#ifndef _GOOMTOOLS_H #define _GOOMTOOLS_H #define NB_RAND 0x10000 /* in graphic.c */ extern int * rand_tab ; extern unsigned short rand_pos ; #define RAND_INIT(i) \ srand (i) ;\ if (!rand_tab)\ rand_tab = (int *) malloc (NB_RAND * sizeof(int)) ;\ rand_pos = 1 ;\ while (rand_pos != 0)\ rand_tab [rand_pos++] = rand () ; #define RAND()\ (rand_tab[rand_pos = rand_pos + 1]) #define RAND_CLOSE()\ free (rand_tab);\ rand_tab = 0; //#define iRAND(i) ((guint32)((float)i * RAND()/RAND_MAX)) #define iRAND(i) (RAND()%i) #endif