/* * GStreamer * Copyright (C) 2015 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include "gstglsinkbin.h" GST_DEBUG_CATEGORY (gst_debug_gl_sink_bin); #define GST_CAT_DEFAULT gst_debug_gl_sink_bin static void gst_gl_sink_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * param_spec); static void gst_gl_sink_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * param_spec); static GstStateChangeReturn gst_gl_sink_bin_change_state (GstElement * element, GstStateChange transition); static void gst_gl_sink_bin_video_overlay_init (gpointer g_iface, gpointer g_iface_data); static void gst_gl_sink_bin_navigation_interface_init (gpointer g_iface, gpointer g_iface_data); enum { PROP_0, PROP_FORCE_ASPECT_RATIO, PROP_SINK, }; enum { SIGNAL_0, SIGNAL_CREATE_ELEMENT, SIGNAL_LAST, }; static guint gst_gl_sink_bin_signals[SIGNAL_LAST] = { 0, }; #define gst_gl_sink_bin_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstGLSinkBin, gst_gl_sink_bin, GST_TYPE_BIN, G_IMPLEMENT_INTERFACE (GST_TYPE_VIDEO_OVERLAY, gst_gl_sink_bin_video_overlay_init); G_IMPLEMENT_INTERFACE (GST_TYPE_NAVIGATION, gst_gl_sink_bin_navigation_interface_init); GST_DEBUG_CATEGORY_INIT (gst_debug_gl_sink_bin, "glimagesink", 0, "OpenGL Video Sink Bin")); static void gst_gl_sink_bin_class_init (GstGLSinkBinClass * klass) { GObjectClass *gobject_class; GstElementClass *element_class; GstCaps *upload_caps; gobject_class = (GObjectClass *) klass; element_class = GST_ELEMENT_CLASS (klass); element_class->change_state = gst_gl_sink_bin_change_state; gobject_class->set_property = gst_gl_sink_bin_set_property; gobject_class->get_property = gst_gl_sink_bin_get_property; g_object_class_install_property (gobject_class, PROP_FORCE_ASPECT_RATIO, g_param_spec_boolean ("force-aspect-ratio", "Force aspect ratio", "When enabled, scaling will respect original aspect ratio", TRUE, G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); g_object_class_install_property (gobject_class, PROP_SINK, g_param_spec_object ("sink", "GL sink element", "The GL sink chain to use", GST_TYPE_ELEMENT, GST_PARAM_MUTABLE_READY | G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS)); /** * GstGLSinkBin::create-element: * @object: the #GstGLSinkBin * * Will be emitted when we need the processing element/s that this bin will use * * Returns: a new #GstElement */ gst_gl_sink_bin_signals[SIGNAL_CREATE_ELEMENT] = g_signal_new ("create-element", G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, 0, NULL, NULL, g_cclosure_marshal_generic, GST_TYPE_ELEMENT, 0); gst_element_class_set_metadata (element_class, "GL Sink Bin", "Sink/Video", "Infrastructure to process GL textures", "Matthew Waters "); upload_caps = gst_gl_upload_get_input_template_caps (); gst_element_class_add_pad_template (element_class, gst_pad_template_new ("sink", GST_PAD_SINK, GST_PAD_ALWAYS, upload_caps)); gst_caps_unref (upload_caps); } static void gst_gl_sink_bin_init (GstGLSinkBin * self) { gboolean res = TRUE; GstPad *pad; self->upload = gst_element_factory_make ("glupload", NULL); self->convert = gst_element_factory_make ("glcolorconvert", NULL); res &= gst_bin_add (GST_BIN (self), self->upload); res &= gst_bin_add (GST_BIN (self), self->convert); res &= gst_element_link_pads (self->upload, "src", self->convert, "sink"); pad = gst_element_get_static_pad (self->upload, "sink"); if (!pad) { res = FALSE; } else { GST_DEBUG_OBJECT (self, "setting target sink pad %" GST_PTR_FORMAT, pad); self->sinkpad = gst_ghost_pad_new ("sink", pad); gst_element_add_pad (GST_ELEMENT_CAST (self), self->sinkpad); gst_object_unref (pad); } if (!res) { GST_WARNING_OBJECT (self, "Failed to add/connect the necessary machinery"); } } static gboolean _connect_sink_element (GstGLSinkBin * self) { gboolean res = TRUE; gst_object_set_name (GST_OBJECT (self->sink), "sink"); res &= gst_bin_add (GST_BIN (self), self->sink); res &= gst_element_link_pads (self->convert, "src", self->sink, "sink"); if (!res) GST_ERROR_OBJECT (self, "Failed to link sink element into the pipeline"); return res; } void gst_gl_sink_bin_finish_init_with_element (GstGLSinkBin * self, GstElement * element) { g_return_if_fail (GST_IS_ELEMENT (element)); self->sink = element; if (!