/* GStreamer * Copyright (C) <2009> Collabora Ltd * @author: Olivier Crete Nokia Inc * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* * None of this code is thread safe, if you want to use it in a multi-threaded * context, please protect it with a mutex. * * First, create a writer with sp_writer_create() * And selectes() on the socket from sp_get_fd() * If the socket is closed or there are errors from any function, the app * should call sp_close() and assume the writer is dead * The server calls sp_writer_accept_client() when there is something to read * from the server fd * It then needs to select() on the socket from sp_writer_get_client_fd() * If it gets an error on that socket, it call sp_writer_close_client(). * If there is something to read, it calls sp_writer_recv(). * * The writer allocates buffers with sp_writer_alloc_block(), * writes something in the buffer (retrieved with sp_writer_block_get_buf(), * then calls sp_writer_send_buf() to send the buffer or a subsection to * the other side. When it is done with the block, it calls * sp_writer_free_block(). * If alloc fails, then the server must wait for events from the clients before * trying again. * * * The clients connect with sp_client_open() * And select() on the fd from sp_get_fd() until there is something to read. * Then they must read using sp_client_recv() which will return > 0 if there * is a valid buffer (which is read only). It will return 0 if it is an internal * message and <0 if there was an error. If there was an error, one must close * it with sp_close(). If was valid buffer was received, the client must release * it with sp_client_recv_finish() when it is done reading from it. */ #ifndef __SHMPIPE_H__ #define __SHMPIPE_H__ #include #include #include #include #ifdef __cplusplus extern "C" { #endif typedef struct _ShmClient ShmClient; typedef struct _ShmPipe ShmPipe; typedef struct _ShmBlock ShmBlock; ShmPipe *sp_writer_create (const char *path, size_t size, mode_t perms); const char *sp_writer_get_path (ShmPipe *pipe); void sp_close (ShmPipe * self); int sp_writer_setperms_shm (ShmPipe * self, mode_t perms); int sp_writer_resize (ShmPipe * self, size_t size); int sp_get_fd (ShmPipe * self); int sp_writer_get_client_fd (ShmClient * client); ShmBlock *sp_writer_alloc_block (ShmPipe * self, size_t size); void sp_writer_free_block (ShmBlock *block); int sp_writer_send_buf (ShmPipe * self, char *buf, size_t size); char *sp_writer_block_get_buf (ShmBlock *block); ShmClient * sp_writer_accept_client (ShmPipe * self); void sp_writer_close_client (ShmPipe *self, ShmClient * client); int sp_writer_recv (ShmPipe * self, ShmClient * client); int sp_writer_pending_writes (ShmPipe * self); ShmPipe *sp_client_open (const char *path); long int sp_client_recv (ShmPipe * self, char **buf); int sp_client_recv_finish (ShmPipe * self, char *buf); #ifdef __cplusplus } #endif #endif /* __SHMPIPE_H__ */