/* * GStreamer * Copyright (C) 2008 Julien Isorce * Copyright (C) 2012 Matthew Waters * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gstglwindow_win32.h" #if GST_GL_HAVE_PLATFORM_WGL #include "gstglwindow_win32_wgl.h" #endif #if GST_GL_HAVE_PLATFORM_EGL #include "gstglwindow_win32_egl.h" #endif #define WM_GST_GL_WINDOW_CUSTOM (WM_APP+1) #define WM_GST_GL_WINDOW_QUIT (WM_APP+2) void gst_gl_window_set_pixel_format (GstGLWindowWin32 * window); LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); #define GST_GL_WINDOW_WIN32_GET_PRIVATE(o) \ (G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_WIN32, GstGLWindowWin32Private)) enum { PROP_0 }; struct _GstGLWindowWin32Private { GstGLAPI gl_api; guintptr external_gl_context; GError **error; gboolean activate; gboolean activate_result; }; #define GST_CAT_DEFAULT gst_gl_window_win32_debug GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT); #define DEBUG_INIT \ GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow"); #define gst_gl_window_win32_parent_class parent_class G_DEFINE_TYPE_WITH_CODE (GstGLWindowWin32, gst_gl_window_win32, GST_GL_TYPE_WINDOW, DEBUG_INIT); HHOOK hHook; gboolean gst_gl_window_win32_create_context (GstGLWindow * window, GstGLAPI gl_api, guintptr external_gl_context, GError ** error); guintptr gst_gl_window_win32_get_gl_context (GstGLWindow * window); gboolean gst_gl_window_win32_activate (GstGLWindow * window, gboolean activate); void gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr handle); void gst_gl_window_win32_draw_unlocked (GstGLWindow * window, guint width, guint height); void gst_gl_window_win32_draw (GstGLWindow * window, guint width, guint height); void gst_gl_window_win32_run (GstGLWindow * window); void gst_gl_window_win32_quit (GstGLWindow * window); void gst_gl_window_win32_send_message (GstGLWindow * window, GstGLWindowCB callback, gpointer data); static void gst_gl_window_win32_class_init (GstGLWindowWin32Class * klass) { GstGLWindowClass *window_class = (GstGLWindowClass *) klass; g_type_class_add_private (klass, sizeof (GstGLWindowWin32Private)); window_class->create_context = GST_DEBUG_FUNCPTR (gst_gl_window_win32_create_context); window_class->get_gl_context = GST_DEBUG_FUNCPTR (gst_gl_window_win32_get_gl_context); window_class->activate = GST_DEBUG_FUNCPTR (gst_gl_window_win32_activate); window_class->set_window_handle = GST_DEBUG_FUNCPTR (gst_gl_window_win32_set_window_handle); window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw); window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_win32_draw); window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_win32_run); window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_win32_quit); window_class->send_message = GST_DEBUG_FUNCPTR (gst_gl_window_win32_send_message); } static void gst_gl_window_win32_init (GstGLWindowWin32 * window) { window->priv = GST_GL_WINDOW_WIN32_GET_PRIVATE (window); gst_gl_window_set_need_lock (GST_GL_WINDOW (window), FALSE); } /* Must be called in the gl thread */ GstGLWindowWin32 * gst_gl_window_win32_new (void) { GstGLWindowWin32 *window = NULL; const gchar *user_choice; user_choice = g_getenv ("GST_GL_PLATFORM"); #if GST_GL_HAVE_PLATFORM_WGL if (!window && (!user_choice || g_strstr_len (user_choice, 3, "wgl"))) window = GST_GL_WINDOW_WIN32 (gst_gl_window_win32_wgl_new ()); #endif #if GST_GL_HAVE_PLATFORM_EGL if (!window && (!user_choice || g_strstr_len (user_choice, 3, "egl"))) window = GST_GL_WINDOW_WIN32 (gst_gl_window_win32_egl_new ()); #endif if (!window) { GST_WARNING ("Failed to create win32 window, user_choice:%s", user_choice ? user_choice : "NULL"); return NULL; } return window; } gboolean gst_gl_window_win32_create_context (GstGLWindow * window, GstGLAPI gl_api, guintptr external_gl_context, GError ** error) { GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window); WNDCLASSEX wc; ATOM atom = 0; HINSTANCE hinstance = GetModuleHandle (NULL); static gint x = 0; static gint y = 0; GST_LOG ("Attempting to create a win32 window"); x += 20; y += 20; atom = GetClassInfoEx (hinstance, "GSTGL", &wc); if (atom == 0) { ZeroMemory (&wc, sizeof (WNDCLASSEX)); wc.cbSize = sizeof (WNDCLASSEX); wc.lpfnWndProc = window_proc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hinstance; wc.hIcon = LoadIcon (NULL, IDI_WINLOGO); wc.hIconSm = NULL; wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW; wc.hCursor = LoadCursor (NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH) GetStockObject (BLACK_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = "GSTGL"; atom = RegisterClassEx (&wc); if (atom == 0) { GST_WARNING ("Failed to register window class %lud\n", GetLastError ()); goto failure; } } window_win32->internal_win_id = 0; window_win32->device = 0; window_win32->is_closed = FALSE; window_win32->visible = FALSE; window_win32->priv->gl_api = gl_api; window_win32->priv->external_gl_context = external_gl_context; window_win32->priv->error = error; window_win32->internal_win_id = CreateWindowEx (0, "GSTGL", "OpenGL renderer", WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW, x, y, 0, 0, (HWND) NULL, (HMENU) NULL, hinstance, window_win32); if (!window_win32->internal_win_id) { GST_DEBUG ("failed to create gl window\n"); goto failure; } GST_DEBUG ("gl window created: %" G_GUINTPTR_FORMAT "\n", (guintptr) window_win32->internal_win_id); //device is set in the window_proc if (!window_win32->device) { GST_DEBUG ("failed to create device\n"); goto failure; } ShowCursor (TRUE); GST_LOG ("Created a win32 window"); return TRUE; failure: return FALSE; } guintptr gst_gl_window_win32_get_gl_context (GstGLWindow * window) { GstGLWindowWin32Class *window_class; window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window); return window_class->get_gl_context (GST_GL_WINDOW_WIN32 (window)); } static void callback_activate (GstGLWindow * window) { GstGLWindowWin32Class *window_class; GstGLWindowWin32Private *priv; GstGLWindowWin32 *window_win32; window_win32 = GST_GL_WINDOW_WIN32 (window); window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32); priv = window_win32->priv; priv->activate_result = window_class->activate (window_win32, priv->activate); } gboolean gst_gl_window_win32_activate (GstGLWindow * window, gboolean activate) { GstGLWindowWin32 *window_win32; GstGLWindowWin32Private *priv; window_win32 = GST_GL_WINDOW_WIN32 (window); priv = window_win32->priv; priv->activate = activate; gst_gl_window_win32_send_message (window, GST_GL_WINDOW_CB (callback_activate), window_win32); return priv->activate_result; } void gst_gl_window_win32_set_window_handle (GstGLWindow * window, guintptr id) { GstGLWindowWin32 *window_win32; HWND parent_id; window_win32 = GST_GL_WINDOW_WIN32 (window); if (!window_win32->internal_win_id) { window_win32->parent_win_id = (HWND) id; return; } /* retrieve parent if previously set */ parent_id = window_win32->parent_win_id; if (window_win32->visible) { ShowWindow (window_win32->internal_win_id, SW_HIDE); window_win32->visible = FALSE; } if (parent_id) { WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc"); GST_DEBUG ("release parent %" G_GUINTPTR_FORMAT "\n", (guintptr) parent_id); g_return_if_fail (parent_proc); SetWindowLongPtr (parent_id, GWLP_WNDPROC, (LONG_PTR) parent_proc); SetParent (window_win32->internal_win_id, NULL); RemoveProp (parent_id, "gl_window_parent_proc"); } //not 0 if (id) { WNDPROC window_parent_proc = (WNDPROC) GetWindowLongPtr ((HWND) id, GWLP_WNDPROC); RECT rect; GST_DEBUG ("set parent %" G_GUINTPTR_FORMAT "\n", id); SetProp ((HWND) id, "gl_window_id", window_win32->internal_win_id); SetProp ((HWND) id, "gl_window_parent_proc", (WNDPROC) window_parent_proc); SetWindowLongPtr ((HWND) id, GWLP_WNDPROC, (LONG_PTR) sub_class_proc); SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE, WS_CHILD | WS_MAXIMIZE); SetParent (window_win32->internal_win_id, (HWND) id); /* take changes into account: SWP_FRAMECHANGED */ GetClientRect ((HWND) id, &rect); SetWindowPos (window_win32->internal_win_id, HWND_TOP, rect.left, rect.top, rect.right, rect.bottom, SWP_ASYNCWINDOWPOS | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED | SWP_NOACTIVATE); MoveWindow (window_win32->internal_win_id, rect.left, rect.top, rect.right, rect.bottom, FALSE); } else { /* no parent so the internal window needs borders and system menu */ SetWindowLongPtr (window_win32->internal_win_id, GWL_STYLE, WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW); } window_win32->parent_win_id = (HWND) id; } /* Thread safe */ void gst_gl_window_win32_draw (GstGLWindow * window, guint width, guint height) { GstGLWindowWin32 *window_win32 = GST_GL_WINDOW_WIN32 (window); if (!window_win32->visible) { HWND parent_id = window_win32->parent_win_id; /* if no parent the real size has to be set now because this has not been done * when at window creation */ if (!parent_id) { RECT rect; GetClientRect (window_win32->internal_win_id, &rect); width += 2 * GetSystemMetrics (SM_CXSIZEFRAME); height += 2 * GetSystemMetrics (SM_CYSIZEFRAME) + GetSystemMetrics (SM_CYCAPTION); MoveWindow (window_win32->internal_win_id, rect.left, rect.top, width, height, FALSE); } ShowWindowAsync (window_win32->internal_win_id, SW_SHOW); window_win32->visible = TRUE; } RedrawWindow (window_win32->internal_win_id, NULL, NULL, RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE); } void gst_gl_window_win32_run (GstGLWindow * window) { gint bRet; MSG msg; GST_INFO ("begin message loop\n"); while (TRUE) { bRet = GetMessage (&msg, NULL, 0, 0); if (bRet == 0) break; else if (bRet == -1) { GST_WARNING ("Failed to get message %lud\n", GetLastError ()); break; } else { GST_TRACE ("handle message"); TranslateMessage (&msg); DispatchMessage (&msg); } } GST_INFO ("end message loop\n"); } /* Thread safe */ void gst_gl_window_win32_quit (GstGLWindow * window) { GstGLWindowWin32 *window_win32; window_win32 = GST_GL_WINDOW_WIN32 (window); if (window_win32 && window_win32->internal_win_id) { LRESULT res = PostMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_QUIT, (WPARAM) 0, (LPARAM) 0); GST_DEBUG ("end loop requested"); g_return_if_fail (SUCCEEDED (res)); } } /* Thread safe */ void gst_gl_window_win32_send_message (GstGLWindow * window, GstGLWindowCB callback, gpointer data) { GstGLWindowWin32 *window_win32; window_win32 = GST_GL_WINDOW_WIN32 (window); if (window_win32) { LRESULT res = SendMessage (window_win32->internal_win_id, WM_GST_GL_WINDOW_CUSTOM, (WPARAM) data, (LPARAM) callback); g_return_if_fail (SUCCEEDED (res)); } } /* PRIVATE */ LRESULT CALLBACK window_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { GstGLWindowWin32 *window_win32; GstGLWindowWin32Class *window_class; GstGLWindowWin32Private *priv; if (uMsg == WM_CREATE) { window_win32 = GST_GL_WINDOW_WIN32 (((LPCREATESTRUCT) lParam)->lpCreateParams); window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32); GST_DEBUG ("WM_CREATE\n"); { priv = window_win32->priv; window_win32->device = GetDC (hWnd); window_class->choose_format (window_win32); window_class->create_context (window_win32, priv->gl_api, priv->external_gl_context, priv->error); /* priv->gl_context = wglCreateContext (priv->device); if (priv->gl_context) GST_DEBUG ("gl context created: %" G_GUINTPTR_FORMAT "\n", (guintptr) priv->gl_context); else GST_DEBUG ("failed to create glcontext %" G_GUINTPTR_FORMAT ", %lud\n", (guintptr) hWnd, GetLastError ()); g_assert (priv->gl_context);*/ ReleaseDC (hWnd, window_win32->device); window_class->activate (window_win32, TRUE); /* if (!wglMakeCurrent (priv->device, priv->gl_context)) GST_DEBUG ("failed to make opengl context current %" G_GUINTPTR_FORMAT ", %lud\n", (guintptr) hWnd, GetLastError ()); */ if (priv->external_gl_context) window_class->share_context (window_win32, priv->external_gl_context); /* if (priv->external_gl_context) { if (!wglShareLists (priv->external_gl_context, priv->gl_context)) GST_DEBUG ("failed to share opengl context %" G_GUINTPTR_FORMAT " with %" G_GUINTPTR_FORMAT "\n", (guintptr) priv->gl_context, (guintptr) priv->external_gl_context); else GST_DEBUG ("share opengl context succeed %" G_GUINTPTR_FORMAT "\n", (guintptr) priv->external_gl_context); }*/ } SetProp (hWnd, "gl_window", window_win32); return 0; } else if (GetProp (hWnd, "gl_window")) { GstGLWindow *window; window_win32 = GST_GL_WINDOW_WIN32 (GetProp (hWnd, "gl_window")); window_class = GST_GL_WINDOW_WIN32_GET_CLASS (window_win32); window = GST_GL_WINDOW (window_win32); priv = window_win32->priv; g_assert (window_win32->internal_win_id == hWnd); /* g_assert (!wglGetCurrentContext () || priv->gl_context == wglGetCurrentContext ()); */ switch (uMsg) { case WM_SIZE: { if (window->resize) { window->resize (window->resize_data, LOWORD (lParam), HIWORD (lParam)); } break; } case WM_PAINT: { if (window->draw) { PAINTSTRUCT ps; BeginPaint (hWnd, &ps); window->draw (window->draw_data); window_class->swap_buffers (window_win32); // SwapBuffers (priv->device); EndPaint (hWnd, &ps); } break; } case WM_CLOSE: { ShowWindowAsync (window_win32->internal_win_id, SW_HIDE); GST_DEBUG ("WM_CLOSE\n"); if (window->close) window->close (window->close_data); break; } case WM_GST_GL_WINDOW_QUIT: { HWND parent_id = 0; GST_DEBUG ("WM_GST_GL_WINDOW_QUIT\n"); parent_id = window_win32->parent_win_id; if (parent_id) { WNDPROC parent_proc = GetProp (parent_id, "gl_window_parent_proc"); g_assert (parent_proc); SetWindowLongPtr (parent_id, GWLP_WNDPROC, (LONG_PTR) parent_proc); SetParent (hWnd, NULL); RemoveProp (parent_id, "gl_window_parent_proc"); } window_win32->is_closed = TRUE; RemoveProp (hWnd, "gl_window"); window_class->activate (window_win32, FALSE); window_class->destroy_context (window_win32); /* if (!wglMakeCurrent (NULL, NULL)) GST_DEBUG ("failed to make current %" G_GUINTPTR_FORMAT ", %lud\n", (guintptr) hWnd, GetLastError ()); if (priv->gl_context) { if (!wglDeleteContext (priv->gl_context)) GST_DEBUG ("failed to destroy context %" G_GUINTPTR_FORMAT ", %lud\n", (guintptr) priv->gl_context, GetLastError ()); } */ if (window_win32->internal_win_id) { if (!DestroyWindow (window_win32->internal_win_id)) GST_DEBUG ("failed to destroy window %" G_GUINTPTR_FORMAT ", %lud\n", (guintptr) hWnd, GetLastError ()); } PostQuitMessage (0); break; } case WM_CAPTURECHANGED: { GST_DEBUG ("WM_CAPTURECHANGED\n"); if (window->draw) window->draw (window->draw_data); break; } case WM_GST_GL_WINDOW_CUSTOM: { if (!window_win32->is_closed) { GstGLWindowCB custom_cb = (GstGLWindowCB) lParam; custom_cb ((gpointer) wParam); } break; } case WM_ERASEBKGND: return TRUE; default: { /* transmit messages to the parrent (ex: mouse/keyboard input) */ HWND parent_id = window_win32->parent_win_id; if (parent_id) PostMessage (parent_id, uMsg, wParam, lParam); return DefWindowProc (hWnd, uMsg, wParam, lParam); } } return 0; } else return DefWindowProc (hWnd, uMsg, wParam, lParam); } LRESULT FAR PASCAL sub_class_proc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { WNDPROC window_parent_proc = GetProp (hWnd, "gl_window_parent_proc"); if (uMsg == WM_SIZE) { HWND gl_window_id = GetProp (hWnd, "gl_window_id"); MoveWindow (gl_window_id, 0, 0, LOWORD (lParam), HIWORD (lParam), FALSE); } return CallWindowProc (window_parent_proc, hWnd, uMsg, wParam, lParam); }