_connect_sink_element (self)) { gst_object_unref (self->sink); self->sink = NULL; } } void gst_gl_sink_bin_finish_init (GstGLSinkBin * self) { GstGLSinkBinClass *klass = GST_GL_SINK_BIN_GET_CLASS (self); GstElement *element = NULL; if (klass->create_element) element = klass->create_element (); if (element) gst_gl_sink_bin_finish_init_with_element (self, element); } static void gst_gl_sink_bin_set_property (GObject * object, guint prop_id, const GValue * value, GParamSpec * pspec) { GstGLSinkBin *self = GST_GL_SINK_BIN (object); switch (prop_id) { case PROP_SINK: { GstElement *sink = g_value_get_object (value); if (self->sink) gst_bin_remove (GST_BIN (self), self->sink); self->sink = sink; if (sink) _connect_sink_element (self); break; } case PROP_FORCE_ASPECT_RATIO: if (self->sink) g_object_set_property (G_OBJECT (self->sink), pspec->name, value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gst_gl_sink_bin_get_property (GObject * object, guint prop_id, GValue * value, GParamSpec * pspec) { GstGLSinkBin *self = GST_GL_SINK_BIN (object); switch (prop_id) { case PROP_SINK: g_value_set_object (value, self->sink); break; case PROP_FORCE_ASPECT_RATIO: if (self->sink) g_object_get_property (G_OBJECT (self->sink), pspec->name, value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static GstStateChangeReturn gst_gl_sink_bin_change_state (GstElement * element, GstStateChange transition) { GstGLSinkBin *self = GST_GL_SINK_BIN (element); GstGLSinkBinClass *klass = GST_GL_SINK_BIN_GET_CLASS (self); GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS; GST_DEBUG ("changing state: %s => %s", gst_element_state_get_name (GST_STATE_TRANSITION_CURRENT (transition)), gst_element_state_get_name (GST_STATE_TRANSITION_NEXT (transition))); switch (transition) { case GST_STATE_CHANGE_NULL_TO_READY: if (!self->sink) { if (klass->create_element) self->sink = klass->create_element (); if (!self->sink) g_signal_emit (element, gst_gl_sink_bin_signals[SIGNAL_CREATE_ELEMENT], 0, &self->sink); if (!self->sink) { GST_ERROR_OBJECT (element, "Failed to retreive element"); return GST_STATE_CHANGE_FAILURE; } if (!_connect_sink_element (self)) return GST_STATE_CHANGE_FAILURE; } break; default: break; } ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition); if (ret == GST_STATE_CHANGE_FAILURE) return ret; switch (transition) { default: break; } return ret; } static void gst_gl_sink_bin_navigation_send_event (GstNavigation * navigation, GstStructure * structure) { GstGLSinkBin *self = GST_GL_SINK_BIN (navigation); GstElement *nav = gst_bin_get_by_interface (GST_BIN (self), GST_TYPE_NAVIGATION); if (nav) { gst_navigation_send_event (GST_NAVIGATION (nav), structure); structure = NULL; gst_object_unref (nav); } else { GstEvent *event = gst_event_new_navigation (structure); structure = NULL; gst_element_send_event (GST_ELEMENT (self), event); } } static void gst_gl_sink_bin_navigation_interface_init (gpointer g_iface, gpointer g_iface_data) { GstNavigationInterface *iface = (GstNavigationInterface *) g_iface; iface->send_event = gst_gl_sink_bin_navigation_send_event; } static void gst_gl_sink_bin_overlay_expose (GstVideoOverlay * overlay) { GstGLSinkBin *self = GST_GL_SINK_BIN (overlay); GstVideoOverlay *overlay_element = NULL; overlay_element = GST_VIDEO_OVERLAY (gst_bin_get_by_interface (GST_BIN (self), GST_TYPE_VIDEO_OVERLAY)); if (overlay_element) { gst_video_overlay_expose (overlay_element); gst_object_unref (overlay_element); } } static void gst_gl_sink_bin_overlay_handle_events (GstVideoOverlay * overlay, gboolean handle_events) { GstGLSinkBin *self = GST_GL_SINK_BIN (overlay); GstVideoOverlay *overlay_element = NULL; overlay_element = GST_VIDEO_OVERLAY (gst_bin_get_by_interface (GST_BIN (self), GST_TYPE_VIDEO_OVERLAY)); if (overlay_element) { gst_video_overlay_handle_events (overlay_element, handle_events); gst_object_unref (overlay_element); } } static void gst_gl_sink_bin_overlay_set_render_rectangle (GstVideoOverlay * overlay, gint x, gint y, gint width, gint height) { GstGLSinkBin *self = GST_GL_SINK_BIN (overlay); GstVideoOverlay *overlay_element = NULL; overlay_element = GST_VIDEO_OVERLAY (gst_bin_get_by_interface (GST_BIN (self), GST_TYPE_VIDEO_OVERLAY)); if (overlay_element) { gst_video_overlay_set_render_rectangle (overlay_element, x, y, width, height); gst_object_unref (overlay_element); } } static void gst_gl_sink_bin_overlay_set_window_handle (GstVideoOverlay * overlay, guintptr handle) { GstGLSinkBin *self = GST_GL_SINK_BIN (overlay); GstVideoOverlay *overlay_element = NULL; overlay_element = GST_VIDEO_OVERLAY (gst_bin_get_by_interface (GST_BIN (self), GST_TYPE_VIDEO_OVERLAY)); if (overlay_element) { gst_video_overlay_set_window_handle (overlay_element, handle); gst_object_unref (overlay_element); } } static void gst_gl_sink_bin_video_overlay_init (gpointer g_iface, gpointer g_iface_data) { GstVideoOverlayInterface *iface = (GstVideoOverlayInterface *) g_iface; iface->expose = gst_gl_sink_bin_overlay_expose; iface->handle_events = gst_gl_sink_bin_overlay_handle_events; iface->set_render_rectangle = gst_gl_sink_bin_overlay_set_render_rectangle; iface->set_window_handle = gst_gl_sink_bin_overlay_set_window_handle; }