eglglessink->eglglesctx.display, &eglglessink->eglglesctx.egl_major, &eglglessink->eglglesctx.egl_minor)) { show_egl_error ("eglInitialize"); GST_ERROR_OBJECT (eglglessink, "Could not init EGL display connection"); goto HANDLE_EGL_ERROR; } /* Check against required EGL version * XXX: Need to review the version requirement in terms of the needed API */ if (eglglessink->eglglesctx.egl_major < GST_EGLGLESSINK_EGL_MIN_VERSION) { GST_ERROR_OBJECT (eglglessink, "EGL v%d needed, but you only have v%d.%d", GST_EGLGLESSINK_EGL_MIN_VERSION, eglglessink->eglglesctx.egl_major, eglglessink->eglglesctx.egl_minor); goto HANDLE_ERROR; } GST_INFO_OBJECT (eglglessink, "System reports supported EGL version v%d.%d", eglglessink->eglglesctx.egl_major, eglglessink->eglglesctx.egl_minor); eglBindAPI (EGL_OPENGL_ES_API); return TRUE; /* Errors */ HANDLE_EGL_ERROR: GST_ERROR_OBJECT (eglglessink, "EGL call returned error %x", eglGetError ()); HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Couldn't setup window/surface from handle"); return FALSE; } static gboolean gst_eglglessink_choose_config (GstEglGlesSink * eglglessink) { EGLint con_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; GLint egl_configs; if ((eglChooseConfig (eglglessink->eglglesctx.display, eglglessink->selected_fmt->attribs, &eglglessink->eglglesctx.config, 1, &egl_configs)) == EGL_FALSE) { show_egl_error ("eglChooseConfig"); GST_ERROR_OBJECT (eglglessink, "eglChooseConfig failed"); goto HANDLE_EGL_ERROR; } if (egl_configs < 1) { GST_ERROR_OBJECT (eglglessink, "Could not find matching framebuffer config"); goto HANDLE_ERROR; } eglglessink->eglglesctx.eglcontext = eglCreateContext (eglglessink->eglglesctx.display, eglglessink->eglglesctx.config, EGL_NO_CONTEXT, con_attribs); if (eglglessink->eglglesctx.eglcontext == EGL_NO_CONTEXT) { GST_ERROR_OBJECT (eglglessink, "Error getting context, eglCreateContext"); goto HANDLE_EGL_ERROR; } GST_DEBUG_OBJECT (eglglessink, "EGL Context: %p", eglglessink->eglglesctx.eglcontext); return TRUE; /* Errors */ HANDLE_EGL_ERROR: GST_ERROR_OBJECT (eglglessink, "EGL call returned error %x", eglGetError ()); HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Couldn't choose an usable config"); return FALSE; } static void gst_eglglessink_set_window_handle (GstXOverlay * overlay, guintptr id) { GstEglGlesSink *eglglessink = GST_EGLGLESSINK (overlay); g_return_if_fail (GST_IS_EGLGLESSINK (eglglessink)); GST_DEBUG_OBJECT (eglglessink, "We got a window handle: %p", (gpointer) id); /* OK, we have a new window */ GST_OBJECT_LOCK (eglglessink); eglglessink->eglglesctx.window = (EGLNativeWindowType) id; eglglessink->have_window = ((gpointer) id != NULL); GST_OBJECT_UNLOCK (eglglessink); return; } static void gst_eglglessink_set_render_rectangle (GstXOverlay * overlay, gint x, gint y, gint width, gint height) { GstEglGlesSink *eglglessink = GST_EGLGLESSINK (overlay); g_return_if_fail (GST_IS_EGLGLESSINK (eglglessink)); GST_OBJECT_LOCK (eglglessink); if (width == -1 && height == -1) { /* This is the set-defaults condition according to * the xOverlay interface docs */ gst_eglglessink_reset_display_region (eglglessink); } else { GST_OBJECT_LOCK (eglglessink); eglglessink->display_region.x = x; eglglessink->display_region.y = y; eglglessink->display_region.w = width; eglglessink->display_region.h = height; GST_OBJECT_UNLOCK (eglglessink); } return; } static void queue_item_destroy (GstDataQueueItem * item) { gst_mini_object_replace (&item->object, NULL); g_slice_free (GstDataQueueItem, item); } static GstFlowReturn gst_eglglessink_queue_buffer (GstEglGlesSink * eglglessink, GstBuffer * buf) { GstDataQueueItem *item = g_slice_new0 (GstDataQueueItem); item->object = GST_MINI_OBJECT_CAST (buf); item->size = GST_BUFFER_SIZE (buf); item->duration = GST_BUFFER_DURATION (buf); item->visible = (buf ? TRUE : FALSE); item->destroy = (GDestroyNotify) queue_item_destroy; GST_DEBUG_OBJECT (eglglessink, "Queueing buffer %" GST_PTR_FORMAT, buf); if (buf) g_mutex_lock (eglglessink->render_lock); if (!gst_data_queue_push (eglglessink->queue, item)) { g_mutex_unlock (eglglessink->render_lock); GST_DEBUG_OBJECT (eglglessink, "Flushing"); return GST_FLOW_WRONG_STATE; } if (buf) { GST_DEBUG_OBJECT (eglglessink, "Waiting for buffer to be rendered"); g_cond_wait (eglglessink->render_cond, eglglessink->render_lock); GST_DEBUG_OBJECT (eglglessink, "Buffer rendered: %s", gst_flow_get_name (eglglessink->last_flow)); g_mutex_unlock (eglglessink->render_lock); } return (buf ? eglglessink->last_flow : GST_FLOW_OK); } /* Rendering and display */ static GstFlowReturn gst_eglglessink_render_and_display (GstEglGlesSink * eglglessink, GstBuffer * buf) { GstVideoRectangle frame, surface; gint w, h; guint dar_n, dar_d; w = GST_VIDEO_SINK_WIDTH (eglglessink); h = GST_VIDEO_SINK_HEIGHT (eglglessink); GST_DEBUG_OBJECT (eglglessink, "Got good buffer %p. Sink geometry is %dx%d size %d", buf, w, h, buf ? GST_BUFFER_SIZE (buf) : -1); if (buf) { switch (eglglessink->selected_fmt->fmt) { case GST_EGLGLESSINK_IMAGE_RGB888: glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); break; case GST_EGLGLESSINK_IMAGE_RGB565: glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GST_BUFFER_DATA (buf)); break; case GST_EGLGLESSINK_IMAGE_RGBA8888: switch (eglglessink->format) { case GST_VIDEO_FORMAT_RGBA: case GST_VIDEO_FORMAT_BGRA: case GST_VIDEO_FORMAT_ARGB: case GST_VIDEO_FORMAT_ABGR: case GST_VIDEO_FORMAT_RGBx: case GST_VIDEO_FORMAT_BGRx: case GST_VIDEO_FORMAT_xRGB: case GST_VIDEO_FORMAT_xBGR: glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); break; case GST_VIDEO_FORMAT_AYUV: glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); break; case GST_VIDEO_FORMAT_Y444: case GST_VIDEO_FORMAT_I420: case GST_VIDEO_FORMAT_YV12: case GST_VIDEO_FORMAT_Y42B: case GST_VIDEO_FORMAT_Y41B:{ gint coffset, cw, ch; coffset = gst_video_format_get_component_offset (eglglessink->format, 0, w, h); cw = gst_video_format_get_component_width (eglglessink->format, 0, w); ch = gst_video_format_get_component_height (eglglessink->format, 0, h); glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE, cw, ch, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf) + coffset); coffset = gst_video_format_get_component_offset (eglglessink->format, 1, w, h); cw = gst_video_format_get_component_width (eglglessink->format, 1, w); ch = gst_video_format_get_component_height (eglglessink->format, 1, h); glActiveTexture (GL_TEXTURE1); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE, cw, ch, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf) + coffset); coffset = gst_video_format_get_component_offset (eglglessink->format, 2, w, h); cw = gst_video_format_get_component_width (eglglessink->format, 2, w); ch = gst_video_format_get_component_height (eglglessink->format, 2, h); glActiveTexture (GL_TEXTURE2); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[2]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE, cw, ch, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf) + coffset); break; } case GST_VIDEO_FORMAT_YUY2: case GST_VIDEO_FORMAT_YVYU: case GST_VIDEO_FORMAT_UYVY: glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, w, h, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); glActiveTexture (GL_TEXTURE1); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]); glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, GST_ROUND_UP_2 (w) / 2, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf)); break; case GST_VIDEO_FORMAT_NV12: case GST_VIDEO_FORMAT_NV21:{ gint coffset, cw, ch; coffset = gst_video_format_get_component_offset (eglglessink->format, 0, w, h); cw = gst_video_format_get_component_width (eglglessink->format, 0, w); ch = gst_video_format_get_component_height (eglglessink->format, 0, h); glActiveTexture (GL_TEXTURE0); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[0]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE, cw, ch, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf) + coffset); coffset = gst_video_format_get_component_offset (eglglessink->format, (eglglessink->format == GST_VIDEO_FORMAT_NV12 ? 1 : 2), w, h); cw = gst_video_format_get_component_width (eglglessink->format, 1, w); ch = gst_video_format_get_component_height (eglglessink->format, 1, h); glActiveTexture (GL_TEXTURE1); glBindTexture (GL_TEXTURE_2D, eglglessink->eglglesctx.texture[1]); glTexImage2D (GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, cw, ch, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, GST_BUFFER_DATA (buf) + coffset); break; } default: g_assert_not_reached (); break; } } if (got_gl_error ("glTexImage2D")) goto HANDLE_ERROR; } /* If no one has set a display rectangle on us initialize * a sane default. According to the docs on the xOverlay * interface we are supposed to fill the overlay 100%. We * do this trying to take PAR/DAR into account unless the * calling party explicitly ask us not to by setting * force_aspect_ratio to FALSE. */ if (gst_eglglessink_update_surface_dimensions (eglglessink) || !eglglessink->display_region.w || !eglglessink->display_region.h) { GST_OBJECT_LOCK (eglglessink); if (!eglglessink->force_aspect_ratio) { eglglessink->display_region.x = 0; eglglessink->display_region.y = 0; eglglessink->display_region.w = eglglessink->eglglesctx.surface_width; eglglessink->display_region.h = eglglessink->eglglesctx.surface_height; } else { if (!gst_video_calculate_display_ratio (&dar_n, &dar_d, w, h, eglglessink->par_n, eglglessink->par_d, eglglessink->eglglesctx.pixel_aspect_ratio, EGL_DISPLAY_SCALING)) { GST_WARNING_OBJECT (eglglessink, "Could not compute resulting DAR"); frame.w = w; frame.h = h; } else { /* Find suitable matching new size acording to dar & par * rationale for prefering leaving the height untouched * comes from interlacing considerations. * XXX: Move this to gstutils? */ if (h % dar_d == 0) { frame.w = gst_util_uint64_scale_int (h, dar_n, dar_d); frame.h = h; } else if (w % dar_n == 0) { frame.h = gst_util_uint64_scale_int (w, dar_d, dar_n); frame.w = w; } else { /* Neither width nor height can be precisely scaled. * Prefer to leave height untouched. See comment above. */ frame.w = gst_util_uint64_scale_int (h, dar_n, dar_d); frame.h = h; } } surface.w = eglglessink->eglglesctx.surface_width; surface.h = eglglessink->eglglesctx.surface_height; gst_video_sink_center_rect (frame, surface, &eglglessink->display_region, TRUE); } GST_OBJECT_UNLOCK (eglglessink); glViewport (0, 0, eglglessink->eglglesctx.surface_width, eglglessink->eglglesctx.surface_height); if (!gst_eglglessink_setup_vbo (eglglessink, FALSE)) { GST_ERROR_OBJECT (eglglessink, "VBO setup failed"); goto HANDLE_ERROR; } } if (!eglglessink->eglglesctx.buffer_preserved) { /* Draw black borders */ GST_DEBUG_OBJECT (eglglessink, "Drawing black border 1"); glUseProgram (eglglessink->eglglesctx.glslprogram[1]); glVertexAttribPointer (eglglessink->eglglesctx.position_loc[1], 3, GL_FLOAT, GL_FALSE, sizeof (coord5), (gpointer) (4 * sizeof (coord5))); if (got_gl_error ("glVertexAttribPointer")) goto HANDLE_ERROR; glDrawElements (GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0); if (got_gl_error ("glDrawElements")) goto HANDLE_ERROR; GST_DEBUG_OBJECT (eglglessink, "Drawing black border 2"); glVertexAttribPointer (eglglessink->eglglesctx.position_loc[1], 3, GL_FLOAT, GL_FALSE, sizeof (coord5), (gpointer) (8 * sizeof (coord5))); if (got_gl_error ("glVertexAttribPointer")) goto HANDLE_ERROR; glDrawElements (GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0); if (got_gl_error ("glDrawElements")) goto HANDLE_ERROR; } /* Draw video frame */ GST_DEBUG_OBJECT (eglglessink, "Drawing video frame"); glUseProgram (eglglessink->eglglesctx.glslprogram[0]); glVertexAttribPointer (eglglessink->eglglesctx.position_loc[0], 3, GL_FLOAT, GL_FALSE, sizeof (coord5), (gpointer) (0 * sizeof (coord5))); if (got_gl_error ("glVertexAttribPointer")) goto HANDLE_ERROR; glVertexAttribPointer (eglglessink->eglglesctx.texpos_loc, 2, GL_FLOAT, GL_FALSE, sizeof (coord5), (gpointer) (3 * sizeof (gfloat))); if (got_gl_error ("glVertexAttribPointer")) goto HANDLE_ERROR; glDrawElements (GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, 0); if (got_gl_error ("glDrawElements")) goto HANDLE_ERROR; if ((eglSwapBuffers (eglglessink->eglglesctx.display, eglglessink->eglglesctx.surface)) == EGL_FALSE) { show_egl_error ("eglSwapBuffers"); goto HANDLE_ERROR; } GST_DEBUG_OBJECT (eglglessink, "Succesfully rendered 1 frame"); return GST_FLOW_OK; HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Rendering disabled for this frame"); return GST_FLOW_ERROR; } static GstFlowReturn gst_eglglessink_show_frame (GstVideoSink * vsink, GstBuffer * buf) { GstEglGlesSink *eglglessink; g_return_val_if_fail (buf != NULL, GST_FLOW_ERROR); eglglessink = GST_EGLGLESSINK (vsink); GST_DEBUG_OBJECT (eglglessink, "Got buffer: %p", buf); buf = gst_buffer_make_metadata_writable (gst_buffer_ref (buf)); gst_buffer_set_caps (buf, eglglessink->current_caps); return gst_eglglessink_queue_buffer (eglglessink, buf); } static GstCaps * gst_eglglessink_getcaps (GstBaseSink * bsink) { GstEglGlesSink *eglglessink; GstCaps *ret = NULL; eglglessink = GST_EGLGLESSINK (bsink); GST_OBJECT_LOCK (eglglessink); if (eglglessink->sinkcaps) { ret = gst_caps_ref (eglglessink->sinkcaps); } else { ret = gst_caps_copy (gst_pad_get_pad_template_caps (GST_BASE_SINK_PAD (bsink))); } GST_OBJECT_UNLOCK (eglglessink); return ret; } static gboolean gst_eglglessink_configure_caps (GstEglGlesSink * eglglessink, GstCaps * caps) { gboolean ret = TRUE; gint width, height; int par_n, par_d; GstEglGlesImageFmt *format; if (!(ret = gst_video_format_parse_caps (caps, &eglglessink->format, &width, &height))) { GST_ERROR_OBJECT (eglglessink, "Got weird and/or incomplete caps"); goto HANDLE_ERROR; } if (!