/* * GStreamer * Copyright (C) 2013 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef __GST_GL_FRAMEBUFFER_H__ #define __GST_GL_FRAMEBUFFER_H__ #include G_BEGIN_DECLS GType gst_gl_framebuffer_get_type (void); #define GST_TYPE_GL_FRAMEBUFFER (gst_gl_framebuffer_get_type()) #define GST_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FRAMEBUFFER,GstGLFramebuffer)) #define GST_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), GST_TYPE_GL_FRAMEBUFFER,GstGLFramebufferClass)) #define GST_IS_GL_FRAMEBUFFER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FRAMEBUFFER)) #define GST_IS_GL_FRAMEBUFFER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), GST_TYPE_GL_FRAMEBUFFER)) #define GST_GL_FRAMEBUFFER_CAST(obj) ((GstGLFramebuffer*)(obj)) typedef struct _GstGLFramebuffer GstGLFramebuffer; typedef struct _GstGLFramebufferClass GstGLFramebufferClass; typedef struct _GstGLFramebufferPrivate GstGLFramebufferPrivate; struct _GstGLFramebuffer { GObject object; /* */ GstGLContext *context; GstGLFramebufferPrivate *priv; }; struct _GstGLFramebufferClass { GObjectClass object_class; }; GstGLFramebuffer *gst_gl_framebuffer_new (GstGLContext *context); gboolean gst_gl_framebuffer_generate (GstGLFramebuffer *frame, gint width, gint height, guint * fbo, guint * depthbuffer); gboolean gst_gl_framebuffer_use_v2 (GstGLFramebuffer * frame, gint texture_fbo_width, gint texture_fbo_height, GLuint fbo, GLuint depth_buffer, GLuint texture_fbo, GLCB_V2 cb, gpointer stuff); void gst_gl_framebuffer_delete (GstGLFramebuffer *frame, guint fbo, guint depth); G_END_DECLS #endif