/* * GStreamer * Copyright (C) 2008 Julien Isorce * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #define GLIB_DISABLE_DEPRECATION_WARNINGS #ifdef HAVE_CONFIG_H #include "config.h" #endif /* FIXME: Sharing contexts requires the Display to be the same. * May need to box it */ #include #include "../gstgl_fwd.h" #include #include #include "gstglcontext_glx.h" #define GST_CAT_DEFAULT gst_gl_window_debug #define gst_gl_context_glx_parent_class parent_class G_DEFINE_TYPE (GstGLContextGLX, gst_gl_context_glx, GST_GL_TYPE_CONTEXT); #define GST_GL_CONTEXT_GLX_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_CONTEXT_GLX, GstGLContextGLXPrivate)) static guintptr gst_gl_context_glx_get_gl_context (GstGLContext * context); static void gst_gl_context_glx_swap_buffers (GstGLContext * context); static gboolean gst_gl_context_glx_activate (GstGLContext * context, gboolean activate); static gboolean gst_gl_context_glx_create_context (GstGLContext * context, GstGLAPI gl_api, GstGLContext * other_context, GError ** error); static void gst_gl_context_glx_destroy_context (GstGLContext * context); static gboolean gst_gl_context_glx_choose_format (GstGLContext * context, GError ** error); GstGLAPI gst_gl_context_glx_get_gl_api (GstGLContext * context); static GstGLPlatform gst_gl_context_glx_get_gl_platform (GstGLContext * context); struct _GstGLContextGLXPrivate { int glx_major; int glx_minor; GstGLAPI context_api; GLXFBConfig *fbconfigs; GLXContext (*glXCreateContextAttribsARB) (Display *, GLXFBConfig, GLXContext, Bool, const int *); }; static void gst_gl_context_glx_class_init (GstGLContextGLXClass * klass) { GstGLContextClass *context_class = (GstGLContextClass *) klass; g_type_class_add_private (klass, sizeof (GstGLContextGLXPrivate)); context_class->get_gl_context = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_context); context_class->activate = GST_DEBUG_FUNCPTR (gst_gl_context_glx_activate); context_class->create_context = GST_DEBUG_FUNCPTR (gst_gl_context_glx_create_context); context_class->destroy_context = GST_DEBUG_FUNCPTR (gst_gl_context_glx_destroy_context); context_class->choose_format = GST_DEBUG_FUNCPTR (gst_gl_context_glx_choose_format); context_class->swap_buffers = GST_DEBUG_FUNCPTR (gst_gl_context_glx_swap_buffers); context_class->get_gl_api = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_api); context_class->get_gl_platform = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_gl_platform); context_class->get_proc_address = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_proc_address); context_class->get_current_context = GST_DEBUG_FUNCPTR (gst_gl_context_glx_get_current_context); } static void gst_gl_context_glx_init (GstGLContextGLX * context) { context->priv = GST_GL_CONTEXT_GLX_GET_PRIVATE (context); } GstGLContextGLX * gst_gl_context_glx_new (void) { GstGLContextGLX *window = g_object_new (GST_GL_TYPE_CONTEXT_GLX, NULL); return window; } static inline void _describe_fbconfig (Display * display, GLXFBConfig config) { int val; glXGetFBConfigAttrib (display, config, GLX_FBCONFIG_ID, &val); GST_DEBUG ("ID: %d", val); glXGetFBConfigAttrib (display, config, GLX_DOUBLEBUFFER, &val); GST_DEBUG ("double buffering: %d", val); glXGetFBConfigAttrib (display, config, GLX_RED_SIZE, &val); GST_DEBUG ("red: %d", val); glXGetFBConfigAttrib (display, config, GLX_GREEN_SIZE, &val); GST_DEBUG ("green: %d", val); glXGetFBConfigAttrib (display, config, GLX_BLUE_SIZE, &val); GST_DEBUG ("blue: %d", val); glXGetFBConfigAttrib (display, config, GLX_ALPHA_SIZE, &val); GST_DEBUG ("alpha: %d", val); glXGetFBConfigAttrib (display, config, GLX_DEPTH_SIZE, &val); GST_DEBUG ("depth: %d", val); glXGetFBConfigAttrib (display, config, GLX_STENCIL_SIZE, &val); GST_DEBUG ("stencil: %d", val); } static gboolean gst_gl_context_glx_create_context (GstGLContext * context, GstGLAPI gl_api, GstGLContext * other_context, GError ** error) { GstGLContextGLX *context_glx; GstGLWindow *window; GstGLWindowX11 *window_x11; GstGLDisplay *display; gboolean create_context; const char *glx_exts; int x_error; Display *device; guintptr external_gl_context = 0; context_glx = GST_GL_CONTEXT_GLX (context); window = gst_gl_context_get_window (context); window_x11 = GST_GL_WINDOW_X11 (window); display = gst_gl_context_get_display (context); if (other_context) { if (gst_gl_context_get_gl_platform (other_context) != GST_GL_PLATFORM_GLX) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_CONFIG, "Cannot share context with non-GLX context"); goto failure; } external_gl_context = gst_gl_context_get_gl_context (other_context); } device = (Display *) gst_gl_display_get_handle (display); glx_exts = glXQueryExtensionsString (device, DefaultScreen (device)); create_context = gst_gl_check_extension ("GLX_ARB_create_context", glx_exts); context_glx->priv->glXCreateContextAttribsARB = (gpointer) glXGetProcAddressARB ((const GLubyte *) "glXCreateContextAttribsARB"); if (create_context && context_glx->priv->glXCreateContextAttribsARB) { int context_attribs_3[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 0, //GLX_CONTEXT_FLAGS_ARB , GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, #if !defined(GST_DISABLE_GST_DEBUG) GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB, #endif None }; int context_attribs_pre_3[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 4, None }; gst_gl_window_x11_trap_x_errors (); context_glx->glx_context = context_glx->priv->glXCreateContextAttribsARB (device, context_glx->priv->fbconfigs[0], (GLXContext) external_gl_context, True, context_attribs_3); x_error = gst_gl_window_x11_untrap_x_errors (); context_glx->priv->context_api = GST_GL_API_OPENGL; if (!context_glx->glx_context || x_error != 0) { GST_DEBUG ("Failed to create an Opengl 3 context. trying a legacy one"); gst_gl_window_x11_trap_x_errors (); context_glx->glx_context = context_glx->priv->glXCreateContextAttribsARB (device, context_glx->priv->fbconfigs[0], (GLXContext) external_gl_context, True, context_attribs_pre_3); x_error = gst_gl_window_x11_untrap_x_errors (); if (x_error != 0) context_glx->glx_context = NULL; context_glx->priv->context_api = GST_GL_API_OPENGL; } } else { context_glx->glx_context = glXCreateContext (device, window_x11->visual_info, (GLXContext) external_gl_context, TRUE); context_glx->priv->context_api = GST_GL_API_OPENGL; } if (context_glx->priv->fbconfigs) XFree (context_glx->priv->fbconfigs); if (!context_glx->glx_context) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "Failed to create opengl context"); goto failure; } GST_LOG ("gl context id: %ld", (gulong) context_glx->glx_context); gst_object_unref (window); gst_object_unref (display); return TRUE; failure: if (window) gst_object_unref (window); gst_object_unref (display); return FALSE; } static void gst_gl_context_glx_destroy_context (GstGLContext * context) { GstGLWindow *window; GstGLContextGLX *context_glx; Display *device; context_glx = GST_GL_CONTEXT_GLX (context); window = gst_gl_context_get_window (context); device = (Display *) gst_gl_display_get_handle (window->display); glXDestroyContext (device, context_glx->glx_context); context_glx->glx_context = 0; gst_object_unref (window); } static gboolean gst_gl_context_glx_choose_format (GstGLContext * context, GError ** error) { GstGLContextGLX *context_glx; GstGLWindow *window; GstGLWindowX11 *window_x11; gint error_base; gint event_base; Display *device; context_glx = GST_GL_CONTEXT_GLX (context); window = gst_gl_context_get_window (context); window_x11 = GST_GL_WINDOW_X11 (window); device = (Display *) gst_gl_display_get_handle (window->display); if (!glXQueryExtension (device, &error_base, &event_base)) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_RESOURCE_UNAVAILABLE, "No GLX extension"); goto failure; } if (!glXQueryVersion (device, &context_glx->priv->glx_major, &context_glx->priv->glx_minor)) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_CREATE_CONTEXT, "Failed to query GLX version (glXQueryVersion failed)"); goto failure; } GST_INFO ("GLX Version: %d.%d", context_glx->priv->glx_major, context_glx->priv->glx_minor); /* legacy case */ if (context_glx->priv->glx_major < 1 || (context_glx->priv->glx_major == 1 && context_glx->priv->glx_minor < 3)) { gint attribs[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, None }; window_x11->visual_info = glXChooseVisual (device, window_x11->screen_num, attribs); if (!window_x11->visual_info) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_CONFIG, "Bad attributes in glXChooseVisual"); goto failure; } } else { gint attribs[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 16, GLX_DOUBLEBUFFER, True, None }; int fbcount; context_glx->priv->fbconfigs = glXChooseFBConfig (device, DefaultScreen (device), attribs, &fbcount); if (!context_glx->priv->fbconfigs) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_CONFIG, "Could not find any FBConfig's to use (check attributes?)"); goto failure; } _describe_fbconfig (device, context_glx->priv->fbconfigs[0]); window_x11->visual_info = glXGetVisualFromFBConfig (device, context_glx->priv->fbconfigs[0]); if (!window_x11->visual_info) { g_set_error (error, GST_GL_CONTEXT_ERROR, GST_GL_CONTEXT_ERROR_WRONG_CONFIG, "Bad attributes in FBConfig"); goto failure; } } gst_gl_window_x11_create_window ((GstGLWindowX11 *) window); gst_object_unref (window); return TRUE; failure: if (window) gst_object_unref (window); return FALSE; } static void gst_gl_context_glx_swap_buffers (GstGLContext * context) { GstGLWindow *window = gst_gl_context_get_window (context); Display *device = (Display *) gst_gl_display_get_handle (window->display); Window window_handle = (Window) gst_gl_window_get_window_handle (window); glXSwapBuffers (device, window_handle); gst_object_unref (window); } static guintptr gst_gl_context_glx_get_gl_context (GstGLContext * context) { return (guintptr) GST_GL_CONTEXT_GLX (context)->glx_context; } static gboolean gst_gl_context_glx_activate (GstGLContext * context, gboolean activate) { GstGLWindow *window = gst_gl_context_get_window (context); Display *device = (Display *) gst_gl_display_get_handle (window->display); Window window_handle = (Window) gst_gl_window_get_window_handle (window); gboolean result; if (activate) { result = glXMakeCurrent (device, window_handle, GST_GL_CONTEXT_GLX (context)->glx_context); } else { result = glXMakeCurrent (device, None, NULL); } gst_object_unref (window); return result; } GstGLAPI gst_gl_context_glx_get_gl_api (GstGLContext * context) { GstGLContextGLX *context_glx; context_glx = GST_GL_CONTEXT_GLX (context); return context_glx->priv->context_api; } static GstGLPlatform gst_gl_context_glx_get_gl_platform (GstGLContext * context) { return GST_GL_PLATFORM_GLX; } gpointer gst_gl_context_glx_get_proc_address (GstGLContext * context, const gchar * name) { gpointer result; GstGLAPI gl_api = gst_gl_context_get_gl_api (context); if (!(result = gst_gl_context_default_get_proc_address (gl_api, name))) { result = glXGetProcAddressARB ((const GLubyte *) name); } return result; } guintptr gst_gl_context_glx_get_current_context (void) { return (guintptr) glXGetCurrentContext (); }