(ret = gst_video_parse_caps_pixel_aspect_ratio (caps, &par_n, &par_d))) { par_n = 1; par_d = 1; GST_WARNING_OBJECT (eglglessink, "Can't parse PAR from caps. Using default: 1"); } format = gst_eglglessink_get_compat_format_from_caps (eglglessink, caps); if (!format) { GST_ERROR_OBJECT (eglglessink, "No supported and compatible EGL/GLES format found for given caps"); goto HANDLE_ERROR; } else GST_INFO_OBJECT (eglglessink, "Selected compatible EGL/GLES format %d", format->fmt); eglglessink->selected_fmt = format; eglglessink->par_n = par_n; eglglessink->par_d = par_d; GST_VIDEO_SINK_WIDTH (eglglessink) = width; GST_VIDEO_SINK_HEIGHT (eglglessink) = height; if (eglglessink->configured_caps) { GST_ERROR_OBJECT (eglglessink, "Caps were already set"); if (gst_caps_can_intersect (caps, eglglessink->configured_caps)) { GST_INFO_OBJECT (eglglessink, "Caps are compatible anyway"); goto SUCCEED; } GST_DEBUG_OBJECT (eglglessink, "Caps are not compatible, reconfiguring"); /* EGL/GLES cleanup */ gst_eglglessink_wipe_eglglesctx (eglglessink); gst_caps_unref (eglglessink->configured_caps); eglglessink->configured_caps = NULL; } if (!gst_eglglessink_choose_config (eglglessink)) { GST_ERROR_OBJECT (eglglessink, "Couldn't choose EGL config"); goto HANDLE_ERROR; } gst_caps_replace (&eglglessink->configured_caps, caps); /* By now the application should have set a window * if it meant to do so */ GST_OBJECT_LOCK (eglglessink); if (!eglglessink->have_window) { EGLNativeWindowType window; GST_INFO_OBJECT (eglglessink, "No window. Will attempt internal window creation"); if (!(window = gst_eglglessink_create_window (eglglessink, width, height))) { GST_ERROR_OBJECT (eglglessink, "Internal window creation failed!"); GST_OBJECT_UNLOCK (eglglessink); goto HANDLE_ERROR; } eglglessink->using_own_window = TRUE; eglglessink->eglglesctx.window = window; eglglessink->have_window = TRUE; } GST_DEBUG_OBJECT (eglglessink, "Using window handle %p", eglglessink->eglglesctx.window); eglglessink->eglglesctx.used_window = eglglessink->eglglesctx.window; GST_OBJECT_UNLOCK (eglglessink); gst_x_overlay_got_window_handle (GST_X_OVERLAY (eglglessink), (guintptr) eglglessink->eglglesctx.used_window); if (!eglglessink->have_surface) { if (!gst_eglglessink_init_egl_surface (eglglessink)) { GST_ERROR_OBJECT (eglglessink, "Couldn't init EGL surface from window"); goto HANDLE_ERROR; } } SUCCEED: GST_INFO_OBJECT (eglglessink, "Configured caps successfully"); return TRUE; HANDLE_ERROR: GST_ERROR_OBJECT (eglglessink, "Configuring caps failed"); return FALSE; } static gboolean gst_eglglessink_setcaps (GstBaseSink * bsink, GstCaps * caps) { GstEglGlesSink *eglglessink; eglglessink = GST_EGLGLESSINK (bsink); GST_DEBUG_OBJECT (eglglessink, "Current caps %" GST_PTR_FORMAT ", setting caps %" GST_PTR_FORMAT, eglglessink->current_caps, caps); gst_caps_replace (&eglglessink->current_caps, caps); return TRUE; } static void gst_eglglessink_wipe_fmt (gpointer data) { GstEglGlesImageFmt *format = data; gst_caps_unref (format->caps); g_free (format); } static gboolean gst_eglglessink_open (GstEglGlesSink * eglglessink) { if (!egl_init (eglglessink)) { return FALSE; } return TRUE; } static gboolean gst_eglglessink_close (GstEglGlesSink * eglglessink) { if (eglglessink->eglglesctx.display) { eglTerminate (eglglessink->eglglesctx.display); eglglessink->eglglesctx.display = NULL; } eglglessink->selected_fmt = NULL; g_list_free_full (eglglessink->supported_fmts, gst_eglglessink_wipe_fmt); eglglessink->supported_fmts = NULL; gst_caps_unref (eglglessink->sinkcaps); eglglessink->sinkcaps = NULL; eglglessink->egl_started = FALSE; return TRUE; } static GstStateChangeReturn gst_eglglessink_change_state (GstElement * element, GstStateChange transition) { GstEglGlesSink *eglglessink; GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS; eglglessink = GST_EGLGLESSINK (element); switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: if (!gst_eglglessink_open (eglglessink)) { ret = GST_STATE_CHANGE_FAILURE; goto done; } break; case GST_STATE_CHANGE_READY_TO_PAUSED: if (!gst_eglglessink_start (eglglessink)) { ret = GST_STATE_CHANGE_FAILURE; goto done; } break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); if (ret == GST_STATE_CHANGE_FAILURE) return ret; switch (transition) { case GST_STATE_CHANGE_READY_TO_NULL: if (!gst_eglglessink_close (eglglessink)) { ret = GST_STATE_CHANGE_FAILURE; goto done; } break; case GST_STATE_CHANGE_PAUSED_TO_READY: if (!gst_eglglessink_stop (eglglessink)) { ret = GST_STATE_CHANGE_FAILURE; goto done; } break; default: break; } done: return ret; } static void gst_eglglessink_finalize (GObject * object) { GstEglGlesSink *eglglessink; g_return_if_fail (GST_IS_EGLGLESSINK (object)); eglglessink = GST_EGLGLESSINK (object); if (eglglessink->queue) g_object_unref (eglglessink->queue); eglglessink->queue = NULL; if (eglglessink->render_cond) g_cond_free (eglglessink->render_cond); eglglessink->render_cond = NULL; if (eglglessink->render_lock); g_mutex_free (eglglessink->render_lock); eglglessink->render_lock = NULL; G_OBJECT_CLASS (parent_class)->finalize (object); } static void gst_eglglessink_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstEglGlesSink *eglglessink; g_return_if_fail (GST_IS_EGLGLESSINK (object)); eglglessink = GST_EGLGLESSINK (object); switch (prop_id) { case PROP_CREATE_WINDOW: eglglessink->create_window = g_value_get_boolean (value); break; case PROP_FORCE_ASPECT_RATIO: eglglessink->force_aspect_ratio = g_value_get_boolean (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_eglglessink_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstEglGlesSink *eglglessink; g_return_if_fail (GST_IS_EGLGLESSINK (object)); eglglessink = GST_EGLGLESSINK (object); switch (prop_id) { case PROP_CREATE_WINDOW: g_value_set_boolean (value, eglglessink->create_window); break; case PROP_FORCE_ASPECT_RATIO: g_value_set_boolean (value, eglglessink->force_aspect_ratio); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_eglglessink_base_init (gpointer gclass) { GstElementClass *element_class = GST_ELEMENT_CLASS (gclass); gst_element_class_set_details_simple (element_class, "EGL/GLES vout Sink", "Sink/Video", "An EGL/GLES Video Output Sink Implementing the XOverlay interface", "Reynaldo H. Verdejo Pinochet , " "Sebastian Dröge "); gst_element_class_add_pad_template (element_class, gst_static_pad_template_get (&gst_eglglessink_sink_template_factory)); } /* initialize the eglglessink's class */ static void gst_eglglessink_class_init (GstEglGlesSinkClass * klass) { GObjectClass *gobject_class; GstElementClass *gstelement_class; GstBaseSinkClass *gstbasesink_class; GstVideoSinkClass *gstvideosink_class; gobject_class = (GObjectClass *) klass; gstelement_class = (GstElementClass *) klass; gstbasesink_class = (GstBaseSinkClass *) klass; gstvideosink_class = (GstVideoSinkClass *) klass; gobject_class->set_property = gst_eglglessink_set_property; gobject_class->get_property = gst_eglglessink_get_property; gobject_class->finalize = gst_eglglessink_finalize; gstelement_class->change_state = gst_eglglessink_change_state; gstbasesink_class->set_caps = GST_DEBUG_FUNCPTR (gst_eglglessink_setcaps); gstbasesink_class->get_caps = GST_DEBUG_FUNCPTR (gst_eglglessink_getcaps); gstvideosink_class->show_frame = GST_DEBUG_FUNCPTR (gst_eglglessink_show_frame); g_object_class_install_property (gobject_class, PROP_CREATE_WINDOW, g_param_spec_boolean ("create-window", "Create Window", "If set to true, the sink will attempt to create it's own window to " "render to if none is provided. This is currently only supported " "when the sink is used under X11", TRUE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO, g_param_spec_boolean ("force-aspect-ratio", "Respect aspect ratio when scaling", "If set to true, the sink will attempt to preserve the incoming " "frame's geometry while scaling, taking both the storage's and " "display's pixel aspect ratio into account", TRUE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); } static gboolean queue_check_full_func (GstDataQueue * queue, guint visible, guint bytes, guint64 time, gpointer checkdata) { return visible != 0; } static void gst_eglglessink_init (GstEglGlesSink * eglglessink, GstEglGlesSinkClass * gclass) { /* Init defaults */ /** Flags */ eglglessink->have_window = FALSE; eglglessink->have_surface = FALSE; eglglessink->have_vbo = FALSE; eglglessink->have_texture = FALSE; eglglessink->egl_started = FALSE; eglglessink->using_own_window = FALSE; /** Props */ eglglessink->create_window = TRUE; eglglessink->force_aspect_ratio = TRUE; eglglessink->par_n = 1; eglglessink->par_d = 1; eglglessink->render_lock = g_mutex_new (); eglglessink->render_cond = g_cond_new (); eglglessink->queue = gst_data_queue_new (queue_check_full_func, NULL); eglglessink->last_flow = GST_FLOW_WRONG_STATE; } /* Interface initializations. Used here for initializing the XOverlay * Interface. */ static void gst_eglglessink_init_interfaces (GType type) { static const GInterfaceInfo implements_info = { (GInterfaceInitFunc) gst_eglglessink_implements_init, NULL, NULL }; static const GInterfaceInfo xoverlay_info = { (GInterfaceInitFunc) gst_eglglessink_xoverlay_init, NULL, NULL }; g_type_add_interface_static (type, GST_TYPE_IMPLEMENTS_INTERFACE, &implements_info); g_type_add_interface_static (type, GST_TYPE_X_OVERLAY, &xoverlay_info); } /* entry point to initialize the plug-in * initialize the plug-in itself * register the element factories and other features */ static gboolean eglglessink_plugin_init (GstPlugin * plugin) { /* debug category for fltering log messages */ GST_DEBUG_CATEGORY_INIT (gst_eglglessink_debug, "eglglessink", 0, "Simple EGL/GLES Sink"); return gst_element_register (plugin, "eglglessink", GST_RANK_PRIMARY, GST_TYPE_EGLGLESSINK); } /* PACKAGE: this is usually set by autotools depending on some _INIT macro * in configure.ac and then written into and defined in config.h, but we can * just set it ourselves here in case someone doesn't use autotools to * compile this code. GST_PLUGIN_DEFINE needs PACKAGE to be defined. */ #ifndef PACKAGE #define PACKAGE "EGL/GLES Sink" #endif #ifndef VERSION #define VERSION "0.911" #endif /* gstreamer looks for this structure to register eglglessinks */ GST_PLUGIN_DEFINE2 (GST_VERSION_MAJOR, GST_VERSION_MINOR, eglglessink, "EGL/GLES sink", eglglessink_plugin_init, VERSION, "LGPL", "GStreamer", "http://gstreamer.net/")